On May 11 2012 11:29 Davis23 wrote:
I don't know any of them beside of Flash...
I don't know any of them beside of Flash...
get to know them then, look up liquipedia, TLPD, interviews.
Forum Index > SC2 General |
BLinD-RawR
ALLEYCAT BLUES49051 Posts
On May 11 2012 11:29 Davis23 wrote: I don't know any of them beside of Flash... get to know them then, look up liquipedia, TLPD, interviews. | ||
Azzur
Australia6203 Posts
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Forikorder
Canada8840 Posts
On May 11 2012 11:39 Gesamtkunstwerk wrote: Oh. I`ve been away from SC2 news for some time, but is it confirmed? Are the Korean SCBW gamers transferring to SC2? ya KeSPA has said its guranteed now this PL theyre mixing in SC2 and in Oct full SC2 BTW shouldnt that have PL has started now? or is it starting next week? | ||
Torpedo.Vegas
United States1890 Posts
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Davis23
63 Posts
On May 11 2012 11:42 BLinD-RawR wrote: get to know them then, look up liquipedia, TLPD, interviews. I don't care about BW players. Until they play SC2 I couldn't care less. | ||
BLinD-RawR
ALLEYCAT BLUES49051 Posts
On May 11 2012 11:44 Forikorder wrote: Show nested quote + On May 11 2012 11:39 Gesamtkunstwerk wrote: Oh. I`ve been away from SC2 news for some time, but is it confirmed? Are the Korean SCBW gamers transferring to SC2? ya KeSPA has said its guranteed now this PL theyre mixing in SC2 and in Oct full SC2 BTW shouldnt that have PL has started now? or is it starting next week? http://www.teamliquid.net/forum/viewmessage.php?topic_id=336363 http://www.teamliquid.net/forum/viewmessage.php?topic_id=336423 did you try to look it up...next week. On May 11 2012 11:44 Davis23 wrote: Show nested quote + On May 11 2012 11:42 BLinD-RawR wrote: On May 11 2012 11:29 Davis23 wrote: I don't know any of them beside of Flash... get to know them then, look up liquipedia, TLPD, interviews. I don't care about BW players. Until they play SC2 I couldn't care less. I thought you wanted to :/ | ||
Forikorder
Canada8840 Posts
On May 11 2012 11:44 Torpedo.Vegas wrote: Does their estimates include the fact that HoTS will add new units and sort of reset a lot of the strategies and tactics currently in play? i doubt it since noones really talked about HoTS at all recently its been so under the radar i wouldnt be surprised if ovber 50% of the community doesnt know Blizz said beta is coming out a couple weeks after next MLG did you try to look it up...next week. chill dude, no i didnt try and look it up i only thought of it midway through answering the question so thought id tag it on BTW i actually ahdnt seen those threads you linked so thanks for that :D | ||
Kuja
United States1759 Posts
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rd
United States2586 Posts
On May 11 2012 11:01 rauk wrote: Show nested quote + On May 11 2012 10:45 Tyrant0 wrote: On May 11 2012 10:38 Shiori wrote: On May 11 2012 10:30 Tyrant0 wrote: On May 11 2012 09:56 rauk wrote: On May 11 2012 09:49 Tyrant0 wrote: On May 11 2012 09:41 Shiori wrote: On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. did you even play broodwar what you say makes no sense to anyone who has played modern 2hat or 3hat muta zvt ...Theres no difference. I played/watched BW, lol. The games and mechanics are different, and it changes how the unit is played, but it's still the same unit. You really should go out of your way more to read into the context of a quote rather than butting in just to epeen. | ||
Forikorder
Canada8840 Posts
On May 11 2012 11:53 Tyrant0 wrote: Show nested quote + On May 11 2012 11:01 rauk wrote: On May 11 2012 10:45 Tyrant0 wrote: On May 11 2012 10:38 Shiori wrote: On May 11 2012 10:30 Tyrant0 wrote: On May 11 2012 09:56 rauk wrote: On May 11 2012 09:49 Tyrant0 wrote: On May 11 2012 09:41 Shiori wrote: On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. did you even play broodwar what you say makes no sense to anyone who has played modern 2hat or 3hat muta zvt ...Theres no difference. I played/watched BW, lol. The games and mechanics are different, and it changes how the unit is played, but it's still the same unit. You really should go out of your way more to read into the context of a quote rather than butting in just to epeen. doesnt everyone go fast 3 base in like every match up? seems the games are very different to me BTW i apolgize if i offend any BW fans, im not doing it on purpose and i have made some effort to learn about BW though i havent really made alot of effort to watch it | ||
