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Intimate ZvX with Stoic - Page 22

Forum Index > SC2 General
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DoctorHot
Profile Joined September 2011
United States42 Posts
April 29 2012 02:40 GMT
#421
Loved the episode this game! You especially held off the super crazy baneling aggression really well. I'm sure I'll watch that part a few times. Keep up the super awesome work!

To anybody else reading this, these are the best zerg instruction videos in the WOORRRRRRRRRRRLD
smwatkin
Profile Joined May 2010
Canada399 Posts
April 29 2012 02:49 GMT
#422
We just did a VOD on mechanics as well with specific build orders for each matchup. It'll take a while to upload because it's 36 minutes, but expect it tomorrow.
ixi.genocide
Profile Blog Joined June 2010
United States981 Posts
April 29 2012 02:59 GMT
#423
Hey guys, thank you for the videos they are very good and I am looking forward to your next ones
romelako
Profile Blog Joined February 2011
United States373 Posts
April 29 2012 07:11 GMT
#424
yay, i can win my ZvZ's now! :D
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
April 29 2012 07:55 GMT
#425
Hey guys just want to let you know DON'T GIVE UP.
You're doing great and deserve more recognition.

More importantly, you guys have so much fun doing these, it shows. Need MOAR
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
niladorus
Profile Joined September 2011
Greece116 Posts
April 29 2012 10:18 GMT
#426
the only thing i HATE about this show is that you make me look at it everyday hoping there is more
Rainier206
Profile Joined September 2011
United States59 Posts
April 29 2012 10:56 GMT
#427
I just started watching your Youtube vids and I got hooked. I actually like Nouveau a lot he reminds me of Elliot Morgan from SourceFed. Your guys commentary is really helpful and entertaining at the same time. I'm insanely picky about commentary too cuz most people's voices annoy me.

Keep up the good work you guys have a new fan.
sanctuz
Profile Joined August 2010
Norway184 Posts
April 29 2012 12:49 GMT
#428
Thanks for the new updates! Checked out your IPL application as well, solid work. Hope they recognize the talent!
smwatkin
Profile Joined May 2010
Canada399 Posts
April 29 2012 15:06 GMT
#429
Thanks for the kind words. I've added a mechanics video as well that some of you requested. It's at the top of the OP
DoctorHot
Profile Joined September 2011
United States42 Posts
April 29 2012 22:10 GMT
#430
Somehow, even after the gigantic upload dump you guys just took yesterday, I still find myself going to Youtube every few hours: "I wonder if they uploaded something again!" Clearly, you guys are doing something right.
Bishop1415
Profile Joined April 2012
3 Posts
April 30 2012 18:37 GMT
#431
Hey, loving the content you guys put out, really useful for all levels. I was wondering 2 things, you guys said that you put out a vod of David holding his hatch first against a 10pool,.. but I cannot find it, did I miss an episode?
jimbob615
Profile Blog Joined September 2006
Uruguay455 Posts
April 30 2012 18:52 GMT
#432
thanks for the new eps
stoicRegret
Profile Joined April 2011
Canada206 Posts
April 30 2012 23:25 GMT
#433
On May 01 2012 03:37 Bishop1415 wrote:
Hey, loving the content you guys put out, really useful for all levels. I was wondering 2 things, you guys said that you put out a vod of David holding his hatch first against a 10pool,.. but I cannot find it, did I miss an episode?


We can do a quick video of this in the next VOD. To infinity... AND BEYOND!
smwatkin
Profile Joined May 2010
Canada399 Posts
Last Edited: 2012-05-01 00:39:28
May 01 2012 00:38 GMT
#434
let me see if i can find it

EDIT: Here it is, Episode 8, Game 2

Hairy
Profile Joined February 2011
United Kingdom1169 Posts
May 01 2012 06:22 GMT
#435
I remember I attempted that; got demolished. lol.
Need to re-watch and not be such a noob next time...
Sometimes I sits and thinks, and sometimes I just sits
smwatkin
Profile Joined May 2010
Canada399 Posts
May 01 2012 12:03 GMT
#436
It's very difficult to pull off. Don't focus so much on what regret does rather, focus on what he's saying. Holding off this type of aggression comes down to decision making.
romelako
Profile Blog Joined February 2011
United States373 Posts
May 01 2012 15:53 GMT
#437
Mr. Tran, would you mind explaining the difference in dynamic of the ZvT matchup when utilizing mutas or infestors? I've found that when playing mutas, you try to play very reactive in terms of army creation and baneling morphing. Whereas when it comes to infestors, it's better to have a standing army so you can crush your opponent's army before they can get into a really good position. One of the very common elements of my losses versus Terran would be me going ling/infestor and getting caught in that weak position where I'm teching to hive and my opponent gets a nice position and sits there while expanding. I'm on usually 4 base and my standing army cannot cost-effectively defeat his. Also, in this specific situation, it's really hard to deny bases when you don't have a pack of mutas to fly around denying bases.

