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Match Making Rating Tool - Page 33

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skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-02 23:43:48
June 02 2012 23:31 GMT
#641
On June 03 2012 07:32 SDream wrote:
It is working now. The icon for the top1 should be the GM icon for top8 =D


I dont like the icons anyway and with all the gold and decoys they look worse as higher you come.
So Nr.1 gets black and white icon. The only one who dont need all this fancy stuff to show how good he is
Save gaming: kill esport
BigBirdy90
Profile Joined August 2010
Canada135 Posts
June 03 2012 09:20 GMT
#642
I'm confused, how does my MMR go down after I win a match... won 5 in a row and my graph is up and down and up and down...Doesn't really have sense..
Raven283
Profile Joined May 2012
Netherlands18 Posts
Last Edited: 2012-06-03 09:25:14
June 03 2012 09:25 GMT
#643
De .zip on the website with the latest version had the "Unexpected end of archive" error
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-03 09:46:56
June 03 2012 09:26 GMT
#644
On June 03 2012 18:25 Raven283 wrote:
De .zip on the website with the latest version had the "Unexpected end of archive" error


oO. overwrite the wrong file and now i don't find my backup!
i will publish the unstable today as stable today. 800 games should be stable enough and there are some big improvidences.



On June 03 2012 18:20 BigBirdy90 wrote:
I'm confused, how does my MMR go down after I win a match... won 5 in a row and my graph is up and down and up and down...Doesn't really have sense..


This tool doesn't show your exact MMR! it shows the best estimate we have at the moment.
But we get closer every day.

1)

The f function to calculate the mmr backwards from the elo system blizzard use have a margin.
Depending on the changepoints. I filter result with more than +- 30 error.
Check out the f function here in the op.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=332391

2)
Depending on your server we have to:
Analyse the tier offsets. We use very different ways to find out the offsets of the tiers of each server.
If you want to find out how: check out the same thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=332391
Not-that publish his tables and research near daily.

3) depending on your league we have to find out in what tier the opponent is.
I do this witch different algorithm.
Check out an easy overview how i do it here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=334561&currentpage=30#595


--
All this is not perfect. But we get better results every day.
If you jump and drop not more than 50 points than we reached our goal.
We can never tell you your exact number but we can give you a good indicator where you are.

Just to compare: if you are top e.g. 8 diamond on eu server, your mmr can be between low plat and grandmaster.
If you are e.g. low platinum in points this gives near 0 information about your skill. You can be the close to the worst or the best player on the hole battelnet and be ranked low platinum at the moment.
The accuracy of the ladder system is fake. With the point system you feel like you are at a specific point an slowly move up and down from there. In real this alone say nothing about your skill.
Thats how accurate the ladder tab in sc2 is and the base from where we have to start.

BTW here is an example of my newest analyser of a master player ( best example only 1 tier)


Without guessing tier offsets:
[image loading]
older algorithm:
[image loading]
My latest algorithm:
[image loading]


Save gaming: kill esport
roym899
Profile Joined March 2011
Germany426 Posts
Last Edited: 2012-06-03 09:37:11
June 03 2012 09:32 GMT
#645
Hey just wanted to report something weird. When I uncheck "Average 5" the graph looks like this:

[image loading]

Edit: When I check Breaks it's gone.

skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-03 10:00:52
June 03 2012 09:49 GMT
#646
On June 03 2012 18:32 roym899 wrote:
Hey just wanted to report something weird. When I uncheck "Average 5" the graph looks like this:

[image loading]

Edit: When I check Breaks it's gone.


Thank you for the feedback.
I upload new versionsoon. please repost the graph picture then.
Btw did you disable the bordernames by yourself ? are they enabled by installation by default?
If you uncheck dots and breaks, it only show the lines between gamerows. Depending on the algorithm and his filter, this can be few data.

Save gaming: kill esport
roym899
Profile Joined March 2011
Germany426 Posts
June 03 2012 10:02 GMT
#647
I'm using 3.3.6 unstable and they were disabled by default.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 03 2012 10:07 GMT
#648
what can I do to help?
University of Kentucky Basketball #1
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-03 10:14:08
June 03 2012 10:11 GMT
#649
On June 03 2012 19:07 Bill Murray wrote:
what can I do to help?

Depends.
1) download next version (up in 1 hour) and just ladder.
Gives us more data to analyse
2) find and submit bugs
3) If you are interested in math and statistic: analyse the data.
We are on tl teamspeak very often to discuss math behind mmr.
Save gaming: kill esport
skeldark
Profile Joined April 2010
Germany2223 Posts
June 03 2012 11:26 GMT
#650
3.4 up....
Save gaming: kill esport
roym899
Profile Joined March 2011
Germany426 Posts
June 03 2012 12:04 GMT
#651
On June 03 2012 18:49 skeldark wrote:
Show nested quote +
On June 03 2012 18:32 roym899 wrote:
Hey just wanted to report something weird. When I uncheck "Average 5" the graph looks like this:

[image loading]

Edit: When I check Breaks it's gone.


