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Why are Starcraft 2 tournaments so unpredictable? - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 17 Next All
0kz
Profile Joined January 2010
Italy1118 Posts
Last Edited: 2012-02-02 20:06:17
February 02 2012 20:05 GMT
#101
On February 03 2012 04:53 Roe wrote:
Show nested quote +
On February 02 2012 23:36 IdrA wrote:
cuz its a shit game

why do you even play this game?


there is a lot of people that have jobs they don't like.. same thing.. people needs money they don't necessarily like what they are doing for get it....

and damn people should stop quoting pros everytime they post threads get out of control..
m4inbrain
Profile Joined November 2011
1505 Posts
Last Edited: 2012-02-02 20:24:51
February 02 2012 20:24 GMT
#102
On February 03 2012 03:55 Micket wrote:
The vibe I get from most pros is that they don't enjoy sc2 all that much and treat it more like a job. I just haven't seen any sc2 pros except perhaps Nani, Idra and Huk that have showed the raw passion of what people like day 9 and Artosis had for BW. Players like Ret and Tyler just seem unmotivated most of the time, and probably practise half as much sc2 than they used to for bw.


Do me a favour and watch TLO play. I agree to some extend, but you generalize way to much.

There are players which enjoy the game actually. Idra btw was never ever fond of SC2, he started whining in beta (maybe even before that).

Maybe thats the way it is, or has to be. Broodwar-players complaining about SC2, eventually (in case of some, even hopefully) they will stop playing SC2 because they could not figure it out/had the time to let the game evolve. If i recall my first impressions of Broodwar, it was shit as hell in the beginning, and even more "coinflippy" than SC2 is today.

Give it some time. If you cant or wont, grow a pair and stop freaking playing it. And no, if you cant stop because you would end homeless and with a bottle in the hand, you should even stop playing harder and get back into the real life. Btw, players jumped from game to game, maybe start playing MOBAs.
corkerty
Profile Joined February 2012
1 Post
Last Edited: 2012-02-02 20:27:23
February 02 2012 20:25 GMT
#103
ye this have always been a problem, i think even more in BW then in starcraft 2. I dont even remember how many times ive cried myself to sleep after watching flash and JD loose to stupid shit(forgg....). JD still have a lower win% then Nestea!!! and nestea win% will most like go up the more games you play, like mvp win% did. I guess it was that it was harder in bw to show why you were the better player than in starcraft 2. It is just sad... but ill guess the reason is that BW and starcraft 2 is just so young compared to sports like tennis.
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
February 02 2012 20:27 GMT
#104
On February 03 2012 04:55 Roe wrote:
Show nested quote +
On February 03 2012 03:47 Klonere wrote:
On February 03 2012 02:55 blabber wrote:
because sc2 is a guessing game. the winner guessed right. the loser guessed wrong.


yeah that pretty much describes every SC2 game ever!

including brood war. the brood war agenda dictates you have to think of it as "gamesense" instead of what is really luck.

Except in a more mechanically challenging game, build order disadvantages can be compensated for more easily by out-executing the opponent. Also, in Brood War scouting is much better relative to the pace of the game, making build order losses even less prominent.

@OP:
Speaking broadly, skilled players differentiate themselves in 2 ways: mechanics (executing, building workers / production structures, units, and using macro mechanics consistently) and strategy (knowing what to do, when / where to expand, when to attack, how / where to position your army, etc).

I don't think any1 will argue that Sc2 mechanics are far easier, and thus its harder for players to differentiate themselves by being more mechanically proficient (and those that are usually only gain minute advantages). Broodwar provides players 2 broad categories with which to set themselves apart; Sc2 provides both as well, but mechanics to a far more limited extent, and thus the gap between players will be smaller.

