• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:54
CEST 22:54
KST 05:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th150Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
My starcraft 2 changes StarCraft II 5.0.16 PTR Patch Notes may 26th The Death of Cheese: From a Professional Cheeser Oliveira Would Have Returned If EWC Continued SC2 Parody - "Somebody That I Used to Troll"
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ FlaSh's ASL S21 Finals Review Tesagi Viewer - A new era of replay watching 14k games analyzed: Cross Spawn Nexus first good? VPN experiences
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread How cold is too cold to be outdoors? Dating: How's your luck? Trading/Investing Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4177 users

Why Fin looks like one of the best in sc2 already - Page 23

Forum Index > SC2 General
Post a Reply
Prev 1 21 22 23 24 25 43 Next All
rhs408
Profile Joined January 2011
United States904 Posts
December 09 2011 03:28 GMT
#441
Watching his stream right now too, such early game ownage. Fun to watch.
Young_Gun
Profile Joined November 2011
United Kingdom18 Posts
December 09 2011 03:31 GMT
#442
It looks like the SC2 scene will see massive changes once the BW players decide to switch!
Mora
Profile Blog Joined October 2002
Canada5235 Posts
December 09 2011 03:32 GMT
#443
On December 08 2011 19:22 shucklesors wrote:
Glad to see fOrGG doing so well after moving to SC2, loved that guy just because he was ever from OZ.
Funny to see you praising his multitasking and ability to 'keep his resources below 400'..
You see in BW, that doesn't ever come up as a topic of discussion, like you would never hear a progamer say to another progamer, screw that, practice partners saying to each other "Hey you need to macro/multitask better at the late gaem etc.", it's way too basic a requirement to mention. They talk about very very MINUTE details and subtle micro that decided the game's outcome, the timings that were late and so on so forth.
So for a BW A-teamer at time of transferring, you shouldn't expect less. Hope to see him a GSL champion soon.


people talk about flash's and bisu's multitasking all the time.

whatareyoutalkingabout
Happiness only real when shared.
HardMacro
Profile Blog Joined September 2011
Canada361 Posts
December 09 2011 03:35 GMT
#444
Ok seriously what the fuck. Does this guy ever lose? He curbs stomps even in TvT; gets hard countered opening banshees where his opponent opened with a viking, only to push into the other terran's natural 3 minutes later with marine/tank and sealing the game right there... two games in a row. He just has more shit than his opponent despite his sub-optimal openings.

Not a single zerg survives his hellions, let alone the banshee follow-up. It's the small shit he does like baiting the queen towards the bunker, then pulling marines out as the bunker died and micro'ing the shit out of them, getting additional drone kills and damaging a queen to within 1-2 hits, while also during these ~15 seconds macro'ed perfectly, that gains him both a small unit and economic advantage every time.

I think these tiny advantages compounds into a much bigger advantage, especially in the early game, which would explain why his opponents look like amateurs playing him - his timings hit a few seconds earlier and a bit harder, eventually compounding into half a minute earlier and 2x harder.

Which makes me realize an important point regarding the "mechanical" requirement of playing SC2. Sure, to play relatively well, SC2 is easier mechanically as my ~250/150 (sc2gears) APM/EAPM and C+ BW multitasking is more or less enough to have 90+ % perfect macro in the early/mid game. But having 400/250 APM/EAPM is going to turn that percentage into 95+ %, and it's clear from these games that the 5% matters a LOT - it's the difference between rolling over and dying and defending JUST in time. So there isn't even a soft skill-ceiling cap, not even in the early-mid game, because it's just not possible to play 100% perfectly and purely by being 2% faster (effectively faster, not limited to APM) you're going to stomp a lot of faces.

