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I would actually like real names, with nicknames for emphasis sometimes. Game IDs should maybe stay for the game UI only if SC2 wants to be considered a real "mainstreeam" sport. I like the korean approach.
Of course I still like game IDs, but they're so random sometimes that it doesn't add much to use them. I mean, Major (Juan ;D) should not be allowed to pick nicknames anymore, for example ;D.
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I've been saying this to my SC buddies for ages. I don't see any use in Nicknames, we use real names when speaking about players.
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On November 22 2011 12:14 Kieofire wrote: Nicknames are what they are known by and sounds better imo, plus it makes it easier on casters. You have to remember that some people have some difficult real names to pronounce. This is true, cept some people like gswswesrwsswer and bratok and even idra getting pronounced in like 50 different ways haha edit: oh wow this is 20 pages late lmao whoops
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Nicknames are an easier way to remember the players and people involved. Also, it's been this way for more than 10 years, right now it'd be awkward to hear some commentator say "Aleksey's warp prism harass" or "Fields' muta harass".
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I like how player's are known by the nicknames they decide. Its kind of fun being able to "recreate" yourself in that way. Its also easier to recognize players that way.
But for credibilities sake I feel it is important to include the player's real names in certain situations. Especially when being more businesslike and formal about it. For example, it may be obvious, but including player's real names is important in news pieces or articles because it gives it a more official feeling.
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Not to sound like a complete racist douche, but nicknames help me especially when it comes to Korean pros, as I'm not familiar with the names at all, so it's much harder for me to remember. Other than that I don't really care to be honest.
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How many of you could remember EVERY single player's name? Be realistic here.
The reason why REAL names are used in other sports, is because thats what they GO by.
Pro-gamers go by their IDs because that's what they are known as.
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On November 23 2011 08:27 Arterial wrote: How many of you could remember EVERY single player's name? Be realistic here.
The reason why REAL names are used in other sports, is because thats what they GO by.
Pro-gamers go by their IDs because that's what they are known as.
I could easily remember the exact same amount should they be introduced to me as such. Real names are no harder or easier to remember than IDs to be quite honest. Heck, I'd remember Korean BW names if they were standard instead of their IDs for the foreign Community, and those ARE less easy to remember than IDs.
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They are used because that's the name that gave them their fame, I mean most people won't call QIMNesTea "Jae duk lim". It's a game, and if people just don't like using nicknames they will use their names, like oGsMC (Min Chul Jang, i think).
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On November 23 2011 08:31 Kibibit wrote:Show nested quote +On November 23 2011 08:27 Arterial wrote: How many of you could remember EVERY single player's name? Be realistic here.
The reason why REAL names are used in other sports, is because thats what they GO by.
Pro-gamers go by their IDs because that's what they are known as.
I could easily remember the exact same amount should they be introduced to me as such. Real names are no harder or easier to remember than IDs to be quite honest. Heck, I'd remember Korean BW names if they were standard instead of their IDs for the foreign Community, and those ARE less easy to remember than IDs. It's not just one or the other, if you want them to go by real names you would have to remember BOTH, since in things like replays and such there is no choice but to use the game ID.
Remembering Korean names AND their ID would be hard. For everyone saying how easy it is and they already know who boxer, MC, MVP ect, what about the rest of the lesser known ones? What about everyone in Code A/those qualifying for code A? What about everyone who competes in the open bracket at MLG, are the casters supposed to remember the names of 256 players there?
Yeah it's easy for you guys to recall a select few of the better known players, but that doesn't prove anything.
And where would you draw the line at 'pro players'? Would casters at go4sc2 or playhem daily use their real names?
Much easier to keep what they do now; introduce them at the start of the game with the real name, as well as in interviews ect. But when referring to them mid-cast stick with IDs, since that is what they are known by.
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On November 23 2011 10:41 Ryder. wrote:Show nested quote +On November 23 2011 08:31 Kibibit wrote:On November 23 2011 08:27 Arterial wrote: How many of you could remember EVERY single player's name? Be realistic here.
The reason why REAL names are used in other sports, is because thats what they GO by.
Pro-gamers go by their IDs because that's what they are known as.
I could easily remember the exact same amount should they be introduced to me as such. Real names are no harder or easier to remember than IDs to be quite honest. Heck, I'd remember Korean BW names if they were standard instead of their IDs for the foreign Community, and those ARE less easy to remember than IDs. It's not just one or the other, if you want them to go by real names you would have to remember BOTH, since in things like replays and such there is no choice but to use the game ID. Remembering Korean names AND their ID would be hard. For everyone saying how easy it is and they already know who boxer, MC, MVP ect, what about the rest of the lesser known ones? What about everyone in Code A/those qualifying for code A? What about everyone who competes in the open bracket at MLG, are the casters supposed to remember the names of 256 players there? Yeah it's easy for you guys to recall a select few of the better known players, but that doesn't prove anything. And where would you draw the line at 'pro players'? Would casters at go4sc2 or playhem daily use their real names? Much easier to keep what they do now; introduce them at the start of the game with the real name, as well as in interviews ect. But when referring to them mid-cast stick with IDs, since that is what they are known by.
