• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:04
CEST 13:04
KST 20:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
RSL Revival: Season 5 - Qualifiers and Main Event8Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion Why there arent any 256x256 pro maps? [BSL22] RO16 Group B - Saturday 21:00 CEST BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Daigo vs Menard Best of 10 Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
ramps on octagon
StaticNine
Sexual Health Of Gamers
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1790 users

[October] TLPD Race Winrate Graphs - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 34 Next All
Vehemus
Profile Joined November 2010
United States586 Posts
November 06 2011 20:29 GMT
#101
On November 07 2011 05:25 Mentymion wrote:
Show nested quote +
On November 07 2011 05:17 Vehemus wrote:
These don't mean anything at all.

You could have looked at the state of PvZ in February and decided that Protoss was overpowered and Zerg can't win without a major change to the matchup. Since those February winrates, what's happened?

Protoss:

+Charge Zealot buff
+Archons became massive
+Archon range buff
+Immortal range buff
+Mothership acceleration buff
+Sentry build time buff
+Warp prism buff

-Blink research +30 seconds
-Pylon power radius decreased by .5
-Warpgate research +20 seconds
-Archon Toilet nerfed
-Amulet removed


Zerg:

+Spore crawlers root time decreased by 6
+Overseer cost change
+Ultralisk build time

=Infestor fungal changed, buffed, then nerfed

-Neural Parasite range nerf
-Contaminate energy nerf
-Infestor speed nerf


If anything, Protoss has received far more favorable changes in the last eight months, outside of the Amulet removal. Yet their winrate in PvZ has dropped to the lowest in SC2 history the last two months.

The game changes. Strategies change. Look at Brood War race winrates even when no patches were implemented for years. It's getting to the point where Terran has been on top for so long that it's fair to consider something may have to change, but even that isn't a sure thing.


- Warpgate research +20 seconds
- Amulet removed
- Fungal buff through that time....

Don't know what you are pointing at, but these changes fucked Protoss so hard you hardly believe it.



Really? Protoss is more fucked as a race now than they were when Archons had two range, weren't massive units, Immortals were five range, charge zealots couldn't even hit kiting units, warp prisms had no shields and sentries took five seconds longer to build?

I'm going to have to disagree with you here.
This space for rent.
TheBomb
Profile Joined October 2011
237 Posts
November 06 2011 20:29 GMT
#102
No wonder Protoss is still the weakest race. Until Blizzard decide to nerf the Marauder for Terran, buff the zealot for protoss and reduce the effect of all the macro mechanics maybe we'll see it become more balanced.
Starcraft 2 needs LAN support
flowSthead
Profile Blog Joined March 2011
1065 Posts
November 06 2011 20:30 GMT
#103
On November 07 2011 05:17 Vehemus wrote:
These don't mean anything at all.

You could have looked at the state of PvZ in February and decided that Protoss was overpowered and Zerg can't win without a major change to the matchup. Since those February winrates, what's happened?

Protoss:

+Charge Zealot buff


Only relevant in PvT due to concussive shell.


+Archons became massive
+Archon range buff


This was beneficial in PvZ since Archons are now better against zerglings, but they are still very expensive to get and are worse than storm against zerglings. It is not insignificant, and definitely pro Protoss in PvZ.


+Immortal range buff


This literally just happened, so the change probably isn't yet reflective in strategies and the matchup winrates.


+Mothership acceleration buff


Kind of pointless.


+Sentry build time buff


Helpful to defend timings on maps with ramps before warpgate research is done. Pointless after warpgate research and on maps like Taldarim.


+Warp prism buff


Fairly important, but the extent of it has yet to be fully realized similar to immortal. Also fairly recent.


-Blink research +30 seconds


Killed some Protoss timings against Zerg (which I think is actually a good thing) but it is definitely bigger than lot of the Protoss buffs.


