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Carmac responds to IEM Criticism: "Bring on the pitchforks…

Forum Index > SC2 General
418 CommentsPost a Reply
Prev 1 17 18 19 20 21 Next All
vitruvia
Profile Joined June 2009
Canada235 Posts
January 20 2012 23:18 GMT
#361
burn the witch, but why can't our godly R1CH create a Lan server support like god did with this pitiful earth? :D?
what quote?
zyce
Profile Blog Joined March 2011
United States649 Posts
January 20 2012 23:30 GMT
#362
For someone who works on these kind of problems for a living, I'm both appreciative and disappointed with the response. From the information provided, it seems to me as though a root cause was never identified. This is troubling, because there are all the normal claims of contacting the so-called responsible parties, without any information on what the feedback received was.

When you contacted the ISP, and I assume you'd be calling a NOC/Network Operations Center if you're a customer of two 100mbit lines, what did they say? I have a few questions.

Did you actually have one of your technicians replace the IADs, or have a field technician investigate the internal wiring? Were there any line tests performed?
What kind of bandwidth was the tournament using, and what kind of connection were they using? I've never heard of a 100mbit wireline connection. That's an increment typically reserved for data center bandwidth.
Was there deep packet inspection performed, and what did the results yield if so?

It's quite clear it's a network issue, and I fully understand that those can be completely beyond one's control. When a major provider like Level 3 goes down in the US, it's a very big deal. I was expecting that IEM had been able to find the root cause so that it can be avoided in the future. I hope Carmac or someone can shed some light on this, so that we don't have to take it on faith that this can or will be avoided in the future.

If these aren't questions that you can get answers to easily, I sincerely question the aptitude of your staff and would encourage that you hire experienced systems and network engineers for such an event. If I'm setting the bar unnecessarily high, let me know.
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 21 2012 00:26 GMT
#363
Really not too surprised with the responses. If we want an ESPORT we need to treat it as such, really can't be more frustrated with Blizzard for not implementing LAN. Honestly at this point I think they would profit from a better ESPORT more than a few sales..
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
January 21 2012 00:32 GMT
#364
No Joke, Starcraft II needs LAN, Bnet 2.0 is still not good enough and Blizzard knows this, atleast make some sort of mechanism where you have to login to your account to "Unlock" Lan Mode, this is just getting silly, I hope they realise soon...
John 15:13
mangomango
Profile Joined September 2009
United States265 Posts
January 21 2012 00:50 GMT
#365
We all know that that LAN needs to be implemented at least for tournaments. Blizzard we are all looking at you with puppy dog eyes.
Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
mangomango
Profile Joined September 2009
United States265 Posts
January 21 2012 00:52 GMT
#366
On January 21 2012 08:18 vitruvia wrote:
burn the witch, but why can't our godly R1CH create a Lan server support like god did with this pitiful earth? :D?


I know you mean well but I don't think we want to see R1CH get sued.
Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
Santiago4ever
Profile Joined February 2010
Sweden299 Posts
January 21 2012 01:11 GMT
#367
Despite some issues with lag (which can only be blamed on Blizzard, not the hosts of this tournament. Games which are not LAN-based can expect issues like this sometimes.) we were treated to quite a few nice games. I hope the rest of the tournament will be as enjoyable to watch as todays games.

Also, thank you Carmac for your dedication to the community, we appreciate the work you and your staff do.
Ernest Hemingway once wrote: The world is a fine place and worth fighting for. I agree with the second part.
chrissummers
Profile Joined March 2011
243 Posts
Last Edited: 2012-01-21 02:43:21
January 21 2012 02:42 GMT
#368
funny how only IEM has major lag issues EVERY event. yea mlg sometimes, but besides dallas, it was not even close to the IEM lag we saw the last days.

for all not german people. the ESL also hosts the german pro series and just a few weeks ago, a stage match between darkforce and rine had to be delayed a lot cause of lag. as far as I know, it's been the pcs, not the internet.
It's just something happening again and again and that is why IEM has so few viewers in comparison to good tourneys ( even online cups sometimes )
tapk69
Profile Joined January 2011
Portugal264 Posts
January 21 2012 02:42 GMT
#369
Well in TRUE sports , like soccer or football,pros play on green and well treated grass fields ..

But in Electronic Sports after all the years and improvements we have lag and disconnects.. wow ,so now were worse
ja foste
Jacopana
Profile Joined September 2009
El Salvador210 Posts
January 21 2012 03:19 GMT
#370
Most people dont know about internet issues in LAN Tournament as an organizer does, I run lan tours of SC2 and is a hell of problems the internet topic ALWAYS, you can be somewhat prepared but aparently the Internet connections have their own will and works well when they want, even if you make all the modifications to "solve" the problems. Hope it gets better from here. IEM is a world class tournament.
tsarnicky
Profile Joined May 2011
104 Posts
January 21 2012 03:44 GMT
#371
title is very deceptive (from some perspectives negative) IMO should be changed

also: white-ra saves the day (a normal day in the life of white-ra)
good macro... all is good... perfect -oGsMC
Duravi
Profile Joined September 2010
United States1205 Posts
January 21 2012 04:25 GMT
#372
On January 21 2012 12:19 Jacopana wrote:
Most people dont know about internet issues in LAN Tournament as an organizer does, I run lan tours of SC2 and is a hell of problems the internet topic ALWAYS, you can be somewhat prepared but aparently the Internet connections have their own will and works well when they want, even if you make all the modifications to "solve" the problems. Hope it gets better from here. IEM is a world class tournament.

