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Blizzard on Stream Sniping. - Page 20

Forum Index > SC2 General
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Ktk
Profile Blog Joined May 2010
Korea (South)753 Posts
January 23 2012 01:44 GMT
#381
On January 23 2012 10:39 NEEDZMOAR wrote:
I know for a fact that HoN players/casters use delayed streaming, why cant Starcraft 2 casters/players do the same thing?

just delay the stream about 5-6-7 minutes.


Our streams are more entertaining because players can interact with the players too. Like they can read what the viewers want them to do, and sometimes, they just might do it.

For people who interact with their viewers less, of course delay is recommended - but quite a few successful streams are ones with player-viewer interaction.
phANT1m
Profile Blog Joined August 2010
South Africa535 Posts
January 23 2012 03:59 GMT
#382
I think thats really bad on their part about saying people are willingly giving the info away. Oh well hope streamers start using delay in streams or something.
nakedsurfer
Profile Joined April 2011
Canada500 Posts
January 23 2012 04:28 GMT
#383
People expect Blizzard to fix everything. It's quite sad how people think sometimes I think. Why should blizzard do anything honestly? Because people viewing the stream aren't getting as good as quality they hoped? Well is streaming acually part of the game they created? No, not really. It's part of the community and the player chooses whether or not to stream. Now if Blizzard had an ingame stream function or what have you that they implemented then I think it would become their problem to a certain extent. Until then it should never be any of their concerns.

Do I view it as cheating and a problem, yes. Do I think it's blizzards problem? no.

Actually IMO if anything it's the streaming site's problem(it's not really their problem but it is more-so than Blizzards) or the player playing.
You should have the option to put sign-on only viewing(if there isn't already) and/or a way to permanent block some people from viewing.
Root4Root
Forsy
Profile Joined May 2011
Canada36 Posts
January 23 2012 07:30 GMT
#384
Add a 10-15min delay? Seems more of a streaming software problem than Blizzard's. Is it necessary to watch a stream in real time?
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
January 23 2012 07:42 GMT
#385
On January 23 2012 10:41 phar wrote:
Show nested quote +
On January 22 2012 01:52 KCrazy wrote:
On January 22 2012 01:32 InvXXVII wrote:
On January 21 2012 16:32 foxmulder_ms wrote:
wow... I just cannot believe some posts here... Blizzard should be on his knees thanking streamers for their help to keep SC2 what it is. Streams are the backbone of this community and Blizzard should have been helping them gladly. It is Blizzard's lost really..


Say you worked at Blizzard and were part of theh SCII team. What would/could you possibly do to change things? Think of it.


cant be matched with the same person more than a certain amount of times in a certain timeframe.

That works when there are a sufficiently large number of people queuing in a given MMR range. What would you do if your rule caused highly rated players to have to wait in the queue for 10~20 minutes between matches? (This is exactly what used to happen in Blizzard's old matchmaking algorithms, in Wow Arenas circa 2007).

It's a tradeoff. Out of:
  • Quick games
  • Evenly matched games
  • Games against unique players

You often only get to pick one or two out of those three variables when the pool of players in a given MMR range becomes very sparse.



This guy gets it.

30 minute queues aren't fun, and since your ranking is based indirectly on how many games you can play, it would completely degrade the competition of Grandmaster's league if this was enforced.

In essence, whoever played during peak hours would have the opportunity to gain many more points than anyone playing at non-peak hours which is harmful to the competition. that's what happened during WoW.
aka: KTVindicare the Geeky Bartender
NeonFox
Profile Joined January 2011
2373 Posts
January 23 2012 09:15 GMT
#386
What could Blizzard do against that? They shouldn't even have to justify themselves, it's not their fault and there's nothing they can do about it.
It's up to the streamer to implement delay if they suspect someone cheating.
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
January 23 2012 09:32 GMT
#387
On January 20 2012 13:57 nicknack wrote:
Show nested quote +
On January 20 2012 13:54 blah_blah wrote:
Encouraging to know that Blizzard can't even be bothered to figure out what stream sniping actually is.


Not sure if trolling or just didn't read

User was warned for this post

Seriously, dont know why you got warned, sorry dude,
But i have always thought that if they delayed their stream, there would be no problem. Why hasnt this happened?
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
purpose
Profile Joined May 2008
Sweden1017 Posts
January 23 2012 11:50 GMT
#388
How bad and patetich stream sniping may be, sadly this is not really Blizzards issue to fix. If a person decides to stream, he must take the risk that someone will play unfair and watch the stream to get an advantage. There are no rule or law that say that you can not watch a stream while playing.

Streamers have to either put on delay, or turn of the stream when they play someone they know streamsnipe.
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
January 23 2012 11:53 GMT
#389
Isn't "stream sniping" just a different form of "ghosting"? Why rename it?
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