• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:55
CEST 08:55
KST 15:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League50Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War146
StarCraft 2
General
Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker
Tourneys
ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Rollback Netcode in Brood War BW General Discussion SOOP Announces New Women's Monthly Tournament [Megathread] Daily Funny Videos
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Women's StarCraft] Tier 8 CK 2026-10-20 [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
3 BHK Apartments in Noida in Low Rise Society Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Chess Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9762 users

Carmac responds to IEM Criticism: "Bring on the pitchforks!"

Forum Index > SC2 General
418 CommentsPost a Reply
1 2 3 4 5 19 20 21 Next All
Carmac
Profile Joined August 2007
Poland375 Posts
January 19 2012 21:27 GMT
#1
So a top player wrote that he wouldn't want to go to an Intel Extreme Masters event after seeing today's action in Kiev. I am not going to blame him since we've made mistakes, though I'd hope we would get a little bit more credit.

(Long post incoming.)

Cologne, Guangzhou and New York City went just fine (as esports events go). We had problems at this event. There's only so much you can do to prepare for an event like this. There will always be issues to solve that are beyond your control. Here's what happened:

The venue in Kiev is a huge PC bang with a built-in stage to host esports matches. It has two synchronous 100Mbit lines which are independent from each other - one for the gaming, one for the streaming. It runs dozens of bigger and smaller tournaments all year round.

We ran a very successful event here last year - the Intel Extreme Masters European Championship. Despite knowing the venue well, we visited it in December again to perform our due dilligence and plan the event anew. Our only worry was whether or not we can set up our streaming and video on time.

I can honestly say that we have covered all the areas which we know to be critical. Sometimes that is simply not good enough.

While the Counter-Strike 1.6 and League of Legends tournaments were running completely fine and without any issues (technical or ping-related), the SC2 tournament was plagued with difficulties:

- Players had lag that affected gameplay and sometimes the result (naniwa and, to a lesser degree, Strelok);

- Naniwa voiced concerns to the referee that he had lag issues (other players also). As it turned out their lag spikes were not at all as bad as naniwa's. One of the players intervened and convinced naniwa that by changing some network settings and shutting off some software the connection would be fixed. Naniwa got talked into playing - as it turned out it was a mistake not to put him on another PC (the reasoning being that all players claimed to have some spikes).

- The situation with naniwa happened later on (naniwa having lag issues that affected the outcome of his game). His instant emotional reaction was to want to discontinue playing, but he came back to finish his games on another PC and won the group. Throughout the entire situation - from the start until after all of his games, he was considerate and understanding and his behaviour was very professional. No bullshit.

- Meanwhile, I spent almost the entire day investigating the root of the problem. I spent a lot of the time on the phone with Blizzard's employees, talking to the local IT masterminds who called the local ISP (100Mbit line for gaming only, remember). I asked for the group play to be halted because that time could have allowed us to find the solution.

- The players have avoided PCs where the bad lag occured and continued play. No players have had anything major since then, except for Grubby where it seemed like a commentator lagging out was the problem (he had no other lags - I don't think it was related to the naniwa issue).

Here is what we did in order to fix this issue:
- call Blizzard countless times to make sure it's not a routing issue;
- call the local ISP countless times to do the same;
- test other PCs in the gaming center to see if the same issues occur (they are the same configuration - some lagged, others did not);
- the Arena IT have set up completely fresh Windows PCs with SC2 only on them - those will be the machines used in the remainder of the tournament;

There were no issues whatsoever with League of Legends or Counter-Strike 1.6. At the end of the day it seems like there still might be a minor routing issue (which is not ideal but playable) and the PCs were totally wiped and cleaned up.

To whomever was disappointed with today: I am obviously very sorry that you did not receive the kind of entertainment that we always want to deliver. I can say with all honesty that we did our very best to fix the issues and make sure that the rest of the tournament is flawless.

Please give us some credit and save the pitchforks for after the finals.

