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StarCraft Mass Recall: SC1 campaigns on SC2 thread - Page 72

Forum Index > SC2 General
Post a Reply
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sickzee
Profile Joined July 2012
Croatia15 Posts
October 26 2015 20:52 GMT
#1421
welp. want to finish mass recall + wol and hots before lotv comes out. but it looks like it wont let me gather minerals. planing to fix that or?
Blazethesage
Profile Joined June 2012
108 Posts
October 26 2015 21:02 GMT
#1422
In short, I don't think they're quite sure whether it's something -they- need to fix, or whether it's something Blizzard is going to be fixing via patch. If Blizzard doesn't come out with anything, they'll certainly come out with something to fix it, because they certainly won't be making us wait until the big LotV Content Patch for SCMR.

Whether the fix for it will come out before Legacy of the Void is officially released is, sadly, unknown. As far as I know, there are only a few levels where you're *completely* unable to gather minerals - most maps have a few individual nodes that are affected while other nodes are not - SCV's targeted onto the unaffected nodes can still do that automatic retarget thing they do to gather from affected nodes - they're simply untargettable by the mouse.

That aside, uhh... for the levels that *are* affected completely... unless you're willing to toss in a minerals cheat to get around it, I've got nothing.
sickzee
Profile Joined July 2012
Croatia15 Posts
Last Edited: 2015-10-26 21:14:38
October 26 2015 21:11 GMT
#1423
what mineral cheat? fuck i don't want to use cheats but hell i've finished original game anyway so fuck it.

edit: ok found it.
siriuschw
Profile Joined December 2013
Chile19 Posts
October 29 2015 01:03 GMT
#1424
My units portraits don't move their mouths when they talk during mission briefings, only the adjutant does it. Is this happening only to me? It's already on 5.4.2
ad astra per aspera
billynasty
Profile Joined October 2014
United States260 Posts
October 29 2015 02:05 GMT
#1425
On October 29 2015 10:03 siriuschw wrote:
My units portraits don't move their mouths when they talk during mission briefings, only the adjutant does it. Is this happening only to me? It's already on 5.4.2


i finally finished the whole thing myself & that happened when i played it too. Pretty sure it was like that back in the day when these original campaigns were out. Now that the campaign is over, I wish there were more levels to play. Always a sign of a good game. Thanks again to the crew that made all these!
i dont miss God but i sure miss Santa Claus
siriuschw
Profile Joined December 2013
Chile19 Posts
October 29 2015 03:53 GMT
#1426
On October 29 2015 11:05 billynasty wrote:
Show nested quote +
On October 29 2015 10:03 siriuschw wrote:
My units portraits don't move their mouths when they talk during mission briefings, only the adjutant does it. Is this happening only to me? It's already on 5.4.2


i finally finished the whole thing myself & that happened when i played it too. Pretty sure it was like that back in the day when these original campaigns were out. Now that the campaign is over, I wish there were more levels to play. Always a sign of a good game. Thanks again to the crew that made all these!


Portrait animations were being displayed correctly before 3.0, I hope they can fix it.
ad astra per aspera
Ceratisa
Profile Joined October 2015
1 Post
October 30 2015 03:03 GMT
#1427
So I'm playing this with the Battle.net set up so I can play it connected to my account. Non retro version

And I'm still having problems loading "big push" and when I've tried to start zerg 3 it finishes loading and then crashes SC2 saying files in my sc2 installation are damaged. I repaired SC2 and just to be sure and then replaced the maps and other files. Before LOTV's pre patch I've played this entire thing through. I can load up the map in editor though.

any insight?
yaxv
Profile Joined November 2011
Denmark50 Posts
November 06 2015 00:09 GMT
#1428
Playing the non-retro version. I learnt about Mass Recall from reddit when someone posted a job listing at Blizzard for remaking the old games.

The installation guide was easy but could have been somewhat clearer. So far, had a lot of fun playing the game. I'd like to thank the team for making this.
Calion
Profile Joined April 2014
United States30 Posts
November 08 2015 18:45 GMT
#1429
On October 22 2015 10:47 ArtOfWarfare wrote:
I've updated my stupid easy installer for OS X users. Just launch Terminal (Find it with Spotlight in the top right corner, or you can manually find it at /Applications/Utilities/Terminal)

Paste this in and hit enter:

python <(curl https://dl.dropboxusercontent.com/u/60354330/SCMR_Installer.py)

Boom. It'll give you four easy questions: Retro? Cinematics? Which language? Path to SC2 (optional - it'll exhaustively search your system if you don't know). Then it'll automatically download the files for you and put them in the right spot.