This. Leave the names where it matters. its going to be hard (especially for new people ) to remember that Gregg = EGidra where as interviews could say 'Gregg "Idra" Fields'
just the other day i showed my coworker Sc2. they remembered the names of "Naniwa" and "DRG" easily cause they're short and sweet, but different. if everything started to use their real names it would be silly
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On November 23 2011 08:03 Laurence wrote: I've been saying this to my SC buddies for ages. I don't see any use in Nicknames, we use real names when speaking about players.
I'm not sure who we is, but it definitely includes yourself so... you're saying that when Leenock won MLG Providence you were saying "Lee Dong Nyung just won MLG!" instead of "Leenock won MLG"? I really doubt that, but I don't know why you would lie just to make your point so... that seems very uncommon, and it is more difficult to remember Korean names as opposed to English sounding names.
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Canada128 Posts
I have always wondered this myself, I feel like when and if gaming achieves the level of other sports, handles will disappear
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I think if we give it time we can start using real names, but for now we don't have enough familiarity with the players to immediately recognize their real names. Like if you go Lee Dong Nyung I wouldn't be able to instantly recognize that as leenock. But if someone were to mention kim taek yong I would easily recall that they are talking about bisu. For now, because it is easier to remember player's more memorable nicknames than their real name, it is simply easier to use the nickname. But I think in the future when casters and the audience can readily and distinctly remember the real names of the majority of the players, it would be nice if real names were used.
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On November 23 2011 12:38 creamer wrote: I have always wondered this myself, I feel like when and if gaming achieves the level of other sports, handles will disappear
or maybe the other way around.
Nicknames appear pretty goofy to anybody not involved into gaming and probably support the idea that it is all about role playing stuff for kids instead of a competition.
Sure, they're part of the culture, but not being taken serious by anyone is also part of the culture, and I think the names do play a rather big role in that.
If esports wants to become recognized as sports it will be a necessitiy to use real names to some degree to appear legit imo.
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On November 23 2011 10:41 Ryder. wrote:Show nested quote +On November 23 2011 08:31 Kibibit wrote:On November 23 2011 08:27 Arterial wrote: How many of you could remember EVERY single player's name? Be realistic here.
The reason why REAL names are used in other sports, is because thats what they GO by.
Pro-gamers go by their IDs because that's what they are known as.
I could easily remember the exact same amount should they be introduced to me as such. Real names are no harder or easier to remember than IDs to be quite honest. Heck, I'd remember Korean BW names if they were standard instead of their IDs for the foreign Community, and those ARE less easy to remember than IDs. It's not just one or the other, if you want them to go by real names you would have to remember BOTH, since in things like replays and such there is no choice but to use the game ID. Remembering Korean names AND their ID would be hard. For everyone saying how easy it is and they already know who boxer, MC, MVP ect, what about the rest of the lesser known ones? What about everyone in Code A/those qualifying for code A? What about everyone who competes in the open bracket at MLG, are the casters supposed to remember the names of 256 players there? Yeah it's easy for you guys to recall a select few of the better known players, but that doesn't prove anything. And where would you draw the line at 'pro players'? Would casters at go4sc2 or playhem daily use their real names? Much easier to keep what they do now; introduce them at the start of the game with the real name, as well as in interviews ect. But when referring to them mid-cast stick with IDs, since that is what they are known by. You kinda missed the point. If names were all we had to go by, or were the standard to go by, we wouldn't have as much problem as some people seem to be making it out to be.
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When I first started following the SC2 scene and watching casts, I remember being very turned off by the almost exclusive use of nicknames. It seemed goofy, like it was the idea of some advertising executive to make esports "xtreme". After a few months following the scene pretty religiously it feels totally natural, but based on my own initial reaction, I can see the use of nicknames being detrimental to the growth and acceptance of esports.
There's a pretty good reason behind their use anyway. So much of the game occurs online, over battle.net, where players exist only as nicknames. It's pretty essential to have continuity between tournaments (and other live appearances) and the online component of the game, for the sake of building reputations and personalities, which esports needs.
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I definitely believe that casters and commentators should be using their real names though.
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you can choose your own nickname and it likely sounds much cooler anyways.
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I like the use of IDs, and I can't think of any argument for using real names, other than "we should be more like real sports so I won't be embarrassed in front of my jock friends".
Competitive gaming is still gaming. Gamers use IDs.
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