I would like to enclose a statement from White Ra who knows the venue very well and participated in last year's Intel Extreme Masters tournament as well (obviously if you're one of the players in Kiev, feel free to chip in with a comment - good or bad, I don't mind):

"Today it was not normal but playable. All of the players have the same conditions. Sometimes there's a lag spike, other times it is all smooth. I experienced one lag issue myself in the game vs. Strelok but the game was decided by then.
I have never seen this before in the Arena. I have played a best of 7 show match vs. Dimaga a couple of months ago on stage and we did not have any problems. At last year's Intel Extreme Masters event here there were no such problems either. There was one problem with electricity but that was because it went down in the entire area of Kiev."

Can we control everything? No.

Did we fuck up? Could we have done better? Yes.

Will we do better? Yes.
Facebook Twitter Reddit
www.intelextrememasters.com
Railgan
Profile Joined August 2010
Switzerland1510 Posts
Last Edited: 2012-01-19 21:32:13
January 19 2012 21:31 GMT
#2
Huk made Carmac type down yet another long post...

well goodluck in the future the lags need to be fixed sir
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
JoeAWESOME
Profile Joined February 2011
Sweden1080 Posts
Last Edited: 2012-01-19 21:33:51
January 19 2012 21:33 GMT
#3
This post comes out just as Nightend more or less lost because off lagg during the deciding battle. You could see that he diden't micro his stalkers to target down the broods.

Nice that you wrote this post to adress the issue rather then ignoring it!
Simply Awesome! - Liquid'Ret - NSHoSeo_Seal - coLMVP_DRG - EG_Idra - Fnatic.NightEnd
Skillver
Profile Joined November 2010
Austria1309 Posts
January 19 2012 21:33 GMT
#4
Please apologize to Nightend, he lost the game due to lag!
vanhio
Profile Joined November 2010
Niue1017 Posts
January 19 2012 21:34 GMT
#5
Props to nani !
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
January 19 2012 21:34 GMT
#6
how about nigthend losing a battle where he may of won in the game three???

whata joke...
Live and Let Die!
TensaiSakuragi
Profile Joined November 2011
Croatia224 Posts
January 19 2012 21:35 GMT
#7
Actually we should thank HuK that he doesn't accept the invite. This way we're going to get a GOOD representative from Korea. I still remember him failing in Cologne 2 times.

User was warned for this post
Baituri
Profile Joined June 2010
Netherlands1501 Posts
January 19 2012 21:36 GMT
#8
I think the big problem is that games are decided by lag. You can argue that Naniwa lost his game against Strelok because of lag, Grubby might not have lost against Zenio because of lag and NightEnd might not have lost the last game against Zenio because of lag (Engagement on the west side of Dual side with the blink stalkers under the brood lords)

Especially since I am a fan of Grubby and NightEnd I am sad to see them lose, but under circumstances that could have been better and the games might have been different.

I have a lot of respect for IEM and ESL because they try to get new talent into the mix, but this shit has to be better...
mrtomjones
Profile Joined April 2011
Canada4020 Posts
January 19 2012 21:37 GMT
#9
Sounds like its just the shitty luck of internet. Someone wont come now because of it? Silly.
Finrod1
Profile Joined December 2010
Germany3997 Posts
January 19 2012 21:37 GMT
#10
Its a bad thing, but it happens. Thanks for being so open minded.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
Last Edited: 2012-01-19 21:39:29
January 19 2012 21:38 GMT
#11
On January 20 2012 06:37 mrtomjones wrote:
Sounds like its just the shitty luck of internet. Someone wont come now because of it? Silly.


will u shut up. It obviously affected the players and why shoudlnt both players have equal settings?

it sucks when the moment two armies are together you have sp[ikes where you cant mciro shit... its a joke as the mroe time broodlords are alive the motr damage they do with the broodlings andmore broodlings are alive.....