-Pylon power radius decreased by .5
-Warpgate research +20 seconds

Not super significant, only slight nerfs. I mean later warpgate means later 4 gate or 6 gate, but Zergs were figuring these out anyway.


-Archon Toilet nerfed
-Amulet removed


Super significant. Archon Toilet was a huge end game strategy and definitely overpowered. I am not sure KA was overpowered, and of course this means Zerg run bys are more powerful with Storm being something you wait for.


Zerg:

+Spore crawlers root time decreased by 6


This made defending Void Rays way way easier. This was an awesome change, but let's not deny that it killed Protoss timings.


+Overseer cost change
+Ultralisk build time


Fairly insignificant, but of course Overseer cost means Dark Templar is slightly less effective.


=Infestor fungal changed, buffed, then nerfed


Huge buff, slight nerf. The damage nerf is not as huge as the previous buff. Fungal Growth is still sick good against the deathball and blink stalkers.


-Neural Parasite range nerf
-Contaminate energy nerf
-Infestor speed nerf


Fairly insignificant. Neural Parasite nerf means that infestors are weaker against Collosus now, but neural was rarer to see than fungal and corrupters anyway, so it is not as large as it seemed. It is still a nerf, but the significance has been overstated.


If anything, Protoss has received far more favorable changes in the last eight months, outside of the Amulet removal. Yet their winrate in PvZ has dropped to the lowest in SC2 history the last two months.

The game changes. Strategies change. Look at Brood War race winrates even when no patches were implemented for years. It's getting to the point where Terran has been on top for so long that it's fair to consider something may have to change, but even that isn't a sure thing.


Basically, tons and tons of Protoss timings were killed with these buffs and nerfs. Protoss is the race that most depended on timings, so of course this will kill the matchup and favor the other races. Protoss has greater difficulty macroing in a safe manner, so they have depended on timings for the majority of the time, and now that most of the timings are weaker, they are doing worse. Go figure.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler █ MVP ■ MC ■ Boxer ■ Grubby █
Akhee
Profile Joined January 2011
Brazil811 Posts
November 06 2011 20:31 GMT
#104
On November 07 2011 05:12 yzzdups wrote:
Show nested quote +
On November 07 2011 04:20 pPingu wrote:
https://twitter.com/#!/SC2Statistics

SC2Statistics SC2stats
October: imgur.com/JW38u . I have changed the trend lines to a moving average, feedback please! #SC2


[image loading]

color blind edition

+ Show Spoiler +
[image loading]


September winrate


I kind of feel like this bar graph almost exaggerates the discrepancy in the win rate. Example, there is a 7% win rate difference between protoss and zerg, but the bar representing the statistics is less than half as tall for the protoss, as it is for the zerg or terran. I feel this is because the graph begins at 40% mark, rather 0 or 1.

EDIT: I just want to add that I'm not stating the game is balanced or not, I just feel like the graph appears a bit more extreme than it should.


you are really a zerg, right? its not 7% winrate difference, its 43->56, 13%
pPingu
Profile Joined September 2011
Switzerland2892 Posts
November 06 2011 20:31 GMT
#105
On November 07 2011 05:27 JWD wrote:
Show nested quote +
On November 07 2011 05:04 pPingu wrote:
On November 07 2011 04:57 JWD wrote:
On November 07 2011 04:55 Odoakar wrote:
On November 07 2011 04:52 doko100 wrote:
can you do proper graphs please? the graphs you are using are really misguiding. its really not that hard.

If the Y-axis was from 0% to 100% the differences would be barely noticable.

haha I think this is exactly doko100's point

Thank you OP for making these graphs, always interesting.


I don't make them, Ctuchik does

Why don't you credit him in the OP!


Huh... my bad
Elean
Profile Joined October 2010
689 Posts
November 06 2011 20:31 GMT
#106
Since the 1.4 patch, protoss is 50.79% against terran according to http://www.sc2charts.net which is better updated than TLPD. Just saying...
ZenithM
Profile Joined February 2011
France15952 Posts
November 06 2011 20:32 GMT
#107
On November 07 2011 05:17 Vehemus wrote:
These don't mean anything at all.

