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Patch 1.4.3 - Preview Blog - Page 58

Forum Index > SC2 General
4449 CommentsPost a Reply
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Please DISCUSS the changes and the impact they will have on gameplay.

Straight up whining and bitching will get you a ban, no exceptions.
Xyik
Profile Blog Joined November 2009
Canada728 Posts
February 10 2012 20:07 GMT
#1141
Phoenix buff is good to give protoss an option, but will not be a huge change. Fleet beacon js way expensive and then you still have to pay and wait for the upgrade.. Meanwhile zerg can just switch out kf muta.

WombaT
Profile Blog Joined May 2010
Northern Ireland27471 Posts
February 10 2012 20:07 GMT
#1142
On February 11 2012 05:03 Bagi wrote:
Show nested quote +
On February 11 2012 04:43 Slomo wrote:
I guess terrans will do a nosedive for a month or two and come back with new stuff and balance will be fine again.
Just like Zergs and Protoss did serveral times in the past.

When have zergs/protoss ever gotten a nerf that made them "nosedive" and then come back with new stuff? As far as I can tell the patching process has been really generous for them.

Its pretty disheartening to see terran nerfed in the lategame where they are already at their weakest. Its not even a slight damage nerf, it makes the ghost-based lategame completely unplayable, and it was probably the best way to play lategame TvZ in the current patch. I guess Blizzard isn't happy until less than 1/3 of GSL are terrans, no matter how much better players they actually are.

Agreed, I actually do dabble in Terran and it's really difficult to play competently, I like the mechanically taxing nature of the race, actually tempted to switch over if it wasn't so damn hard Ravens with HSM as a counter to the Zerg lategame comp is an interesting idea, and may work similarly to the 'max on 3/3 Carrier/Voids and win' The difficulty is transitioning safely I'll wait and see how the game develops in the next bit, fed up of having to do stupid timing attacks against Zerg or get rolled as Protoss.

Sad to see the snipe nerf. Was one of the few cool things to watch imo, along with marine splitting, good blink micro, baneling bombing and the likes. I don't think a lot of people posting here understand how difficult it is to switch to ghost production in sufficient numbers for it to be good and just cry imbalance.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
FatkiddsLag
Profile Joined May 2010
United States413 Posts
February 10 2012 20:08 GMT
#1143
On February 11 2012 05:05 bovineblitz wrote:
Show nested quote +
On February 11 2012 04:58 FatkiddsLag wrote:
I've felt like this from the beginning. All the balance patches seem to be balancing the game around Protoss.


You mean Terran.


No. They nerf/buff terrans and zergs to make them on equal ground of protoss
-Secret-
Profile Joined June 2011
United Kingdom233 Posts
February 10 2012 20:08 GMT
#1144
R.I.P. ghosts in TvZ
vikings are not effective because zerg can just switch into ultras gg
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
February 10 2012 20:08 GMT
#1145
On February 11 2012 05:06 ReignFayth wrote:
guys you can still snipe infestors effectively just need to use vikings + ghosts now always, not only ghosts


How do you do this? Infestors are camping until Vikings engage.. You are absolutely not able to snipe those in time not to get fungaled in which case its over, because ALL Vikings just die right away. And you need to engage first with Vikings, because otherwise Broodlords will go all the way, so tell me, please..
Baum
Profile Blog Joined April 2010
Germany1010 Posts
February 10 2012 20:08 GMT
#1146
On February 11 2012 05:01 mTwTT1 wrote:
Show nested quote +
On February 11 2012 04:58 Empire.Beastyqt wrote:
On February 11 2012 04:56 KawaiiRice wrote:
wow you must be joking haha wtf ^_^;? how will I stop bl infestor queen now? .....


dude just do what ppl tell me to do, l2p..


raven + seeker missible is pretty good vs bl's as far as ive seen, just because u never play a certain style that doesnt mean u dont have any viable options available


Have you ever actually tried to go raven against fungals plus corrupter? Yeah HSM are pretty deadly against stacked broods but if you can't even get off more than 3 before all your ravens die a horrible death you are not going to kill a single broodlord against a decent Zerg. And even if you kill off a good amount it would probably still not be cost efficient if you lost all your ravens in the process because of fungals.
I want to be with those who share secret things or else alone.
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
February 10 2012 20:08 GMT
#1147
On February 11 2012 05:01 mTwTT1 wrote:
Show nested quote +
On February 11 2012 04:58 Empire.Beastyqt wrote:
On February 11 2012 04:56 KawaiiRice wrote:
wow you must be joking haha wtf ^_^;? how will I stop bl infestor queen now? .....


dude just do what ppl tell me to do, l2p..


raven + seeker missible is pretty good vs bl's as far as ive seen, just because u never play a certain style that doesnt mean u dont have any viable options available


Not sure if trolling or not, you need 2 upgrades and wait 1min and about 2000 gas for 7-8 ravens with HSM that dont even kill broodlord.
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
legaton
Profile Joined December 2010
France1763 Posts
February 10 2012 20:09 GMT
#1148
I just thought about something. If the range upgrade for Phoeniwes solve the "muta problem" in PvZ, what's going to be the use of the Tempest unit in the next expansion? His area attack to air units was supposed to deal with mutas... The Tempest already was a shitty unit, now, it is going to be a shitty unit without any purpose.

