MLG Winter Arena to be PPV - Page 122
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Criticism is allowed. Undue flaming is not. Take a second to think your post through before you submit. Bans will be handed out. Should go without saying, but don't link restreams here either. | ||
docvoc
United States5491 Posts
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LoNeLyTrOoPeR
United States32 Posts
On February 15 2012 00:02 Tarotis wrote: Its a lot for people out of poor families being students or pupils That's life. You don't always get what you want. Live with the vods, you're not going to die. | ||
ceaRshaf
Romania4926 Posts
On February 15 2012 00:09 Xcobidoo wrote: Why would everyone switch? If everyone switched that would mean that the community had stopped growing and it's time to sit down and start cashing in. This is not the case and the current amount of people are NOT enough to support something like this just yet. Making every tournament PPV (at these prices) would stop growth and mean less money in the long run, which I think most organizers understand. If ESL wanted they could probably have invite-only tournaments and make people pay more but they don't because they understand that they'll get more viewers in the long run if lots of different players with growing fanbases enter their tournaments. If I had a tournament this huge and seen that MLG had succes with ppv I wouldn't want to be late to the party and would switch to try and get as fast as possible a slice of cheese (money from the community). Why would I bother otherwise? In this switch many tournaments will die, but a few may grow. Who knows? | ||
Jiddra
Sweden2685 Posts
On February 15 2012 00:11 LoNeLyTrOoPeR wrote: That's life. You don't always get what you want. Live with the vods, you're not going to die. At the same time MLG must live with the demograpich of their marketplace. | ||
Xcobidoo
Sweden1871 Posts
On February 15 2012 00:11 ceaRshaf wrote: If I had a tournament this huge and seen that MLG had succes with ppv I wouldn't want to be late to the party and would switch to try and get as fast as possible a slice of cheese (money from the community). Why would I bother otherwise? In this switch many tournaments will die, but a few may grow. Who knows? But that would mean that most tournament organizers do not see a particularly bright future for SC2 as an esport if the thought amongst them were "let's get the money while there's still interest". But maybe it is like that, maybe it won't grow any more, who knows? What I do know though is that it's the nail in the coffin if everyone stops to try and promote growth and promote a quick buck instead. | ||
ceaRshaf
Romania4926 Posts
On February 15 2012 00:14 Xcobidoo wrote: But that would mean that most tournament organizers do not see a particularly bright future for SC2 as an esport if the thought amongst them were "let's get the money while there's still interest". But maybe it is like that, maybe it won't grow any more, who knows? What I do know though is that it's the nail in the coffin if everyone stops to try and promote growth and promote a quick buck instead. But why would the rest of the tournaments try and access as many people as they can with their free streams when MLG has invites only and is doing a lot better on their behalf? All the tournaments should try and promote the scene not getting it in closed doors. | ||
Crownlol
United States3726 Posts
The ONLY way to mainstream eSports is with money. Our money. This is the first step. Soon there's an eESPN, barcrafts everywhere, and gaming is actually cool in the mainstream community. Frankly, the negative reaction to this is only indicative to the internet community's desire to expect something for nothing at every turn. | ||
Ballack
Norway821 Posts
I am sure the 20$ will be well worth it for the people who are gonna make use of all that content, all five streams etc, but I'm not, and so should I pay for content I'm not gonna make use of? Because 20$ for watching a high level tournament (usually I will watch around 50% of the games) is quite high when you consider the competition; GSL offers more games for less, Assembly is presenting a strong line-up and probably a nice production for free etc. As said MLG needs to fund their new tournaments in one way or another so I completely understand the need for PPV, but to have this "pay this big price to get EVERYTHING" or "don't and get nothing" way I think is quite a silly plan. | ||
phyre112
United States3090 Posts
On February 15 2012 00:02 Youtakenocandle wrote: So you skip those others things because you can't afford them. Do you whine to the bar for asking money for their drinks? Nope you don't. Then why do people do it for things on the internet. It's a really strange trend. If you can't afford it, then too bad. Better luck next time. Y U mad tho? No part of that post is me whining. It's just an expression of my opinion that this PPV model is a joke. I clearly stated, I'll be catching the VODS when they come around later - like inviting my friends to my house, and chilling there with some drinks instead of hitting those bars. Sure it isn't the same, but it's as good as is practical - and it's not bad either. | ||
SovietHammer
United States166 Posts
On February 15 2012 00:11 LoNeLyTrOoPeR wrote: That's life. You don't always get what you want. Live with the vods, you're not going to die. The problem is, this is the internet. People who don't get what they want can find a way, namely, restreams. | ||
Velr
