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Active: 2139 users

Music copyright issue. Are streamers immune to it? - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 16 17 18 Next All
Hemling
Profile Joined March 2010
Sweden93 Posts
February 13 2012 03:36 GMT
#61
people got their nose too far into lawbooks to see that its great advertisement for the artists
http://eu.battle.net/sc2/en/profile/246845/1/Hemligt/
Sisko
Profile Joined May 2010
United States121 Posts
February 13 2012 03:39 GMT
#62
On February 13 2012 12:35 Wroshe wrote:
Show nested quote +
On February 13 2012 12:26 Sisko wrote:
Would a streamer be able to use one of these to stream music legally?


http://help.pandora.com/customer/portal/topics/96127-pandora-for-your-business/articles

You might be able to do that you won't like the price tag. I'll be highly surprised if it isn't a lot more expensive then your ad revenue.

I am sure streamers could cut some kind of deal with them if this became a way to stream with music, and music in your VODs no less, without the knowledge that eventually it would all get pulled down by the cops.
Shiori
Profile Blog Joined July 2011
3815 Posts
February 13 2012 03:39 GMT
#63
It's probably illegal, but it shouldn't be so I'm going to keep doing it anyways.
Drmooose
Profile Joined March 2011
United States390 Posts
February 13 2012 03:40 GMT
#64
So is there a way to broadcast in game sounds and not the background music?

I have a question...
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
February 13 2012 03:41 GMT
#65
On February 13 2012 12:36 Hemling wrote:
people got their nose too far into lawbooks to see that its great advertisement for the artists


So is the radio but guess what, they have to pay royalties anyway.

Would strongly suggest that those without legal knowledge stick to the moral/ethical part of the discussion and don't venture into an area where they could potentially misinform streamers (not aimed at you, just in general)
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
hZCube
Profile Joined February 2012
87 Posts
February 13 2012 03:41 GMT
#66
In the UK, there is a central body that is responsible for music licensing (www.prsformusic.com) - and they provide licenses for businesses that would like to play music that can be heard by the public (even specifically for online). Bars, clubs etc are all licensed by the PRS - but even private businesses need licensing if they want to play music even in their office. I know as we have to buy a license for use in a software development environment.

I can't speak directly for US laws, but I presume the system is similar the world over.

The most likely situation would be twitch, own3d etc negotiating a license directly with those national bodies. Likely some countries wouldn't be able to receive certain streams (where they couldn't obtain a valid license), and it would suck some money out of the revenues of these companies (and presumably at the detriment of the streamer too).

Who knows, this deal might already be in place - does anyone have any concrete evidence of any streamer being sued so far? Licensing seems like the sort of thing you'd consider when running these sort of sites, hopefully!

Ultimately though, in answer to the OP, if they have no license it's illegal.
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
February 13 2012 03:42 GMT
#67
Yes, it's clearly illegal and wrong. Twitch doesn't really enforce it because they haven't been taken to court yet, but when they inevitably are they'll start.

It's the same thing that happened with Youtube, except YT is huge so they were able to establish a royalty program.
Clank
Profile Joined April 2011
United States548 Posts
February 13 2012 03:42 GMT
#68
This isn't directly related the the OP's question, but it involves copyrighted music. How did NASL2 get all that music for their intros? Did they pay any licensing fees, or did they simply illegally play it? I know MLG has said multiple times they won't play copyrighted music due the the huge fees that they would have to pay to do so legally.
Wroshe
Profile Joined June 2011
Netherlands1051 Posts
Last Edited: 2012-02-13 03:51:59
February 13 2012 03:50 GMT
#69
On February 13 2012 12:39 Sisko wrote:
Show nested quote +
On February 13 2012 12:35 Wroshe wrote:
On February 13 2012 12:26 Sisko wrote:
Would a streamer be able to use one of these to stream music legally?


http://help.pandora.com/customer/portal/topics/96127-pandora-for-your-business/articles

You might be able to do that you won't like the price tag. I'll be highly surprised if it isn't a lot more expensive then your ad revenue.

