• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:49
CET 17:49
KST 01:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC29[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage
Tourneys
[$1250] International ShieldBattery League Bisu's Team vs Shuttle's Team 2026-11-14 2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10498 users

StarCraft Mass Recall: SC1 campaigns on SC2 thread - Page 71

Forum Index > SC2 General
Post a Reply
Prev 1 69 70 71 72 73 86 Next
Calion
Profile Joined April 2014
United States30 Posts
October 19 2015 17:23 GMT
#1401
On October 19 2015 07:58 Blazethesage wrote:
Not sure about the rest, but I know that Spider Mines can indeed detect cloaked ghosts - they could do so in the original Starcraft as well. In fact, getting vultures with spider mines out as fast as possible is an old trick used to make the beginning of the Ground Zero map in the UED campaign that much easier - by getting spider mines out quickly enough in the right spots, you could take out some of the ghosts dropping that huge nuke-wave on your base and reinforcements, and save a lot of them.

I remember hearing that's been prevented in Mass Recall though, but I can't say for certain.


Thanks. I tried that trick—it still works, though it requires some exquisite timing.
Blazethesage
Profile Joined June 2012
108 Posts
October 19 2015 19:38 GMT
#1402
Huh, guess what I heard isn't true then, because I'd heard something about killing the ghosts before the nukes not stopping the nukes.
Calion
Profile Joined April 2014
United States30 Posts
Last Edited: 2015-10-19 20:13:40
October 19 2015 19:55 GMT
#1403
In Iron Fist 07, the SCV says that he'll repair my Goliaths, but then he doesn't.
Also, the level doesn't end when all of my units are dead.
Calion
Profile Joined April 2014
United States30 Posts
October 19 2015 19:56 GMT
#1404
On October 20 2015 04:38 Blazethesage wrote:
Huh, guess what I heard isn't true then, because I'd heard something about killing the ghosts before the nukes not stopping the nukes.


It didn't stop all the nukes, but perhaps I didn't kill all the ghosts. At any rate, some of my units survived, which had not happened before.
Blazethesage
Profile Joined June 2012
108 Posts
Last Edited: 2015-10-19 20:01:49
October 19 2015 20:01 GMT
#1405
Calion, in regards to the SCV repairing issue, you gain control of that SCV and can bring him along with you - he'll repair your Goliaths, but only if you give the command. Common to all SCV's in Mass Recall, is that while they *have* Auto-repair, it does *NOT* start enabled - you must right-click the repair button to activate auto-repair, or otherwise manually target the repair command.

This is true of both the SCV in that mission (also note you have limited resources with which to repair said Goliaths), and of SCV's produced in other missions.
Calion
Profile Joined April 2014
United States30 Posts
Last Edited: 2015-10-19 20:25:16
October 19 2015 20:14 GMT
#1406
On October 20 2015 05:01 Blazethesage wrote:
Calion, in regards to the SCV repairing issue, you gain control of that SCV and can bring him along with you - he'll repair your Goliaths, but only if you give the command. Common to all SCV's in Mass Recall, is that while they *have* Auto-repair, it does *NOT* start enabled - you must right-click the repair button to activate auto-repair, or otherwise manually target the repair command.

This is true of both the SCV in that mission (also note you have limited resources with which to repair said Goliaths), and of SCV's produced in other missions.


He remains Neutral. I can't control him.

//Weird. Must have been a one-time glitch. I think the guy didn't get in the SCV.
Kremblin89
Profile Joined April 2014
3 Posts
October 19 2015 21:50 GMT
#1407
Hey, so like everyone else I am having issues with the low minerals/missing textures on the Retro version. I also have an issue with the cinematics, where the audio plays but there is no video, this only happened since I downloaded the latest version. I would also like to ask, why the marines in the first tutorial mission have the original starcraft rifle firing sounds, but on every map afterwards use the starcraft 2 sound.
billynasty
Profile Joined October 2014
United States260 Posts
October 19 2015 23:01 GMT
#1408
I'm on the 6th set of campaign missions, mission #10 Omega. I've beaten every mission up til this point on Brutal, but on this mission its like something is wrong. Within 2 minutes i get attacked by 3 different armies on 3 different sides nonstop. I can hold off the 1st 2 waves only by pulling drones, but the armies that are coming at me are just unreal. By the 5 minute mark theres 10 goliaths, 6 Dragoons with DT's & Zealots & then 10 marines w/Firebats & tanks. Is this mission naturally that difficult or is there some game trigger thats messed up, sending all these units at me? I believe its the last mission, after playing thru the whole thing, i'd really like to beat the final mission. Thanks to anyone who knows wassup
i dont miss God but i sure miss Santa Claus
valas991
Profile Joined September 2014
Hungary181 Posts
October 20 2015 09:57 GMT
#1409
On October 20 2015 08:01 billynasty wrote:
I'm on the 6th set of campaign missions, mission #10 Omega. I've beaten every mission up til this point on Brutal, but on this mission its like something is wrong. Within 2 minutes i get attacked by 3 different armies on 3 different sides nonstop. I can hold off the 1st 2 waves only by pulling drones, but the armies that are coming at me are just unreal. By the 5 minute mark theres 10 goliaths, 6 Dragoons with DT's & Zealots & then 10 marines w/Firebats & tanks. Is this mission naturally that difficult or is there some game trigger thats messed up, sending all these units at me? I believe its the last mission, after playing thru the whole thing, i'd really like to beat the final mission. Thanks to anyone who knows wassup