Switzerland10596 Posts
On February 15 2012 00:16 Crownlol wrote: Wow look at you people. I'd probably have paid up to $35 for upping the quality of the entertainment and legitimizing the industry. Until you're willing to part with a *tiny* sum of money, progaming will still be relegated to jokes and basements. The ONLY way to mainstream eSports is with money. Our money. This is the first step. Soon there's an eESPN, barcrafts everywhere, and gaming is actually cool in the mainstream community. Frankly, the negative reaction to this is only indicative to the internet community's desire to expect something for nothing at every turn. NO. Something gets mainstream and then BIG money jumps it and people/companies get rich from it. See EVERY niche sport ever.. | ||
mr_flux
23 Posts
On February 15 2012 00:11 ceaRshaf wrote: If I had a tournament this huge and seen that MLG had succes with ppv I wouldn't want to be late to the party and would switch to try and get as fast as possible a slice of cheese (money from the community). Why would I bother otherwise? In this switch many tournaments will die, but a few may grow. Who knows? If you make your tournament follow MLGs footsteps you will eventually fail. You don't want to be constantly 2nd. So I don't think they will switch this soon. There are still tons of ways to reduce costs, improve profits, build a brand. Sadly it kinda looks like this move by MLG is forced because esports jumped the gun last year. Everyone went from small tourneys to getting tons of koreans and big prize pools. Now no one is interested in anything less than that while the industry never reached the level where they can make money of it. So we end up with big players dumping money on fireworks in hopes that competitors will run out of money first or something. I believe that next year we will only see those that smartly scaled back to the size that community can support and slowly grow and not these MLG style grand tournaments. | ||
Jiddra
Sweden2685 Posts
On February 15 2012 00:16 Crownlol wrote: Wow look at you people. I'd probably have paid up to $35 for upping the quality of the entertainment and legitimizing the industry. Until you're willing to part with a *tiny* sum of money, progaming will still be relegated to jokes and basements. The ONLY way to mainstream eSports is with money. Our money. This is the first step. Soon there's an eESPN, barcrafts everywhere, and gaming is actually cool in the mainstream community. Frankly, the negative reaction to this is only indicative to the internet community's desire to expect something for nothing at every turn. Sure, we can talk about esports when Halo, CoD and Mortal combat is made available the same way by MLG. Right now it's just SC2. | ||
phisku
Belgium864 Posts
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y0su
Finland7871 Posts
On February 15 2012 00:02 Youtakenocandle wrote: So you skip those others things because you can't afford them. Do you whine to the bar for asking money for their drinks? Nope you don't. Then why do people do it for things on the internet. It's a really strange trend. If you can't afford it, then too bad. Better luck next time. Because, an event that was announced and hyped for several weeks before suddenly costing $20. Now, I agree that $20 is not a lot to most people with jobs (as I stated before, I've spent $40+ numerous times on UFC and ~$250/season for NFL Sunday ticket back when I had a nice job) However, like some others (mostly students) I'm now unable to spend money on this. Unfortunately, I also wouldn't be able to justify the cost at $5 (partly knowing that it would be a reoccurring cost). Sucks, but that's life for some people. If $20 is so little to some of you out there, why not set up a lottery to buy the event for a fan(s) that can't afford it? o.O (or would THAT be a bit too much? - no, I'm not actually asking. Just something to think about.) | ||
mr_flux
23 Posts
On February 15 2012 00:16 Crownlol wrote: Wow look at you people. I'd probably have paid up to $35 for upping the quality of the entertainment and legitimizing the industry. Until you're willing to part with a *tiny* sum of money, progaming will still be relegated to jokes and basements. The ONLY way to mainstream eSports is with money. Our money. This is the first step. Soon there's an eESPN, barcrafts everywhere, and gaming is actually cool in the mainstream community. Frankly, the negative reaction to this is only indicative to the internet community's desire to expect something for nothing at every turn. someone should start selling "Suffer for eSports" tees | ||
Rabbet
Canada404 Posts
10k viewers at $20 = $200k of revenue plus the added bonus of pissing off your sponsors for low viewership. 100k viewers at $2 = $200k of revenue plus the added bonus of people seeing the product and attracting sponsors. 50k viewers at $5 = $250k of revenue Every market is a balancing act and finding that price point is critical to achieving your goals, but nobody in their right mind would believe that $20 for a marathon of SC2 is a deal or the proper starting price for an unestablished market. | ||
ThatBronyGuy
United States169 Posts
