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On May 08 2012 12:33 windsupernova wrote:Show nested quote +On May 08 2012 11:27 Liquid`Zephyr wrote:On May 08 2012 11:21 windsupernova wrote: How dare Blizzard re add features Grrrrrr. Should have left Bnet as it is. Its almost like they realized they screwed up and are trying to correct their mistake it makes me soooo mad. its not that we are mad that we will now have these features. its that blizzard intentionally left out basic functionalities that previous incarnations of a ~12 year old starcraft had [or other lesser RTS games] in order to readd them later to make more money. owning WoL feels like i bought an 2012 aston martin with a tape deck and roll down windows and its just frustrating So they will earn more money by pissing off their fanbase? I know they screwed up and at least they are trying to fix that mistake(whether if its due to profit, marketing, saving brand name, pure goodness on their heart is pure speculation) which at least is somewhat condemnable. I am basing what I say based on facts, you are angry based on speculation.You have 0 proof of your claims and while it can be frustrating it doesn't change the fact that this by any means is a step in the right direction. So...you have proof of fact that they added these not out of some cynical, Machiavellian business exercise but rather out of the goodness of their heart? Be honest, either they're incompetent or utter evil but either way they've proven they don't deserve the money.
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It's obvious they held back some of these features for an expansion, but i am just happy these changes will finally happen.
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On May 08 2012 12:33 windsupernova wrote:Show nested quote +On May 08 2012 11:27 Liquid`Zephyr wrote:On May 08 2012 11:21 windsupernova wrote: How dare Blizzard re add features Grrrrrr. Should have left Bnet as it is. Its almost like they realized they screwed up and are trying to correct their mistake it makes me soooo mad. its not that we are mad that we will now have these features. its that blizzard intentionally left out basic functionalities that previous incarnations of a ~12 year old starcraft had [or other lesser RTS games] in order to readd them later to make more money. owning WoL feels like i bought an 2012 aston martin with a tape deck and roll down windows and its just frustrating So they will earn more money by pissing off their fanbase? I know they screwed up and at least they are trying to fix that mistake(whether if its due to profit, marketing, saving brand name, pure goodness on their heart is pure speculation) which at least is somewhat condemnable. I am basing what I say based on facts, you are angry based on speculation.You have 0 proof of your claims and while it can be frustrating it doesn't change the fact that this by any means is a step in the right direction.
You do know that these steps were taken only because people have been whining since the start?
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On May 08 2012 12:24 Liquid`Zephyr wrote:Show nested quote +On May 08 2012 12:18 Probulous wrote:On May 08 2012 11:27 Liquid`Zephyr wrote:On May 08 2012 11:21 windsupernova wrote: How dare Blizzard re add features Grrrrrr. Should have left Bnet as it is. Its almost like they realized they screwed up and are trying to correct their mistake it makes me soooo mad. its not that we are mad that we will now have these features. its that blizzard intentionally left out basic functionalities that previous incarnations of a ~12 year old starcraft had [or other lesser RTS games] in order to readd them later to make more money. owning WoL feels like i bought an 2012 aston martin with a tape deck and roll down windows and its just frustrating That's a pretty big call. It is also possible that Blizzard just had completely the wrong idea about what the community valued in the previous game and have been playing catch up since then. The improvements they have made since launch suggests the latter to me. Companies make mistakes and to just assume they do them on purpose is a tad extreme. You're suggesting they intentionally sabotaged their major release product so as to provide old features during the expansion. What if WOL completely flopped? It's not impossible but I find it highly unlikely that they would do this on purpose. admittedly its just my opinion. if, while designing the biggest and most anticipated rts sequel of all time, Multiplayer resume from replay, Global Play, Multilanguage support, Clan/group system, Unranked matchmaking and Multiplayer replay viewing seem like things that never crossed blizzards minds as things that could be added to sc2 [while most have existed in other, older, blizzard games with overwhelming positive feedback], or you believe that they believed the community would not enjoy then you are free to take the other side.
They probably just didnt have the people to tune multiplayer develope features finish up campaign and get everything they did roll out with the game in addition to the stuff that rolled out a few months later and launch the game soon enough. They probably tiered there priorities and while they may have tiered the resume from replay feature too low figuring battle.net woudlnt fail it does seem like the majority of what they put in game was more important.
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LOL at ppl being grateful to those features just lol
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I might be wrong but could it be that companies like Valve etc. made Blizzard realize that supporting an eSports game needs more effort
It really amuses me when someone implies Blizzard responsible employees are clueless halfwits who know less about market & pro scene than an average forum poster
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On May 08 2012 12:48 Sejanus wrote:Show nested quote + I might be wrong but could it be that companies like Valve etc. made Blizzard realize that supporting an eSports game needs more effort
It really amuses me when someone implies Blizzard responsible employees are clueless halfwits who know less about market & pro scene than an average forum poster 
When it comes to competitive gaming, game developers as a whole are pretty clueless about it.
Competitive scenes are created, maintained, and analyzed by the community. Developers usually just cash in on it after they see what a gold mine it is, but I don't think any developer has shown any real understanding of esports.
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I'm excited but I'll believe it when I see it.
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to those who said all these features should have been implemented at the release of WoL
did you really want 2 year delay of WOL? this is blizzard we are talking about
when blizzard implement the features you asked for - Blizzard suck! those should have been implemented ages ago when blizzard do not implement the features you asked for - Blizzard suck! they are not listening !
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Took a while for clan system mates.
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Fantastic news. I am now slavering in anticipation for HotS release (I already slightly was so I can have an easier time meching vs Protoss).