Another thing is that unless you're playing with a maphack (or against zerg...har har har), you'll always be playing with limited information and thus strategy will always be a less consistent way of differentiating players.
Dodge arrows
Roe
Profile Blog Joined June 2010
Canada6002 Posts
February 02 2012 20:31 GMT
#105
On February 03 2012 05:05 0kz wrote:
Show nested quote +
On February 03 2012 04:53 Roe wrote:
On February 02 2012 23:36 IdrA wrote:
cuz its a shit game

why do you even play this game?


there is a lot of people that have jobs they don't like.. same thing.. people needs money they don't necessarily like what they are doing for get it....

and damn people should stop quoting pros everytime they post threads get out of control..

lol true. but idra used to be in college didnt he? or he was going to go into physics of some kind. that would've made a lot more money than gaming, and he doesnt seem to have much fun playing games so he might have more fun in that field
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-02-02 20:37:27
February 02 2012 20:37 GMT
#106
On February 03 2012 03:55 Micket wrote:
People can call the game shit and still enjoy it. They truly retire from the game when it does become unfun. Idra actually wrote his letter of resignation out at the beginning of 2011, when he thought the game simply wasn't fun anymore. Playing steppes, delta quadrant, jungle basin, does that to you.

The vibe I get from most pros is that they don't enjoy sc2 all that much and treat it more like a job. I just haven't seen any sc2 pros except perhaps Nani, Idra and Huk that have showed the raw passion of what people like day 9 and Artosis had for BW. Players like Ret and Tyler just seem unmotivated most of the time, and probably practise half as much sc2 than they used to for bw.


you just don't know many pros... all you know are ex/retired pros. Of course they don't have passion

look at the streamer list, alot of people are enthuistaistcs of becoming the best
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
February 02 2012 20:40 GMT
#107
because the game is balanced on the point of a needle.
its very volatile, its not consistent.
age: 84 | location: california | sex: 잘함
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2012-02-02 20:51:20
February 02 2012 20:50 GMT
#108
Due to the strategic emphasis in sc2, lesser players can easily outhink their opponents. Also, strategy has not been completely ironed out yet, so abusive play can also be used by lesser players.
Furthermore, there are no units like reavers in sc2, meaning that, aside from their impressive ability to accumulate numerous small advantages to gain a win, there is almost nothing separating the very best from the great. That means that players can very easily lose their bleeding edge on an off day and lose.
There are also the factors of different matchups, current metagame and balance issues that sometimes screw around with the relative skill of players.
In short, the gap between the very best and the great is small enough for any one of many numerous potential factors to completely throw a monkey wrench in any person's play, anytime, anywhere.
"How are you?" "I am fine, because it is not normal to scream in pain."
Scila
Profile Joined October 2010
Canada1849 Posts
Last Edited: 2012-02-02 21:07:08
February 02 2012 20:58 GMT
#109
On February 02 2012 23:51 OpTiKDream wrote:
tbh sc2 has more of a "gamble/luck/volatile" aspect compared to sc1. It just wont be as consistent as sc1. Players will easily have their up and downs and player skill gap from one another isnt as vast as one would think.


Pretty much this. A better version of what Idra said. I don't think we will ever see true a bonjwa / dominating players in SC2 simply because it is so much more difficult to beat everyone by being more skilled - due to things like the strength and large variety of all ins and unit design in sc2. Also, think about how many times, and how easy it is to straight up lose a game of Starcraft 2 because you didn't scout a proxy, or your opponent went for a blind greedy build and you didn't punish it, etc. In BW everyone played macro because it was the way to go, and there was very little cheese. These kinds of build order losses rarely occured and builds didn't have a huge impact because everyone was macroing hard.

This left room for mechanics and strategy as the deciding factors, and players at the top of the top could successfully retain very high win ratios that corresponded to how much better they were than everyone else.

So even if there's players like MVP that theoretically outclass 99% of the competition, they will still lose games due to sc2's poor design (compared to Brood War, where you could be far more consistent).

Unless Blizzard drastically changes the game, I believe this volatility is going to stay for SC2's entire lifespan as an e-sport.
All we have to decide is what to do with the time that is given to us.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
February 02 2012 20:59 GMT
#110
On February 03 2012 00:16 Massing wrote:
Show nested quote +
On February 02 2012 23:36 IdrA wrote:
cuz its a shit game


why u play it then?

for le cash
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Blasterion
Profile Blog Joined October 2010
China10272 Posts
February 02 2012 21:01 GMT
#111
On February 02 2012 23:36 IdrA wrote:
cuz its a shit game

Heh IdrA is classic.

on another note.
Does expecting the unexpected make the unexpected expected?
[TLNY]Mahjong Club Thread
Khanz
Profile Joined April 2010
France214 Posts
Last Edited: 2012-02-02 21:04:58
February 02 2012 21:03 GMT
#112
I'm laughing out loud everytime I read these kids trying to defend why they play sc2 casually all day.

