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Carmac responds to IEM Criticism: "Bring on the pitchforks…

Forum Index > SC2 General
418 CommentsPost a Reply
Prev 1 19 20 21 All
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
January 23 2012 09:38 GMT
#401
I love IEM and the whole ESL peoples. The only thing I can really recommend is to remove gold bases from the map pool and enforce cross spawn Antiga Shipyard. Both of these things are warping and not fun. Just watched MMA vs Feast on metalopolis and despite playing Terran I wanted to vomit blood. Also seeing TargA have to play on not cross Antiga is really shitty for the poor guy.
ProgamerAustralian alcohol user follow @iaguzSC2
greenknight999
Profile Joined January 2012
69 Posts
January 23 2012 15:35 GMT
#402
On January 23 2012 18:38 iaguz wrote:
I love IEM and the whole ESL peoples. The only thing I can really recommend is to remove gold bases from the map pool and enforce cross spawn Antiga Shipyard. Both of these things are warping and not fun. Just watched MMA vs Feast on metalopolis and despite playing Terran I wanted to vomit blood. Also seeing TargA have to play on not cross Antiga is really shitty for the poor guy.


+1

Please change the map pool Carmac.
n0btozz
Profile Joined January 2011
Iceland115 Posts
January 23 2012 15:45 GMT
#403
Carmac something you should look into is the LAN cables themselves. I´ve been on countless lans, and on Crossfire Intel Challenge 7 I got a computer that lagged a lot when playing the game. After a long day of finding out what was going on (and me playing with huges lag) one tech guy finally figured it out, the lan cable was faulty. It was fine with running the game and an X amount of other things, it pinged fine/just like other computers, until i used TeamSpeak while playing the game, then I had huges lags. He switched out the lan cable and everything was fixed. The problem you had sounds a lot like what happened on CiC7, and this is something people don´t even consider, because when pinging from the computer to X, you get the same resaults as everyone else, and it only seemed to happen with certain games on the machines/programs, not others.

Just something you should check out.
http://www.x2coaching.com/
Bobster
Profile Joined January 2011
Germany3075 Posts
January 23 2012 15:57 GMT
#404
The only one at fault with these kinds of things is Blizzard.

I do hope we'll see a LAN option in the future - you can not make it to the mainstream if such issues are looming over your head.
Comadevil
Profile Joined September 2010
Germany214 Posts
January 23 2012 15:58 GMT
#405
On January 23 2012 18:38 iaguz wrote:
Also seeing TargA have to play on not cross Antiga is really shitty for the poor guy.


Well TargA on the other hand abused the gold base vs Hasuobs. So he is not a that poor guy
Synwave
Profile Joined July 2009
United States2803 Posts
January 23 2012 17:41 GMT
#406
On January 23 2012 18:38 iaguz wrote:
I love IEM and the whole ESL peoples. The only thing I can really recommend is to remove gold bases from the map pool and enforce cross spawn Antiga Shipyard. Both of these things are warping and not fun. Just watched MMA vs Feast on metalopolis and despite playing Terran I wanted to vomit blood. Also seeing TargA have to play on not cross Antiga is really shitty for the poor guy.


Exactly, until they change their map pool I will probably continue to watch mainly LoL with the occasional SC2 match that I really care about. Ive just found it too frustrating watching matches where the map pool defines the opening advantage.

Does it define who wins? No.
Does it give advantages to one player/race over the other? Yes.
This a major problem for me and it seems IEM continues to ignore the fact despite so many other tournies recognizing this issue. I just don't understand it.
♞Nerdrage is the cause of global warming♞
TargA
Profile Joined December 2010
Norway204 Posts
January 23 2012 17:48 GMT
#407
On January 24 2012 00:58 Comadevil wrote:
Show nested quote +
On January 23 2012 18:38 iaguz wrote:
Also seeing TargA have to play on not cross Antiga is really shitty for the poor guy.


Well TargA on the other hand abused the gold base vs Hasuobs. So he is not a that poor guy


I agree, the current map pool is in my opinion a joke and the esl admins knows it.. Hopefully they will change it soon, all though I assume Sao Paulo will have the same map pool.

tldr: lets all lynch Carmac
ProgamerOn October 26 2013 00:10 Nerchio wrote: Shoutout to Targa, best zerg in europe || http://twitter.com/#!/TargA01
Fatze
Profile Blog Joined March 2011
Germany1342 Posts
January 23 2012 21:47 GMT
#408
shit happens, carmac - ofc its bad if players loose due lag but I think your statement showed that this stuff is out of your hands - thx for this awesome event anyway
Comfort from bottles, cheers from beers the guitars are our weapons and we know how to kill!
bobsire
Profile Joined December 2011
Canada296 Posts
January 24 2012 10:34 GMT
#409
Hope it doesn't happen again! Nightend lost his game because of it.
Hazzyboy
Profile Joined January 2012
Estonia555 Posts
January 24 2012 10:35 GMT
#410
Just as many stated - blame Blizzard for no Lan.
Mozzery
Profile Joined January 2012
United States140 Posts
January 24 2012 12:18 GMT
#411
On January 20 2012 06:27 Carmac wrote:

I would like to enclose a statement from White Ra who knows the venue very well and participated in last year's Intel Extreme Masters tournament as well (obviously if you're one of the players in Kiev, feel free to chip in with a comment - good or bad, I don't mind):

"Today it was not normal but playable.