Thank you for the feedback.
I upload new versionsoon. please repost the graph picture then.
Btw did you disable the bordernames by yourself ? are they enabled by installation by default?
If you uncheck dots and breaks, it only show the lines between gamerows. Depending on the algorithm and his filter, this can be few data.


Hey, updatet to the new version and it's still the same. But i think you are right. It's just because I don't have many consecutive data and I think only then there will be lines. (because when I activate the dots there are some single plots between the lines with out lines plotted between them)

I've activated the Ram Scanner now hoping to get more data then.
Raven283
Profile Joined May 2012
Netherlands18 Posts
June 03 2012 12:07 GMT
#652
Ah, uninstalling Java 7 64-bit fixed the RamScanner problems

skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-03 12:13:19
June 03 2012 12:09 GMT
#653
On June 03 2012 21:07 Raven283 wrote:
Ah, uninstalling Java 7 64-bit fixed the RamScanner problems


nice. I try to find a long term solution for 64.
----------------

EDIT:
Congratilations garf.
You are the first player of the new datafile for all time
Save gaming: kill esport
totally_spy
Profile Joined April 2010
France104 Posts
June 03 2012 14:57 GMT
#654
Im using java 64 bits and it doesn't seem to work.

log in spoilers : + Show Spoiler +
16:36:31 MMR-Stats 3.4
16:36:31 --------INIT START--------
16:36:31 OK Data-Settings loaded!
16:36:31 ERROR No Datafile found. Lets Ladder...
16:36:31 OK Gamedata loaded!
16:36:31 FATALERROR: No BnetDataSet-File found! Download a new one!
16:36:31 FATALERROR Loading BnetDataSet Failed!
16:36:31 OK Downloaded new BnetDataSet!
16:36:31 OK BnetDataSet loaded!
16:36:31 FATALERROR Ramscanner: System dont allow debug privileges!
16:36:31 Sorry scanner dont work on Java-64, Install java 32 instead!
16:36:31 OK Triggers ready!
16:36:33 OK Gameobserver: ready!
16:36:33 OK Encoding: UTF-8 is avalable on this System
16:36:33 OK Timeclient: Systemtime offset: 0 sec
16:36:34 OK: Program is up to date
16:36:35 OK DB up to date!
16:36:35 DB Version:7.0
16:36:35 --------INIT END--------
16:39:8 --------------------------
16:39:8 Game Start detected
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 ERROR: Cant find Memory-Profile in Active-Profiles! Perhaps its just a custom game...
16:39:16 OK Webgrabber: Pre-Player
16:39:16 ERROR Webgrabber: Pre-Opponent
16:39:16 PRE-Trigger done!
16:50:13 OK Webgrabber Player
16:50:13 OK Webgrabber Opponent
16:50:13 OK PRECHECK Pre-Player passed
16:50:13 DATA Alg.B: 2 : failed, No Bonus Win
16:50:13 ERROR AFTERCHECK 1: both alg. failed for opponent
16:50:13 OK AFTERCHECK Opponent passed
16:50:13 OK LASTCHECK game passed!
16:50:13 POST-Trigger done!
16:50:13 OK Good Game!
16:50:14 OK Uploader: game uploaded
16:50:14 Ladder Game Done!
16:50:14 --------------------------
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-03 15:10:32
June 03 2012 15:05 GMT
#655
On June 03 2012 23:57 totally_spy wrote:
Im using java 64 bits and it doesn't seem to work.

log in spoilers : + Show Spoiler +
16:36:31 MMR-Stats 3.4
16:36:31 --------INIT START--------
16:36:31 OK Data-Settings loaded!
16:36:31 ERROR No Datafile found. Lets Ladder...
16:36:31 OK Gamedata loaded!
16:36:31 FATALERROR: No BnetDataSet-File found! Download a new one!
16:36:31 FATALERROR Loading BnetDataSet Failed!
16:36:31 OK Downloaded new BnetDataSet!
16:36:31 OK BnetDataSet loaded!
16:36:31 FATALERROR Ramscanner: System dont allow debug privileges!
16:36:31 Sorry scanner dont work on Java-64, Install java 32 instead!
16:36:31 OK Triggers ready!
16:36:33 OK Gameobserver: ready!
16:36:33 OK Encoding: UTF-8 is avalable on this System
16:36:33 OK Timeclient: Systemtime offset: 0 sec
16:36:34 OK: Program is up to date
16:36:35 OK DB up to date!
16:36:35 DB Version:7.0
16:36:35 --------INIT END--------
16:39:8 --------------------------
16:39:8 Game Start detected
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException
16:39:8 ERROR: Cant find Memory-Profile in Active-Profiles! Perhaps its just a custom game...
16:39:16 OK Webgrabber: Pre-Player
16:39:16 ERROR Webgrabber: Pre-Opponent
16:39:16 PRE-Trigger done!
16:50:13 OK Webgrabber Player
16:50:13 OK Webgrabber Opponent
16:50:13 OK PRECHECK Pre-Player passed
16:50:13 DATA Alg.B: 2 : failed, No Bonus Win
16:50:13 ERROR AFTERCHECK 1: both alg. failed for opponent
16:50:13 OK AFTERCHECK Opponent passed
16:50:13 OK LASTCHECK game passed!
16:50:13 POST-Trigger done!
16:50:13 OK Good Game!
16:50:14 OK Uploader: game uploaded
16:50:14 Ladder Game Done!
16:50:14 --------------------------