You could have looked at the state of PvZ in February and decided that Protoss was overpowered and Zerg can't win without a major change to the matchup. Since those February winrates, what's happened?

Protoss:

+Charge Zealot buff
+Archons became massive
+Archon range buff
+Immortal range buff
+Mothership acceleration buff
+Sentry build time buff
+Warp prism buff

-Blink research +30 seconds
-Pylon power radius decreased by .5
-Warpgate research +20 seconds
-Archon Toilet nerfed
-Amulet removed


Zerg:

+Spore crawlers root time decreased by 6
+Overseer cost change
+Ultralisk build time

=Infestor fungal changed, buffed, then nerfed

-Neural Parasite range nerf
-Contaminate energy nerf
-Infestor speed nerf


If anything, Protoss has received far more favorable changes in the last eight months, outside of the Amulet removal. Yet their winrate in PvZ has dropped to the lowest in SC2 history the last two months.

The game changes. Strategies change. Look at Brood War race winrates even when no patches were implemented for years. It's getting to the point where Terran has been on top for so long that it's fair to consider something may have to change, but even that isn't a sure thing.


You can't just count the amount of positive changes vs the negative ones and say "See, Protoss got buffed so hard!!"
Of the buffs, only immortal range is important for PvZ. Archons are used mostly against melee units anyway and being massive make them break forcefields and screw Protoss if anything. Warp prism buff is nice, but not game breaking. Charge change is more of a bug fix, and mothership, lol.
Now for the nerfs: nah I don't want to talk about it, it's too sad :'(
coolcor
Profile Joined February 2011
520 Posts
November 06 2011 20:34 GMT
#108
On November 07 2011 05:24 doko100 wrote:
Show nested quote +
On November 07 2011 05:21 nam nam wrote:
On November 07 2011 05:18 doko100 wrote:
Look at the overall win rate.

In january terran has a 53,9% win rate but the curve is somewhere at around 55% and in july terran has a 53.8% win rate but the curve is at 52%. It makes this graph useless because when you have a first look just the line that is drawn makes it look alot more imbalanced than it is..

explain this to me please?


Uhm what? The way the curves are made makes it seem less imbalanced if anything thanks to it working to lessen the fluctuations.


but the main problem here is the y axis, the line even shows T as favored over Z when Z had a higher win rate. if you use a 0-100 y axis the problem is non existent. this is just outragous because it makes things look a lot worse than they are and our community already has enough balance whine everywhere.

thread should be deleted imo or graphs remade so they are less misleading

http://i.imgur.com/dNKqa.png

Nope he already did that the problem still looks existent it is just between a lot of wasted space on the graph.

Nobody complained about the axis back when it was a line graph with the exact same data. Look at the August thread.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=262678
Atreides
Profile Joined October 2010
United States2393 Posts
November 06 2011 20:35 GMT
#109
I get the feeling a lot of people just look at the exaggerated pictures and not the numbers. lol

ZvP more imba than any T matchup numerically.

TvZ about as balanced as you can expect any matchup numbers wise, and I think that lines up with general feelings of a quite good matchup.

TvP, Actually more balanced numerically then most people feel it is. (me too)

Also as a random aside to a post I read early in the thread. (Where poster said that the reason Toss complain more about T than Z was because T cheese them and Z games go to macro.) I personally find it MUCH more infuriating to lose to muta ling baseraces than anything else. And now that 111 is sort of out of style almost all TvP go to a macro game.
Akhee
Profile Joined January 2011
Brazil811 Posts
November 06 2011 20:35 GMT
#110
On November 07 2011 05:31 Elean wrote:
Since the 1.4 patch, protoss is 50.79% against terran according to http://www.sc2charts.net which is better updated than TLPD. Just saying...


better updated, much less reliable, doens't matter
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
November 06 2011 20:35 GMT
#111
Sad Zealot is sad tbh i hope protoss receives a radical redesign, warpgate creates way too many problems combined with ff's.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
flowSthead
Profile Blog Joined March 2011
1065 Posts
November 06 2011 20:36 GMT
#112
On November 07 2011 05:31 Elean wrote:
Since the 1.4 patch, protoss is 50.79% against terran according to http://www.sc2charts.net which is better updated than TLPD. Just saying...


