• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:43
CEST 10:43
KST 17:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League33Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1295.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
No more sc2 streamers on team liquid? Weekly Cups (October 5-11): Farewell to 5.0.16 Server Blocker SCII needs to put more weight on strategy and tact Terran AddOns placement
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Making an Online Broodwar Manager Game [Megathread] Daily Funny Videos BGH Auto Balance -> http://bghmmr.eu/ Rollback Netcode in Brood War Hands of Pluto
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread The Chess Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11135 users

Healthbars on/off in casted games - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 13 Next All
ZenithM
Profile Joined February 2011
France15952 Posts
February 19 2012 14:13 GMT
#141
On February 19 2012 22:07 qwertzi wrote:
just like so many other things in sc2, healthbars on makes the game just so much easier...
I actually think the game would require more skill without healthbars..
players finding the rights units to target? SURE!


When I see this message I can't help but think that many participants misunderstood the poll. It's "Health bars On/Off when watching a casted game", not when playing. Obviously for playing the consensus is health bars always On, there should be no doubt.
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
Last Edited: 2012-02-19 14:22:44
February 19 2012 14:14 GMT
#142
I don't really get the whole "shows more information" thing either, that is relevant only early game during small fights and when micro plays a huge part and for seeing energy bars. I'll be ignoring the people saying crap like "noobs/casuals want to see the pretty graphics"

During big battles you'd get more information by being able to see what is dying, what is being microed and general positioning of units. Having HP bars covering a 3rd of the units is no help if it covers up any of these three things, including when stim runs out, burrow micro, baneling bombs + other types of drops etc etc

Having 100 hp bars on screen actually means we see less information regarding the battle and what is happening.

All this without even going into the speed of battles and how soon the decisive moment is in a lot of engagements rendering being able to see HP bars even less relevant.

I'd rather be able to see well placed emp's, storms, fungals, corruption, feedback, neural parasites etc clearly than just seeing shields on the HP bars disappearing or HP dropping.
rehagel
Profile Joined February 2012
6 Posts
February 19 2012 14:18 GMT
#143
I want them, I want to see how low broodlords are, how good the zerg transfuses them etc. I dont care about the 5 marines I dont see because of the healthbars


The observer can select the main-units (infestor/broodlord etc) manually. Too bad 99% of the observers are retarded scrubs who are too stupid to manual select units. The GSL ovservers are the only ones who select units intelligently to show the most useful info.
All HP-Bars on all the time is a NO-GO!. Manual selecting is the way to go.
Zeon0
Profile Joined September 2010
Austria2995 Posts
Last Edited: 2012-02-19 14:22:50
February 19 2012 14:21 GMT
#144
if an observer would do it nearly perfect, selected could be better than on yes. but no observer is that good (not even the gsl one) so healthbars on all the time on is a MUST

I cant believe you are saying its a no go if 80% are the exact opposite opinion^^

and your bold+capslock is still retarded
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
frozenrb
Profile Joined February 2011
Poland389 Posts
February 19 2012 14:29 GMT
#145
FG withoug healthbars isn't entertaining. I love to watch how Marines health evaporate.
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 19 2012 14:31 GMT
#146
Off of course. This is starcraft, not wc3.
provrorsbarn
Profile Joined January 2011
Sweden766 Posts
February 19 2012 14:32 GMT
#147
They should only be on during battles...not all the time......or during microbattles...
IMO it really ruins the viewing experience having them on all the time during casts......
Im just a zerg
WigglingSquid
Profile Joined August 2011
5194 Posts
February 19 2012 14:34 GMT
#148
Selected-only for me. Both alternatives are terrible to watch.
imre
Profile Blog Joined November 2011
France9263 Posts
Last Edited: 2012-02-19 15:30:25
February 19 2012 15:30 GMT
#149
the problem is most obs skill is undescriptible. ST_Legend just shows what should be done.
Zest fanboy.
BeHave
Profile Joined March 2011
Germany121 Posts
February 19 2012 15:59 GMT
#150
On February 19 2012 23:14 Full.tilt wrote:
I don't really get the whole "shows more information" thing either, that is relevant only early game during small fights and when micro plays a huge part and for seeing energy bars. I'll be ignoring the people saying crap like "noobs/casuals want to see the pretty graphics"

During big battles you'd get more information by being able to see what is dying, what is being microed and general positioning of units. Having HP bars covering a 3rd of the units is no help if it covers up any of these three things, including when stim runs out, burrow micro, baneling bombs + other types of drops etc etc

Having 100 hp bars on screen actually means we see less information regarding the battle and what is happening.