Sounds about right :D

But, joke aside,
Do they come at the very same time, or 1st UED, then protoss, then Mengsk?
And you could also check either Jayborino or CranK's gameplay through the last mission to compare the enemy attacks
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
billynasty
Profile Joined October 2014
United States260 Posts
October 20 2015 13:37 GMT
#1410
hey thanks for replying & yeah, all at the same time. I just watched Jayborino's vod & the 2nd wave doesnt attack him until the 7 minute mark, where as in my game ive been hit with the 3rd wave by the 5 minute mark. Its weird man haha. I gotta bounce out to work now but idk what to do.
i dont miss God but i sure miss Santa Claus
mnemos
Profile Joined October 2015
1 Post
Last Edited: 2015-10-21 13:43:31
October 21 2015 13:38 GMT
#1411
[Tek]Darktek
Profile Joined March 2013
United States28 Posts
October 21 2015 15:44 GMT
#1412
This is a really great tool for getting your friends that started playing post BW to catch up on their lore. And not to mention a fun way to look back on it as well. However nothing beats the nostalgia of playing BW and getting it how it was.
Always make room for improvement. -Total Elite Killas-
ArtOfWarfare
Profile Joined October 2015
3 Posts
October 22 2015 01:47 GMT
#1413
I've updated my stupid easy installer for OS X users. Just launch Terminal (Find it with Spotlight in the top right corner, or you can manually find it at /Applications/Utilities/Terminal)

Paste this in and hit enter:

python <(curl https://dl.dropboxusercontent.com/u/60354330/SCMR_Installer.py)

Boom. It'll give you four easy questions: Retro? Cinematics? Which language? Path to SC2 (optional - it'll exhaustively search your system if you don't know). Then it'll automatically download the files for you and put them in the right spot.

It's been updated for the latest 5.4.2. It's a bit better at finding your SC2 folder for you than it used to be. I tested it on OS X 10.11.0, Python 2.7.8, and StarCraft 2 v 3.0, but it should work with most versions of all 3.

It should also work with Windows, albeit it's not as handy since you can't download and run scripts all in one line in Windows Command Line, and Windows doesn't come with Python as part of a standard install. You can download Python from python.org and then just download the file from the link in the command I gave for OS X.

Still on my todo list is Kostyarik hit a bug which I think was specific to their machine... I couldn't reproduce it on my computer running Windows 7 and Python 2.7.9. It also doesn't handle updates automatically... you should uninstall prior versions of Project Recall manually before running my script. And it's rather quiet during the download portion. I should give it a progress bar.
Shorty90
Profile Joined July 2011
Germany154 Posts
Last Edited: 2015-10-23 23:21:36
October 23 2015 21:26 GMT
#1414
I tried playing this mod, but every time I start one of the 6 campaigns I get the error:
the launch of this game makes reference to mod or map which are no longer available
I just copied everything into my sc2 folder and ran "scmrsetup", which created a shortcut on my desktop. Anyone know how to fix this?

Edit: The files I downloaded were:
SCMRretromod_v5.4.2
SCMRmaps1_v5.4.1
SCMRmaps2_v5.4
scmrsetup

Edit²:
Fixed it. The installer didn't copy "SCMRcore.SC2Mod" into the mods folder, but I did it manually. Seems to work now!
I can't believe I ate the whole thing.
Telenil
Profile Joined September 2010
France484 Posts
Last Edited: 2015-10-23 22:18:49
October 23 2015 22:17 GMT
#1415
One, two, one, two, this still working?
*clears throat*

Ladies and gentlemen, Mass Recall is slowly awakening from his six-months slumber. Blizzard got us by surprise with patch 3.0, but most issues should be fixed, except unfortunately the mining on lower ground issues. We will probably make an other if Blizzard doesn't fix it through a patch, since it will be several months after LotV for 6.0 to be ready.

