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Please DISCUSS the changes and the impact they will have on gameplay.
Straight up whining and bitching will get you a ban, no exceptions. |
Northern Ireland23792 Posts
On February 11 2012 05:05 Skwid1g wrote:Show nested quote +On February 11 2012 05:02 Wombat_NI wrote:On February 11 2012 05:00 statikg wrote: Are you fing kidding me? So because the majoirty of the ladder is zerg since all they have to do is camp until tier 3 and then tech switch for the win, lets make it just completely impossible to beat. Thanks blizzard way to be completely out of touch with reality. Not really Blizzard's fault, Zerg QQ is pretty much at a level consistent with at any time in release, despite them stomping Protoss more and more as the months go by, and just having overtaken Terran (according the most recent TLPD thread anyway). I mean if Blizzard ever patch on community feedback alone... Zerg will be fearsome! And Protoss players were complaining about being UP when 4 gate was ridiculous and Terran was complaining when 5 rax reaper was basically unbeatable. People rarely ever quiet their QQing, even if their race has a 75%++ win-rate in the match-up, it's just how people are. As for the patch, I don't know... Ghosts were too strong, I'll give them that. But I still think it should've been 35+15 instead. I guess we'll see how this works out though. I have a feeling people will catch on to the Raven's strength if ghosts don't cut it anymore. I was being slightly tongue in cheek, but I have felt there's a consistent background level of whine from Zergs regardless of how strong the race is, more so than Terran/Toss. Ghost nerf wasn't necessary at all, at least to the degree it happened but then it's not confirmed that this is going live yet is it?
I think Toss should be nerfbombed again a bit, WP has too much HP and the upgrade price changes too. As I see it it was just to 'force' us Protoss to try and use these more, and we have so there's no reason for them to be quite so good anymore.
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On February 11 2012 05:08 Everlong wrote:Show nested quote +On February 11 2012 05:06 ReignFayth wrote: guys you can still snipe infestors effectively just need to use vikings + ghosts now always, not only ghosts How do you do this? Infestors are camping until Vikings engage.. You are absolutely not able to snipe those in time not to get fungaled in which case its over, because ALL Vikings just die right away. And you need to engage first with Vikings, because otherwise Broodlords will go all the way, so tell me, please.. how are you not able to snipe before fungal, doesn't snipe have longer range? let's assume you only send 2 vikings he's gonna bring his infestors forward and then u can snipe no?
not saying it's gonna be an easy task but it seems feasible to me
like I don't think it's going to be game breaking, terrans are a bit overreacting, wait until the patch if there really are issues it's gonna be fixed later on
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On February 11 2012 05:08 Everlong wrote:Show nested quote +On February 11 2012 05:06 ReignFayth wrote: guys you can still snipe infestors effectively just need to use vikings + ghosts now always, not only ghosts How do you do this? Infestors are camping until Vikings engage.. You are absolutely not able to snipe those in time not to get fungaled in which case its over, because ALL Vikings just die right away. And you need to engage first with Vikings, because otherwise Broodlords will go all the way, so tell me, please.. Also there's a huge problem where sniping overseers takes _9_ snipes each. Cloaking to emp the infestors won't be easy
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On February 11 2012 05:10 Baffels wrote:Show nested quote +On February 11 2012 05:06 ReignFayth wrote: guys you can still snipe infestors effectively just need to use vikings + ghosts now always, not only ghosts Do infestors fall into the +psionic damage? Attributes Armored, Biological, Psionic
Yes
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On February 11 2012 05:08 Empire.Beastyqt wrote:Show nested quote +On February 11 2012 05:01 mTwTT1 wrote:On February 11 2012 04:58 Empire.Beastyqt wrote:On February 11 2012 04:56 KawaiiRice wrote: wow you must be joking haha wtf ^_^;? how will I stop bl infestor queen now? ..... dude just do what ppl tell me to do, l2p.. raven + seeker missible is pretty good vs bl's as far as ive seen, just because u never play a certain style that doesnt mean u dont have any viable options available Not sure if trolling or not, you need 2 upgrades and wait 1min and about 2000 gas for 7-8 ravens with HSM that dont even kill broodlord. Given that many Terrans tend to be out of minerals and banking like 3000 gas after about 20 minutes, due to how their army value is so unevenly distributed, it's technically not that expensive, right?
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On February 11 2012 05:00 statikg wrote: Are you fing kidding me? So because the majoirty of the ladder is zerg since all they have to do is camp until tier 3 and then tech switch for the win, lets make it just completely impossible to beat. Thanks blizzard way to be completely out of touch with reality. You do realize that they had to nerf snipe... the entire community way screaming imba. They may have over done it with how much dmg they took off. BUT something had to be done, you had a 1 unit counter to every t3 unit zerg could make... Infestors? EMP! Ultras? Snipe! BL? Snipe! so it was kind of silly.