I am sure streamers could cut some kind of deal with them if this became a way to stream with music, and music in your VODs no less, without the knowledge that eventually it would all get pulled down by the cops.

I doubt that. With record labels sueing Grooveshark (Source) it makes me think that they are not going to make a deal with Twitch/Own3d while they at the same time sue Grooveshark. (Who I believe are paying them).

As to paying for rights: I just realized that if you want to stream music you'll want to either get permission of bands to run their music. (Possibly with obscure bands, with anything sort of mainstream you can forget about that) or buy permission to either Royalty Free music or to triple A music.

Royalty Free music will be a hell of a lot cheaper but you'll be stuck with obscure music. Triple A music obviously gives you the music you want but will cost you a fortune.

On February 13 2012 12:42 Clank wrote:
This isn't directly related the the OP's question, but it involves copyrighted music. How did NASL2 get all that music for their intros? Did they pay any licensing fees, or did they simply illegally play it? I know MLG has said multiple times they won't play copyrighted music due the the huge fees that they would have to pay to do so legally.

Obviously I have no insider information but I am going to guess that NASL paid them. They are too big to just wing it and hope that they will not be found.

Assuming they did pay for it I do feel that they do misspend their money as I can think of a lot of things that should be more important then intro tunes for players.
sitromit
Profile Joined June 2011
7051 Posts
February 13 2012 03:53 GMT
#70
I don't really understand this anyway. I'd much rather all the streams had nothing but game sounds on, so I can play whatever music I want. I watch the streams to see SC, not to listen to someone else's music tastes.
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 13 2012 03:56 GMT
#71
soon only fan made music can be heard, or computer tracks or not so mainstream music. The result will be we are less exposed to main stream music and less interesting in it, at the end they will sell less then before, but they can be happy, they don't lose as much to pirates anymore haha.
To be honest, i bought most of my cds after i listened to one or two songs somewhere that i liked. Music anywhere on the net won't stop hooked fans to buy it, same as blocked music won't stop it from being pirated. So imo they lose alot by trying to remove their music from the world. If you have no idea it exists, you won't buy it.

But one thing is true, you should not make money with things other people have made. So playing music is fine, unless you make commercials to gain money. Playing a game is also fine in my eyes, as its something you use to create something.
But the music industry doesn't even care if people don't make money with it, i think they went a bit delusional on their way. I don't really mind though with the mainstream crap being blocked everywhere, you find real gems way more easily. So let them cut into their own flesh. But that shouldn't mean you are free to use their stuff to buff up things to make money.
In the end i would say constant music stream kinda attracts more people ... so you could argue about that. But music during breaktime where nothing happens is okay imo (when commercials aren't run that is).
latan
Profile Joined July 2010
740 Posts
February 13 2012 03:57 GMT
#72
it's not fair use, but no one will go after them... for now.
skatbone
Profile Joined August 2010
United States1005 Posts
February 13 2012 03:59 GMT
#73
On February 13 2012 10:07 Wroshe wrote:
It is not legal in any way shape or form. Whether you use your own MP3's or Pandora/Grooveshark makes no difference at all. Using Grooveshark gives you a license for you to listen to it, not for you to broadcast it to hundreds of viewers.

Only reason we haven't had lawyars up our ass is because we are a small fish to fry but that won't last. Edit: According to FXOBoss the lawyers are starting to wake up. They'll likely go after Twitch and Own3d instead of individual users though.

TLDR: Only run music you have permission to run or if you don't then don't stream said music.


Yep. Much like open-mic scenes, the music industry targets bars and coffee shops that don't pay ASCAP or BMI while allowing performers to cover songs. They likely won't fine the musician/streamer. They will go after the space (bar/Twitch, etc.) that allows it.
Mercurial#1193
Wroshe
Profile Joined June 2011
Netherlands1051 Posts
February 13 2012 04:01 GMT
#74
On February 13 2012 12:53 sitromit wrote:
I don't really understand this anyway. I'd much rather all the streams had nothing but game sounds on, so I can play whatever music I want. I watch the streams to see SC, not to listen to someone else's music tastes.