Would you suggest always getting overlord speed to combat greedy expands or do you just rally slow overlords there?
stoicRegret
Profile Joined April 2011
Canada206 Posts
May 01 2012 17:27 GMT
#438
On May 02 2012 00:53 romelako wrote:
Mr. Tran, would you mind explaining the difference in dynamic of the ZvT matchup when utilizing mutas or infestors? I've found that when playing mutas, you try to play very reactive in terms of army creation and baneling morphing. Whereas when it comes to infestors, it's better to have a standing army so you can crush your opponent's army before they can get into a really good position. One of the very common elements of my losses versus Terran would be me going ling/infestor and getting caught in that weak position where I'm teching to hive and my opponent gets a nice position and sits there while expanding. I'm on usually 4 base and my standing army cannot cost-effectively defeat his. Also, in this specific situation, it's really hard to deny bases when you don't have a pack of mutas to fly around denying bases.

Would you suggest always getting overlord speed to combat greedy expands or do you just rally slow overlords there?


When doing infestor styles in ZvT, it is very difficult for the terran player to engage an army of infestors/lings/banelings, unless they have pure bio (mass medivacs with marines and marauders). This means that most engagements that you lose to, when they have seige tanks, is due to the position they manage to get in. So, there are a few tricks terran players have to ensure this position, vs infestor play. The obvious one is to drop at a far location. If they zerg player sends his whole army to stop the drop, then u have now enabled yourself (as the terran player) to walk across the map and seige up in a key location without getting fungaled. Just as it is impossible to attack into infestors, it is impossible to attack into tanks cost efficiently.

So, as the zerg player, you will find that the key to ling/infestor play is to constantly be moving around the map with your army. If the terran player is caught unseiged, a single fungal and ling surround will kill off half his army pretty easily, especially if you have baneling support. Do not send your entire army to deal with 1 drop, and do not give up xel'naga watch towers when u have mass lings and infestors, and he has seige tanks and bio! Also, if you are not aware of wehre the terrans army is at all times, you are not being active enough!

There is no weak position going into hive tech with infestors. Infestors were made to play defensively. Placing up a ton of spines while going into broodlord tech is viable, but make sure you can afford it (are you on 80+ drones?). I'm sure that if you review your replays, you will notice taht you've already gotten behind previously to the attack, or simply put, he managed to get into a seiged position too close to one of your bases. Either that or, you are not larva injecting enough and are running out of larva, banking 2k minerals etc.
romelako
Profile Blog Joined February 2011
United States373 Posts
May 01 2012 17:53 GMT
#439
and your opinion about the controversial overlord speed? i know u opt to patrol a ling instead of spreading overlords to distant locations, but what about expansion management? does it just come down to destroying his army and countering his outlying expansions?
stoicRegret
Profile Joined April 2011
Canada206 Posts
May 01 2012 17:57 GMT
#440
On May 02 2012 02:53 romelako wrote:
and your opinion about the controversial overlord speed? i know u opt to patrol a ling instead of spreading overlords to distant locations, but what about expansion management? does it just come down to destroying his army and countering his outlying expansions?


If your overlord is able to block his 3rd exspansion, it is usually becasue the 3rd is very late anyways. Beyond that, there is nothing wrong wiht getting overlord speed, as past the 10 minute mark in sc2, 100 gas isn't going to win or lose you the game. I just do not see the point, for most reasons why people don't spot a drop is becasue they are not loking at their minimap anyways. For example, a very high apm player would react the same to a drop taht he spots the minute it touches the edge of the base, whereas a slower player will miss the drop even if he has an overlord situated beside the terran's starport.

As for overlords in generally, I have seen many korean zergs get drop to utilize their lings more effectively in the mid and late game. On maps like shakuras, dropping ultralisks into the main in the late game is also a strong tactic.
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