User was warned for this post
Live and Let Die!
diejule
Profile Joined March 2010
Germany416 Posts
January 19 2012 21:39 GMT
#12
probs for the post
Stay open minded. Always.
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
Last Edited: 2012-01-20 01:05:51
January 19 2012 21:39 GMT
#13
WhiteRA calling it "playable" is just wrong IMO. Any amount of lag is just unacceptable, I really think Blizzard needs to step in and provide some kind of portable LAN functionality or tournament servers, I don't understand how people can take SC2 seriously when thousands and thousands of dollars are riding on games where there is lag, it devalues the competitiveness of the game.

I really feel this is more Blizzard's fault than IEMs...

Props to Carmac for being transparent on the issue.

edit: Sounds like its because the computers are poor, that's a shame, I still think the LAN issues still stand though.
nekuodah
Profile Joined August 2010
England2409 Posts
January 19 2012 21:40 GMT
#14
It doesn't matter if its 'playable' a majority of the time, lag spikes deciding the game just destroys the entire integrity of the tournament, good luck getting it fixed for tomorrow/finals but today was undeniably a joke.
NeoSlicerZ
Profile Blog Joined September 2010
Ireland470 Posts
January 19 2012 21:40 GMT
#15
The problem with introducing LAN just for tournaments is that pro-gamers then cannot practice under tournament conditions, it must be all or nothing.
Vadrigar
Profile Joined January 2011
Bulgaria2379 Posts
January 19 2012 21:41 GMT
#16
Add Nightend to the list. In his last game vs. Zenio it was OBVIOUS PC lag that caused him no to control his stalkers right! He was basically robbed.
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
January 19 2012 21:42 GMT
#17
You tried hard to fix the issue but some things are just out of your hands, I don't think this post was needed but I appreciate you putting in the time and effort to clear up some comments being made, looking forward to the rest of the tournament and hope things are plain sailing from now on.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
Substandard
Profile Joined October 2008
Italy270 Posts
Last Edited: 2012-01-19 21:42:53
January 19 2012 21:42 GMT
#18
well blame blizzard for lack of lan...
As long as an event is completly at the mercy of a stable internet connection there will be problems. MLG had it's problems, IPL had them and now IEM becomes just another case in point.
AysiktiriX
Profile Joined June 2011
358 Posts
January 19 2012 21:42 GMT
#19
I sharpened my pitchfork good today, tomorrow I might have to start stabbing. (Ooh, SOTG will be on soon, I hope they have brought their pitchforks too, I'll definitely tune in.)
mrtomjones
Profile Joined April 2011
Canada4020 Posts
January 19 2012 21:43 GMT
#20
On January 20 2012 06:38 Tommylew wrote:
Show nested quote +
On January 20 2012 06:37 mrtomjones wrote:
Sounds like its just the shitty luck of internet. Someone wont come now because of it? Silly.


will u shut up. It obviously affected the players and why shoudlnt both players have equal settings?

it sucks when the moment two armies are together you have sp[ikes where you cant mciro shit... its a joke as the mroe time broodlords are alive the motr damage they do with the broodlings andmore broodlings are alive.....

Uhh wow dude. I comment that it is because of bad net and you snap on me? Fun. Someone never going to another IEM event is silly. MLG has had lag issues before. Everyone still goes to those. Every tournament has had troubles of some sort and people still go to GSL and Dreamhack. Perhaps you should chill.
1 2 3 4 5 19 20 21 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft565
StarCraft: Brood War
Barracks 460
Mind 88
ProTech66
Aegong 57
NotJumperer 45
ToSsGirL 43
ZergMaN 40
Bale 31
Soma 13
Icarus 6
Dota 2
Fuzer 77
Other Games
summit1g7377
Happy259
Organizations
Other Games
gamesdonequick551
[ Show 12 non-featured ]
StarCraft 2
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2274
League of Legends
• Stunt645
Other Games
• Shiphtur548
Upcoming Events
The PondCast
3h 6m
Kung Fu Cup
4h 6m
IntoTheTV X SOOP
1d 4h
Reynor vs Zoun
Neeb vs Rogue
FEL
3 days
Patches Events
3 days
AI Arena Tournament
3 days
FEL
4 days
Sparkling Tuna Cup
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.