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Confirmed BW Progamers race transition - Page 10

Forum Index > SC2 General
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Shiori
Profile Blog Joined July 2011
3815 Posts
May 11 2012 01:38 GMT
#181
On May 11 2012 10:30 Tyrant0 wrote:
Show nested quote +
On May 11 2012 09:56 rauk wrote:
On May 11 2012 09:49 Tyrant0 wrote:
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


...seriously?

every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings

....


Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong.

Mutas?
TheWorldToCome
Profile Joined January 2012
United States452 Posts
May 11 2012 01:43 GMT
#182
On May 11 2012 09:49 Tyrant0 wrote:
Show nested quote +
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


What a silly question.
Starcraft 2 was designed to have a best race. You play the worst one.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46424 Posts
May 11 2012 01:44 GMT
#183
SKT, Jaedong, and Flash keeping their races.

Got what I came here for. Check.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
askTeivospy
Profile Blog Joined March 2011
1525 Posts
May 11 2012 01:44 GMT
#184
it'll be interesting seeing how well bw players adapt considering new mechanics are easier and will make it so they can't dominate as much as in BW since everyone will be on a "level" playing field
hihihi
rd
Profile Blog Joined July 2010
United States2586 Posts
May 11 2012 01:45 GMT
#185
On May 11 2012 10:38 Shiori wrote:
Show nested quote +
On May 11 2012 10:30 Tyrant0 wrote:
On May 11 2012 09:56 rauk wrote:
On May 11 2012 09:49 Tyrant0 wrote:
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


...seriously?

every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings

....


Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong.

Mutas?


They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2012-05-11 01:50:19
May 11 2012 01:46 GMT
#186
I hope the koreans all realize that HotS is coming (relatively Soon™) and so balance and playstyle will change a lot.

Also today's balance update should help somewhat to make early game zerg a bit easier to handle, especially for newer players.
ModeratorBlame yourself or God
Femari
Profile Joined June 2011
United States2900 Posts
May 11 2012 01:51 GMT
#187
On May 11 2012 07:57 shabby wrote:
Show nested quote +
On May 11 2012 03:39 Holgerius wrote:
On May 11 2012 03:35 R3demption wrote:
On May 11 2012 03:34 StaplerPhone wrote:
As long as JD is still zerg

Is he confirmed to be playing? Havent really heard anything out of JD in terms of SC 2

You should read the news (http://www.teamliquid.net/forum/viewmessage.php?topic_id=336363); he's most definitely playing SC2.


Read the entire thing, Jaedong is not mentioned.

They mentioned all high profile changes, he's still Zerg because he was not mentioned as a change. All players have to alternate between BW and SC2 per match (If you play BW in one match, your next match has to be in SC2 and vice versa). Therefore he is most definitely playing SC2 as any players who get playtime will be as well.

He doesn't have to be mentioned for people to figure out the obvious.
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
May 11 2012 01:56 GMT
#188
On May 11 2012 10:45 Tyrant0 wrote:
Show nested quote +
On May 11 2012 10:38 Shiori wrote:
On May 11 2012 10:30 Tyrant0 wrote:
On May 11 2012 09:56 rauk wrote:
On May 11 2012 09:49 Tyrant0 wrote:
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


...seriously?

every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings

....


Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong.

Mutas?


They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.


Also Zerglings have lost a lot of their power ;P
"Mudkip"
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2012-05-11 02:00:27
May 11 2012 02:00 GMT
#189
SC1 and SC2 zerg are the least similiar, so of course zergs have trouble =.=

On May 11 2012 10:56 Madkipz wrote:
Show nested quote +
On May 11 2012 10:45 Tyrant0 wrote:
On May 11 2012 10:38 Shiori wrote:
On May 11 2012 10:30 Tyrant0 wrote:
On May 11 2012 09:56 rauk wrote:
On May 11 2012 09:49 Tyrant0 wrote:
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


...seriously?

every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings

....


Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong.

Mutas?


They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.


Also Zerglings have lost a lot of their power ;P

I hope you are joking.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
rauk
Profile Blog Joined February 2009
United States2228 Posts
May 11 2012 02:01 GMT
#190
On May 11 2012 10:45 Tyrant0 wrote:
Show nested quote +
On May 11 2012 10:38 Shiori wrote:
On May 11 2012 10:30 Tyrant0 wrote:
On May 11 2012 09:56 rauk wrote:
On May 11 2012 09:49 Tyrant0 wrote:
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


...seriously?

every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings

....


Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong.

Mutas?


They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.


did you even play broodwar

what you say makes no sense to anyone who has played modern 2hat or 3hat muta zvt
Befree
Profile Joined April 2010
695 Posts
May 11 2012 02:13 GMT
#191
I'm pretty indifferent to the changes, and happy with the ones who didn't. Though, I was kind of hoping Bisu would go Terran. I really think SC2 Terran is pretty close to BW Protoss. Marine/marauder off a bunch of barracks feels similar to dragoon/zealot off a bunch of gateway.

I never felt like my BW Protoss experience related much at all to my SC2 Protoss play, and that Terran was more like the SC2 equivalent of Protoss.

