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Describing SC2... to your parents - Page 6

Forum Index > SC2 General
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spbelky
Profile Blog Joined October 2010
United States623 Posts
December 30 2011 17:44 GMT
#101
I don't know how this hasn't been posted in this thread yet, but basically if you turn this image in to a video, you're set.
http://i.imgur.com/2GGmp.jpg

+ Show Spoiler +
[image loading]http://i.imgur.com/2GGmp.jpg
Nildawenn
Profile Joined April 2011
United States9 Posts
December 30 2011 17:47 GMT
#102
On December 31 2011 02:41 Siphonn wrote:
Try to get your parents to watch the Day 9 Daily #100, mine got a little understanding of it from there, shows the competitive side quite well also. Also the "1 Year of Starcraft" Video is good also, showcases a bunch of tournaments!


I think the significance of this is that you're letting your parents know this is something truly important to you, and not just a passing fad you're a part of. Tell your parents how much SC2 means to you, and that you'd like them to be a part of it with you, even if it's just them watching the occasional tournament with you.

If you are very good at describing what you're doing and why, it may be worth while to ask them watch you play a few ladder games and actively explain what you're doing. Answer any questions they may have, even if it's as simple as "Why did you do that?" The things that seem completely obvious to you may not make any sense to them.
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
December 30 2011 17:56 GMT
#103
I don't think that you should bother, you can't force someone into something. For instance my friend is a big tennis fanatic, and if he wanted to watch some tennis tournament with me then I just wouldn't be interested in it because I just do not like the sport.

Take the game littlebigplanet it is actually a good game but because the game has cartoon graphics people quickly label it as a kiddy game. If your parents simply label SC2 as a child's game then you will have great difficulty getting them interested in it.
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Ralethon
Profile Joined July 2011
United States141 Posts
December 30 2011 18:10 GMT
#104
Be sure to mention how a game is actually won btw. This get overlooked a lot xP
thurst0n
Profile Blog Joined December 2010
United States611 Posts
Last Edited: 2011-12-30 18:14:02
December 30 2011 18:10 GMT
#105
Imo you're taking the wrong direction if you are going to talk about bonus damage and unit types. Most low level players don't care Bout that even. Many are even unawares as I was until recently.

Your goal is a good one but I believe first you must have understanding to have appreciation. To understand the game at a high level is not difficult. In two words, economy management. Or money instead of economy. The easiest way to have them understand is to relate it to something they already understand. Budgets. Explain that from the first second of the game you're trying to build economy so later you can support your army when it will inevitably be reduced in size through engagements. If you miss an scv the first second (or any thereafter) you simply cannot ever get that back. Once the basic concept is understood, which should be easy for anyone whose halfway intelligent to understand. Next would be to understand where the skill comes in, which is in mechanics/execution and of course the big one, decision making.

Good luck though I've got a very smart friend who completely understands all of the concepts and intricacies of an RTS, he even played command and conquer. He simply doesnt care about starcraft, different people have differant interests and priorities. I'm a firm believer in letting people believe what they want. For example I hate (i rarely use the word) people who try to instill their religious ideas on others.


I know this post kind of jumps around, but my point was to simply show a diff perspective. Good luck!
P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
Revelatus
Profile Joined July 2011
United States183 Posts
December 30 2011 18:16 GMT
#106
When comparing the game to chess, allow me to quote myself:
"Starcraft is like chess for adrenaline junkies"


On December 31 2011 02:04 TBone- wrote:
I reccomend sending them to the after hours gaming league.

Kind of random but;
Are you the same TBone from that lan at husson like last yr?
lol probably not, move along nothing to see here.

caяp diєм
thurst0n
Profile Blog Joined December 2010
United States611 Posts
December 30 2011 18:17 GMT
#107
On December 31 2011 02:44 spbelky wrote:
I don't know how this hasn't been posted in this thread yet, but basically if you turn this image in to a video, you're set.
http://i.imgur.com/2GGmp.jpg

+ Show Spoiler +
[image loading]http://i.imgur.com/2GGmp.jpg


Or this. This is good. Again just don't assume that understanding leads directly to appreciation. I believe some understanding is required for appreciation but they won't necessarily care just because they get it.
P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
D_K_night
Profile Joined April 2010
Canada615 Posts
December 30 2011 18:21 GMT
#108
If I were to describe SC2 to my parents? There exists a chess variant which has been around since the the 19th Century, called Kriegspiel:

- 2 player game
- each player sits on the floor, back to back
- each has his own board and pieces and cannot see those of his opponent
- moderator informs them if a move they want to make is legal or illegal

There you go. That's the board game version of SC2 - has fog of war, you don't know what your opponent is doing, and apparently is scary as hell to play.

