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StarCraft Mass Recall: SC1 campaigns on SC2 thread - Page 55

Forum Index > SC2 General
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Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
October 28 2014 00:51 GMT
#1081
is it possible to do this on wings? i downloaded the wings version but when i opened it. it said something about the mod not being available or maintained, or something like that...
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
marcussc2brasil
Profile Joined April 2012
Brazil36 Posts
October 29 2014 12:06 GMT
#1082
You should DEFINITELY add the original CG videos in the maps!
Yes, there is StarCraft in Brazil! :-D
valas991
Profile Joined September 2014
Hungary181 Posts
October 29 2014 16:39 GMT
#1083
@ Cricketer12 try here
http://www.sc2mapster.com/maps/sc1-episode-1-rebel-yell/ more bug and stuff, but it works

@marcussc2brasil Telenil is planning to do it, but he's got no time recently due to real life stuff.
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
TaDa1.
Profile Blog Joined May 2006
655 Posts
November 08 2014 18:20 GMT
#1084
what i do is, i try to watch the cg before and after games, according to the list on sc legacy
sos bomber stork savior fan ^ http://us.battle.net/sc2/en/profile/5160596/1/WXZ/achievements/category/4377898
Raisorblade
Profile Joined November 2012
Italy32 Posts
November 09 2014 15:33 GMT
#1085
Finally was announcied Legacy of the Void
Battlecruiser operational
TaDa1.
Profile Blog Joined May 2006
655 Posts
November 11 2014 01:35 GMT
#1086
http://www.sc2mapster.com/maps/scmr-cinematic-demo/ using this to watch cinematic!!
sos bomber stork savior fan ^ http://us.battle.net/sc2/en/profile/5160596/1/WXZ/achievements/category/4377898
Raisorblade
Profile Joined November 2012
Italy32 Posts
November 11 2014 01:59 GMT
#1087
And please... change the Fenix portrait with a standard zealot...
Battlecruiser operational
Erasorz
Profile Joined August 2014
7 Posts
November 14 2014 14:00 GMT
#1088
Very nice job guys !
I didn't dare to read the whole 55 pages to find the answer of my question, so :
Is it intended to not be able to upgrade the mech armor in BW terran missions ? (I don't remember if it was the case in the original game)
dariusvlad
Profile Joined November 2014
1 Post
November 24 2014 18:32 GMT
#1089
Hi! I have the 5.2 version with the Retro Mod and the Loomings missions do not show the objectives and the briefings. Please help me( I have installed the mod properly)! Thanks !
RODTHEOGD
Profile Joined October 2013
9 Posts
November 27 2014 03:21 GMT
#1090
I was wondering if you guys had a little archive of all the audio files used in this campaign. I was thinking of getting into making campaigns and I always wanted to do a re-imagining of all the Star craft campaigns (including Loomings) I did download an MPQ editor and was able to open the star craft files but for whatever reason the program doesn't recognize all the audio files. It recognizes most of them, not all. Anyways, a link or an email would be great. Thanks.
WHIPLASH87
Profile Joined November 2014
Czech Republic1 Post
November 29 2014 18:22 GMT
#1091
First, I'd like to say big THANK YOU. You've done an amazing job with this mod and I'm really enjoying it!
But there's a bit of a problem I've encountered and I'm not getting it at all. First three campaigns run smoothly and everything was fine. In second map of Protoss campaign "Dunes of Shakuras", I'm getting this error "The mod data loaded does not match the mod data which was originally used to play this game." and I cannot load it at all. I've made some graphics adjustments during the game before the save but I changed it back and nothing. I was trying to google what's wrong, tried to load it from SC2, from Mass Recall, with various settings...nothing. Did the same happen to anyone of you? Thanks a lot.
All shall burn...
valas991
Profile Joined September 2014
Hungary181 Posts
November 30 2014 08:52 GMT
#1092
On November 30 2014 03:22 WHIPLASH87 wrote:
First, I'd like to say big THANK YOU. You've done an amazing job with this mod and I'm really enjoying it!
But there's a bit of a problem I've encountered and I'm not getting it at all. First three campaigns run smoothly and everything was fine. In second map of Protoss campaign "Dunes of Shakuras", I'm getting this error "The mod data loaded does not match the mod data which was originally used to play this game." and I cannot load it at all. I've made some graphics adjustments during the game before the save but I changed it back and nothing. I was trying to google what's wrong, tried to load it from SC2, from Mass Recall, with various settings...nothing. Did the same happen to anyone of you? Thanks a lot.



