• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:40
CET 05:40
KST 13:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival8TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Merivale 8 Open - LAN - Stellar Fest1Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET10Weekly Cups (Oct 6-12): Four star herO8
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
[ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL20] Grand Finals ASL final tickets help Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final Simple Questions, Simple Answers Relatively freeroll strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1619 users

Win Rates by Race & Length of Game - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 9 10 11 Next All
-Duderino-
Profile Joined July 2011
United States80 Posts
Last Edited: 2012-02-05 04:11:11
February 05 2012 04:10 GMT
#61
^^ this can be said of all the races idk why you pick on terran. So I think they cancel each other out.

If toss does a blink stalker all in and terran holds then toss loses at 10 min but stays in for another 10 min because he got storm and terran can't attack. There are tons of examples of all the races essentially losing the game but sticking around for 10 min longer. So the graphh should show the averages accurately, Also techinaclly you dont lose if 11/11 rax fails or any of the other examples you provided, terran could do enough damage to transition smoothly and then lose 10min later.
The Dude abides.
ChriseC
Profile Joined December 2010
Germany440 Posts
February 05 2012 04:15 GMT
#62
On February 05 2012 13:10 -Duderino- wrote:
^^ this can be said of all the races idk why you pick on terran. So I think they cancel each other out.

If toss does a blink stalker all in and terran holds then toss loses at 10 min but stays in for another 10 min because he got storm and terran can't attack. There are tons of examples of all the races essentially losing the game but sticking around for 10 min longer. So the graphh should show the averages accurately, Also techinaclly you dont lose if 11/11 rax fails or any of the other examples you provided, terran could do enough damage to transition smoothly and then lose 10min later.


i hope u are not serious

User was warned for this post
GhostOwl
Profile Blog Joined July 2011
766 Posts
February 05 2012 04:22 GMT
#63
Put it this way. If T has really good early game and bad late game, then it actually favors T. Why? Because you'll have early game every game no matter what. Some games end before late game. Having strong early game also leads to ability to cripple your opponent so he cannot do much in late game.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
February 05 2012 04:31 GMT
#64
very interesting. makes terran look like the cheese race. go for the long game zergs~!

asked for comment, idra stated "no fucking kidding terran is op at the beginning; zerg cant scout"
erazerr
Profile Joined March 2011
Australia86 Posts
February 05 2012 04:55 GMT
#65
this is excellent! Would you or anyone else please continue these kind of statistics similar to the monthly TLPD win rates for international and Korea ? I understand if you wouldn't want to because that sounds like too much work to ask for
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
February 05 2012 05:00 GMT
#66
On February 05 2012 13:15 ChriseC wrote:
Show nested quote +
On February 05 2012 13:10 -Duderino- wrote:
^^ this can be said of all the races idk why you pick on terran. So I think they cancel each other out.

If toss does a blink stalker all in and terran holds then toss loses at 10 min but stays in for another 10 min because he got storm and terran can't attack. There are tons of examples of all the races essentially losing the game but sticking around for 10 min longer. So the graphh should show the averages accurately, Also techinaclly you dont lose if 11/11 rax fails or any of the other examples you provided, terran could do enough damage to transition smoothly and then lose 10min later.


i hope u are not serious


A more correct response is not to insinuate a facetious remark, but simply tell him why he's wrong and explain your point of view...

What he said, in a vague sense is true, where a Protoss may 7gate a zerg and not do substantial dmg but stay around praying the zerg will make a mistake because simply he is dead at that point... It imo doesn't show the averages correctly for this point, but actually skews them.
FoTG fighting!
Forbidden17
Profile Joined December 2011
666 Posts
February 05 2012 05:43 GMT
#67
On February 05 2012 14:00 NeMeSiS3 wrote:
Show nested quote +
On February 05 2012 13:15 ChriseC wrote:
On February 05 2012 13:10 -Duderino- wrote:
^^ this can be said of all the races idk why you pick on terran. So I think they cancel each other out.