I completly agree with that. I prefer to watch a commentated stream as that's just a lot more educational but if that's not possible (for whatever reason) I prefer game sounds (without game music) over non-game music. I'll play the music I like instead of your K-Pop, Trance or Rap.
sparC
Profile Joined June 2010
Germany162 Posts
February 13 2012 04:02 GMT
#75
copyright is not about protection, it's about milking more $. it has been this way, and always will be.
and it's a shame that is has gone that far in my opinion.
Filter
Profile Blog Joined November 2010
Canada620 Posts
February 13 2012 04:04 GMT
#76
I know it won't end like this, but honestly it's probably a good thing for most artists. Imagine if Pearl Jam came out and said they were big fans of inControl and didn't mind him streaming their music as more people are getting exposed to it. I don't think they're really losing any money by having it streamed, nobody goes to a stream to hear the music but a lot of people myself included have probably bought music or became a fan because it was being streamed.

The only problem I can see is somebody starting a twitch.tv radio station to try and get away without having to pay any royalties but in it's current format I see it as nothing but beneficial for record labels.
Live hard, live free.
Maetl
Profile Joined August 2010
United States93 Posts
February 13 2012 04:22 GMT
#77
On February 13 2012 13:04 Filter wrote:
I know it won't end like this, but honestly it's probably a good thing for most artists. Imagine if Pearl Jam came out and said they were big fans of inControl and didn't mind him streaming their music as more people are getting exposed to it. I don't think they're really losing any money by having it streamed, nobody goes to a stream to hear the music but a lot of people myself included have probably bought music or became a fan because it was being streamed.

The only problem I can see is somebody starting a twitch.tv radio station to try and get away without having to pay any royalties but in it's current format I see it as nothing but beneficial for record labels.

What's good for the artist has little to do with copyright law.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
February 13 2012 04:34 GMT
#78
The artists don't give a crap about music piracy and illegal streaming because they see almost no music sales in the first place, because all the labels abuse their accounting practices and contract terms to avoid paying anyone a dime.

It's the labels that care, because that's where they're milking all their profits from.
Average means I'm better than half of you.
Corran
Profile Joined April 2010
United States83 Posts
February 13 2012 04:34 GMT
#79
On February 13 2012 12:40 Drmooose wrote:
So is there a way to broadcast in game sounds and not the background music?


Tyler does it. He often streams and has it so the viewers dont hear his music. So it is possible. Not sure if it requires a 2nd sound card or something though...
Shake n Bake
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
February 13 2012 04:34 GMT
#80
On February 13 2012 12:42 Clank wrote:
This isn't directly related the the OP's question, but it involves copyrighted music. How did NASL2 get all that music for their intros? Did they pay any licensing fees, or did they simply illegally play it? I know MLG has said multiple times they won't play copyrighted music due the the huge fees that they would have to pay to do so legally.


NASL get all their music from Temp0 and some ents company if memory serves. Getting cheap, good music is easy if you have the right contacts and its not from a major label. However if you wanted to use Foo Fighters, you would probably have to pay their label a butt ton of money for the privilege, unless they own their own masters, in which case you could go to them directly.

Music copyright is pretty simple, you can either get permission directly from the owner (usually a label for major artists) or you can go to a company like grooveshark who can do you a deal or finally you can go to PRS (or the equivalent in your country) and pay a license directly.

Some music falls under public use but its not very much. Technically every time you hear someone being sung Happy Birthday in a public place the people can be sued as someone owns the copyright (it was Michael Jackson at one point). Every 75 years the copyright for a song becomes available and anyone who has the right knowledge and money can buy it, if you have serious money, like Michael Jackson, you can buy the entire Beatles songbook (which MJ did) and then make fuck tonnes in royalties for work that isn't even yours.
When there is nothing left to lose but your dignity, it is already gone.
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