Do you mean that after you save, you cannot load the map, because u get that error? [but you can still restart it anytime]
If yes, the same has happened to me, however, it only occurs in mission 1, and 2.... from the 3rd map on, it works fine. (at least, it worked for me)
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Zoar
Profile Joined February 2013
United States39 Posts
December 04 2014 19:17 GMT
#1093
One workaround I've found for not being able to load a saved game is to open a mission normally and then load it from in game.
propagare
Profile Joined April 2013
Germany93 Posts
December 06 2014 10:04 GMT
#1094
Thank You So Much.
„Great men are forged in fire. It is the privilege of lesser men to bring the flame, whatever the cost.” ~
Telenil
Profile Joined September 2010
France484 Posts
Last Edited: 2014-12-19 09:26:31
December 19 2014 09:26 GMT
#1095
I discuss Mass Recall and mapmaking in general with Jayborino in this YouTube video:

Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Cren
Profile Joined December 2014
Italy2 Posts
December 27 2014 21:57 GMT
#1096
Hi all. I've tried to install everything as (well) explained: C:\Program Files (x86)\StarCraft II\Maps\Starcraft Mass Recall contains maps split up by episodes, SCMR Campaign Launcher.SC2Map and C:\Program Files (x86)\StarCraft II\Mods has SCMRmod.SC2Mod inside.

In fact, launching SCMR Campaign Launcher.SC2Map opens the main menu where it is possible to launch missions from episodes. However, when I try to launch any mission, the result is always the same: "Unable to open map".

I tried following mod versions: 5.0, 5.1 and 5.2 (always English version, as is my game language). What's wrong and how can I fix? I give you some details about my software:
  • StarCraft II Editor Version: 2.0.6 (25180)
  • StarCraft II: Heart of the Swarm Version: 2.0.6.25180

Maybe these warning messages may shed some light (they're taken from editor's messages when I open Terran00t.SC2Map):
      [12/27/2014 10:40:52 PM] Warning: Unable to load 'MapInfo' from 'Untitled Map'
      [12/27/2014 10:41:10 PM] Warning: USER: 2 too many operands for the requirement 'AndCountUnitControlTower2CompleteOnlyAtUnit3264271386TechTreeCheatCountUnitArmoryCompleteOnlyTechTreeCheat'.
      [12/27/2014 10:41:10 PM] Warning: USER: 2 too many operands for the requirement 'CountUnitControlTower2CompleteOnlyAtUnit3264271386TechTreeCheat'.
      [12/27/2014 10:41:10 PM] Warning: USER: CActorSound[ActorSound_Impaler_TentacleImpact] Has event without a triggering message. Event[Terms "" Send ""]
      [12/27/2014 10:41:10 PM] Warning: USER: CActorSound[ActorSound_Impaler_TentacleVox] Has event without a triggering message. Event[Terms "" Send ""]
      [12/27/2014 10:41:10 PM] Warning: USER: [ 180 1] CActorDoodad[TRaynor02Crane] TRaynor02Crane Assets\Doodads\MarSaraCrane\MarSaraCrane_02.m3; Could not find texture with slot generic01.diffuse and expression Innate.
      [12/27/2014 10:41:10 PM] Warning: USER: [ 180 1] CActorDoodad[TRaynor02Crane] TRaynor02Crane Assets\Doodads\MarSaraCrane\MarSaraCrane_02.m3; Could not find texture with slot generic01.specular and expression Innate.
valas991
Profile Joined September 2014
Hungary181 Posts
Last Edited: 2014-12-28 09:52:20
December 28 2014 09:36 GMT
#1097
@Cren
Because of your version, I'd assume your game is pirated (we have 2.1.7 at the moment), and it won't work with that.
However, with the StarCraft II: Starter Edition, you should be able to run in.
You can use this as well
http://www.sc2mapster.com/maps/starcraft-mass-recall/#c460

(In case you got legit game, try to update it and sorry for the assumption)
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Telenil
Profile Joined September 2010
France484 Posts
January 02 2015 11:10 GMT
#1098
Just a quick update: version 5.3 is essentially done, but we are working with a guy called Kostyarik to make an automated installer for Mass Recall. We will hopefully release everything within a couple of weeks!
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
valas991
Profile Joined September 2014
Hungary181 Posts
January 02 2015 16:14 GMT
#1099
On January 02 2015 20:10 Telenil wrote:
Just a quick update: version 5.3 is essentially done, but we are working with a guy called Kostyarik to make an automated installer for Mass Recall. We will hopefully release everything within a couple of weeks!



woah, great!
this new installer is gonna work with the starter edition, right?

Btw, I suppose this little delay (you originally intended to release it in 2014 I think) is due to those "pesky inconveniences" like social life, work. :p

Hm, could we get some hints as to what will be changed? (apart from the cinematics) Or should it be surprise? Anyway, great news, again
"Men Live And Die, Memories Form And Fade, Everything Has Its End... Except Music... Music Will Never Die..."
Telenil
Profile Joined September 2010
France484 Posts
January 03 2015 12:20 GMT
#1100
On January 03 2015 01:14 valas991 wrote:

Btw, I suppose this little delay (you originally intended to release it in 2014 I think) is due to those "pesky inconveniences" like social life, work. :p

Hm, could we get some hints as to what will be changed? (apart from the cinematics) Or should it be surprise? Anyway, great news, again
I could have released the update in the last days of December, but that was when I learned about the installer so I decided to delay it a bit. I don't like missing a deadline, but the installation was the biggest hassle with the campaign so I figured it would be worth the wait.

Apart from minor bug fixes, the update will include the cinematics, the installer, Easy difficulty will be made easier and a couple of cutscenes have been reworked.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
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