K Thx
User was temp banned for this post.
Forum Index > SC2 General |
ProBot
Canada170 Posts
K Thx User was temp banned for this post. | ||
Medrea
10003 Posts
On January 20 2012 12:45 ProBot wrote: I can clearly tell that a lot of you posting are between the ages of 12 and 14. Little to nothing can be done about network lag, so why flame the tournament for something that's out of their control? For those of you that say it's PC lag ... where you there? did you play on the computers? You must have some real insight to tell it's pc lag by watching the stream, especially when the players themselves are saying it was network lag ..... If your going to flame something a) at least have an educated argument to back up your statements, and b) have a clue about what your talking about. K Thx Go and read what Huk Thorzain and Rotterdam as well as many of the players who were at the event said. Network problems happened as well and thats to be expected, but evidently the systems werent equipped or, more likely, maintained well enough to service a tournament. | ||
ProBot
Canada170 Posts
User was warned for this post | ||
Hailene
United States80 Posts
The result for the players is, of course, some bad lag and such, but in the end there's not much to do. Through the year and a half that Starcraft 2 has been played on a highly competitive level, it's fairly obvious that Blizzard needs to get more involved. I don't see how they feel they need to have such a hands-off approach to this. I'm sure that if Blizzard gave us LAN, then started hosting tournaments themselves, they would find that they could make enough revenue to support continued Starcraft 2 updates in the future, etc. | ||
MooMu
Canada615 Posts
On January 20 2012 12:58 ProBot wrote: The same huk and thorzain that aren't even at the tournament? Did you even read what Thorzain wrote? | ||
Xanthopsia
Australia41 Posts
| ||
.aquila
United States68 Posts
On January 20 2012 12:58 ProBot wrote: The same huk and thorzain that aren't even at the tournament? Can I just say that I find it ironic that you think that you are just as informed, if not more so, than two of the most well-connected and famous members of the SC2 scene? Regardless of the reason behind the problems at IEM, the fact of the matter remains that it is an issue that has to be resolved between Blizzard, IEM, and the players. It is quite pointless if overzealous members of TL insist on spouting rants about the inefficiencies and shortcomings of any of the involved parties. At this point, just wait for tomorrow, when more information will be provided for the public, and when IEM will (hopefully) resolve this problem. | ||
Trell
United States60 Posts
| ||
zanga
659 Posts
I'm just happy Nani went through and won his group >_> | ||
pe6ousa
United States5 Posts
On January 20 2012 12:54 Medrea wrote: Show nested quote + On January 20 2012 12:45 ProBot wrote: I can clearly tell that a lot of you posting are between the ages of 12 and 14. Little to nothing can be done about network lag, so why flame the tournament for something that's out of their control? For those of you that say it's PC lag ... where you there? did you play on the computers? You must have some real insight to tell it's pc lag by watching the stream, especially when the players themselves are saying it was network lag ..... If your going to flame something a) at least have an educated argument to back up your statements, and b) have a clue about what your talking about. K Thx Go and read what Huk Thorzain and Rotterdam as well as many of the players who were at the event said. Network problems happened as well and thats to be expected, but evidently the systems werent equipped or, more likely, maintained well enough to service a tournament. Educated huh? Take a look at your paragraph of nonsense you just wrote and rethink about educated :D | ||
iiGreetings
Canada563 Posts
| ||
EtherealDeath
United States8366 Posts