Which in turns makes me remember what idra predicted, can someone quote what he said originally? The gist being:

SC is a game of limited information, which is fine in BW because the skill ceiling is so much higher, so the luck factor is relatively small compared to sc2 and the better player could almost always come back despite being countered, and there are very few hard counters to anything, so situations where player A automatically loses if he made X units instead of Y are rare. However, this is a serious problem in sc2 because blizzard is trying to make the game into chess, which would be fine if the players had perfect information, but they don't. Therefore, in the near future when the average mechanics of players improve to a point where even code B players could flawlessly execute all kinds of all-ins, the scene would be more or less fucked by volatility.
¯\_(ツ)_/¯ saving this here because I use it, don't know how to make it, and don't know it's name
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
December 09 2011 03:45 GMT
#445
Idk how anyone can watch his stream and just not tell he's different. His speed, precision, and multitasking is just insane.
tuho12345
Profile Blog Joined July 2011
4482 Posts
December 09 2011 03:45 GMT
#446
Damn, this guy hasn't lost for like an hour straight, unstoppable lol.
poorcloud
Profile Joined April 2011
Singapore2748 Posts
December 09 2011 03:45 GMT
#447
Lol good job by hwang sin to at least force fOrGG into a macro game. Really nice strat as well. But fOrGG macro shined through.
MasonosaM
Profile Joined October 2010
United States74 Posts
December 09 2011 03:54 GMT
#448
oh god he totally destroyed hwansin game 2 with some crazy 111 play
X
rysecake
Profile Joined October 2010
United States2632 Posts
December 09 2011 03:54 GMT
#449
LOL owned
The Notorious Winkles
Redmark
Profile Joined March 2010
Canada2129 Posts
December 09 2011 03:55 GMT
#450
On December 09 2011 12:54 MasonosaM wrote:
oh god he totally destroyed hwansin game 2 with some crazy 111 play

Read this as (T)Hwasin, went 'wat',
1Eris1
Profile Joined September 2010
United States5797 Posts
December 09 2011 03:55 GMT
#451
On December 09 2011 12:54 MasonosaM wrote:
oh god he totally destroyed hwansin game 2 with some crazy 111 play



It wasn't even like he was trying either, just a derp derp siege "look how much better at macroing I am than you" win. Like honestly, protoss players might want to look out, he could pioneer a comeback of the 1-1-1.
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 09 2011 03:56 GMT
#452
I am watching his stream and he really looks so good - crisp and precise with every unit in his army; his micro and macro seem pretty flawless.

oGsForGG vs oGsTOP on stream now!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
December 09 2011 03:59 GMT
#453
On December 09 2011 12:35 HardMacro wrote:
Ok seriously what the fuck. Does this guy ever lose? He curbs stomps even in TvT; gets hard countered opening banshees where his opponent opened with a viking, only to push into the other terran's natural 3 minutes later with marine/tank and sealing the game right there... two games in a row. He just has more shit than his opponent despite his sub-optimal openings.

Not a single zerg survives his hellions, let alone the banshee follow-up. It's the small shit he does like baiting the queen towards the bunker, then pulling marines out as the bunker died and micro'ing the shit out of them, getting additional drone kills and damaging a queen to within 1-2 hits, while also during these ~15 seconds macro'ed perfectly, that gains him both a small unit and economic advantage every time.

I think these tiny advantages compounds into a much bigger advantage, especially in the early game, which would explain why his opponents look like amateurs playing him - his timings hit a few seconds earlier and a bit harder, eventually compounding into half a minute earlier and 2x harder.

Which makes me realize an important point regarding the "mechanical" requirement of playing SC2. Sure, to play relatively well, SC2 is easier mechanically as my ~250/150 (sc2gears) APM/EAPM and C+ BW multitasking is more or less enough to have 90+ % perfect macro in the early/mid game. But having 400/250 APM/EAPM is going to turn that percentage into 95+ %, and it's clear from these games that the 5% matters a LOT - it's the difference between rolling over and dying and defending JUST in time. So there isn't even a soft skill-ceiling cap, not even in the early-mid game, because it's just not possible to play 100% perfectly and purely by being 2% faster (effectively faster, not limited to APM) you're going to stomp a lot of faces.