And ZvP is 55% to 44%, in other words the biggest imbalance is still the biggest imbalance. Way to selectively read.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler █ MVP ■ MC ■ Boxer ■ Grubby █
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2011-11-06 20:41:10
November 06 2011 20:36 GMT
#113
Glad to see that Protoss is even worse off than before. /sarcasm
David Kim needs to start watching the GSL, and every match, and get some translator to consult Korean players, rather than basing his decisions on low-tier NA matches and consulting low-mid tier NA players.

It's funny because these are the global stats. Things are even worse just in Korea.

Glad to see some people still propagate the conspiracy theory of this grand conspiracy in which better players naturally choose Terran. /again, sarcasm

I wanna see the Korean stats just so I can see how bad Toss is doing in Korea. At least it's Blizzard implicitly admitting they're trolling.
StatX
Profile Blog Joined April 2011
Canada343 Posts
November 06 2011 20:36 GMT
#114
I wish they would revert pylons as it was since you cant warp on a ramp and ramp vision has been reduced.

That change really randomly screwed up protosses.
Can we snipe it? Yes we can!
Molybdenum
Profile Blog Joined September 2009
United States358 Posts
November 06 2011 20:37 GMT
#115
On November 07 2011 05:28 doko100 wrote:
Show nested quote +
On November 07 2011 05:26 Telcontar wrote:
It's sad that Blizzard won't give a hick about these stats let alone see it. They're just happy with their 'adjusted' ladder numbers. Sigh........


for god's sake why would they? the numbers are perfectly fine, maybe ZvP is slightly off but that could change and the sample size is really small aswell, stop being so ignorant.

a 47-53% difference is almost nothing, its impossible to have 50-50% in a games that is based on individual skill..


Maybe it's not 50/50, but the trends are pretty ridiculous. The graphs are not switching balance, which can really give indication of imbalance.

In the past 6 months, ZvP has never been P favored. In the 12 months graphed for ZvP, protoss has been ahead in 33% and behind in 66%, ignoring the degree of despairity (which shows that when zerg is favored, they are more favored than protoss were). In the past 6 months, generally the balance is continuing to diverge.

In TvZ, terran has never fallen below 50%. The absolute lowest was 51.1%. 12 months of terran favored in TvZ.

In TvP, protoss was ahead for one month, october 2010. They have never been above 50% for the past 11 months.

In the overall winrates, one month out of twelve saw terran in second place. They were behind zerg by 0.1%.

Just the trends are revealing enough, let alone the actual numbers. You may not think that a 43-57% difference is much, but when this has been present across 6-12 months of data, its hard to call it "individual skill"
Akhee
Profile Joined January 2011
Brazil811 Posts
November 06 2011 20:38 GMT
#116
On November 07 2011 05:32 ZenithM wrote:
Show nested quote +
On November 07 2011 05:17 Vehemus wrote:
These don't mean anything at all.

You could have looked at the state of PvZ in February and decided that Protoss was overpowered and Zerg can't win without a major change to the matchup. Since those February winrates, what's happened?