I'm surprised no one has brought this up, but remember this is WHITE RA saying this, heck, he was doing special tactics when you couldn't be on a phone and the internet at the same time. If SC2 played with 1000 latency units, White Ra would just get nostalgic about his childhood

(I joke I joke)
Proponent of team liquid word filtering imbalanced to "at an unacceptable level of racial balance/game design"
m4inbrain
Profile Joined November 2011
1505 Posts
January 24 2012 12:20 GMT
#412
No one is to blame, crap like this happens in every sport. May it be bad ground with holes for football, or even bad weather for formula1 races (not to mention the occasional engine-implosion every now and then). They all have to deal with it - but in esports, thats enough reason for drama?

God, you people, really. Relax a little, its not like someone insulted your mother and raped your sister while doing it - its just laggy. Yeah, someone lost a game because of it (but then again, it lags for both sides), which is unfortunate. Nothing more, unfortunate. Shit happens in every sport.
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 24 2012 12:26 GMT
#413
On January 24 2012 00:57 Bobster wrote:
The only one at fault with these kinds of things is Blizzard.

I do hope we'll see a LAN option in the future - you can not make it to the mainstream if such issues are looming over your head.


It was a hardware not an internet problem.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
Rabbitmaster
Profile Joined August 2010
1357 Posts
January 24 2012 12:47 GMT
#414
Great tournament! Sure there was some pretty major delays on the first day, and some minor lag throughout. But all in all it was excellent. Especially the 3rd place match, that shit just blew my mind.
God is dead.
Assirra
Profile Joined August 2010
Belgium4169 Posts
January 24 2012 14:40 GMT
#415
On January 24 2012 00:57 Bobster wrote:
The only one at fault with these kinds of things is Blizzard.

I do hope we'll see a LAN option in the future - you can not make it to the mainstream if such issues are looming over your head.

It got said numerous times it was the computers themselves by the people that were at the actual event.
What is Blizzard supposed to do? Give every tournament the perfect PC's?
mki
Profile Blog Joined November 2010
Poland882 Posts
January 24 2012 15:00 GMT
#416
After reading some of the posts about the upload of the arena I can tell many are under the impression that IEM streams only one game. Please don't forget that ESPORTS (eSports, esports, w/e) is way more than one game. This tournament alone had League of Legends and Counter-Strike 1.6 AND StarCraft II streams running in multiple languages all simultaneously.

Sure that still probably doesn't allocate for the 100MB but I'm pretty sure in the future it will be needed as more and more games join the various competitions. Also the Kiev Cybersports Arena isn't an ESL venue, they host their own events and god knows how much streaming they need.
Head of New Business at Team Kinguin :: https://www.teamkinguin.com
Lip the Pencilboy
Profile Blog Joined December 2010
Italy420 Posts
January 24 2012 18:36 GMT
#417
carmac is such a boss, big kudos
Moderator"Ieri ho bevuto troppo, stasera bevo solo Birra!" - DEBO IS MY PERSONAL SC2-HERO
Mystgun
Profile Joined September 2010
Hong Kong311 Posts
January 24 2012 22:18 GMT
#418
You can't really blame the venue when the connection appeared to be perfectly fine for other games. Sometimes shit happens and obviously the host is RESPONSIBLE for doing their best to remedy the situation, but you can't really BLAME them if the connection decided to suddenly go to shit.

I agree that Blizzard should be blamed for lack of LAN. I think at the very least, they should have a special release of SC2 with LAN enabled for tournament use only.
DiLiGu
Profile Joined December 2011
United States185 Posts
January 25 2012 20:29 GMT
#419
On January 25 2012 07:18 Mystgun wrote:
You can't really blame the venue when the connection appeared to be perfectly fine for other games. Sometimes shit happens and obviously the host is RESPONSIBLE for doing their best to remedy the situation, but you can't really BLAME them if the connection decided to suddenly go to shit.

I agree that Blizzard should be blamed for lack of LAN. I think at the very least, they should have a special release of SC2 with LAN enabled for tournament use only.


Agreed. If their worry about LAN is piracy, it can be a hybrid mode that needs internet to authenticate and then runs on the LAN. The client would just ping the server occasionally to ensure the account is authenticated, but route traffic through the LAN.
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