Zerg->Zerg, Protoss->Terran, Terran->Terran, I thought were the most natural transitions. SC2 Protoss seems like a whole new thing so I was expecting the least people to switch to Protoss and the most to switch away from Protoss. I didn't think anyone would be making long term race decisions based on their current perceived strength of each race, but I guess if they were Protoss could be more popular and Zerg could be less popular. But I think that decision making would be silly.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2012-05-11 02:21:12
May 11 2012 02:19 GMT
#192
On May 11 2012 11:00 Liquid`Jinro wrote:
SC1 and SC2 zerg are the least similiar, so of course zergs have trouble =.=

Show nested quote +
On May 11 2012 10:56 Madkipz wrote:
On May 11 2012 10:45 Tyrant0 wrote:
On May 11 2012 10:38 Shiori wrote:
On May 11 2012 10:30 Tyrant0 wrote:
On May 11 2012 09:56 rauk wrote:
On May 11 2012 09:49 Tyrant0 wrote:
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


...seriously?

every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings

....


Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong.

Mutas?


They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.


Also Zerglings have lost a lot of their power ;P

I hope you are joking.


What? Its a straight out the gate comparison with broodwar: The other tier one units gained upgrades and hp while the zergling got made smaller.

Smaller means, it gets hit by more aoe later in the game. Aoe is even more prevalent, and the crackling upgrade doesnt turn the lings into the powerhouses they used to be. Not saying they are bad, just that by comparison they are not as potent a threat.
"Mudkip"
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
May 11 2012 02:20 GMT
#193
They're going to suck pre hots. I can bet money on this. So I hope they don't get their hopes up and expect to dominate before that. The last thing I want are some of these pro's burning out cause they're losing to no-names on ladder pre-HOTS.
Jisall
Profile Blog Joined January 2011
United States2054 Posts
May 11 2012 02:22 GMT
#194
flash putting the last stake in the elephant in the room.
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Falling
Profile Blog Joined June 2009
Canada11607 Posts
Last Edited: 2012-05-11 02:34:16
May 11 2012 02:25 GMT
#195
On May 11 2012 03:34 OpTicalRH wrote:
Yeah, many all of existing BW players are complaining about Zerg + Show Spoiler +
imbalances
, poor Jaedong :/

Well if you were used to muta micro and lurker-ling-dark swarm hopping, hydra storm dodging, and scourge micro, SC2 is going to be a pretty big shock to the system.

On May 11 2012 10:45 Tyrant0 wrote:
Show nested quote +
On May 11 2012 10:38 Shiori wrote:
On May 11 2012 10:30 Tyrant0 wrote:
On May 11 2012 09:56 rauk wrote:
On May 11 2012 09:49 Tyrant0 wrote:
On May 11 2012 09:41 Shiori wrote:
On May 11 2012 08:43 LimitSEA wrote:
Even the BW Zergs hate their own race in SC2. I laughed.

It's probably more the fact that there's so much more emphasis on macro BS like Injecting/Creep Spread/etc rather than units with a high micro potential (e.g. Mutas).


What units in BW had high micro potential that SC2 doesn't have?


...seriously?

every single spellcaster, mutas, scourge, shuttle/reaver, wraiths, vultures, zealots, goons, lings

....


Context is key. Zerg. So basically nothing, maybe other than scourge. Unless you want to go off on a tangent about control groups. But that doesn't make the unit inherently harder. Waiting for the day someone walks into SC2 with hundreds of APM worth of control to be able to split lings/roaches into perfect spreads to mitigate tank/storms. So in reality, waiting for Jaedong.

Mutas?


They're pretty much the same. Only thing that has changed is the units/metagame around them and the interface.

Muta micro isn't even close to the same. Far less precise and much more sluggish.
ModeratorWake me up when Trump's term is finished. Slava Ukraini.
Forikorder
Profile Joined August 2011
Canada8840 Posts
Last Edited: 2012-05-11 02:28:58
May 11 2012 02:27 GMT
#196
looks like IdrA nailed it once again
They're going to suck pre hots. I can bet money on this. So I hope they don't get their hopes up and expect to dominate before that. The last thing I want are some of these pro's burning out cause they're losing to no-names on ladder pre-HOTS.


only because HoTS is so close that they wont ahve time to get used to all the minor details, theyll get to Code S level but probably not complete domination

Davis23
Profile Joined May 2012
63 Posts
May 11 2012 02:29 GMT
#197
I don't know any of them beside of Flash...
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
May 11 2012 02:29 GMT
#198
I think worrying about imbalances at this point is quite silly. A player should play whatever race they enjoy the most/feel fits their style. If a Protoss player from BW prefers Terran in SC2 because they feel it's similar, then so be it. It bugs me, however, when multiple players are actually worrying about balance when deciding their race. In fact, Heart of the Swarm is coming very soon, so it would be silly to think whatever the game is like now will be what the game is like in the near future (as a Zerg player, I'm freaking excited for HotS, haha).

I'm hoping somebody comes along and plays better than Flash. He's awesome, but monopolies don't make for good competition The influx of BW players who have more (recent) experience as gamers is pretty cool (although it hurts a little to see it).
Gesamtkunstwerk
Profile Joined December 2011
134 Posts
May 11 2012 02:39 GMT
#199
Oh. I`ve been away from SC2 news for some time, but is it confirmed? Are the Korean SCBW gamers transferring to SC2?
Death is the means to travel to the stars!
Nuclease
Profile Joined August 2011
United States1049 Posts
May 11 2012 02:42 GMT
#200
Wow.

This is really looking much more pervasive than I thought.

So many teams doing massive switches.

That's fucking awesome. So excited.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
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