Fun fact: The late Steve Jobs used to play this when he was a young adult, back in the 1970's.
Canada
RoboBob
Profile Blog Joined September 2010
United States798 Posts
December 30 2011 18:21 GMT
#109
I think the best definition is that Starcraft is a futuristic war game. Opposing sides gather resources, build armies, research technology, and attack each other. You win by destroying all of your opponents buildings.

I think its a bad idea to go deeper than that. Using "game terminology" like races, units, scouting, drops, etc. is just going to make people tune out.

Some people will just be so discriminating it won't matter how you explain it. I tried comparing MLG to PGA once to my parents. But they completely disregarded it because "real sports" are physically and socially healthy activities, while everything that has to do with videogames is anti-social and anti-health.
Haydin
Profile Joined December 2010
United States1481 Posts
December 30 2011 18:22 GMT
#110
This is always a good one:
aka ilovesharkpeople
Syrupjuice
Profile Blog Joined November 2010
United States173 Posts
Last Edited: 2011-12-30 18:30:49
December 30 2011 18:22 GMT
#111
From the OP
On December 30 2011 20:44 Iselian wrote:

Thus far, I'm focusing on a simple TvT for simplicity's sake, on a basic map (Steppes of War), highlighting the gathering of resources to fund an army.

From there, I'll break it into ground units, flying units, and bonuses versus unit types. After that, I have no idea. Again, all Terran-based for now; I figure it's the easiest to relate to and understand, off the bat.

Alright, this seems like too much already.

The details are what make the game distinct, so if you can keep the concepts simple you can draw more parallels and help people to associate it with other activities they might know. You shouldn't worry so much about the overall mechanics of the game when trying to get people to understand the competitive scene (from the spectator perspective). You need to address it like, "A game of Starcraft is like a game of football (American). Each person builds up their army while trying to get ahead and score 'touchdowns' in the form of drops or scouting or general aggression. Games can either be really one sided, or they can be really close, like, 21 to 24 and the losing team only has one more drive to tie it up or win it, while the winning team has to hang strong for these final minutes or find a way to turn the plays towards their favor. And a series isn't just 1 game… it's at least 2-4 games and sometimes more ;D "

It's not the most well thought out comparison/explination out there, because I'm just writing in a stream of conciousness, but I hope you can understand the direction I'm coming from. I don't think you need a long video that talks about the finer points of the game, instead you should try to capture the feeling, the emotion, the energy that comes from the live events, the casters, and the story lines between players and team. Those are what draws people into the community and the eSport, and gets people hooked.

EDIT: an additional point after reading some more posts on the thread. I don't think that the chess comparison really does the subject justice. I think it's great for getting a broad overview of the game, but when you start an explanation with, "well… take the game of chess…." Chess, despite being a good game, has a bad rep with its perceived entertainment value. I still think a comparison to a more high energy activity with a passionate following is better, because that's what the eSports community is, high energy and passionate c: c: c:
Mingle
Profile Joined June 2011
United Kingdom26 Posts
December 30 2011 18:30 GMT
#112
My dad use to play Age of Empires 1 so just told him it was a more intense version of that . .
Ein0r
Profile Joined December 2011
Germany32 Posts
December 30 2011 18:59 GMT
#113
The details are what make the game distinct, so if you can keep the concepts simple you can draw more parallels and help people to associate it with other activities they might know


This is pretty much it.
I dont know, but maybe you can find or create a vid that shows how awesome those 3 races are. You have a biotic metamorphing race, a human race, and a technologic advanced race.

About the matches:
Make it look cool. Show other people which show emotions, cheering for their favorite player. how sheer awesome this is.
Then start with the basics. You have workers that collect resources. Resources are used to build units. Show them how fast those players react. take a Protoss for example, with moving his army and placing force fields at nearly the same time.

If they are interested they will start to ask questions from their own. From this point it is up to you how good you can explain it. And you dont need to go into detail from the very moment on. This is too much information.

Or just look for a replay, or a stream with a good caster who can explain the game very accurate mixing easy descriptions with the technical terms. Like any good sports commentator would do.

To give an example: I am a german student and not very interested in american football. But i see and hear about the hype around it, especially when the Super Bowl is about to take place. So i watched this final match one day. i did not understand anything. At first it was just 2 teams with many people stacking onto each other while the fast ones try to bring an egg as fast as they can to the other side of the field And after that they shoot the egg? What the hell ?. So i watched it. and it got more interesting the more i understood the rules little by little from listening to the commentator. Like, when are they allowed to kick the ball, how many yard(?) the teams have to advance to not loose the ball posession, and so on.
But the first thing that made me continue watching that match was the atmosphere.
Ich sinnlose vor mich hin und das mit Begeisterung.
Cornstarched
Profile Blog Joined March 2011
Canada74 Posts
December 30 2011 19:08 GMT
#114
Anyone born from 1958-1968 has a hard time coping with anything to do with electricity fun. If its not Going outside or doing somthing with friends your wrong. I live on my computer, i go to work, sleep with my wife, do all the things i need to, but i still spend 5+hours a day on computer. Parents and inlawns think its all a waste of time im just playing, but theres reddit google, lots of world news, and mabyye after i get through all that i do some shopping or pay swtor or sc2. Somtimes ill post on a fourm.

