• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:18
CEST 23:18
KST 06:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot Syncronization issues and can't find games NaDa's Body BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9829 users

Win Rates by Race & Length of Game

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 9 10 11 Next All
ZeroTalent
Profile Joined December 2010
United States297 Posts
Last Edited: 2012-02-04 21:23:39
February 04 2012 21:22 GMT
#1
Should Terran 2rax all day, every day? Should Zerg play for the late game in every matchup? Is TvP a race against the clock for Terran, losing whenever the Protoss gets Colossus and Templar Tech?

Using SC2gears and some Excel kung-fu, I tried to answer these questions and more by looking at race win rates based on the length of the game from all games at MLG Providence. I came up with this set of charts showing what happens as the game progresses (click on the image for all the charts).

[image loading]

Data here: MLG Providence Race/Length of Game Win Rates Note: times here use in-game time, not wall clock time. 5 minutes of wall-clock time is about 7 minutes of game-time

The data does show some interesting results. But I'm not satisfied that the sample size is large enough. I'd love to repeat this analysis on a bigger dataset if there is fresher and larger replay pack lying around (coughplayhemcough).

To the Pros, Masters players, and everyone: do the numbers here line up with how you think about the game? Is Terran overmatched in the late game? Does Zerg grow stronger as the game goes on? Should you 6-pool (100% Z win rate in PvZ <5 minute games) or 2-rax every (80% T win rate in ZvT 5-10 minutes) every game? Discuss.
Can we get an official definition of "all-in"? Please?
Ktk
Profile Blog Joined May 2010
Korea (South)753 Posts
February 04 2012 21:32 GMT
#2
I like threads and graphs like these, but always have something to say about the data (don't stop though, for sure).

-Providence: not all matchups really even in skill :p

-On average more >20min TvZ, ZvP and TvP than TvT matchups (maybe the TvTs were like 40 minutes long, but add em up guys) - maybe there were just fewer mirrors in general though. Actually that sounds right.

But I'm not satisfied that the sample size is large enough

Agreed

Also looking at the ridiculous increase in Z and decrease for P before 5 minutes, I'm guessing 6pool is the build against P
ZeroTalent
Profile Joined December 2010
United States297 Posts
February 04 2012 21:42 GMT
#3
On February 05 2012 06:32 Ktk wrote:
-On average more >20min TvZ, ZvP and TvP than TvT matchups (maybe the TvTs were like 40 minutes long, but add em up guys) - maybe there were just fewer mirrors in general though. Actually that sounds right.


I stopped at 30 minutes, and there the most common MU was TvT, TvZ was second and either ZvZ or ZvP third.

On February 05 2012 06:32 Ktk wrote:
Also looking at the ridiculous increase in Z and decrease for P before 5 minutes, I'm guessing 6pool is the build against P


Yes, this represents 3 successful 6-pools, in the same way most of the 5-10 minute TvZ games are successful 2rax.
Can we get an official definition of "all-in"? Please?
windsupernova
Profile Joined October 2010
Mexico5280 Posts
February 04 2012 21:47 GMT
#4
Hahahaha, ZvZ oh you...

BTW by all MLG games you mean even open bracket?

Interesting data, don´t know if its really that relevant but its always interesting to see stuff like this
"Its easy, just trust your CPU".-Boxer on being good at games
Hoon
Profile Joined December 2010
Brazil891 Posts
February 04 2012 21:47 GMT
#5
I thing line graphs are not the right ones to be used in this kind of analysis, specially at the end of the first one, which goes from 20+ to overall.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
ZeroTalent
Profile Joined December 2010
United States297 Posts
February 04 2012 22:05 GMT
#6
On February 05 2012 06:47 windsupernova wrote:
Hahahaha, ZvZ oh you...

BTW by all MLG games you mean even open bracket?

Interesting data, don´t know if its really that relevant but its always interesting to see stuff like this


Yes this includes the open bracket. If I used only pool play and the Sunday bracket there wouldn't be a meaningful number of games.


On February 05 2012 06:47 Hoon wrote:
I thing line graphs are not the right ones to be used in this kind of analysis, specially at the end of the first one, which goes from 20+ to overall.