On January 20 2012 10:01 Zeroxk wrote: Show nested quote + On January 20 2012 09:40 EtherealDeath wrote: On January 20 2012 08:19 Apollo324 wrote: On January 20 2012 08:17 floor exercise wrote: On January 20 2012 08:15 Apollo324 wrote: Blizzard isn't just hiding a button that says "RELEASE LAN". Not that simple, sorry. The way BNet 2.0 is built, all of your games, all interactions between the players, the record of where each unit is, EVERYTHING is mediated on the server side. Your SC2 client DOES NOT HAVE THE ABILITY TO HOST A GAME! To provide LAN support, Blizzard would have to implement all of the server functionality on a client side program. The development time and cost would be huge. It's not going to happen. Blizzard has said this much publicly. However, they have also said that they are working on a way of providing portable servers to major tournaments. Hypothetically, a year from now, MLG, DH, GSL will have their own BNet servers that can be run locally, removing these problems. Again, this will take time, but it's supposedly in the works. Really sucks to see major tournaments suffering from technical issues, and I can't imagine being a progamer and suffering from random lag spikes wrecking my games, but I don't think people can casually throw this at Blizzard's feet. My $0.02 This is so wrong it's physically painful to read. Explain please? This is based on interviews with BNet 2.0 engineers and Browder. This is wrong because Chinese hackers have already created a pseudo-server which allows them to run SC2 on a LAN. Won't post any links or d/l since that's not allowed here, but go look it up for yourself if you're interested. It has been done. Blizzard just won't make an official version for tournaments. The chinese hack is a private server setup, not LAN. And this doesn't disprove his post at all, you create a private b.net emulation server and connect the player clients to that Yes and then you connect to that server which happens to be nearby, instead of connecting to god knows how far away with all the bullshit that might happen enroute because something bad happened one day somewhere. Not exactly LAN, but a nice improvement as far as major tourneys go. | ||
bubblegumbo
Taiwan1296 Posts
| ||
JayDee_
548 Posts
On January 20 2012 12:54 Medrea wrote: Show nested quote + On January 20 2012 12:45 ProBot wrote: I can clearly tell that a lot of you posting are between the ages of 12 and 14. Little to nothing can be done about network lag, so why flame the tournament for something that's out of their control? For those of you that say it's PC lag ... where you there? did you play on the computers? You must have some real insight to tell it's pc lag by watching the stream, especially when the players themselves are saying it was network lag ..... If your going to flame something a) at least have an educated argument to back up your statements, and b) have a clue about what your talking about. K Thx Go and read what Huk Thorzain and Rotterdam as well as many of the players who were at the event said. Network problems happened as well and thats to be expected, but evidently the systems werent equipped or, more likely, maintained well enough to service a tournament. What type of maintenance should have been done to which parts of the system? I'm a Huk fan, but honestly he probably doesn't know enough about networking a massive lan event to make such judgements. | ||
rd
United States2586 Posts
| ||
leveller
Sweden1840 Posts
| ||
rd
United States2586 Posts
On January 20 2012 14:28 leveller wrote: tyrant lol, adding lan or not only has to do with pirating/money, not engineering. LeVeLlEr LoL, aDdInG lAn Or NoT oNlY hAs To Do WiTh EnGiNeErInG, nOt PiRaTiNg?mOnEy lolololol Have you read anything? Blizzard themselves have stated its an engineering issue. Who cares whether it is or isn't? Stick it to blizzard that the player base will make sacrifices to see a LAN feature, even if they have to rework battle.net and delay hots. Then they either have to retreat to the piracy excuse, or simply have no excuse at all. It puts the players in a much more powerful position vs blizzard's stance on LAN. | ||
xtfftc
United Kingdom2343 Posts
| ||
ArchDC
Malaysia1996 Posts
| ||
Azzur
Australia6259 Posts
| ||
| ||
![]() StarCraft 2 StarCraft: Brood War Dota 2 League of Legends Counter-Strike Super Smash Bros Heroes of the Storm Other Games Organizations
StarCraft 2 • Hupsaiya StarCraft: Brood War![]() • davetesta50 • poizon28 ![]() • Kozan • IndyKCrew ![]() • sooper7s • AfreecaTV YouTube • Migwel ![]() • intothetv ![]() • LaughNgamezSOOP Dota 2 League of Legends Other Games |
Wardi Open
Replay Cast
Replay Cast
WardiTV European League
PiGosaur Monday
The PondCast
RSL Revival
WardiTV European League
RSL Revival
FEL
[ Show More ] Korean StarCraft League
CranKy Ducklings
RSL Revival
FEL
Sparkling Tuna Cup
RSL Revival
FEL
BSL: ProLeague
Dewalt vs Bonyth
|
|