It may suck for the organizers, but at this point people expect the same level of quality they are getting from MLG and GSL. I'm not saying IEM is a bad tournament, but they are certainly not at that level right now.
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
January 21 2012 05:53 GMT
#373
Err can someone tell me what happened?
Dear Sixsmith...
Tabashi
Profile Joined June 2011
Belgium129 Posts
January 21 2012 08:51 GMT
#374
On January 21 2012 14:53 EchoZ wrote:
Err can someone tell me what happened?

There were heavy lag issues. It was so bad that some lags (maybe) changed the outcome of some games. Also, the production staff was not listening to the feedback of the community AT ALL. People have been complaining about the sound quality and the image quality (contrast being bad) for the past few days and still nothing happend. Even when they're supposed to jump in the game, they just keep the camera on the casters who were asking them to switch the camera to the games.
"I'll be the hero you deserve." - HerO, aKa the Batman Protoss
MrTng
Profile Joined September 2010
69 Posts
January 21 2012 09:04 GMT
#375
On January 21 2012 08:30 zyce wrote:
What kind of bandwidth was the tournament using, and what kind of connection were they using? I've never heard of a 100mbit wireline connection. That's an increment typically reserved for data center bandwidth.


Either I'm completely misreading this part of your post or you have no idea what you're talking about. I have a 30mbit line myself and that's one of the cheaper options. If I wanted to I could get a 50mbit line for some euros more. 100mbit isn't really all that much anymore.
Tabashi
Profile Joined June 2011
Belgium129 Posts
Last Edited: 2012-01-21 09:41:00
January 21 2012 09:34 GMT
#376
And btw... Why is Carmac saying they're using 2x100MB lines, one for the players and one for the stream? It's the UPLOAD that is important for streaming. And you def don't need 100MB up to stream at even 1080p. They don't need more than like 5MB up per stream. Since there are 2 streams, an upload speed of 10MB/s would be more than enough. Paying too much for stuff they don't need if you ask me. It's like saying "I paid a fortune for this, so it must be good" Well no, price != quality.
They could've gotten a second connection for the players on an other technology/other provider and use a load balancer to avoid having those kind of problems. If it would still lag with 2 different connections, it's either Blizzard's fault, or you internal network/wiring.

This community is way too naive. Don't trust people who think they know something about networks, but hire professionals instead. You know, the ones who actually studied network management...

EDIT: This isn't a personal assault to Carmac! I really appreciate you tried to explain to the community what happend but it just seems like the problems weren't handled the way they should have.
(And sorry if I made some mistakes, my english isn't 100% perfect... yet)
"I'll be the hero you deserve." - HerO, aKa the Batman Protoss
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
January 21 2012 10:03 GMT
#377
Let's sharpen our pitchforks and go... to Blizzard! LAN please!
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 21 2012 10:14 GMT
#378
On January 21 2012 08:30 zyce wrote:
What kind of bandwidth was the tournament using, and what kind of connection were they using? I've never heard of a 100mbit wireline connection. That's an increment typically reserved for data center bandwidth.

Welcome to Europe. 100Mbit is actually standard in many countries here, Sweden for one. Has been for many years too.
Bashnek
Profile Joined May 2011
Australia895 Posts
Last Edited: 2012-01-21 10:23:49
January 21 2012 10:21 GMT
#379
On January 21 2012 18:34 Tabashi wrote:
And btw... Why is Carmac saying they're using 2x100MB lines, one for the players and one for the stream? It's the UPLOAD that is important for streaming. And you def don't need 100MB up to stream at even 1080p. They don't need more than like 5MB up per stream. Since there are 2 streams, an upload speed of 10MB/s would be more than enough. Paying too much for stuff they don't need if you ask me. It's like saying "I paid a fortune for this, so it must be good" Well no, price != quality.



Uhh yeah... theres 3 different games being played, they all have multiple streams too remember?
And theres a different stream for alot of languages, so alot more than just 2 streams buddy.
so uhh... yeah. they probs DO need one just for all the streams.
/人 ◕ ‿‿ ◕人\
Tabashi
Profile Joined June 2011
Belgium129 Posts
Last Edited: 2012-01-21 11:32:31
January 21 2012 11:27 GMT
#380
On January 21 2012 19:21 Bashnek wrote:
Show nested quote +
On January 21 2012 18:34 Tabashi wrote:
And btw... Why is Carmac saying they're using 2x100MB lines, one for the players and one for the stream? It's the UPLOAD that is important for streaming. And you def don't need 100MB up to stream at even 1080p. They don't need more than like 5MB up per stream. Since there are 2 streams, an upload speed of 10MB/s would be more than enough. Paying too much for stuff they don't need if you ask me. It's like saying "I paid a fortune for this, so it must be good" Well no, price != quality.



Uhh yeah... theres 3 different games being played, they all have multiple streams too remember?
And theres a different stream for alot of languages, so alot more than just 2 streams buddy.
so uhh... yeah. they probs DO need one just for all the streams.


I clearly explained why they DON'T need 100MB only for streaming. Even if I was wrong on the number of streams, that doesn't change the fact they're just throwing with money.

VERY simple maths:

Question:
How many streams could you host on a 100MB connection knowing that you need 5MB per stream?

Info:
- 5MB required per stream (for 1080p!)
- 100MB connection availiable

Process:
100/5 = 20
(Wow, that was easy!)

Answer:
They could host 20 streams on that connection.

Is that necessary? No, because not all the streams are hosted at the Arena in Kiev. In fact, most of them aren't hosted from there out. So it's a waste of money.


I kept it on an elementary school level because I know the internet is full of kids (and idiots).
"I'll be the hero you deserve." - HerO, aKa the Batman Protoss
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