Anyway, getting back to the response surrounding the decision, I have a bad feeling that this is going to leave MLG with a lot of harm done to the brand and reputation. I understand why Sundance is trying to do when he says he wants to create a league for gaming just like the other professional leagues out there (which I'm assuming would mean like football, baseball, basketball, etc.) The problem I feel is that if professional gaming were to ever get to a realm where it's on the same level as these other leagues, it's going to have to be in a different way than what the other leagues have done. I just don't think you can compare apples to apples here, gaming and those athletic leagues. Unfortunately, gaming requires people to think in order to truly understand what is happening and appreciate the action that is going on screen. The vast majority of people (at least in the U.S.) are unwilling to put forth that much thought in something that they are planning on enjoying in their free time. Not to self-bash the U.S., but we are a really lazy and out of shape people, no one wants to put forth effort into anything anymore. So, instead of thinking why this one guy made units that can fly and this other guy is using tanks, people are going to be much more willing to just watch a guy hit another guy in the face, or some other guy throw a ball because it's much easier to understand in a shorter amount of time. Not to mention you have to really look at the target audience and see what the current status of that group of people is. Just venturing some guesses here, but I would say that the main age group is within the 15-24 age range, possibly a larger population than what you would think in the older brackets. Trying to gauge the disposable income for that range, $20 could be considered a good amount of money especially for the older side when you're dealing with other much higher expenses related to schooling, cost of living, etc. And give up entirely on the older side of the age spectrum, they're not going to want to watch video games. Unfortunately, my thinking leads me to believe that the "asking for money for content I am producing" argument would only work in like another 5 or 7 years when the target population in this "growth of e-sports phase" has the ability to make an income and choose to support e-sports with it. TL;DR - MLG has become the "premium" brand in a market that has no desire for one, where other brands provide the same kind of content for free, and the majority of patrons are unwilling or unable to pay the new price of admission. | ||
Cel.erity
United States4890 Posts
Edit: By the way, casters matter. A lot. The casters for this event haven't even been announced and you're expecting more money than anyone has ever paid for SC2 content? | ||
bmml
United Kingdom962 Posts
On February 15 2012 00:22 I_am_that_bad wrote: Taking the situation in a different angle, I would have loved to have been a fly on the wall in these business meetings to determine how to go forward with their offerings. I love reading business case studies and situations that lead to big decisions for companies and to hear about the circumstances that surrounded making this particular decision. Anyway, getting back to the response surrounding the decision, I have a bad feeling that this is going to leave MLG with a lot of harm done to the brand and reputation. I understand why Sundance is trying to do when he says he wants to create a league for gaming just like the other professional leagues out there (which I'm assuming would mean like football, baseball, basketball, etc.) The problem I feel is that if professional gaming were to ever get to a realm where it's on the same level as these other leagues, it's going to have to be in a different way than what the other leagues have done. I just don't think you can compare apples to apples here, gaming and those athletic leagues. Unfortunately, gaming requires people to think in order to truly understand what is happening and appreciate the action that is going on screen. The vast majority of people (at least in the U.S.) are unwilling to put forth that much thought in something that they are planning on enjoying in their free time. Not to self-bash the U.S., but we are a really lazy and out of shape people, no one wants to put forth effort into anything anymore. So, instead of <b>thinking</b> why this one guy made units that can fly and this other guy is using tanks, people are going to be much more willing to <b>just watch</b> a guy hit another guy in the face, or some other guy throw a ball because it's much easier to understand in a shorter amount of time. Not to mention you have to really look at the target audience and see what the current status of that group of people is. Just venturing some guesses here, but I would say that the main age group is within the 15-24 age range, possibly a larger population than what you would think in the older brackets. Trying to gauge the disposable income for that range, $20 could be considered a good amount of money especially for the older side when you're dealing with other much higher expenses related to schooling, cost of living, etc. And give up entirely on the older side of the age spectrum, they're not going to want to watch video games. Unfortunately, my thinking leads me to believe that the "asking for money for content I am producing" argument would only work in like another 5 or 7 years when the target population in this "growth of e-sports phase" has the ability to make an income and choose to support e-sports with it. TL;DR - MLG has become the "premium" brand in a market that has no desire for one, where other brands provide the same kind of content for free, and the majority of patrons are unwilling or unable to pay the new price of admission. I agree entirely. Its CGS all over again. | ||
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