If toss does a blink stalker all in and terran holds then toss loses at 10 min but stays in for another 10 min because he got storm and terran can't attack. There are tons of examples of all the races essentially losing the game but sticking around for 10 min longer. So the graphh should show the averages accurately, Also techinaclly you dont lose if 11/11 rax fails or any of the other examples you provided, terran could do enough damage to transition smoothly and then lose 10min later.


i hope u are not serious


A more correct response is not to insinuate a facetious remark, but simply tell him why he's wrong and explain your point of view...

What he said, in a vague sense is true, where a Protoss may 7gate a zerg and not do substantial dmg but stay around praying the zerg will make a mistake because simply he is dead at that point... It imo doesn't show the averages correctly for this point, but actually skews them.

That's why you need a large sample size to eliminate such games...

By the same argument say a Zerg 6 pools and manages to kill every single Terran unit and the Terran flies buildings and starts bm'ing while the Zerg takes the entire map and does nothing and lets the game drag on for 3 hours. This happens once in awhile, but is eliminated in the total picture by simply having a large enough sample size.

A 4gate could fail and the toss could be completely screwed but manages to stick around for another 10mins. Yes, this could happen, but how often? Not enough to deter the general statistics imo.
faulty
Profile Blog Joined November 2010
Canada204 Posts
February 05 2012 05:51 GMT
#68
i would LOVE to see the monthly TLPD winrate graph include something like OP.
I've always wondered if it was just me that thinks TvP is on a clock for terrans. Especially in lower leagues.
"More gg, more skill" - White-Ra
Orracle
Profile Blog Joined January 2011
United States314 Posts
February 05 2012 06:40 GMT
#69
On February 05 2012 10:48 emc wrote:
Show nested quote +
On February 05 2012 10:18 Orracle wrote:
On February 05 2012 08:19 magnaflow wrote:
Is it possible to do this with all the playhem replays? 35k is a substantial number


I feel while a larger sample size is needed, you can't really include half these daily games.

You run into situations of bronze vs grandmasters, diamonds vs platinums, etc.

I would like to see strictly GSL/GSTL stats. These would reflect stats of the best players in the world playing.



Then we wouldn't have a big enough sample size and one race winning over another could skew results in favor of that race just by one game alone. I don't care if we see bronze vs grandmasters, I think the larger the sample size the better. Of course out of those 31.5k games it would be nice to see the Top 8 only analyzed, or even the just the 2nd and 3rd rounders and above because most 1st rounders who lose will be very bad players.


That is a good suggestion actually. Incorporate the top 8, 16, etc depending on tournament size. Would provide a halfway decent sample size, and at least decent skill level players.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
February 05 2012 10:41 GMT
#70
TvT is so short because people know how fckin long it would be so they just cheese each other xD
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2012-02-05 11:16:26
February 05 2012 10:57 GMT
#71
It would be nice to get more stats like this.
Thing is I don't know if anyone's mentioned this yet, but it's hard to accurately get this information, because replay length is not always the same as "time to win". For instance, once a major winning game move was done at 4 or 10 minutes into the game, the game may go on for another 10 minutes before the other player either surrenders or gets destroyed. One could maybe also consider on the other hand the rare(?) case(s) of premature "GG"s (surrender).

edit: I see this is being discussed.

On February 05 2012 10:23 Roxy wrote:
I dont find these enharantly useful yet.
Edit: nvm, thanks oracle
http://i.imgur.com/8Wfcc.png

[image loading]
Thanks, as I suspected, this information is a lot more useful than the overview one, which is kinda meaningless aside from strategies that apply to both match-ups.

It will be interesting to see with larger sample size and finer/more levels of game durations what —if anything— changes.

Oh also, I'm not sure if it provides useful information (I think it does?), but what about weighing the win-rate values based on the number of games played, essentially multiplying the win-rate % by the % of games at that duration.
That way, one could see the durations where players win most of their games for each matchups. In addition, I believe it would provide overall win-rate information if you took the "integral" (volume) of the graph (albeit very rough information, but still would probably give a visual indicator if X race was favored overall in all the match-ups or not).