Which in turns makes me remember what idra predicted, can someone quote what he said originally? The gist being:

SC is a game of limited information, which is fine in BW because the skill ceiling is so much higher, so the luck factor is relatively small compared to sc2 and the better player could almost always come back despite being countered, and there are very few hard counters to anything, so situations where player A automatically loses if he made X units instead of Y are rare. However, this is a serious problem in sc2 because blizzard is trying to make the game into chess, which would be fine if the players had perfect information, but they don't. Therefore, in the near future when the average mechanics of players improve to a point where even code B players could flawlessly execute all kinds of all-ins, the scene would be more or less fucked by volatility.


Blizzard is trying to make more defensive options (shredder, arc shield, etc) in the future, who knows the early game might be less volatile
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
zodde
Profile Joined October 2010
Sweden1908 Posts
December 09 2011 04:01 GMT
#454
Is it standard to stop mules from mining during the last seconds of their duration, so that they don't die with minerals in their hands?
Loki57
Profile Joined February 2011
United States292 Posts
December 09 2011 04:05 GMT
#455
The thing I notice most about this guy is that no matter what form or level of aggression he's putting on he's ALWAYS doing it in multiple places. The multitask is pretty insane
"Dedication without talent is a daydream. Talent without dedication is a nightmare."
Serpico
Profile Joined May 2010
4285 Posts
Last Edited: 2011-12-09 04:06:59
December 09 2011 04:06 GMT
#456
...he's just shitting on people so easily right now. If 5 or so more pros like him switch over they'll just dominate every tourney they go into. He's just on point with everything.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
December 09 2011 04:07 GMT
#457
On December 09 2011 13:05 Loki57 wrote:
The thing I notice most about this guy is that no matter what form or level of aggression he's putting on he's ALWAYS doing it in multiple places. The multitask is pretty insane

Yeah, his aggression is on another level from other players.
poorcloud
Profile Joined April 2011
Singapore2748 Posts
December 09 2011 04:07 GMT
#458
He just destroyed ogsTop with the pretender playing in the background. attacking multiple places at all times. How sick is this guy?
rysecake
Profile Joined October 2010
United States2632 Posts
December 09 2011 04:07 GMT
#459
These mechanics are on a completely different level than anyone else in sc2. Holy shit
The Notorious Winkles
omgbbq2
Profile Joined August 2010
Canada169 Posts
December 09 2011 04:07 GMT
#460
i know its only a ladder game...but he just made top look like a diamond player
Prev 1 21 22 23 24 25 43 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 410
SteadfastSC 176
ProTech102
StarCraft: Brood War
Calm 4980
Dewaltoss 193
910 24
NaDa 13
Dota 2
420jenkins292
capcasts52
League of Legends
Doublelift2049
Counter-Strike
FalleN 665
Heroes of the Storm
Liquid`Hasu468
Other Games
Grubby4691
summit1g2316
FrodaN689
mouzStarbuck443
C9.Mang0215
ArmadaUGS153
XaKoH 92
UpATreeSC76
Trikslyr59
shahzam21
fpsfer 1
Organizations
StarCraft 2
angryscii 34
Other Games
Algost 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• mYiSmile110
• Reevou 9
• Response 3
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota255
League of Legends
• TFBlade1256
Other Games
• imaqtpie1314
• Shiphtur261
Upcoming Events
Replay Cast
3h 6m
Replay Cast
12h 6m
uThermal 2v2 Circuit
18h 6m
Maestros of the Game
18h 36m
Clem vs Lambo
Zoun vs SKillous
Replay Cast
1d 3h
Replay Cast
1d 12h
Solar vs Classic
uThermal 2v2 Circuit
1d 18h
Grudge Match
1d 19h
FlaShFTW vs A.Alm
OSC
2 days
GSL
2 days
herO vs Rogue
Maru vs Cure
[ Show More ]
Patches Events
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Maestros of the Game
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.