For the haters: Blizzard had to build BNet 2.0 up from scratch, it's not an extension of any old products. Sure, it's missing some features that older games had, but resources were obviously allocated somewhere else in development (for example, the widely acclaimed single-player campaign or the brilliant matchmaking service).
When you build something new it's going to take time for the feature list to catch up, but at least Blizzard IS catching up (and surpassing) everything previously with this FREE product. Seriously, BNet is FREE, therefore it is fantastic value for money and most complaints really need to keep these things in mind.
TL;DR: Constructive criticism is GOOD, because it let's Bliz know what to add first, but mindlessly raging is BAD because it accomplishes nothing!
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On May 08 2012 12:47 phame21 wrote: LOL at ppl being grateful to those features just lol
LOL at people who think they should be mad that they are finally adding these features in.
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On May 08 2012 11:27 Liquid`Zephyr wrote:Show nested quote +On May 08 2012 11:21 windsupernova wrote: How dare Blizzard re add features Grrrrrr. Should have left Bnet as it is. Its almost like they realized they screwed up and are trying to correct their mistake it makes me soooo mad. its not that we are mad that we will now have these features. its that blizzard intentionally left out basic functionalities that previous incarnations of a ~12 year old starcraft had [or other lesser RTS games] in order to readd them later to make more money. owning WoL feels like i bought an 2012 aston martin with a tape deck and roll down windows and its just frustrating
The important question is whether or not Blizzard intentionally left out these basic functions, or what this particular intent was. I think I gave a pretty decent explanation earlier that sheds doubt on the idea that they were really just holding back to get money:
On May 08 2012 10:06 LlamaNamedOsama wrote: A lot of people are being critical of Blizzard for giving features that they expected to be in SC2 from the first place. However, it's rather cynical and, in my mind, silly to say that Blizzard intentionally omitted these things just to milk the expansions.
A: that doesn't really make as much financial sense, because if anything, omitting these features probably disenchanted a large number of consumers in the first place, who probably already dropped SC and won't pay attention to the next games that come out. If they included these features in the next place, the reaction to the expansion would most likely be purely anticipated excitement, rather than what we see in this thread, which is a strange mish-mosh of hesitant hope and bitter acceptance.
B: Blizzard's changes have been very much reactive - not only are they very much responding to the current trend of complaints, both in balance changes and in UI changes, much of their proposed changes in the expansions don't seem to be some sort of "hidden puzzle pieces" that were meant to be added all along.
Look at the new units proposed in HotS. Half of them have already been scrapped or redesigned, really reflecting this "doing it as we go along" sort of thing, which makes me think that Blizzard honestly just fucked up by hiring designers/designing the game without these key social features. Logically, their thinking was one of centralization in order to "minimize" negative features like offensive language or annoying 12-year-old hosts that monopolize custom game lobbies, but what Blizzard didn't realize was that this decentralization was also key to Battle.net's general success in forming communities. It's kind of like the mistake in overprotecting a kid, sometimes the bumps and bruises are necessary for that kid to enjoy a more adventurous and wondrous life, and metaphorically, the same applies to Battle.net where open lobbies, clans, and custom game hosting might be needed too.
[Edit]: that interview on the front page with Blizzard also reveals that the division of SC2 into 3 expansions was driven almost entirely by the single-player, so multiplayer features aren't a fixed or intentional feature of those planned expansions, further proof that they're just doing it as they go along when it comes to these features.
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edited out. im a bit cranky today ^^ tl;dr version: blizzard is great, negative comments towards them should be dismissed. just spoiled brats bein' brats^^
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amazing stuff. better late then never with the clan support imo. way to go blizzard.
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Now all we need is Legacy of the Void to give us LAN support and we'll be good.
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On May 08 2012 12:53 Phantom_Sky wrote: to those who said all these features should have been implemented at the release of WoL
did you really want 2 year delay of WOL? this is blizzard we are talking about
when blizzard implement the features you asked for - Blizzard suck! those should have been implemented ages ago when blizzard do not implement the features you asked for - Blizzard suck! they are not listening !
It's not that Blizzard sucks because they are taking too long or that they aren't releasing such and such feature. They suck because they are only releasing this information in response to the declining causal player base. Casual players is how they make their money. Less players playing means that the tournament scene will slowly devolve resulting in less money for Blizzard to make.
For a company that supposedly has so much capital that they don't know what to do with it. It's very disheartening to see them take such an inactive role, not counting issuing licenses, in their IP. Luckily there are other games and companies that are much more proactive when it comes to fostering new players.
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they should have done this two years ago, so silly
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On May 08 2012 13:06 TeslasPigeon wrote:Show nested quote +On May 08 2012 12:53 Phantom_Sky wrote: to those who said all these features should have been implemented at the release of WoL
did you really want 2 year delay of WOL? this is blizzard we are talking about
when blizzard implement the features you asked for - Blizzard suck! those should have been implemented ages ago when blizzard do not implement the features you asked for - Blizzard suck! they are not listening ! It's not that Blizzard sucks because they are taking too long or that they aren't releasing such and such feature. They suck because they are only releasing this information in response to the declining causal player base. Casual players is how they make their money. Less players playing means that the tournament scene will slowly devolve resulting in less money for Blizzard to make. For a company that supposedly has so much capital that they don't know what to do with it. It's very disheartening to see them take such an inactive role, not counting issuing licenses, in their IP. Luckily there are other games and companies that are much more proactive when it comes to fostering new players.
Or they simply released the information a few weeks before the beta to test the game and probably a few of these features would start. They arent releasing the information now becuase of a decline they are releasing it to get people hyped up about there game with steady streams of information just like every game developer has done for years.
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