Protoss:

+Charge Zealot buff
+Archons became massive
+Archon range buff
+Immortal range buff
+Mothership acceleration buff
+Sentry build time buff
+Warp prism buff

-Blink research +30 seconds
-Pylon power radius decreased by .5
-Warpgate research +20 seconds
-Archon Toilet nerfed
-Amulet removed


Zerg:

+Spore crawlers root time decreased by 6
+Overseer cost change
+Ultralisk build time

=Infestor fungal changed, buffed, then nerfed

-Neural Parasite range nerf
-Contaminate energy nerf
-Infestor speed nerf


If anything, Protoss has received far more favorable changes in the last eight months, outside of the Amulet removal. Yet their winrate in PvZ has dropped to the lowest in SC2 history the last two months.

The game changes. Strategies change. Look at Brood War race winrates even when no patches were implemented for years. It's getting to the point where Terran has been on top for so long that it's fair to consider something may have to change, but even that isn't a sure thing.


You can't just count the amount of positive changes vs the negative ones and say "See, Protoss got buffed so hard!!"
Of the buffs, only immortal range is important for PvZ. Archons are used mostly against melee units anyway and being massive make them break forcefields and screw Protoss if anything. Warp prism buff is nice, but not game breaking. Charge change is more of a bug fix, and mothership, lol.
Now for the nerfs: nah I don't want to talk about it, it's too sad :'(


archons wont ever be good pvz, zergs just understood they dont have to rush mutalisk, open with roach, be safe against timing push then go mutalisk, very very easy, as you get roaches archons are just NOTHING, it doesn't has anything to buff/nerfs, its the way archons are and wont change
ChaosTerran
Profile Joined August 2011
Austria844 Posts
November 06 2011 20:38 GMT
#117
On November 07 2011 05:35 Akhee wrote:
Show nested quote +
On November 07 2011 05:31 Elean wrote:
Since the 1.4 patch, protoss is 50.79% against terran according to http://www.sc2charts.net which is better updated than TLPD. Just saying...


better updated, much less reliable, doens't matter

much less reliable? tlpd is the most unreliable thing in the world when it comes down to balance. who cares if SEA players lose to koreans? but these graphs consist of games where koreans beat much worse foreigners. and the koreans are mainly terran players. have a look yourself.
InvalidID
Profile Blog Joined October 2010
United States1050 Posts
Last Edited: 2011-11-06 20:41:52
November 06 2011 20:39 GMT
#118
On November 07 2011 05:18 doko100 wrote:
Look at the overall win rate.

In january terran has a 53,9% win rate but the curve is somewhere at around 55% and in july terran has a 53.8% win rate but the curve is at 52%. It makes this graph useless because when you have a first look just the line that is drawn makes it look alot more imbalanced than it is..

explain this to me please?

Show nested quote +
On November 07 2011 05:16 Hetz wrote:
That top graph...why is the blue line always above the others?



yeah it's bullshit, when zerg had a higher overall win rate than terran in june the line still showed an almost 3% advantage for terran. like I said soooo misleading



The graph explains exactly what the trend line represents(moving average), and provides its scale precisely. The creator cannot help if you do not understand the information it provides. It is not misleading in any way. The scale is pretty normal(slightly larger then the biggest deviation from 50%), and provides its numbers. The 3 month moving average smooths out the random fluctuations to give you a better idea of the trend, hence the "trend line". It is drawn correctly, you can even plug in the values it is averaging(56, 54.7, 53.9, and arrive at 54.9%, which it shows).
PR4Y
Profile Joined November 2010
United States260 Posts
November 06 2011 20:39 GMT
#119
thanks for the information... but I think you should add to the OP that this in no way reflects the current state of balance in the game as a whole... too many people are taking this as "SEE LOOK PROTOSS 48% WINRATE... OMFG SUCH BS UP RACE F MY LIFE"


simply adding a disclaimer would go quite a distance for an OP like this. this shouldn't be a race balance whine fest, it should be just an interesting view of the metagame shifts over time (not balance shifts)
I'm your average Brotoss brother, weilding my brommortal, brothership, brolossus, bro ray, broenix... BROTHERHOOD OF BROTOSS
VTPerfect
Profile Blog Joined March 2011
United States487 Posts
November 06 2011 20:40 GMT
#120
PvZ: Zergs have really explored this MU (especially on kor server). All the allins are well known and perfect responses known almost as well. Additionally, Zergs have developed or improved many of their own all ins which arent quite as known yet and therefore more difficult to stop on the protoss side. Currently the only thing that can be looked at as possibly OP is BL/Infestor.