As a reminder, ""The launch of this game makes reference to mod or map dependencies which are no longer available" means that a mod is missing or at the wrong place, and "unable to open file" means that the maps are missing or at the wrong place.

I'm happy to say that PCgamer made a small article about the mod! As far as I know, it's the first time a professionnal media mentions us.
On October 20 2015 22:37 billynasty wrote:
hey thanks for replying & yeah, all at the same time. I just watched Jayborino's vod & the 2nd wave doesnt attack him until the 7 minute mark, where as in my game ive been hit with the 3rd wave by the 5 minute mark. Its weird man haha. I gotta bounce out to work now but idk what to do.
I've just tested that, the three enemies send their first attack around 1:00 and the second around 6:00, as expected.

Edit: wait, turns out something is not working after all. I can't edit the OP. Anyone has a clue as to what happens?
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Blazethesage
Profile Joined June 2012
108 Posts
October 24 2015 01:28 GMT
#1416
Wait, you mean you can't edit the OP of this topic? Why not?
valas991
Profile Joined September 2014
Hungary181 Posts
Last Edited: 2015-10-24 06:54:14
October 24 2015 06:46 GMT
#1417
On October 24 2015 10:28 Blazethesage wrote:
Wait, you mean you can't edit the OP of this topic? Why not?


That's what he wants to know as well

On October 24 2015 07:17 Telenil wrote:
As a reminder, ""The launch of this game makes reference to mod or map dependencies which are no longer available" means that a mod is missing or at the wrong place, and "unable to open file" means that the maps are missing or at the wrong place.


You should totally add that to the troubleshooting section.

Or this is one of the things you wanted to add there?
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Telenil
Profile Joined September 2010
France484 Posts
October 24 2015 08:56 GMT
#1418
The oldest post I can edit is April 29th, 2015. Looks like a 6-months timer on edits was added somehow.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
valas991
Profile Joined September 2014
Hungary181 Posts
October 24 2015 09:41 GMT
#1419
On October 24 2015 17:56 Telenil wrote:
The oldest post I can edit is April 29th, 2015. Looks like a 6-months timer on edits was added somehow.


That's crap.
You should contact with a TL admin/mod and tell them this change should be reverted.
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
jinjin5000
Profile Joined May 2010
United States1561 Posts
Last Edited: 2015-10-25 08:43:34
October 25 2015 08:28 GMT
#1420
Yea, a lot of textures are broken and black.
Prev 1 69 70 71 72 73 86 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
21:00
WardiTV Not-Summer Championshi
MaxPax vs Solar
herO vs TBD
Lambo vs TBD
Rogue vs TBD
WardiTV1148
ComeBackTV 940
IntoTheiNu 819
TaKeTV 397
IndyStarCraft 253
Rex113
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 253
Rex 113
StarCraft: Brood War
Britney 27755
Calm 4180
Rain 1796
Jaedong 1271
EffOrt 985
BeSt 674
Rush 579
Larva 500
FanTaSy 423
Shuttle 359
[ Show more ]
ZerO 214
Dewaltoss 117
Sharp 113
Mind 93
Hyun 82
Hm[arnc] 29
Terrorterran 28
Killer 26
hero 23
910 21
ToSsGirL 21
sorry 21
Aegong 16
ajuk12(nOOB) 15
Shine 14
Movie 13
soO 12
Sacsri 11
Rock 10
Free 9
Dota 2
qojqva2630
420jenkins7
Counter-Strike
edward93
Heroes of the Storm
Khaldor398
Trikslyr28
MindelVK9
Other Games
FrodaN3851
singsing2156
Beastyqt607
Lowko363
mouzStarbuck316
byalli283
syndereN207
ToD203
KnowMe195
XaKoH 151
ROOTIllusion21
Railgan14
ZerO(Twitch)11
CosmosSc2 10
Organizations
Other Games
EGCTV1016
BasetradeTV112
[ Show 14 non-featured ]
StarCraft 2
• Hinosc 41
• poizon28 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV686
League of Legends
• Jankos2988
Other Games
• Shiphtur297
Upcoming Events
IPSL
11m
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
3h 11m
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
17h 11m
WardiTV Invitational
19h 11m
IPSL
1d
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
1d 3h
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 17h
soO vs FanTaSy
WardiTV Weekly
1d 19h
Monday Night Weeklies
3 days
PiGosaur Cup
3 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
KCM Race Survival
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.