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Active: 1350 users

Healthbars on/off in casted games - Page 6

Forum Index > SC2 General
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Insomni7
Profile Joined June 2011
667 Posts
February 19 2012 06:19 GMT
#101
If obs would do it well i guess i wouldnt have a problem but they just don't. In reality, you actually have to be quite a good observer to always have the right units selected. Mabey it is because i play a lot more starcraft than i watch, but I don't see what is ugly about health bars on. And they shouldnt be confusing to newer viewers, they are freaking colorcoded.
Never Forget.
Uncultured
Profile Joined September 2010
United States1340 Posts
February 19 2012 06:22 GMT
#102
On, please god. You have NO idea which side is winning an engagement otherwise. Too much on screen going on.
Don't you rage when you lose too? -FruitDealer
PET
Profile Joined May 2010
Romania430 Posts
Last Edited: 2012-02-19 06:38:08
February 19 2012 06:36 GMT
#103
I just watched Sheth vs Killer in MLG NA qualifier, 28 Infestors vs 15 infestors, and the casters are only showing the energy on half of killers Infestors. Noone was able to say whos winning.


And your solution to this was Healtbars On?

------

I always leave Healtbars Off during the cast. Why would I want to show healthbars of units & buldings that not mather? It only clumps up the screen making it look ugly.

The duty of the caster besides doing the "bla bla bla" is also to be an observer if there isn't a dedicated observer. As an observer you need to show healthbars/energy/drone-count when it matters and not always. Good observers will always show you that. They will always tell you the drone count BEFORE the Hellions arrive in the Zerg base. They will show you always how many drones are left.

Same thing with Energy, etc.
www.GamerPET.com
yakitate304
Profile Joined April 2009
United States655 Posts
February 19 2012 06:40 GMT
#104
Healthbars off for majority of the time, except during battles.
Yaki's Streaming Madness: twitch.tv/YakiSC ||| FRB Grand Tournament Organizer ||| @YakiStarCraft ||| Youtube.com/YakiStarCraft
spatz
Profile Joined May 2011
Germany153 Posts
February 19 2012 07:00 GMT
#105
on
Danglars
Profile Blog Joined August 2010
United States12133 Posts
February 19 2012 07:12 GMT
#106
Healthbars on PRODUCTION/TABS OFF.

Terrible casters or casters paired with bad observers can use it as a crutch. Single casters it's fine. Two casters + observer with one caster having a screen apart from observer (is he researching blink, Artosis?), off off off
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Existor
Profile Joined July 2010
Russian Federation4295 Posts
February 19 2012 07:33 GMT
#107
There are option to toggle health bars.

Rebind HP-bars show to Alt-` (grave) and you will be able to toggle those both modes.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
February 19 2012 07:35 GMT
#108
looks better off imo
"come korea next time... FXO house... 10 korean, 10 korean"
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
February 19 2012 11:38 GMT
#109
i like them on while watching casts cus I like to make calls during the game like whether they should/shouldn't engage, who'll win if they did engage, etc. just to compare what the pros would do vs what I would do type of thing.
bleh
Leetley
Profile Joined October 2010
1796 Posts
February 19 2012 11:40 GMT
#110
Off. The game looks cleaner/prettier and a good observer always selects the necessary units to show their healthbars. End of story.
Freezzo
Profile Joined October 2011
Netherlands18 Posts
February 19 2012 11:42 GMT
#111
Actually there's a very nice hotkey for it (I believe it's h?) which will let you turn on health bars immediatly. Do this at every major battle maybe? I don't mind them not being on during macrotime, but I do mind it when they're off in big battles.
Live to fight another day
PureBalls
Profile Joined January 2012
Austria383 Posts
February 19 2012 11:45 GMT
#112
I'm torn on this subject. On the one hand, the game looks nicer w/o the healthbars, on the other, when there are no healthbars, it just doesnt feel right for me.
zomgE
Profile Joined January 2012
498 Posts
February 19 2012 11:46 GMT
#113
On.
so many times "ooh i'm not sure who's gonna win this" yah maybe turn on the healthbars
n0ise
Profile Joined April 2010
3452 Posts
February 19 2012 11:47 GMT
#114
the more information, the better ! ^_^

thanks for making this thread
robih
Profile Joined September 2010
Austria1086 Posts
February 19 2012 11:49 GMT
#115
ON ON ON ON ON!

imho the "it looks ugly, too much on screen" argument cant ever weigh as much as the information given.

none complains that the production tab is open because it takes away screenspace...
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
February 19 2012 11:51 GMT
#116
Definitely always on.
DropTester
Profile Joined April 2010
Australia608 Posts
February 19 2012 11:52 GMT
#117
I cant stand not seeing the healthbars either, I have a massive urge to know what is happening straight away rather than wait for the units to die or someone to select the unit and see its hp. I do see why some people dont like it though, but it's become like second nature to me so I always have to see it.
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
Last Edited: 2012-02-19 12:03:41
February 19 2012 11:54 GMT
#118
Healthbars are the reason I cannot watch the majority of games being cast. Having them always on ruins the experience for me. Together with the clumping of units, I consider healthbars to be the reason I haven't been able to get into the SC2 proscene.

Casters, please please please learn to only show them during battles. PLEASE.

Edit: This is also a major obstacle in getting new people interested in the game. Having them always on is only for the benefit of those that have played the game a lot previously, but it's a complete turn off for anyone else wanting to see what all the fuss is about. There is no reason to have them on where there is no battle going on. I would argue that always off is the correct way for a spectator sport. On only in battles is the minimum I can tolerate and I am not alone.

The poll is a reflection of the preferences of players, which is fine, but consider the future of the esport if all spectators are expected to be players. I thought we wanted to have a SPECTATOR sport with as wide a fan base as possible.

I think if this habit is not changed it will alienate a large population of potential fans. I will probably be one of them.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
ZenithM
Profile Joined February 2011
France15952 Posts
February 19 2012 12:01 GMT
#119
Do as they do at the GSL, simple. The observer is so gosu...showing only what's mandatory at all point in time.

And to all of you who don't know what's happening without bars, play a bit more Starcraft 2, anyone who plays the game can tell roughly the amount of damage the units are taking in a battle without having to look at the bars. And it does look better and clearer without those on. Who the fuck wants to know the HP of a zergling when the guy have 100+ of them.

In game when playing, obviously you want to know exactly what the unit's HP are to micro, that's different. Although fOrGG have them off for some reason haha, and he always remembers which unit he has already damaged, like a boss.
Chloroplaste
Profile Joined February 2011
France281 Posts
February 19 2012 12:08 GMT
#120
Your poll is not good because there is a missing possibility !

What I like the most is the third possibility :
Healthbar Off by default but On when units are selected !

With good casters who select all the units during battle its the best choice imo.
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