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On May 11 2012 10:30 Tyrant0 wrote:Show nested quote +On May 11 2012 09:56 rauk wrote:On May 11 2012 09:49 Tyrant0 wrote:On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas?
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On May 11 2012 09:49 Tyrant0 wrote:Show nested quote +On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have?
What a silly question.
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SKT, Jaedong, and Flash keeping their races.
Got what I came here for. Check.
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it'll be interesting seeing how well bw players adapt considering new mechanics are easier and will make it so they can't dominate as much as in BW since everyone will be on a "level" playing field
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On May 11 2012 10:38 Shiori wrote:Show nested quote +On May 11 2012 10:30 Tyrant0 wrote:On May 11 2012 09:56 rauk wrote:On May 11 2012 09:49 Tyrant0 wrote:On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas?
They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.
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United States7166 Posts
I hope the koreans all realize that HotS is coming (relatively Soon™) and so balance and playstyle will change a lot.
Also today's balance update should help somewhat to make early game zerg a bit easier to handle, especially for newer players.
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On May 11 2012 07:57 shabby wrote:Show nested quote +On May 11 2012 03:39 Holgerius wrote:On May 11 2012 03:35 R3demption wrote:On May 11 2012 03:34 StaplerPhone wrote:As long as JD is still zerg  Is he confirmed to be playing? Havent really heard anything out of JD in terms of SC 2 You should read the news (http://www.teamliquid.net/forum/viewmessage.php?topic_id=336363); he's most definitely playing SC2. Read the entire thing, Jaedong is not mentioned. They mentioned all high profile changes, he's still Zerg because he was not mentioned as a change. All players have to alternate between BW and SC2 per match (If you play BW in one match, your next match has to be in SC2 and vice versa). Therefore he is most definitely playing SC2 as any players who get playtime will be as well.
He doesn't have to be mentioned for people to figure out the obvious.
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On May 11 2012 10:45 Tyrant0 wrote:Show nested quote +On May 11 2012 10:38 Shiori wrote:On May 11 2012 10:30 Tyrant0 wrote:On May 11 2012 09:56 rauk wrote:On May 11 2012 09:49 Tyrant0 wrote:On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.
Also Zerglings have lost a lot of their power ;P
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Sweden33719 Posts
SC1 and SC2 zerg are the least similiar, so of course zergs have trouble =.=
On May 11 2012 10:56 Madkipz wrote:Show nested quote +On May 11 2012 10:45 Tyrant0 wrote:On May 11 2012 10:38 Shiori wrote:On May 11 2012 10:30 Tyrant0 wrote:On May 11 2012 09:56 rauk wrote:On May 11 2012 09:49 Tyrant0 wrote:On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. Also Zerglings have lost a lot of their power ;P I hope you are joking.
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On May 11 2012 10:45 Tyrant0 wrote:Show nested quote +On May 11 2012 10:38 Shiori wrote:On May 11 2012 10:30 Tyrant0 wrote:On May 11 2012 09:56 rauk wrote:On May 11 2012 09:49 Tyrant0 wrote:On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.
did you even play broodwar
what you say makes no sense to anyone who has played modern 2hat or 3hat muta zvt
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I'm pretty indifferent to the changes, and happy with the ones who didn't. Though, I was kind of hoping Bisu would go Terran. I really think SC2 Terran is pretty close to BW Protoss. Marine/marauder off a bunch of barracks feels similar to dragoon/zealot off a bunch of gateway.
I never felt like my BW Protoss experience related much at all to my SC2 Protoss play, and that Terran was more like the SC2 equivalent of Protoss.
Zerg->Zerg, Protoss->Terran, Terran->Terran, I thought were the most natural transitions. SC2 Protoss seems like a whole new thing so I was expecting the least people to switch to Protoss and the most to switch away from Protoss. I didn't think anyone would be making long term race decisions based on their current perceived strength of each race, but I guess if they were Protoss could be more popular and Zerg could be less popular. But I think that decision making would be silly.
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On May 11 2012 11:00 Liquid`Jinro wrote:SC1 and SC2 zerg are the least similiar, so of course zergs have trouble =.= Show nested quote +On May 11 2012 10:56 Madkipz wrote:On May 11 2012 10:45 Tyrant0 wrote:On May 11 2012 10:38 Shiori wrote:On May 11 2012 10:30 Tyrant0 wrote:On May 11 2012 09:56 rauk wrote:On May 11 2012 09:49 Tyrant0 wrote:On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. Also Zerglings have lost a lot of their power ;P I hope you are joking.
What? Its a straight out the gate comparison with broodwar: The other tier one units gained upgrades and hp while the zergling got made smaller.
Smaller means, it gets hit by more aoe later in the game. Aoe is even more prevalent, and the crackling upgrade doesnt turn the lings into the powerhouses they used to be. Not saying they are bad, just that by comparison they are not as potent a threat.
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They're going to suck pre hots. I can bet money on this. So I hope they don't get their hopes up and expect to dominate before that. The last thing I want are some of these pro's burning out cause they're losing to no-names on ladder pre-HOTS.
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flash putting the last stake in the elephant in the room.
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Canada11349 Posts
On May 11 2012 03:34 OpTicalRH wrote:Yeah, many all of existing BW players are complaining about Zerg + Show Spoiler +, poor Jaedong :/ Well if you were used to muta micro and lurker-ling-dark swarm hopping, hydra storm dodging, and scourge micro, SC2 is going to be a pretty big shock to the system.
On May 11 2012 10:45 Tyrant0 wrote:Show nested quote +On May 11 2012 10:38 Shiori wrote:On May 11 2012 10:30 Tyrant0 wrote:On May 11 2012 09:56 rauk wrote:On May 11 2012 09:49 Tyrant0 wrote:On May 11 2012 09:41 Shiori wrote:On May 11 2012 08:43 LimitSEA wrote: Even the BW Zergs hate their own race in SC2. I laughed. It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas). What units in BW had high micro potential that SC2 doesn't have? ...seriously? every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings .... Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong. Mutas? They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface. Muta micro isn't even close to the same. Far less precise and much more sluggish.
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looks like IdrA nailed it once again
They're going to suck pre hots. I can bet money on this. So I hope they don't get their hopes up and expect to dominate before that. The last thing I want are some of these pro's burning out cause they're losing to no-names on ladder pre-HOTS.
only because HoTS is so close that they wont ahve time to get used to all the minor details, theyll get to Code S level but probably not complete domination
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I don't know any of them beside of Flash...
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I think worrying about imbalances at this point is quite silly. A player should play whatever race they enjoy the most/feel fits their style. If a Protoss player from BW prefers Terran in SC2 because they feel it's similar, then so be it. It bugs me, however, when multiple players are actually worrying about balance when deciding their race. In fact, Heart of the Swarm is coming very soon, so it would be silly to think whatever the game is like now will be what the game is like in the near future (as a Zerg player, I'm freaking excited for HotS, haha).
I'm hoping somebody comes along and plays better than Flash. He's awesome, but monopolies don't make for good competition The influx of BW players who have more (recent) experience as gamers is pretty cool (although it hurts a little to see it).
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Oh. I`ve been away from SC2 news for some time, but is it confirmed? Are the Korean SCBW gamers transferring to SC2?
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Wow.
This is really looking much more pervasive than I thought.
So many teams doing massive switches.
That's fucking awesome. So excited.
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