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Intimate ZvX with Stoic - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 53 Next
smwatkin
Profile Joined May 2010
Canada399 Posts
May 06 2012 16:29 GMT
#461
for those wishing to help us get more views. Shoot an upvote on reddit!

http://www.reddit.com/r/starcraft/comments/t9tin/intimate_zvx_with_stoic_episode_18/
sanctuz
Profile Joined August 2010
Norway184 Posts
May 07 2012 02:49 GMT
#462
Done!

Loving the new intro look thingie as well.

P.S. This MLGLee story teasing is fast becoming a meme if you dont tell it soon
Holcan
Profile Joined April 2010
Canada2593 Posts
May 07 2012 04:30 GMT
#463
LETS DO THIS !
Reference The Inadvertant Joey, Strong talented orchastrasted intelligent character.
ErrorNA
Profile Joined November 2010
United States86 Posts
May 07 2012 05:54 GMT
#464
You NEED to move this to the strategy section! that is why you dont have like any veiwers........... please.....
Holcan
Profile Joined April 2010
Canada2593 Posts
Last Edited: 2012-05-07 08:04:32
May 07 2012 07:54 GMT
#465
[image loading]

Regret ~
[image loading]


and one with shawn ~
Reference The Inadvertant Joey, Strong talented orchastrasted intelligent character.
Crushgroove
Profile Joined July 2010
United States793 Posts
May 07 2012 11:02 GMT
#466
Interesting vids. I gotta say, you guys should work on your knowledge of out of game stuffs... FPS has nothing to do with the rate at which your comp chews through a replay file. Processor power and GPU ability are sort of unrelated in this regard.

Also, ㅎis called "hee-ut" and its a Korean "H" sound, not g. The letter ㅈ "chee-ut" is the one that sounds more like a "j" sound in English and is used to type "GG" ㅎ is on the 'g' key of the keyboard.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
smwatkin
Profile Joined May 2010
Canada399 Posts
May 07 2012 12:12 GMT
#467
On May 07 2012 14:54 ErrorNA wrote:
You NEED to move this to the strategy section! that is why you dont have like any veiwers........... please.....


It's already in the strategy section. It gets about 1 tenth the viewership of SC2 general I think.
smwatkin
Profile Joined May 2010
Canada399 Posts
May 07 2012 12:13 GMT
#468
On May 07 2012 20:02 Crushgroove wrote:
Interesting vids. I gotta say, you guys should work on your knowledge of out of game stuffs... FPS has nothing to do with the rate at which your comp chews through a replay file. Processor power and GPU ability are sort of unrelated in this regard.

Also, ㅎis called "hee-ut" and its a Korean "H" sound, not g. The letter ㅈ "chee-ut" is the one that sounds more like a "j" sound in English and is used to type "GG" ㅎ is on the 'g' key of the keyboard.


IF YOU KNOW HOW TO FIX IT TELL ME. PUNCH AND PIE
Crushgroove
Profile Joined July 2010
United States793 Posts
May 07 2012 16:24 GMT
#469
On May 07 2012 21:13 smwatkin wrote:
Show nested quote +
On May 07 2012 20:02 Crushgroove wrote:
Interesting vids. I gotta say, you guys should work on your knowledge of out of game stuffs... FPS has nothing to do with the rate at which your comp chews through a replay file. Processor power and GPU ability are sort of unrelated in this regard.

Also, ㅎis called "hee-ut" and its a Korean "H" sound, not g. The letter ㅈ "chee-ut" is the one that sounds more like a "j" sound in English and is used to type "GG" ㅎ is on the 'g' key of the keyboard.


IF YOU KNOW HOW TO FIX IT TELL ME. PUNCH AND PIE



Sorry mate, there's nothing you can do until blizzard allows replay sharing. The reason this happens is because a replay file is just a sequential list of the actions of both players, and some computers are faster than others at reading the list, even on specific speed settings.

That's why you get ahead faster in the beginning of the game... both players are spamming and there are more actions to chew through. What you are currently doing is the only current remedy... but it has nothing to do with FPS, which is more a measure of how well your GPU draws the models and textures.

Sorry for the criticism earlier, these are actually really good vids. I just felt it was necessary to mention that you should stick to the stuff you know, instead of the stuff you don't. I love the information here, and the access to a player who is much better than me. But nothing turns me off to a caster/contributor more than when they don't know what they're talking about and talk anyway. I will continue to watch the future content, hope to hear more of your collaboration.

Yay for blizzard and removing game functionality from warcraft 3. Yay for the community for not really caring.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
Noobity
Profile Blog Joined February 2011
United States871 Posts
May 07 2012 16:50 GMT
#470
Could just run the replay all the way through in the beginning before the vods for each of you. By loading that information into the system already I assume you'd just be playing an interractive video at that point.
My name is Mike, and statistically, yours is not.
smwatkin
Profile Joined May 2010
Canada399 Posts
May 07 2012 17:00 GMT
#471
On May 08 2012 01:24 Crushgroove wrote:
Show nested quote +
On May 07 2012 21:13 smwatkin wrote:
On May 07 2012 20:02 Crushgroove wrote:
Interesting vids. I gotta say, you guys should work on your knowledge of out of game stuffs... FPS has nothing to do with the rate at which your comp chews through a replay file. Processor power and GPU ability are sort of unrelated in this regard.

Also, ㅎis called "hee-ut" and its a Korean "H" sound, not g. The letter ㅈ "chee-ut" is the one that sounds more like a "j" sound in English and is used to type "GG" ㅎ is on the 'g' key of the keyboard.