Monocle
United States1509 Posts
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canikizu
4860 Posts
On May 11 2012 11:42 BLinD-RawR wrote: get to know them then, look up liquipedia, TLPD, interviews. No need to get to know all of them. Not all of them gonna make it big anyway. Not bashing. That's just reality. | ||
Forikorder
Canada8840 Posts
No need to get to know all of them. Not all of them gonna make it big anyway. Not bashing. That's just reality. not all of them are going to make it BIG like NesTea and MVP big but majority are going to be known like Puma or Losira known all of them are going to have a shot at blowing through an MLG open bracket or surprise owning a tournament also i wouldnt be surprised to see all of them changing there race often, unlike early SC2 when every pro was like "omg i can be as good as anyone i cant switch races cause too long to relearn race needs to practice on one race and get known" there more in the mindset of "well its soo late in SC2 for me to dominate quickly so i can take my time in picking the right race" | ||
Serpico
4285 Posts
On May 11 2012 12:02 canikizu wrote: Show nested quote + On May 11 2012 11:42 BLinD-RawR wrote: On May 11 2012 11:29 Davis23 wrote: I don't know any of them beside of Flash... get to know them then, look up liquipedia, TLPD, interviews. No need to get to know all of them. Not all of them gonna make it big anyway. Not bashing. That's just reality. Seems like a casual perspective to only care about superstars when it takes many, many more players than that to even have a competitive scene. | ||
Forikorder
Canada8840 Posts
On May 11 2012 12:11 Serpico wrote: Show nested quote + On May 11 2012 12:02 canikizu wrote: On May 11 2012 11:42 BLinD-RawR wrote: On May 11 2012 11:29 Davis23 wrote: I don't know any of them beside of Flash... get to know them then, look up liquipedia, TLPD, interviews. No need to get to know all of them. Not all of them gonna make it big anyway. Not bashing. That's just reality. Seems like a casual perspective to only care about superstars when it takes many, many more players than that to even have a competitive scene. there are so many players thats is hard to get to know them all i follow Esports a level above casual (though i wouldnt call myself hard core) but i barely know most european players, koreans who arent code s but i know alot of NA players and the really good foreigners who do well in tournaments and are active in them like i barely know Dimaga but i know about white ra | ||
zawk9
United States427 Posts
On May 11 2012 11:55 Forikorder wrote: Show nested quote + On May 11 2012 11:53 Tyrant0 wrote: On May 11 2012 11:01 rauk wrote: On May 11 2012 10:45 Tyrant0 wrote: On May 11 2012 10:38 Shiori wrote: On May 11 2012 10:30 Tyrant0 wrote: On May 11 2012 09:56 rauk wrote: On May 11 2012 09:49 Tyrant0 wrote: On May 11 2012 09:41 Shiori wrote: On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. did you even play broodwar what you say makes no sense to anyone who has played modern 2hat or 3hat muta zvt ...Theres no difference. I played/watched BW, lol. The games and mechanics are different, and it changes how the unit is played, but it's still the same unit. You really should go out of your way more to read into the context of a quote rather than butting in just to epeen. doesnt everyone go fast 3 base in like every match up? seems the games are very different to me BTW i apolgize if i offend any BW fans, im not doing it on purpose and i have made some effort to learn about BW though i havent really made alot of effort to watch it I wouldn't say that from my (admittedly) limited experience. There's a lot more emphasis on expanding in general, thats been known since SC2 was revealed, but I from what I've watched recently I wouldn't say "everybody" goes fast three bases (it also depends on your definition of "fast"). IIRC Zerg usually gets a quick third hatchery, but they don't always place it at the third depending on the matchup. Any BW fan here care to tell me if thats basically right or not? | ||
rauk
United States2228 Posts