yep. known bug. Ramscanner dont work together with JVM 64.
Deisntall your 64 bit java and use the 32 bit version or disable the ramscanner for now
Save gaming: kill esport
thurst0n
Profile Blog Joined December 2010
United States611 Posts
June 03 2012 17:02 GMT
#656
I"m not sure the delete all games, and delete log buttons actually work. It didn't for me at least. I like the new look and feel, and also like the explinations. You've put a lot of work into this, you are the man, man!

How did we go from Alg A, to Alg B, to Alg D? what happened to Alg C? Is that like bad luck liek 13 lol.

I US SC2 down for anyone else? I can't login, so I can't ladder
P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
Garf
Profile Joined June 2012
Belgium8 Posts
June 03 2012 17:41 GMT
#657
Congratilations garf.
You are the first player of the new datafile for all time


Look ma, I'm famous!

I have a question. According to the help algorithm A&D should give less but more accurate results than A&B. However for me the graphs look like this:

https://dl.dropbox.com/u/32496746/AlgoAB.png
https://dl.dropbox.com/u/32496746/AlgoAD.png

I'm bronze getting silver opponents, so I should be very close to the promotion threshold, which suggests that AlgoAB is actually much more accurate.

Another question: are there some instructions what exactly is required for the ramscanner to work? It looks like the steps to take are now scattered all over this thread.
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-03 18:31:29
June 03 2012 18:05 GMT
#658
On June 04 2012 02:02 thurst0n wrote:
I"m not sure the delete all games, and delete log buttons actually work. It didn't for me at least. I like the new look and feel, and also like the explinations. You've put a lot of work into this, you are the man, man!

How did we go from Alg A, to Alg B, to Alg D? what happened to Alg C? Is that like bad luck liek 13 lol.

I US SC2 down for anyone else? I can't login, so I can't ladder

Thank you

confirmed delete bug on data. Log delete looks fine.
The file is still there because he write into it directly after.
I will fix it.
For now just delete the data files.

C was a step from b to d that could not keep up with d at all and get deleted. poor guy. was 2 pages code ;(
On June 04 2012 02:41 Garf wrote:
Show nested quote +
Congratilations garf.
You are the first player of the new datafile for all time


Look ma, I'm famous!

I have a question. According to the help algorithm A&D should give less but more accurate results than A&B. However for me the graphs look like this:

https://dl.dropbox.com/u/32496746/AlgoAB.png
https://dl.dropbox.com/u/32496746/AlgoAD.png

I'm bronze getting silver opponents, so I should be very close to the promotion threshold, which suggests that AlgoAB is actually much more accurate.

Another question: are there some instructions what exactly is required for the ramscanner to work? It looks like the steps to take are now scattered all over this thread.

This is one fucked up graph. Tells me that the offsets for bronze silver are still wrong. They are the hardest to get.
i will use your data to improve the algorithem. so big jumps should never happen. really have to look into them
Also i think notthat have new offsets for eu. will update them over the db update as soon as he is online.


Ramscanner need 32 bit java. So you have to de install your 64 java and keep your 32 version.
I check the java version and give out error an message in next patch.

Save gaming: kill esport
Excalibur_Z
Profile Joined October 2002
United States12243 Posts
Last Edited: 2012-06-03 18:17:03
June 03 2012 18:16 GMT
#659
On June 04 2012 02:02 thurst0n wrote:
I"m not sure the delete all games, and delete log buttons actually work. It didn't for me at least. I like the new look and feel, and also like the explinations. You've put a lot of work into this, you are the man, man!

How did we go from Alg A, to Alg B, to Alg D? what happened to Alg C? Is that like bad luck liek 13 lol.

I US SC2 down for anyone else? I can't login, so I can't ladder


The DNS records for US-Battle.net were down, but they're back up now.
Moderator
skeldark
Profile Joined April 2010
Germany2223 Posts
June 03 2012 22:34 GMT
#660
found some big mistakes in data from version 3.0
we can not trust this data anymore.
I will rewrite the data save system anyways so i will ask you next patch if you want to transform the data or make a clean start and delete all old games.
Save gaming: kill esport
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