Healthbars on/off in casted games - Page 6
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Insomni7
667 Posts
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Uncultured
United States1340 Posts
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PET
Romania430 Posts
I just watched Sheth vs Killer in MLG NA qualifier, 28 Infestors vs 15 infestors, and the casters are only showing the energy on half of killers Infestors. Noone was able to say whos winning. And your solution to this was Healtbars On? ------ I always leave Healtbars Off during the cast. Why would I want to show healthbars of units & buldings that not mather? It only clumps up the screen making it look ugly. The duty of the caster besides doing the "bla bla bla" is also to be an observer if there isn't a dedicated observer. As an observer you need to show healthbars/energy/drone-count when it matters and not always. Good observers will always show you that. They will always tell you the drone count BEFORE the Hellions arrive in the Zerg base. They will show you always how many drones are left. Same thing with Energy, etc. | ||
yakitate304
United States655 Posts
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spatz
Germany153 Posts
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Danglars
United States12133 Posts
Terrible casters or casters paired with bad observers can use it as a crutch. Single casters it's fine. Two casters + observer with one caster having a screen apart from observer (is he researching blink, Artosis?), off off off | ||
Existor
Russian Federation4295 Posts
Rebind HP-bars show to Alt-` (grave) and you will be able to toggle those both modes. | ||
HeavOnEarth
United States7087 Posts
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imyzhang
Canada809 Posts
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Leetley
1796 Posts
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Freezzo
Netherlands18 Posts
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PureBalls
Austria383 Posts
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zomgE
498 Posts
so many times "ooh i'm not sure who's gonna win this" yah maybe turn on the healthbars | ||
n0ise
3452 Posts
thanks for making this thread | ||
robih
Austria1084 Posts
imho the "it looks ugly, too much on screen" argument cant ever weigh as much as the information given. none complains that the production tab is open because it takes away screenspace... | ||
Talin
Montenegro10532 Posts
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DropTester
Australia608 Posts
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Doctorasul
Romania1145 Posts
Casters, please please please learn to only show them during battles. PLEASE. Edit: This is also a major obstacle in getting new people interested in the game. Having them always on is only for the benefit of those that have played the game a lot previously, but it's a complete turn off for anyone else wanting to see what all the fuss is about. There is no reason to have them on where there is no battle going on. I would argue that always off is the correct way for a spectator sport. On only in battles is the minimum I can tolerate and I am not alone. The poll is a reflection of the preferences of players, which is fine, but consider the future of the esport if all spectators are expected to be players. I thought we wanted to have a SPECTATOR sport with as wide a fan base as possible. I think if this habit is not changed it will alienate a large population of potential fans. I will probably be one of them. | ||
ZenithM
France15952 Posts
And to all of you who don't know what's happening without bars, play a bit more Starcraft 2, anyone who plays the game can tell roughly the amount of damage the units are taking in a battle without having to look at the bars. And it does look better and clearer without those on. Who the fuck wants to know the HP of a zergling when the guy have 100+ of them. In game when playing, obviously you want to know exactly what the unit's HP are to micro, that's different. Although fOrGG have them off for some reason haha, and he always remembers which unit he has already damaged, like a boss. | ||
Chloroplaste
France281 Posts
What I like the most is the third possibility : Healthbar Off by default but On when units are selected ! With good casters who select all the units during battle its the best choice imo. | ||
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