On May 11 2012 11:53 Tyrant0 wrote: Show nested quote + On May 11 2012 11:01 rauk wrote: On May 11 2012 10:45 Tyrant0 wrote: On May 11 2012 10:38 Shiori wrote: On May 11 2012 10:30 Tyrant0 wrote: On May 11 2012 09:56 rauk wrote: On May 11 2012 09:49 Tyrant0 wrote: On May 11 2012 09:41 Shiori wrote: On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. did you even play broodwar what you say makes no sense to anyone who has played modern 2hat or 3hat muta zvt ...Theres no difference. I played/watched BW, lol. The games and mechanics are different, and it changes how the unit is played, but it's still the same unit. You really should go out of your way more to read into the context of a quote rather than butting in just to epeen. i don't really see how you can say "there's no difference" when you can micro mutas to continually pick off marines when terran moves out and then eventually overwhelm their mnm group with mutaling in broodwar. even if sc2 maps had as many cliffs or doodads as bw maps, the way mutas work in sc2 just don't let you micro them vs bio like in bw. you can't stack, marines clump much closer so many more fire at the same time when your mutas come close. there's no point in microing vs turrets in sc2, you don't take any less damage from turrets than you do if you microed your mutas, you don't really run away from marines any faster. you can't pick off HT like you do in zvp with mutas, because stalkers clump closely, have blink, and don't bug out, so a huge assload of mutas die every single time you try to dive in, so the best way to use mutas in zvp is to just get like 50 of them and base race. basically mutas might look the same and have similar unit stats, but the way they are used is not even comparable between the two games. in sc2 you can't micro small amounts of mutas to make them better, you just get more of them. | ||
mute20
Canada175 Posts
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rauk
United States2228 Posts
On May 11 2012 12:17 zawk9 wrote: Show nested quote + On May 11 2012 11:55 Forikorder wrote: On May 11 2012 11:53 Tyrant0 wrote: On May 11 2012 11:01 rauk wrote: On May 11 2012 10:45 Tyrant0 wrote: On May 11 2012 10:38 Shiori wrote: On May 11 2012 10:30 Tyrant0 wrote: On May 11 2012 09:56 rauk wrote: On May 11 2012 09:49 Tyrant0 wrote: On May 11 2012 09:41 Shiori wrote: [quote] It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. did you even play broodwar what you say makes no sense to anyone who has played modern 2hat or 3hat muta zvt ...Theres no difference. I played/watched BW, lol. The games and mechanics are different, and it changes how the unit is played, but it's still the same unit. You really should go out of your way more to read into the context of a quote rather than butting in just to epeen. doesnt everyone go fast 3 base in like every match up? seems the games are very different to me BTW i apolgize if i offend any BW fans, im not doing it on purpose and i have made some effort to learn about BW though i havent really made alot of effort to watch it I wouldn't say that from my (admittedly) limited experience. There's a lot more emphasis on expanding in general, thats been known since SC2 was revealed, but I from what I've watched recently I wouldn't say "everybody" goes fast three bases (it also depends on your definition of "fast"). IIRC Zerg usually gets a quick third hatchery, but they don't always place it at the third depending on the matchup. Any BW fan here care to tell me if thats basically right or not? zvz doesn't go past 1 base, sometimes 2 if both people 12 hatch. zvt terran sticks to 2 base mnm for pretty much the whole game, zerg takes third when his lair tech units are out and fourth gas when he has defilers. zvp protoss forge fes, zerg double expands, toss will get a third when he can defend it vs fast mutas or mass hydras (around 10-11 minutes), zerg expands again when he feels safe tvp toss generally tries to take a quick third, terran tries to punish with 2 base timing, but i don't really understand any non Z matchups pvp generally one base or someone defending their fast expo vs fast reaver or dt tvt fuck if i know but it's not fast 3 bases | ||
Deleted User 135096
3624 Posts
On May 11 2012 03:36 jw232 wrote: Bummer that FBH switched Well at least FBH can make his own pylon hearts now. :D | ||
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