Wonderful. Thanks. Will it update existing installations?
Hikaru212
Profile Joined July 2015
United States1 Post
November 09 2015 00:13 GMT
#1430


I guess I'm not the only one.
Blazethesage
Profile Joined June 2012
108 Posts
November 09 2015 23:01 GMT
#1431
Have you updated to the 5.4.3 version of the maps? I haven't checked that particular map, but 5.4.3 is supposed to fix that mineral bug.
zatic
Profile Blog Joined September 2007
Zurich15361 Posts
November 10 2015 05:49 GMT
#1432
I have just started playing this. One question: I am missing the mission in which Kerrigan gets killed in the first Terran campaign. What's up with that? Is that not in the game? Every other mission seems to be there.
ModeratorI know Teamliquid is known as a massive building
Blazethesage
Profile Joined June 2012
108 Posts
November 10 2015 10:31 GMT
#1433
New Gettysburg isn't showing up on the Rebel Yell mission list? Does the final level show up too, but just not that one?
kudlaty_true
Profile Joined November 2009
Poland158 Posts
November 10 2015 12:03 GMT
#1434
I just wanted to say thank you.
I started to playing all of starcraft from the very first demo mission, all up to HotS in anticipation of LotV, and I made it
Playing through this campaign was a blast
zatic
Profile Blog Joined September 2007
Zurich15361 Posts
November 10 2015 12:29 GMT
#1435
On November 10 2015 19:31 Blazethesage wrote:
New Gettysburg isn't showing up on the Rebel Yell mission list? Does the final level show up too, but just not that one?

Yeah I played through Rebel Yell but New Gettisburg is missing. It's Trump Card -> Big Push
ModeratorI know Teamliquid is known as a massive building
valas991
Profile Joined September 2014
Hungary181 Posts
Last Edited: 2015-11-10 16:06:11
November 10 2015 15:58 GMT
#1436
On November 10 2015 21:29 zatic wrote:
Show nested quote +
On November 10 2015 19:31 Blazethesage wrote:
New Gettysburg isn't showing up on the Rebel Yell mission list? Does the final level show up too, but just not that one?

Yeah I played through Rebel Yell but New Gettisburg is missing. It's Trump Card -> Big Push


new gettysburg should come after big push. Big push is map #8 whereas new gettysburg is #9

[also there are those 2 hidden missions somewhere]

The Trump Card ->(HIDDEN!) Biting the Bullet -> The Big Push -> (HIDDEN!) Operation Silent Scream -> New Gettysburg -> The Hammer Falls
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Telenil
Profile Joined September 2010
France484 Posts
Last Edited: 2015-11-10 22:32:26
November 10 2015 22:23 GMT
#1437
The new models.
[image loading]
Corsairs and arbiters are awesome. I'm hesitant on dragoon and reavers, do you guys have any thought?
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
November 10 2015 22:58 GMT
#1438
On November 11 2015 07:23 Telenil wrote:
The new models.
[image loading]
Corsairs and arbiters are awesome. I'm hesitant on dragoon and reavers, do you guys have any thought?


I think they all look great.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Blazethesage
Profile Joined June 2012
108 Posts
November 11 2015 04:43 GMT
#1439
I'd say keep the Shield Batteries you're using now, simply because they look *AMAZING*, a perfect capture of the original look, and... to be perfectly honest, doesn't even look fan-made.

As for the units, they all look great. I'd say stick with these for the main version, and keep the custom models for the ground units in the Retro mod? There's... really no reason to use the custom models for the Corsair and Arbiter now, I dare say.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
November 11 2015 05:21 GMT
#1440
On November 11 2015 07:23 Telenil wrote:
The new models.
[image loading]
Corsairs and arbiters are awesome. I'm hesitant on dragoon and reavers, do you guys have any thought?

dragoon look likes immortals bottom half, corsairs waay too big and bulky
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