What IdrA wrote is ... just ... true.

NO progamer can admit it BECAUSE of sponsors and thus money.

This is no more a TABOO to openly admit the game is shit in public, it's worse than that, it's a complete OMERTA led by sponsors & leaders.
Don't worry, zombies eat brains. You're safe
Scila
Profile Joined October 2010
Canada1849 Posts
February 02 2012 21:04 GMT
#113
On February 03 2012 06:03 Khanz wrote:
I'm laughing out loud everytime I read these kids trying to defend why they play sc2 casually all day.

What IdrA wrote is ... just ... true.

NO progamer can admit it BECAUSE of sponsors and thus money.

This is no more a TABOO to openly admit the game is shit in public, but it's an OMERTA led by sponsors & leaders.


Very good point. There's probably a very good number of pros who know this but choose to remain silent.
All we have to decide is what to do with the time that is given to us.
Zeroxk
Profile Joined October 2010
Norway1244 Posts
February 02 2012 21:06 GMT
#114
On February 03 2012 06:03 Khanz wrote:
I'm laughing out loud everytime I read these kids trying to defend why they play sc2 casually all day.

What IdrA wrote is ... just ... true.

NO progamer can admit it BECAUSE of sponsors and thus money.

This is no more a TABOO to openly admit the game is shit in public, it's worse than that, it's a complete OMERTA led by sponsors & leaders.


If you hate the game so much what are you doing here on the SC2 forum
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
February 02 2012 21:06 GMT
#115
.... dude this question has been brought up a bagillion times. Its really not that hard to understand. The talent pool in Sc2 is far more globalized and more saturated then SC was towards the end. The game is still really NEW. That is really all you need to know of y
JD, need I say more? :D
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2012-02-02 21:12:11
February 02 2012 21:10 GMT
#116
On February 03 2012 04:53 Roe wrote:
Show nested quote +
On February 02 2012 23:36 IdrA wrote:
cuz its a shit game

why do you even play this game?

something called money? whenever idra streams he gets thousands and thousands of viewers which = $$

but when idra says the game sucks, i think he means in comparison to BW. sc2 is still the 2nd best RTS out there (behind BW of course)
blabberrrrr
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
Last Edited: 2012-02-02 21:57:02
February 02 2012 21:12 GMT
#117
edit: stupid for me to even get involved
JD, need I say more? :D
Redmark
Profile Joined March 2010
Canada2129 Posts
February 02 2012 21:13 GMT
#118
Wait, so why can Idra say that the game is volatile because it sucks when he can't hack it in the GSL? We should be asking IMmvp why the game is volatile, not washed-up foreigners.
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 02 2012 21:13 GMT
#119
On February 03 2012 04:01 Odal wrote:
Show nested quote +
On February 03 2012 01:39 SonOfBoxer wrote:
On February 02 2012 23:36 IdrA wrote:
cuz its a shit game


I never thought I would agree with you, but I do, 100%. Now I understand why you have such a huge fanbase. Telling the truth is usually pretty offensive at times, but you manage to do it.



I'm pretty sure most people who play sc2 competitively agree that it is a terrible game. They just like the competition and this is the best we got.


I agree there just isn't an RTS that has a community on par with this one, if the community stayed around in BW I would most certainly be playing that.

But on topic people have just not refined their build enough so that they are tight as fuck.
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Stipulation
Profile Blog Joined April 2009
United States587 Posts
February 02 2012 21:23 GMT
#120
Look at baseball. The playoffs go from a best of 5 the first round up to a best of 7 by the end. I think Starcraft is more volatile than baseball even, so the fact that tournaments consist of so many best of three rounds should cause more variability in winners.
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