Terran units take up a lot less space than toss units. Like 4 marines fit in the same space as a stalker.
Where did all of the terrans go? - Page 156
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SnipedSoul
Canada2158 Posts
Terran units take up a lot less space than toss units. Like 4 marines fit in the same space as a stalker. | ||
Doublemint
Austria8578 Posts
On March 28 2012 10:06 SnipedSoul wrote: Terran units take up a lot less space than toss units. Like 4 marines fit in the same space as a stalker. So? That´s as much a weakness in this regard, as it is a strength in many other aspects. | ||
IMoperator
4476 Posts
But you also don't need to aim storms like you do with EMP | ||
SupLilSon
Malaysia4123 Posts
On March 28 2012 06:36 Plansix wrote: I did propose some reasons why Platinum terrans leave previously, mostly that I felt that platinum was the end of the casual play for terran, that to advance beyond that point requires them to do some heavy duty learning on TL or another site. Most casual players are not willing to do that. Really most people who play SC2 are unwilling to do that. When we delve into silver, gold and platinum leages, we are dealing with players who may have no idea that professional SC2 is a thing or what a build is. They are not commited to SC2 or the community like any of us. Imbalance maybe a reason, but I am not sure it is a major one for people of that skill level(after all, I know a gold player who thinks hydras are total overpowered). The disparity of play may be one of the reasons, but I do not agree that it is the main reason. My girlfriend, who is in silver, tried terran and switched to zerg. Why? Banelings and roaches are more adorable. I don't get you. You wan't specific reasons/answers as to why Terran is losing players but you refuse to listen to the TERRANS who are spoon feeding you the answers. Look at the OP, look at the surveys. TvT is the easiest matchup for Terrans. PvT is the easiest matchup for Protoss. ZvT is the easiest matchup for Zergs. No one posting here is in GSL so don't even mention it. Honestly, just open your eyes and try reading other people's posts and you'll see that this thread is littered with Terrans giving their personal testimonies on why they don't ladder anymore. I really don't understand why you are trying to propose reasons for Terrans leaving, the reason should be plain and obvious by now. | ||
boppel
140 Posts
On March 28 2012 10:08 SupLilSon wrote: I don't get you. You wan't specific reasons/answers as to why Terran is losing players but you refuse to listen to the TERRANS who are spoon feeding you the answers. Look at the OP, look at the surveys. TvT is the easiest matchup for Terrans. PvT is the easiest matchup for Protoss. ZvT is the easiest matchup for Zergs. No one posting here is in GSL so don't even mention it. Honestly, just open your eyes and try reading other people's posts and you'll see that this thread is littered with Terrans giving their personal testimonies on why they don't ladder anymore. I really don't understand why you are trying to propose reasons for Terrans leaving, the reason should be plain and obvious by now. well hes trying to say, when marines would not wear a helmet and a blue suit, more girls would play terran because the marines would be looking like sexy 6pack monsters | ||
xHPx_sc2
Sweden46 Posts
On March 28 2012 09:36 malaan wrote: 3 or 4 gateway units / sentries 1 or 2 high templar 1 immortal Choose one, you aint emp'ing much else given the pitiful radius. I can ensure you that it's not on the radius on this one, your aiming is just horrible .Not trying to bash you but try to not hit air when you aim your emp. Try to aim it at the opponent's army instead, trust me! ![]() | ||
Plansix
United States60190 Posts
On March 28 2012 10:08 SupLilSon wrote: I don't get you. You wan't specific reasons/answers as to why Terran is losing players but you refuse to listen to the TERRANS who are spoon feeding you the answers. Look at the OP, look at the surveys. TvT is the easiest matchup for Terrans. PvT is the easiest matchup for Protoss. ZvT is the easiest matchup for Zergs. No one posting here is in GSL so don't even mention it. Honestly, just open your eyes and try reading other people's posts and you'll see that this thread is littered with Terrans giving their personal testimonies on why they don't ladder anymore. I really don't understand why you are trying to propose reasons for Terrans leaving, the reason should be plain and obvious by now. You know what, I will concede the point. Terrans are having a rough time right now. Maybe they have for months and we just didn't know it. Maybe the people are leaving terran because it is hard and a lot of the timings and builds have been figured out by other races. There is likely a small group that was abusing some of the more broken aspects of the match ups and those players did not want to play after they were removed. And there is likely a group that just didn't want to play a race that keeps getting nerfed. And I am sure there are a large group of players that are slugging it out and trying to play a macro game. And there is a group that is so angry about it that they just want to call all protoss trash. I can empathize. PvT was my worst match up for an entire year in SC2 since launch. PvP has eclipsed it in every way at this point, but PvZ is still my best. I don't know my win rate and I won't make it up on the spot, but it was terrible. I got smash by terrans on one, two or three bases. And every time I figured out how to deal with some weird timing or opening, a new one popped up that destroyed me. To this day, I cannot consistently deal with a 1/1/1. I dread it every time I see double gas. So I will concede, terrans are leaving the ladder because the race is difficult and the match ups are in a really bad place. Their reasons are their own, whether they be valid or not. That is why more of them leave than protoss and zerg. But I will not concede the point that protoss or zerg are the easier race. If that were true, PvT would be my best match up, and it is not. I find terrans to be difficult and getting to the end game to be rough against anyone who is good. And in a thread filled with personal testimonies, none of them are going to override my own. | ||