MC style - play safe and respond to everything with a blink stalker heavy into colossus army.

Weakness - 130 Protoss Supply vs 200 Zerg supply when Protoss tries to secure a third
Weakness - Have to hit a timing before BL/Infestor

Hero style - Non commital aggression. Always attacking at awkward timings to find those that are cost efficient and then using them in the future while working on finding more. Uses Warp Prism play to secure faster third behind rocks while simultaneously putting on army pressure while simultaneously dropping/warping zealots to either snipe an important tech structure, hatch or clear drones.

Weakness - Very risky, if zerg spots your timing all your units will die for little damage done
Weakness - More susceptible to Zerg All ins because the stargate and sentry production is often held off in order to produce more combat units to stay more even with zerg with these awkward timings.
Weakness - Needs high level of multitasking, if you don't have enough you won't succeed.
Weakness - Still no answer for BL/Infestor

Perfect's Opinion - I think Hero PvZ is the future and requires alot of skill and enormous amount of game knowledge to pull off. Not even Hero has reached the zenith of this kind of play but hes definitely on to something. Only real justifiable change atm i feel is buffing some sort of unit that can be used against the BL. My suggestion is reintoruction of Flux Vanes on Void Rays or an Increase on the range of the void ray.
Prev 1 4 5 6 7 8 34 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 5: Group B
herO vs TriGGeR
NightMare vs Solar
Tasteless500
IntoTheiNu 388
Ryung 330
IndyStarCraft 243
Rex107
3DClanTV 102
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 500
Ryung 330
IndyStarCraft 243
TKL 125
Rex 107
StarCraft: Brood War
Britney 41041
Horang2 1232
Shuttle 422
Hyuk 350
Rush 330
Soma 269
EffOrt 192
Leta 184
Killer 183
Last 168
[ Show more ]
firebathero 142
ggaemo 120
ToSsGirL 104
Pusan 90
Hm[arnc] 82
PianO 73
Sharp 48
[sc1f]eonzerg 36
NaDa 31
IntoTheRainbow 23
Sacsri 21
NotJumperer 17
Barracks 16
JulyZerg 13
yabsab 13
GoRush 10
Shine 9
Noble 7
Dota 2
XaKoH 669
XcaliburYe271
monkeys_forever196
Counter-Strike
zeus1188
edward129
Other Games
singsing2019
B2W.Neo1091
Liquid`RaSZi385
DeMusliM314
Livibee104
MindelVK23
Organizations
Other Games
BasetradeTV551
Dota 2
PGL Dota 2 - Main Stream73
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• LUISG 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1503
Upcoming Events
uThermal 2v2 Circuit
2h 56m
BSL
7h 56m
IPSL
7h 56m
eOnzErG vs TBD
G5 vs Nesh
Patches Events
12h 56m
Replay Cast
21h 56m
Wardi Open
22h 56m
Afreeca Starleague
22h 56m
Jaedong vs Light
Monday Night Weeklies
1d 4h
Replay Cast
1d 12h
Sparkling Tuna Cup
1d 22h
[ Show More ]
Afreeca Starleague
1d 22h
Snow vs Flash
WardiTV Invitational
1d 23h
GSL
2 days
Classic vs Cure
Maru vs Rogue
GSL
3 days
SHIN vs Zoun
ByuN vs herO
OSC
3 days
OSC
4 days
Replay Cast
4 days
Escore
4 days
The PondCast
4 days
WardiTV Invitational
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
RSL Revival
5 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
5 days
BSL
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
6 days
Liquipedia Results

Completed

Escore Tournament S2: W5
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W6
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.