IF YOU KNOW HOW TO FIX IT TELL ME. PUNCH AND PIE



Sorry mate, there's nothing you can do until blizzard allows replay sharing. The reason this happens is because a replay file is just a sequential list of the actions of both players, and some computers are faster than others at reading the list, even on specific speed settings.

That's why you get ahead faster in the beginning of the game... both players are spamming and there are more actions to chew through. What you are currently doing is the only current remedy... but it has nothing to do with FPS, which is more a measure of how well your GPU draws the models and textures.

Sorry for the criticism earlier, these are actually really good vids. I just felt it was necessary to mention that you should stick to the stuff you know, instead of the stuff you don't. I love the information here, and the access to a player who is much better than me. But nothing turns me off to a caster/contributor more than when they don't know what they're talking about and talk anyway. I will continue to watch the future content, hope to hear more of your collaboration.

Yay for blizzard and removing game functionality from warcraft 3. Yay for the community for not really caring.


Good feedback. Thanks. And at least Blizzard just announced that we'll get shared replay viewing in HOTS.

On May 08 2012 01:50 Noobity wrote:
Could just run the replay all the way through in the beginning before the vods for each of you. By loading that information into the system already I assume you'd just be playing an interractive video at that point.


This may work; I'll certainly give it a try.
stoicRegret
Profile Joined April 2011
Canada206 Posts
May 07 2012 17:10 GMT
#472
How did we get so many views on the zvp vod...
smwatkin
Profile Joined May 2010
Canada399 Posts
May 07 2012 17:51 GMT
#473
dunno. ZvP week next week
DoctorHot
Profile Joined September 2011
United States42 Posts
May 07 2012 18:15 GMT
#474
It might help that I linked to that one specifically on Reddit. I just posted it and said in the title that you held off a stalker/sentry/immortal all-in. Looks like lots of people want to learn how to do stuff like that!

These videos are great, I love the music!
stoicRegret
Profile Joined April 2011
Canada206 Posts
May 07 2012 18:36 GMT
#475
On May 08 2012 03:15 DoctorHot wrote:
It might help that I linked to that one specifically on Reddit. I just posted it and said in the title that you held off a stalker/sentry/immortal all-in. Looks like lots of people want to learn how to do stuff like that!

These videos are great, I love the music!


I think I love you.
Holcan
Profile Joined April 2010
Canada2593 Posts
May 07 2012 19:03 GMT
#476
you mechanics episode is almost at 1k viewers too. nice.
Reference The Inadvertant Joey, Strong talented orchastrasted intelligent character.
Crushgroove
Profile Joined July 2010
United States793 Posts
May 07 2012 19:11 GMT
#477
I hate to be "that critique and feedback guy"... but one other minor request.

When you're viewing the reps, please hit 'esc' if you're not looking at a unit for a reason, so that we can see regret's unit selections.

I'm curious as to some of his tapping and mechanics stuff, but its hard to see because you leave a roach selected for the whole game instead of clearing the observer selection so we can see.

Thanks!
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
smwatkin
Profile Joined May 2010
Canada399 Posts
May 07 2012 19:17 GMT
#478
On May 08 2012 04:11 Crushgroove wrote:
I hate to be "that critique and feedback guy"... but one other minor request.

When you're viewing the reps, please hit 'esc' if you're not looking at a unit for a reason, so that we can see regret's unit selections.

I'm curious as to some of his tapping and mechanics stuff, but its hard to see because you leave a roach selected for the whole game instead of clearing the observer selection so we can see.

Thanks!


I try to do that in every VOD but it's an easy thing to forget. I like to check things like upgrades on other units etc, etc. I'll put a little note on my monitor or something.
Crushgroove
Profile Joined July 2010
United States793 Posts
May 07 2012 19:26 GMT
#479
You're really good at accepting feedback. /respect, and you've made me a fan. Consistently valuable content.

/cheers.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
May 07 2012 19:38 GMT
#480
On May 08 2012 04:11 Crushgroove wrote:
I hate to be "that critique and feedback guy"... but one other minor request.

When you're viewing the reps, please hit 'esc' if you're not looking at a unit for a reason, so that we can see regret's unit selections.

I'm curious as to some of his tapping and mechanics stuff, but its hard to see because you leave a roach selected for the whole game instead of clearing the observer selection so we can see.

Thanks!

Don't feel bad - (virtualy) all feedback is useful feedback, and as a means of improvement its more useful to receive negative feedback, when trying to improve content for the future, than it is to receive positive feedback (just games you lost are easier to learn from than games you won). The niggle you mentioned bugged me too slightly, but it's not a big deal.

A feedback from me: david sometimes says something along the lines of "... so from what I've scouted he is doing [BLA STRATEGY]" and I'm like "...what? How did he... but he only scouted a single marine?!" etc. I feel like if I was reading a book and accidentally skipped a line. You generally do a pretty good job of explaining why what you've scouted means what it does (and Shawn sometimes tries to poke for more of an explanation if HE feels it was skipped over), but occasionally it still gets skipped over. Do try to make sure you explain how in the hell you know what the other player is planning, as for us lowly noobs this information is invaluable.

Also - for the big battles where positioning, flanking and posturing is key, I like when you remove the UI as it gives us more vision of the battle so it's easier to see what's going on. Be careful not to over-do this, though, as in most cases we're going to learn more from just being able to see what david is doing
Sometimes I sits and thinks, and sometimes I just sits
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