-niL
Canada1131 Posts
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YyapSsap
New Zealand1511 Posts
So Id think once you reach a certain level, your game sense and decision making skills would be the deciding factor of differentiating against other P players (and hence improving is alot harder unless time is put in). Unlike the T where your benchmark is setup by MKP where some of the stuff he does is just beyond what most T players can do mechanically. Another reason why foreigner players just cant stand shoulder to shoulder with korean Ts. It would be nice for the P to have these micro-able units that reward players who do take advantage of it hence why we have the endless reaver/colossus debate. The shuttle/reaver micro, carrier micro, corsair micro, caster micro (although this doesn't work in SC2 due to smartcast) etc all made P exciting to watch. Just wished that was the case for SC2. | ||
XquisiteWretch
United States77 Posts
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boppel
140 Posts
example: ARE MY TANKS SIEGED UP?, are my banshees stealthed(in position), are my marines split up so i dont get steamrolled by banelings, is my ghost in front for a good EMP/snipe ..... could just go on for 10minutes all the time spent for this annoying things, i spend macroing up in the base with protoss the only thing i had to micro with toss were my sentrys.. is the enemy coming? yes -> use forcefields to split his army in half no -> macro more and ignore unit placement blizzard has to do something, but what is the question.. | ||
give.ViviD
Sweden235 Posts
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IMoperator
4476 Posts
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Deleted User 137586
7859 Posts
On March 28 2012 09:30 hzflank wrote: Sorry if this has already been said, but the increase in masters protoss is obviously due to people getting promoted after all the buffs. That should also mean that some terran and zergs were demoted. In fact: How likely is a person to quit after getting demoted? Since terran has received the most nerfs since patch 1.3 it would make sense that more terran players have been demoted. The greater reduction in terran numbers could simple be due to the increased number of terran demotions. Well, the statistics say that between 1.2 and 1.4.2, in master league, both P and Z numbers increased, it's a small change for P (0.3) and a big one for Z (2.8). In terms of the entire population, though, it's a 1% change for P, and 9.3% change for Z. This comes at the expense of Random and Terran. So, in fact, Z are not being demoted. Z is rising through the ranks at the fastest speed. In diamond, Z population increased by a quarter in the same time. Based on statistics, one can put to rest the idea that P is the sole problem for terrans. As is suggested by the polls in the OP, both P and Z are doing significantly better in master-gold than terrans. With Z's increasing much faster. This supports both the idea that it's TvAOE that's the problem, and also suggests that terran players are switching to Z rather than P. | ||
Micro_Jackson
Germany2002 Posts
This supports both the idea that it's TvAOE that's the problem, and also suggests that terran players are switching to Z rather than P. Terrans dont switch to P because they have self respect. Just kidding, the people figured out that Zerg mechanics are pretty easy with enough apm. Terrans splash and spellcasters are just non existing in this matchups and this two things win 95% of the lategame in non pro level games. | ||
EleanorRIgby
Canada3923 Posts
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NarutO
Germany18839 Posts
On March 28 2012 09:36 malaan wrote: 3 or 4 gateway units / sentries 1 or 2 high templar 1 immortal Choose one, you aint emp'ing much else given the pitiful radius. Build more ghosts, EMP more stuff. Seriously some people just DON'T WANT TO TRY. | ||
scypio
Poland2127 Posts
On March 28 2012 17:29 Type|NarutO wrote:Build more ghosts, EMP more stuff. Seriously some people just DON'T WANT TO TRY. EMP is hard to learn. I have get toss, play a macro game, build up the MMMG ball vs storm, go for the battle and then I have 5 seconds to land the EMPs. After these 5 seconds my ghosts are in most cases getting killed by zealots, feedbacked, useless. . So yeah, I would like to get most out of EMP but it takes so much time to get into that situation and then I only have a couple of seconds to pull it off... I wonder if there is some efficient way to practice MMMG micro vs gateway / storm composition that does not require that much setup time. 2 hours of ladder for 5 seconds of practice just seems stupid. ![]() | ||
NarutO
Germany18839 Posts
On March 28 2012 17:57 scypio wrote: EMP is hard to learn. I have get toss, play a macro game, build up the MMMG ball vs storm, go for the battle and then I have 5 seconds to land the EMPs. After these 5 seconds my ghosts are in most cases getting killed by zealots, feedbacked, useless. . So yeah, I would like to get most out of EMP but it takes so much time to get into that situation and then I only have a couple of seconds to pull it off... I wonder if there is some efficient way to practice MMMG micro vs gateway / storm composition that does not require that much setup time. 2 hours of ladder for 5 seconds of practice just seems stupid. ![]() a) Custom game vs Protoss b) Cloak your ghosts so they don't die in the engagement T.T | ||
pedduck
Thailand468 Posts
Balance issue aside, terran has lost it feeling from SCBW. Deadball vs Deadball doesn't give the same pleasure as TVP in the old day. | ||
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