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Healthbars on/off in casted games - Page 8

Forum Index > SC2 General
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ZenithM
Profile Joined February 2011
France15952 Posts
February 19 2012 14:13 GMT
#141
On February 19 2012 22:07 qwertzi wrote:
just like so many other things in sc2, healthbars on makes the game just so much easier...
I actually think the game would require more skill without healthbars..
players finding the rights units to target? SURE!


When I see this message I can't help but think that many participants misunderstood the poll. It's "Health bars On/Off when watching a casted game", not when playing. Obviously for playing the consensus is health bars always On, there should be no doubt.
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
Last Edited: 2012-02-19 14:22:44
February 19 2012 14:14 GMT
#142
I don't really get the whole "shows more information" thing either, that is relevant only early game during small fights and when micro plays a huge part and for seeing energy bars. I'll be ignoring the people saying crap like "noobs/casuals want to see the pretty graphics"

During big battles you'd get more information by being able to see what is dying, what is being microed and general positioning of units. Having HP bars covering a 3rd of the units is no help if it covers up any of these three things, including when stim runs out, burrow micro, baneling bombs + other types of drops etc etc

Having 100 hp bars on screen actually means we see less information regarding the battle and what is happening.

All this without even going into the speed of battles and how soon the decisive moment is in a lot of engagements rendering being able to see HP bars even less relevant.

I'd rather be able to see well placed emp's, storms, fungals, corruption, feedback, neural parasites etc clearly than just seeing shields on the HP bars disappearing or HP dropping.
rehagel
Profile Joined February 2012
6 Posts
February 19 2012 14:18 GMT
#143
I want them, I want to see how low broodlords are, how good the zerg transfuses them etc. I dont care about the 5 marines I dont see because of the healthbars


The observer can select the main-units (infestor/broodlord etc) manually. Too bad 99% of the observers are retarded scrubs who are too stupid to manual select units. The GSL ovservers are the only ones who select units intelligently to show the most useful info.
All HP-Bars on all the time is a NO-GO!. Manual selecting is the way to go.
Zeon0
Profile Joined September 2010
Austria2995 Posts
Last Edited: 2012-02-19 14:22:50
February 19 2012 14:21 GMT
#144
if an observer would do it nearly perfect, selected could be better than on yes. but no observer is that good (not even the gsl one) so healthbars on all the time on is a MUST

I cant believe you are saying its a no go if 80% are the exact opposite opinion^^

and your bold+capslock is still retarded
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
frozenrb
Profile Joined February 2011
Poland389 Posts
February 19 2012 14:29 GMT
#145
FG withoug healthbars isn't entertaining. I love to watch how Marines health evaporate.
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 19 2012 14:31 GMT
#146
Off of course. This is starcraft, not wc3.
provrorsbarn
Profile Joined January 2011
Sweden766 Posts
February 19 2012 14:32 GMT
#147
They should only be on during battles...not all the time......or during microbattles...
IMO it really ruins the viewing experience having them on all the time during casts......
Im just a zerg
WigglingSquid
Profile Joined August 2011
5194 Posts
February 19 2012 14:34 GMT
#148
Selected-only for me. Both alternatives are terrible to watch.
imre
Profile Blog Joined November 2011
France9263 Posts
Last Edited: 2012-02-19 15:30:25
February 19 2012 15:30 GMT
#149
the problem is most obs skill is undescriptible. ST_Legend just shows what should be done.
Zest fanboy.
BeHave
Profile Joined March 2011
Germany121 Posts
February 19 2012 15:59 GMT
#150
On February 19 2012 23:14 Full.tilt wrote:
I don't really get the whole "shows more information" thing either, that is relevant only early game during small fights and when micro plays a huge part and for seeing energy bars. I'll be ignoring the people saying crap like "noobs/casuals want to see the pretty graphics"

During big battles you'd get more information by being able to see what is dying, what is being microed and general positioning of units. Having HP bars covering a 3rd of the units is no help if it covers up any of these three things, including when stim runs out, burrow micro, baneling bombs + other types of drops etc etc

Having 100 hp bars on screen actually means we see less information regarding the battle and what is happening.

All this without even going into the speed of battles and how soon the decisive moment is in a lot of engagements rendering being able to see HP bars even less relevant.

I'd rather be able to see well placed emp's, storms, fungals, corruption, feedback, neural parasites etc clearly than just seeing shields on the HP bars disappearing or HP dropping.



Watch GSL, in fight ST_Legend is selecting everything and u still see emps, storm etc...
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
February 19 2012 16:01 GMT
#151
Ideally everyone would keep them off then put them on during the relevant micro battles but eh.

Starcrafts a game of information as a result keep them on.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 19 2012 16:05 GMT
#152
If the observer is a Legend(see what I did thar) who can manually select all the important units while in a battle then it is best for HP bars to be on when selected, if the observer is shit though then I would prefer always on.
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
KicKDoG
Profile Joined December 2003
Sweden765 Posts
February 19 2012 16:11 GMT
#153
Health bars on of course! Otherwise you won't see when a certain unit dies.
http://www.twitter.com/KicKDoG_LoL baylife plox?
TigerKarl
Profile Joined November 2010
1757 Posts
February 19 2012 16:12 GMT
#154
I think there's a clear correlation between preferring health bars on and one's playing skill. More casual players like big battles and explosions, more experienced players like additional information and seeing micro of injured units and so on.
I think overall tournaments should clearly prefer health bars on, because it also gives the casters something additional to talk about, like the excitement of a red health Banshee or the over-stimming of units.
Marou
Profile Blog Joined April 2010
Germany1371 Posts
February 19 2012 16:13 GMT
#155
Most of the casters/observers can't do a good enougth job and select units in order to show their health bar properly so let them always ON.
twitter@RickyMarou
Glioburd
Profile Joined April 2008
France1911 Posts
Last Edited: 2012-02-19 16:23:11
February 19 2012 16:18 GMT
#156
I prefer healthbar off when I'm watching a broadcasted game. Healthbar are nice for micro but not necessary when you are watching a game.
A good broadcaster will select the units, or temporary press alt if there is an eavy micro battle. Seeing 80 healthbar on a screen is more annoying than useful.
"You should hate loosing, but you should never fear defeat." NaDa.
BeHave
Profile Joined March 2011
Germany121 Posts
February 19 2012 16:20 GMT
#157
Did Khaldor read this Thread? Healthbars on in KSL .
FoeHamr
Profile Joined December 2010
United States489 Posts
February 19 2012 16:20 GMT
#158
I like them on but thats just because I am used to seeing it that way.
Wampaibist
Profile Joined July 2010
United States478 Posts
February 19 2012 16:27 GMT
#159
either on or press alt every once in a while. if they are off: if u see focus firing or units getting pulled back u can prob assume certain things
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 19 2012 16:45 GMT
#160
If the observer is a Legend(see what I did thar) who can manually select all the important units while in a battle then it is best for HP bars to be on when selected, if the observer is shit though then I would prefer always on.
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
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