Yeah ... what I wanted to do was just draw a straight line representing overall WRs. If I get a bigger dataset I'll try to make better graphs.
Can we get an official definition of "all-in"? Please?
Paramo
Profile Joined July 2008
Mexico138 Posts
February 04 2012 22:12 GMT
#7
To me this is how balance stats should be presented, the length of game variable is really something that can say a lot. Hopefully you get a bigger sample next time =D
decaf
Profile Joined October 2010
Austria1797 Posts
February 04 2012 22:14 GMT
#8
20+ is very inaccurate :s Any chance you could do it until you reach 40+?
KimJongChill
Profile Joined January 2011
United States6429 Posts
February 04 2012 22:16 GMT
#9
I guess it makes somewhat intuitive sense, but it'd be nice to have a bigger sample size.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Mehukannu
Profile Joined October 2010
Finland421 Posts
February 04 2012 22:16 GMT
#10
Wow, nice graphs, also it is about time someone did something like this.
I just hope you manage to get bigger sample next time. I'll definitely look forward for it. =)
C=('. ' Q)
ZeroTalent
Profile Joined December 2010
United States297 Posts
Last Edited: 2012-02-04 22:43:28
February 04 2012 22:22 GMT
#11
On February 05 2012 07:14 decaf wrote:
20+ is very inaccurate :s Any chance you could do it until you reach 40+?


I'd like to, but the sample size gets too small even at 30 minutes. By setting the cap at 20 minutes you get a sample that's roughly the size of the previous increments. I would need a much larger data set to go past 20 minutes.

Also by 20 minutes unless something has gone wrong, the game really ought to be in the "late game". Players' gas income is high enough to support lots of high-tier units. Neither player is really building up their economy much more. Most upgrades & tech has been completed. The game is much more about protecting later expansions, minimizing harassment damage, trading armies cost effectively, etc., than it is about exploiting timing attacks.
Can we get an official definition of "all-in"? Please?
K3Nyy
Profile Joined February 2010
United States1961 Posts
February 04 2012 22:24 GMT
#12
Very good indication of the strengths of each race in my opinion. Thanks for this!
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 04 2012 22:24 GMT
#13
Ha, love how winrates for Zerg is so high below 5 minutes. The good old 6 pool.
Team Slayers, Axiom-Acer and Vile forever
TheTurk
Profile Joined January 2011
United States732 Posts
February 04 2012 22:31 GMT
#14
Really awesome stats.
Thanks for putting this together.
Starcraft is a lifestyle.
qbs
Profile Joined January 2011
Poland771 Posts
February 04 2012 22:31 GMT
#15
late game T looks nice O_o
thx for the graph man !
DeMusliM !!!
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
February 04 2012 22:47 GMT
#16
On February 05 2012 07:24 Bagration wrote:
Ha, love how winrates for Zerg is so high below 5 minutes. The good old 6 pool.


still the best cheese, screw cannons. it's the mother of cheese. you can call it milk. or even cow.
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
February 04 2012 22:50 GMT
#17
With sc2gear can we know the pourcentage of win of a strategy? Can you know the unit composition at the end of each game?
dani`
Profile Joined January 2011
Netherlands2402 Posts
February 04 2012 22:51 GMT
#18
The 'Overall' at the end of the first graph kinda gives the wrong impression. The X-axis there represents time which is increasing left-to-right, while 'Overall' is simply the overall winrate, not based on time. If someone doesn't read the X-axis it seems like Terran winrate steadily goes down as time progresses, then suddenly spikes at the end.

But other than that nice data.
Primal666
Profile Joined November 2010
Slovenia418 Posts
February 04 2012 22:56 GMT
#19
On February 05 2012 07:24 K3Nyy wrote:
Very good indication of the strengths of each race in my opinion. Thanks for this!

or current metagame
AndreiDaGiant
Profile Joined October 2010
United States394 Posts
February 04 2012 22:58 GMT
#20
This is what i would expect. It feels like im on the clock vs zerg and protoss when i play as terran
Terran Metal for the Win
1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
BSL: Ladder Tournament
19:00
#1 - $100
ZZZero.O152
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 113
StarCraft: Brood War
Britney 21842
Shuttle 601
ZZZero.O 152
Dewaltoss 134
910 36
NaDa 25
Shine 6
Terrorterran 3
Dota 2
monkeys_forever360
League of Legends
Doublelift2606
Counter-Strike
fl0m7340
pashabiceps1608
minikerr22
Heroes of the Storm
Liquid`Hasu627
Trikslyr91
Other Games
summit1g5753
Grubby2858
ToD288
KnowMe240
C9.Mang0138
ArmadaUGS103
Mew2King53
ViBE24
Organizations
Other Games
gamesdonequick973
StarCraft: Brood War
Afreeca ASL 181
Other Games
BasetradeTV73
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH293
• printf 152
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki23
• FirePhoenix7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21679
Other Games
• Shiphtur352
Upcoming Events
GSL
10h 43m
Yamato Cup
17h 43m
BSL Open Qualifier
21h 43m
BSL Open Qualifier
21h 43m
Replay Cast
1d 2h
Afreeca Starleague
1d 12h
Soma vs Jaedong
WardiTV Weekly
1d 13h
Monday Night Weeklies
1d 18h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Leta vs Soulkey
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Online Event
6 days
FEL
6 days
BSL: Ladder Tournament
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.