Possilby the 2 funnest posts I've seen on TL. Voted for 2011!
I seriously cracked upa good laugh!
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ZorBa.G
Australia279 Posts
On November 22 2011 16:45 pZu wrote: Show nested quote + On November 22 2011 16:40 pycho wrote: isnt kr>us better than kr>eu becouse if you look at the world map then the distance between eu and kr is covered mostly by land and many nations and the distance between us and kr is mostly ocean, so maybe less disturbance in the force. ![]() But yeah, that sounds reasonable ![]() Possilby the 2 funnest posts I've seen on TL. Voted for 2011! I seriously cracked upa good laugh! | ||
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KenZo-
Faroe Islands190 Posts
But to test the latency, there is a really easy somewhat accurate way to do it. If you open command prompt, or any terminal prog, u can take a trace route to battle.net logon servers. go to start - run - type "cmd" hit enter - type "tracert -d kr.logon.battle.net" EU: tracert -d eu.logon.battle.net NA: tracert -d us.logon.battle.net SEA: tracert -d sea.logon.battle.net KR/TW: tracert -d kr.logon.battle.net The last route it "usually" finds, should be near to the server. and u get a somewhat accurate latency measurement. GLHF. EDIT: this was actually mentioned in another post, that I missed. But it's a good indication of the latency. | ||
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hellohilo
United States68 Posts
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