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Love the changes to the APM/CPM... really curious to see how that will develop... and otherwise really like the changes, and this along with a new and better varied map-pool will make s6 super awesome ^^
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So, what's the explanation that mules cannot harvest more on gold minerals and snipe does psionic damage? I mean, I understand them from a balancing point of view, but somehow I get the feeling that the starcraft universe becomes more and more abstruse from patch to patch.
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On February 11 2012 05:09 xi Tempest x wrote: Terran players, instead of QQ-ing. Why don't you go play a friend in a custom game and start SPLITTING VIKINGS. this patch is only good for the balance of the game.
So we have to split marines, probably the most difficult thing in the game. Now we have to split vikings, the thing that wants to stack the most in the game? It is so hard to fan out vikings if you bring queens with you or have any mutas left. I understand the idea is there, but practicality is absolutely absurd.
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25+25 is a bit too harsh... the right number should be something like 35+15: 1-shot lings and banes, 7 shots per broodlord (a full energy ghost is needed for that, which seems fair) and still 3-shot EMPed chargelots. Don't you agree?
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On February 11 2012 04:48 blinkingangels wrote:Show nested quote +On February 11 2012 04:41 DarkPlasmaBall wrote:On February 11 2012 04:39 The KY wrote:On February 11 2012 04:32 brain_ wrote:HEY GUYS I THINK WE SHOULD NERF THE TERRAN LATEGAME ![[image loading]](http://i.imgur.com/C4PPe.png) I'd be tempted to agree, but where are these figures even from? There's no reference point on this graph it's just percentages, it's essentially useless unless we know the sample size or where the sample is even from. Someone should counter that by just making a horizontal line at 100% for TvZ and TvP with no data whatsoever. http://www.teamliquid.net/forum/viewmessage.php?topic_id=309042
if these are the providence winrates then what was that other graph? these look pretty balanced near late game, only terran has a significant advantage early game.
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good changes at least to me, still dont know if phoenixes will be a viable option at all, but they will have more options.
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2 snipes to kill a baneling? i want to scream.
afaik NOTHING IN THE GAME (even during beta phase) was just straight up nerfed by almost 50%... it's so harsh.
btw ultralisks are now a gosu unit in tvz... prepare for terran's to start going pure bio in tvz as well as tvp. because tanks are awful against ultras.
they could have at least thrown in some changes to make raven more viable.
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On February 11 2012 05:12 Necro)Phagist( wrote:Show nested quote +On February 11 2012 05:00 statikg wrote: Are you fing kidding me? So because the majoirty of the ladder is zerg since all they have to do is camp until tier 3 and then tech switch for the win, lets make it just completely impossible to beat. Thanks blizzard way to be completely out of touch with reality. You do realize that they had to nerf snipe... the entire community way screaming imba. They may have over done it with how much dmg they took off. BUT something had to be done, you had a 1 unit counter to every t3 unit zerg could make... Infestors? EMP! Ultras? Snipe! BL? Snipe! so it was kind of silly.
Infestors are t2. also, zerg thinks that t3 is an auto win.. they blindly make t3 units and then die to ghosts and call them imba.
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On February 11 2012 05:11 HaXXspetten wrote:Show nested quote +On February 11 2012 05:08 Empire.Beastyqt wrote:On February 11 2012 05:01 mTwTT1 wrote:On February 11 2012 04:58 Empire.Beastyqt wrote:On February 11 2012 04:56 KawaiiRice wrote: wow you must be joking haha wtf ^_^;? how will I stop bl infestor queen now? ..... dude just do what ppl tell me to do, l2p.. raven + seeker missible is pretty good vs bl's as far as ive seen, just because u never play a certain style that doesnt mean u dont have any viable options available Not sure if trolling or not, you need 2 upgrades and wait 1min and about 2000 gas for 7-8 ravens with HSM that dont even kill broodlord. Given that many Terrans tend to be out of minerals and banking like 3000 gas after about 20 minutes, due to how their army value is so unevenly distributed, it's technically not that expensive, right?
Ravens are like banelings in air, range of HSM and its cost is so bad that once you wait half hour for HSM, you need to hug BL to use it and then it dies and doesnt even kill a unit, how is this in any way cost effective or viable?
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I love all of these changes, probably for the first time haha. The penix range upgrade seems really big imo though, never thought blizz would actually add things into the game, just tweak some values.
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is psionic anything with energy?
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On February 11 2012 05:13 shizna wrote: 2 snipes to kill a baneling? i want to scream.
afaik NOTHING IN THE GAME (even during beta phase) was just straight up nerfed by almost 50%... it's so harsh.
btw ultralisks are now a gosu unit in tvz... prepare for terran's to start going pure bio in tvz as well as tvp. because tanks are awful against ultras. what are you going to do about ultra bane oO
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Not sure about Phoenix range, but most of these changes seem really good. Glad to see Blizzard still taking WoL balance seriously even with HotS approaching rapidly.
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