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The Powert of the Shredder - Drops and Defense vid - Page 12
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nam nam
Sweden4672 Posts
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papaz
Sweden4149 Posts
On October 31 2011 09:31 razy wrote: ![]() User was warned for this post OMG that pic was epic! That is definetely a pic I am gonna save. ROFL. My co-workers at work are like "wtf is so funny". Regarding the vids I don't know what there is to say. Just wait for beta, Blizzard will balance the units out. No need to going rage mode about OP or not before the beta is out. Blizzard will balance the game, I don't know why there is any reason to rage. | ||
Fiend13
Germany140 Posts
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CatNzHat
United States1599 Posts
On October 31 2011 09:38 Plexa wrote: Doesn't seem too bad to be honest. But I don't think it's another thing that Terran needs in their arsenal. I think it would be much better suited to Protoss whose drop play already isn't that good (in comparison) and would benefit from a unit that's able to zone out areas (think speedling counters vs muta/ling). OMG no no nonononononono no. Protoss does not need harassment, they have the deathball advantage going for them, if they were given this level of harassment their deathball advantage would grow even larger... I think moving warp prism to require robo facility is the direction that we want to be moving, warpgates already give bad protoss players (and even some good ones) a huge buffer when it comes to getting out of position, giving them unit like the shredder would be a huge mistake by rewarding bad play even more than warpgate already does. | ||
ThePlayer33
Australia2378 Posts
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y0su
Finland7871 Posts
Start a thread in the custom maps and discuss HOW to balance the HotS implemented units and see what makes sense? | ||
Teim
Australia373 Posts
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blade55555
United States17423 Posts
On October 31 2011 17:07 Teim wrote: Yeah. If you don't move your drones in the ~15 seconds you get from the time it you spot it to the time it's dropped and deployed, you deserve to lose your mineral line. Its more showcasing how even with the thing surrounded by lings it kills them almost instantly lol. So the only counter to it is I imagine roaches and 3 or so queens which is dumb. | ||
Chaosvuistje
Netherlands2581 Posts
There's no way Terran needs blueflame hellions and a unit like the shredder. Just give that thing to the protoss. | ||
Teim
Australia373 Posts
On October 31 2011 17:08 blade55555 wrote: Its more showcasing how even with the thing surrounded by lings it kills them almost instantly lol. So the only counter to it is I imagine roaches and 3 or so queens which is dumb. Well, the video only shows the worst way to counter it. Like mass lings trying to get behind a mineral line? Really? That would be like a Terran sending mass marines to counter a collosus on a ridge If the video showed how roaches deal with it. Or how a spine crawler planted in a mineral line deals with it, it would've been fine. As it is, the video is nothing more than propaganda to try and push for a nerf for a unit that isn't even in the game yet. And you can see by all the idiodic responses in this thread that said propaganda is working perfectly. | ||
JamesJohansen
United States213 Posts
On October 31 2011 09:38 Plexa wrote: Doesn't seem too bad to be honest. But I don't think it's another thing that Terran needs in their arsenal. I think it would be much better suited to Protoss whose drop play already isn't that good (in comparison) and would benefit from a unit that's able to zone out areas (think speedling counters vs muta/ling). This is a golden idea. I feel bad for the protoss, their new units are just unoriginal and shitty. The shredder would be a nice addition and wouldn't add to "the deathball". | ||
Drake
Germany6146 Posts
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Cuiu
Germany410 Posts
maybe something like tank schredder drop on a map like mata close air and have the goal to be ultra cost effective. A question: Is the Schredder affected by bunkers? because thats not a unit so you cuold build a bunker put marines in it and deploy the scredder in range of the bunker. that would be a sick defense line pew pew :D | ||
OdiousTea
Australia357 Posts
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Zerksys
United States569 Posts
On October 31 2011 09:38 Plexa wrote: Doesn't seem too bad to be honest. But I don't think it's another thing that Terran needs in their arsenal. I think it would be much better suited to Protoss whose drop play already isn't that good (in comparison) and would benefit from a unit that's able to zone out areas (think speedling counters vs muta/ling). I love it. When I saw the shredder I immediately thought that it would be a great unit for the protoss army. Edit: and as mentioned above, it doesn't synergize with the toss deathball, so it would be a perfect way to add dps to the toss army without actually adding it to the army itself. It's never going to happen though because as we know, blizzard doesn't like to redo models/take them out once they're done. | ||
Daralii
United States16991 Posts
On October 31 2011 17:35 Cuiu wrote: i dont see the schredder to be a effective harass unit... maybe something like tank schredder drop on a map like mata close air and have the goal to be ultra cost effective. A question: Is the Schredder affected by bunkers? because thats not a unit so you cuold build a bunker put marines in it and deploy the scredder in range of the bunker. that would be a sick defense line pew pew :D I think anything friendly, building or unit, activates the failsafe. | ||
ReachTheSky
United States3294 Posts
On October 31 2011 09:38 Plexa wrote: Doesn't seem too bad to be honest. But I don't think it's another thing that Terran needs in their arsenal. I think it would be much better suited to Protoss whose drop play already isn't that good (in comparison) and would benefit from a unit that's able to zone out areas (think speedling counters vs muta/ling). Protoss drop play isn't that good? They now have the fastest drop unit and can warp in as many units as they have warpgates. Protoss seems to have the best drop play in the game. | ||
Eviscerador
Spain286 Posts
I still fear the most marine drops. Also, 20 swarm hosts looks like shit. I mean, 20 roaches whould have done much more damage with less than half the cost, if they keep the price. | ||
Zarahtra
Iceland4053 Posts
I like the concept of the shredder, I'll be looked forward to seeing if it can be used as the forward guard, infront of the hellions and tanks. Will be pretty epic if it can be done, so the methodical pushes with good control can actually be scary(since atm i feel you are playing against the clock, if you don't get quickly to your opponent, he just has enough time to mass units and overrun you/mutas can kill a lot of shit at your base before helping stop the push). But yer, again people need to look at "Do you like the concept of the unit" rather than the dps, radius etc. Does it add to the terran arsenal, does it help fill in the weaknesses of the race, will it offer fun gameplay. | ||
gruff
Sweden2276 Posts
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