It has a 150ms loop delay, so the query speed will decrease - hopefully solving the issue.
Program: Starcraft 2 Opponent Information - Page 9
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Redback93
Australia187 Posts
It has a 150ms loop delay, so the query speed will decrease - hopefully solving the issue. | ||
KenZo-
Faroe Islands190 Posts
On May 01 2012 20:31 Redback93 wrote: Hey KenZo, Would you be able to send me a copy of a Korean/Chinese replay so I could use it for debugging. It seems that all of the ones on the internet aren't working. Hey, sure here is one with a Korean name. http://drop.sc/170111 I will try your 2.3.1 build now. EDIT: This one has Korean and Chinese names http://drop.sc/170114 I also tried version 2.3.1, and I must say I think you have done it sir. ^^ CPU stays at 00, memory 6-10K. I'm going to try a game, see if it stays that way. | ||
Redback93
Australia187 Posts
On May 01 2012 20:55 KenZo- wrote: Hey, sure here is one with a Korean name. http://drop.sc/170111 I will try your 2.3.1 build now. EDIT: This one has Korean and Chinese names http://drop.sc/170114 I also tried version 2.3.1, and I must say I think you have done it sir. ^^ CPU stays at 00, memory 6-10K. I'm going to try a game, see if it stays that way. Awesome, glad to hear it fixed the problem :D Thank you for being persistent. I am working on sending Chinese and Korean to chat - seem to be some problems that it doesn't like sending UTF-8 | ||
KenZo-
Faroe Islands190 Posts
On May 01 2012 21:15 Redback93 wrote: Awesome, glad to hear it fixed the problem :D Thank you for being persistent. I am working on sending Chinese and Korean to chat - seem to be some problems that it doesn't like sending UTF-8 Good job your awesome.. ^^, well need to be persistent some times I hope you get the Korean and Chinese text's working as well. | ||
MacroZerg
Greece40 Posts
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Redback93
Australia187 Posts
On May 01 2012 21:59 KenZo- wrote: Good job your awesome.. ^^, well need to be persistent some times I hope you get the Korean and Chinese text's working as well. Oh have I got a suprise for you. After trying for literally minutes (about 45), this encoding stuff pissed me off. Eventually I found a Romanizer for Korean and Chinese... :D 붉은인연 is the player you sent me (or should I say 'bulgeuninyeon') | ||
KenZo-
Faroe Islands190 Posts
On May 01 2012 22:29 Redback93 wrote: Oh have I got a suprise for you. After trying for literally minutes (about 45), this encoding stuff pissed me off. Eventually I found a Romanizer for Korean and Chinese... :D 붉은인연 is the player you sent me (or should I say 'bulgeuninyeon') Haha, that's the correct name ^^ so, did you get it to work, in twitch chat with that? :D | ||
Redback93
Australia187 Posts
On May 01 2012 22:53 KenZo- wrote: Haha, that's the correct name ^^ so, did you get it to work, in twitch chat with that? :D I got it to print the romanized but not yet the characters. I will work on it more tomorrow. | ||
KenZo-
Faroe Islands190 Posts
On May 01 2012 22:57 Redback93 wrote: I got it to print the romanized but not yet the characters. I will work on it more tomorrow. I see, good luck with it | ||
kuvasz
Hungary28 Posts
edit: it's now stuck on "checking for updated", even if started it does not send the info to the twitch chat and upon stopping it stops responding/crashes... would it be possible for it to not check for updates automatically? I'm not sure it'd solve this bug but it's still nice to have as little automation as possible | ||
Redback93
Australia187 Posts
On May 01 2012 23:25 kuvasz wrote: Working flawlessly and it's made my stream that much better/feature packed. Thanks a lot. edit: it's now stuck on "checking for updated", even if started it does not send the info to the twitch chat and upon stopping it stops responding/crashes... would it be possible for it to not check for updates automatically? I'm not sure it'd solve this bug but it's still nice to have as little automation as possible Yeah sure, I'll put something into the next update. Edit: Added | ||
ColterTV
Argentina163 Posts
Any clue ? edit: nevermind, i wasn't putting my exact name in the correct field, its working | ||
blade55555
United States17423 Posts
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ZooMForYou
Singapore56 Posts
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Crushgroove
United States793 Posts
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KenZo-
Faroe Islands190 Posts
On May 03 2012 13:16 Crushgroove wrote: SC2 Gears already does this. After every single game, this pops up. And it does about a billion other things that this does not... why do we need this? What are you talking about? How does sc2gears do any of this? Send info to chat channels when game starts, output opponent info to XML when game starts? Any luck on Kor and ch text to chat red? | ||
Redback93
Australia187 Posts
On May 03 2012 13:37 KenZo- wrote: What are you talking about? How does sc2gears do any of this? Send info to chat channels when game starts, output opponent info to XML when game starts? Any luck on Kor and ch text to chat red? Talking to R1CH, he seems to be sending UTF-8 to the servers fine, but I still can't seem to get it working. I will be releasing another version with TEAMS later today - that's mainly what I've been working on. I have gotten it to translate the korean and chinese to english, but that's about it. | ||
Redback93
Australia187 Posts
On May 03 2012 12:35 blade55555 wrote: Eh just froze up and stopped responding when I tried it on the korean server today hopefully this can be fixed ^^. When trying it on the Korean server? I have been using it without any problem on the korean servers for a couple of weeks. When did it freeze up? Can you give me any more information? | ||
blade55555
United States17423 Posts
On May 03 2012 17:24 Redback93 wrote: When trying it on the Korean server? I have been using it without any problem on the korean servers for a couple of weeks. When did it freeze up? Can you give me any more information? I just clicked start after doing everything OP said, got into my game. It registered the player I was playing, did not post it in chat then stopped responding and closed. Using windows 7 64 bit if that matters. | ||
Redback93
Australia187 Posts
On May 03 2012 18:07 blade55555 wrote: I just clicked start after doing everything OP said, got into my game. It registered the player I was playing, did not post it in chat then stopped responding and closed. Using windows 7 64 bit if that matters. That's odd. The majority of the errors are caught and printed to the console instead of crashing it. Was the player you were versing using korean characters? Have you registered a seperate Twitch.tv account? Did you enter the information for the seperate account correctly? | ||
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