I guess my point is that do not let that generation tell you that playing video games and being on the computer is a waste of time. If they tell you to go outside and get a life, (which is what i get) just give them the finger and tell them to run their own lives. My life is internet and social media. I meet more people, interact with more things on the computer in 1 day that i could in 2 years. Oh and if u say, well your not face to face talking seeing their facing feeling their emotions as they speak? I have skype and a sick webcam. Herp derp. Done.

So to anyone with parents relitives or wifes telling them that your computer time is a waste of time, Look at them and tell them to mind their own fucking business and get the fuck out
Arachne
Profile Blog Joined December 2010
South Africa426 Posts
December 30 2011 19:27 GMT
#115
My parents never understood why I don't like being bothered when playing sc2. Eventually I sat my dad, who plays golf, down and said
"You know how nice it is to get a Birdie on a par 3? Well, When I play sc2 in the morning, I am gunning for that Birdie. I want to start my day off with one coz it puts me in a good mood. When I am talked to while playing, its like duffing a shot. Its recoverable, but you are putting yourself behind for extra work later. That's why i ask you to not talk to me when I play"
If I were a rich man, I wouldn't be here
sVnteen
Profile Joined January 2011
Germany2238 Posts
December 30 2011 19:30 GMT
#116
On December 30 2011 20:51 Jakkerr wrote:
Show nested quote +
On December 30 2011 20:50 Chargelot wrote:
Dude, just imagine, someday we're gonna be the parents. And we'll be getting our asses explained off by our children... Who are really into SC3.

The future sounds awesome.


You are so wrong.
We will be like, shut up kid SC3 is a terrible game, SC2 was the real deal.


or we're gonna be like "kid i'll beat you mouse only at this shit" and then your kid is gonna be like "DAD your so outdated, we dont play with mice anymore , we control everything with our brain lol - its just like chess but without the physical work"
MY LIFE STARTS NOW ♥
sVnteen
Profile Joined January 2011
Germany2238 Posts
December 30 2011 19:35 GMT
#117
On December 31 2011 03:21 RoboBob wrote:
I think the best definition is that Starcraft is a futuristic war game. Opposing sides gather resources, build armies, research technology, and attack each other. You win by destroying all of your opponents buildings.

I think its a bad idea to go deeper than that. Using "game terminology" like races, units, scouting, drops, etc. is just going to make people tune out.

Some people will just be so discriminating it won't matter how you explain it. I tried comparing MLG to PGA once to my parents. But they completely disregarded it because "real sports" are physically and socially healthy activities, while everything that has to do with videogames is anti-social and anti-health.


this would be a horrible way to introduce a game to anyone
even i wouldnt be interested after a description like that

i think its best to talk about the people playing it and the huge competition with it
thats what make sc2 so interesting and different from most other games and thats exactly what you want to show your parents imo

after you made them interested you explain that there are 3 races battling and show them a video of some great mlg game
MY LIFE STARTS NOW ♥
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2011-12-30 19:40:18
December 30 2011 19:39 GMT
#118
"support me and i can make $100,000/year playing this game"

just show em the NatGeo doc. on WCG.
age: 84 | location: california | sex: 잘함
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
Last Edited: 2011-12-30 19:43:52
December 30 2011 19:43 GMT
#119
My dad/mom play poker ( my dad also played RTS with his friends/me a Whileeeeeeeeeeeeeeeee ago ,but it was really nothing close to competitively, just herp derping to last tier units and what not ) so i explained to them the sc2 pro games being like a mix of poker and chess ( aka tactics, meta game, luck, being able to think fast enough )on top of which you also need hand speed.
Nor my mom or my dad are interested in it and i never tried to "get them into it".
A good strategy means leaving your opponent room to make mistakes
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
Last Edited: 2011-12-30 19:47:42
December 30 2011 19:46 GMT
#120
On December 30 2011 21:11 Drorctopus wrote:
I think you should explain in otherwise. You want them to watch first and then explain while they are watching. Show a part of dreamhack when HerO won. So they can see the passion of the people involved in this game .

I think that's really bad, the first thought they'll have is "what a bunch of weirdos, getting crazy over a videogame". If you can prove to them that the core concepts and mechanics are interesting and that mastering those mechanics is something not everyone is capable of, then you can pretty much show them anything about the game. It's like with every other sport: if your parents don't know the first thing about soccer, they don't care whether the people are going crazy over the game or not. For them to be invested in soccer they need to understand, and more importantly, appreciate the skills needed to play soccer well, so that they can identify and be impressed with great plays.
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