And frankly, the Mule modification plainly annoys me because it is so illogical. Gold minerals give you x2 blue minerals,,and MULEs are supposed to mine at x2 the rate of SCVs... Therefore, Mules in gold minerals should be x4 (transitive relation). It seems to me they realize gold minerals where a stupid idea from the beginning, but they don't want to lose face just deleting them, so they came up with a half-assed solution.

Well, just your usual Blizzard hurting e-sports.
No GG, No Skill - Jaedong <3
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
February 10 2012 20:09 GMT
#1149
On February 11 2012 05:06 ReignFayth wrote:
guys you can still snipe infestors effectively just need to use vikings + ghosts now always, not only ghosts


so you make vikings and he remaxes with ultras and lings and you die horribly, can't wait~~~

Seriously, if this makes it through the PTR in it's current form it's going to have noticeable impacts on lategame terran play.
@followMVT
xi Tempest x
Profile Joined July 2011
Scotland340 Posts
February 10 2012 20:09 GMT
#1150
Terran players, instead of QQ-ing. Why don't you go play a friend in a custom game and start SPLITTING VIKINGS. this patch is only good for the balance of the game.
S2Lunar
Profile Joined June 2011
1051 Posts
Last Edited: 2012-02-10 20:12:23
February 10 2012 20:10 GMT
#1151
Pretty sad about these changes. I don't feel good about these nerfs, especially snipe..

Zerg already doing good in the matchup and then they nerf the only powerful counter to Zerg Hive Tech so much..;
Obbalord
Profile Joined March 2010
Germany166 Posts
February 10 2012 20:10 GMT
#1152
at least ultras are more viable now . Terrans shouldnt whine, i got the feeling the next patch after this will have a raven buff (at least i hope this) so terran have an alternative in lategame. Range 6 für HSM is just too bad and 125 energy too .

Gimix
Profile Joined October 2010
United States67 Posts
Last Edited: 2012-02-10 20:12:34
February 10 2012 20:10 GMT
#1153
The snipe change is sort of like the neural parasite change - and we all know how much neural parasite is still used.

The problem I have with this game is that the only matchup that feels tactical is TvT

Also super units. Why do single units need to be so powerful? Broodlords/colossi/thors/ 5,3 ultras are all so strong games turn into getting as many of these units as possible as quickly as possible.
HypernovA
Profile Joined October 2010
Canada556 Posts
February 10 2012 20:10 GMT
#1154
So basically, Terran late game has gone back to being unplayable. Lmao, oh Blizz. I'm so done with this game. looking forward to playing DotA 2 full time.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
February 10 2012 20:10 GMT
#1155
On February 11 2012 05:09 xi Tempest x wrote:
Terran players, instead of QQ-ing. Why don't you go play a friend in a custom game and start SPLITTING VIKINGS. this patch is only good for the balance of the game.


So you lose 5 seconds later.. Or are you trying to advice to me I should kite with every single vikings not to get fungaled? :D
NegativeSC
Profile Joined April 2010
35 Posts
February 10 2012 20:10 GMT
#1156
On February 11 2012 05:09 xi Tempest x wrote:
Terran players, instead of QQ-ing. Why don't you go play a friend in a custom game and start SPLITTING VIKINGS. this patch is only good for the balance of the game.


I guess you haven't heard of corrupters...
Baffels
Profile Joined November 2010
United States1486 Posts
February 10 2012 20:10 GMT
#1157
On February 11 2012 05:06 ReignFayth wrote:
guys you can still snipe infestors effectively just need to use vikings + ghosts now always, not only ghosts


Do infestors fall into the +psionic damage?
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
February 10 2012 20:10 GMT
#1158
so mule have been imba since launch???:3 i love how blizzard made up so many excuses for every changes. snipe was obvious. very very very obvious.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Fission
Profile Blog Joined August 2010
Canada1184 Posts
February 10 2012 20:10 GMT
#1159
Eh, not the end of the world. Will make lategame tvz engagements extremely positional and finicky, but that's not necessarily a bad thing. Looks like sniping infestors will be the main use of ghosts now, and then vikings to fight broodlords. Mule change is great, no doubt.

Overall I'm a fan of changes that raise the skillcap - not because I'll ever reach it, but because it's more fun to watch the pros.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
February 10 2012 20:11 GMT
#1160
On February 11 2012 05:08 Empire.Beastyqt wrote:
Show nested quote +
On February 11 2012 05:01 mTwTT1 wrote:
On February 11 2012 04:58 Empire.Beastyqt wrote:
On February 11 2012 04:56 KawaiiRice wrote:
wow you must be joking haha wtf ^_^;? how will I stop bl infestor queen now? .....


dude just do what ppl tell me to do, l2p..


raven + seeker missible is pretty good vs bl's as far as ive seen, just because u never play a certain style that doesnt mean u dont have any viable options available


Not sure if trolling or not, you need 2 upgrades and wait 1min and about 2000 gas for 7-8 ravens with HSM that dont even kill broodlord.

the damage of the seeker missile is "pretty good" if they don't bunch up their units....
but then again... the range of seeker missile is very very very bad
Twitter: @zhurai | Site: http://zhurai.com
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