All this without even going into the speed of battles and how soon the decisive moment is in a lot of engagements rendering being able to see HP bars even less relevant.

I'd rather be able to see well placed emp's, storms, fungals, corruption, feedback, neural parasites etc clearly than just seeing shields on the HP bars disappearing or HP dropping.



Watch GSL, in fight ST_Legend is selecting everything and u still see emps, storm etc...
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
February 19 2012 16:01 GMT
#151
Ideally everyone would keep them off then put them on during the relevant micro battles but eh.

Starcrafts a game of information as a result keep them on.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 19 2012 16:05 GMT
#152
If the observer is a Legend(see what I did thar) who can manually select all the important units while in a battle then it is best for HP bars to be on when selected, if the observer is shit though then I would prefer always on.
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
KicKDoG
Profile Joined December 2003
Sweden765 Posts
February 19 2012 16:11 GMT
#153
Health bars on of course! Otherwise you won't see when a certain unit dies.
http://www.twitter.com/KicKDoG_LoL baylife plox?
TigerKarl
Profile Joined November 2010
1757 Posts
February 19 2012 16:12 GMT
#154
I think there's a clear correlation between preferring health bars on and one's playing skill. More casual players like big battles and explosions, more experienced players like additional information and seeing micro of injured units and so on.
I think overall tournaments should clearly prefer health bars on, because it also gives the casters something additional to talk about, like the excitement of a red health Banshee or the over-stimming of units.
Marou
Profile Blog Joined April 2010
Germany1371 Posts
February 19 2012 16:13 GMT
#155
Most of the casters/observers can't do a good enougth job and select units in order to show their health bar properly so let them always ON.
twitter@RickyMarou
Glioburd
Profile Joined April 2008
France1911 Posts
Last Edited: 2012-02-19 16:23:11
February 19 2012 16:18 GMT
#156
I prefer healthbar off when I'm watching a broadcasted game. Healthbar are nice for micro but not necessary when you are watching a game.
A good broadcaster will select the units, or temporary press alt if there is an eavy micro battle. Seeing 80 healthbar on a screen is more annoying than useful.
"You should hate loosing, but you should never fear defeat." NaDa.
BeHave
Profile Joined March 2011
Germany121 Posts
February 19 2012 16:20 GMT
#157
Did Khaldor read this Thread? Healthbars on in KSL .
FoeHamr
Profile Joined December 2010
United States489 Posts
February 19 2012 16:20 GMT
#158
I like them on but thats just because I am used to seeing it that way.
Wampaibist
Profile Joined July 2010
United States478 Posts
February 19 2012 16:27 GMT
#159
either on or press alt every once in a while. if they are off: if u see focus firing or units getting pulled back u can prob assume certain things
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 19 2012 16:45 GMT
#160
If the observer is a Legend(see what I did thar) who can manually select all the important units while in a battle then it is best for HP bars to be on when selected, if the observer is shit though then I would prefer always on.
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Prev 1 6 7 8 9 10 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2223
Larva 541
Stork 491
Dewaltoss 79
Killer 68
Barracks 64
Yoon 47
Shinee 36
Bale 35
soO 32
[ Show more ]
Aegong 27
Hm[arnc] 11
sorry 8
Dota 2
Fuzer 96
Counter-Strike
olofmeister883
ceh9576
Other Games
summit1g8402
WinterStarcraft474
Sick236
Organizations
Other Games
gamesdonequick550
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH374
• StrangeGG 76
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2284
League of Legends
• Rush1481
• Stunt1458
Upcoming Events
WardiTV Weekly
2h 17m
IntoTheTV X SOOP
1d 2h
PiGosaur Cup
1d 15h
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
FEL
5 days
FEL
6 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.