Alternatively, but [in my opinion] much more confusing, a <number of games> vs <game duration> graph could be superimposed with the win-rate vs duration graph to get a similar effect.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Talack
Profile Joined September 2010
Canada2742 Posts
February 05 2012 11:00 GMT
#72
20% drop in win rate after 20 minutes for terran, kind of what everyone has been saying. Would prefer to see a much larger sample size (especially since providence wasn't exactly the best sample to honestly).

And including mirror matches is redundant IMO
shuurai
Profile Joined December 2011
75 Posts
February 05 2012 19:05 GMT
#73
The authority of this particular data set is debatable, but the evaluation format is brilliant! So much more informative than mere winrates!
Koreans got Seoul
Phays
Profile Joined January 2012
Sweden162 Posts
February 05 2012 19:27 GMT
#74
I guess you could use games of all recent tournaments?
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
February 05 2012 19:36 GMT
#75
I looove stats in neat graphs OH YESSS!!!
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Neelia
Profile Joined September 2010
Germany599 Posts
February 05 2012 20:03 GMT
#76
On February 05 2012 08:11 skeldark wrote:
ps: the overall in the graph is total misleading


^ This


And I'd love if the guy with the 30k playhem replays could do a similar analysis
gurrpp
Profile Blog Joined October 2009
United States437 Posts
February 05 2012 20:09 GMT
#77
Anyone interested in going through GSL vods and recording game lengths manually?
hot fuh days
Roxy
Profile Joined November 2010
Canada753 Posts
February 05 2012 20:09 GMT
#78
On February 06 2012 05:09 gurrpp wrote:
Anyone interested in going through GSL vods and recording game lengths manually?



how many internets are you willing to pay?
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
gurrpp
Profile Blog Joined October 2009
United States437 Posts
February 05 2012 20:20 GMT
#79
On February 06 2012 05:09 Roxy wrote:
Show nested quote +
On February 06 2012 05:09 gurrpp wrote:
Anyone interested in going through GSL vods and recording game lengths manually?



how many internets are you willing to pay?


You can have all the internets. But in all seriousness I'm really curious about game length/win rate stats of top korean players, since they play a lot tighter early game. It could be from any korean tournament with good players, but replays are so hard to come by and GSL has the possibly the largest collection of Korean vods. It wouldn't take a group of people too long to go through a couple months worth of games, since you just need to record the game length and result. It'd be really tedious, and I don't have a GSL subscription anymore.
hot fuh days
CounterOrder
Profile Joined August 2010
Canada457 Posts
February 05 2012 20:25 GMT
#80
On February 05 2012 19:41 Corsica wrote:
TvT is so short because people know how fckin long it would be so they just cheese each other xD


What? TvT is the longest match-up. Should pay more attention.
Prev 1 2 3 4 5 6 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 179
RuFF_SC2 139
StarCraft: Brood War
Leta 421
NaDa 53
Dota 2
NeuroSwarm79
LuMiX1
League of Legends
JimRising 819
Heroes of the Storm
Khaldor156
Other Games
summit1g10430
WinterStarcraft436
Skadoodle290
ViBE124
Organizations
Other Games
gamesdonequick793
StarCraft: Brood War
Afreeca ASL 212
Other Games
BasetradeTV110
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH176
• practicex 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 14
• Diggity3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt303
Upcoming Events
Afreeca Starleague
3h 20m
Snow vs Soma
Sparkling Tuna Cup
5h 20m
WardiTV Invitational
7h 20m
CrankTV Team League
8h 20m
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
10h 20m
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
12h 20m
Wardi Open
1d 7h
CrankTV Team League
1d 8h
Replay Cast
2 days
WardiTV Invitational
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
The PondCast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
CranK Gathers Season 2: SC II Pro Teams
EC S1
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.