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1v1 Season 4 map pool did change ! - Page 9

Forum Index > SC2 General
983 CommentsPost a Reply
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 25 2011 14:04 GMT
#161
Aw, just as I starting to playing Terran ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
nunez
Profile Blog Joined February 2011
Norway4003 Posts
October 25 2011 14:04 GMT
#162
wow, this is great news for me. i hope the changes are the same in eu as well.

vertical positions on typhon and backwater versus terran was tough for me, and i don't think i won a game on searing crater at all. of course every loss on these maps are due to some fundamental shortcoming in my play, but the other maps didn't highlight them as frequently.

i didn't know metal was zerg favoured (according to tlpd it seems it's not), but it is my favourite map on the ladder so far, so maybe there's something to those claims.
conspired against by a confederacy of dunces.
UniversalMind
Profile Joined March 2011
United States326 Posts
October 25 2011 14:04 GMT
#163
this is prob my fav update, that's not really an update.

no more free losses ^^
Strike_
Profile Blog Joined January 2011
Netherlands704 Posts
October 25 2011 14:04 GMT
#164
Faith in blizzard = restored! :D :D
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
October 25 2011 14:05 GMT
#165
yay all 3 of my vetoes!

looks like it's officially time to ditch sea
lalala
Jetaap
Profile Blog Joined November 2010
France4814 Posts
October 25 2011 14:05 GMT
#166
The big news is that they removed close spawn, the news changed from "yeah whatever, metalopolis close spawn is horrible" to "yeaah map pool is getting decent"
Phats
Profile Joined October 2010
Australia534 Posts
October 25 2011 14:05 GMT
#167
maybe they made the decision too late for it to affect SEA and they will do a minor patch to change it for SEA?

the anticlimatic rushing in every game at blizzcon must of finally got them to look at the close spawn issue!
Zealo
Profile Joined October 2011
Australia40 Posts
October 25 2011 14:05 GMT
#168
those were my 3 vetos and i like metal
Draconicfire
Profile Joined May 2010
Canada2562 Posts
October 25 2011 14:05 GMT
#169
Oh man. This is awesome. I hated those three maps.

Metal and Shattered with no close spawns? YEEAAAAAAAAAAAAAAa.
@Drayxs | Drayxs.221 | Drayxs#1802
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
October 25 2011 14:05 GMT
#170
They removed close spawns on meta / shattered?

I can't wait for tomorrow now
PlosionCornu
Profile Joined August 2010
Italy814 Posts
October 25 2011 14:05 GMT
#171
On October 25 2011 23:04 Strike_ wrote:
Faith in blizzard = restored! :D :D


Don't take your shirt off, there's a lot they have to make up for.
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
October 25 2011 14:06 GMT
#172
On October 25 2011 23:04 nunez wrote:
wow, this is great news for me. i hope the changes are the same in eu as well.

vertical positions on typhon and backwater versus terran was tough for me, and i don't think i won a game on searing crater at all. of course every loss on these maps are due to some fundamental shortcoming in my play, but the other maps didn't highlight them as frequently.

i didn't know metal was zerg favoured (according to tlpd it seems it's not), but it is my favourite map on the ladder so far, so maybe there's something to those claims.


It was Zerg favored across all regions in Master's and Grandmaster's on the Ladder.

Tournament results are likely different.
aka: KTVindicare the Geeky Bartender
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
October 25 2011 14:06 GMT
#173
Some hero at Blizzard probably snuck these changes in at the last minute after the Blizzcon complaints.
Headnoob
Profile Joined September 2010
Australia2108 Posts
October 25 2011 14:06 GMT
#174
dear god the map pool just become a thousand times better.
Xodushai
Profile Joined August 2010
Sweden174 Posts
Last Edited: 2011-10-25 14:07:25
October 25 2011 14:06 GMT
#175
To all who are mad they reduced the number of maps in the map pool:

It makes complete sense since they reduce the lenght of the season. Throwing in like 4 new maps and have a big map pool makes it harder to get to know all maps in just 2 months, when they change again. In my opinion its better to swap maybe 2 maps each season, the rotation will pretty much be the same anyways. So instead of having to practise many new maps each season, one can focus on just a few. This will propbably also improve the quality of the pool in general, as the don't have to add som many untested/bad maps every season.
integrity
Profile Joined April 2011
United States1014 Posts
October 25 2011 14:07 GMT
#176
why is xel naga still around T.T
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2011-10-25 14:08:55
October 25 2011 14:07 GMT
#177
On October 25 2011 23:00 Noocta wrote:
Backwater is a nice map, i will never understand why people don't like it.


Yeah, I never really understood the hate for this map, I found it pretty decent after the natural ramp change, I would rather have had Abyssal Caverns removed.

Oh well, not a big deal anyways, its a step in the right direction, even if it's a bit dumb to remove close pos on metal/shattered 3 days after blizzcon -_-'

Having a map or two added into the pool * Daybreak * could have been nice, but they are probably waiting for the results of the TL map contest to do so.
Romanes eunt domus
rfoster
Profile Joined December 2010
United States1005 Posts
October 25 2011 14:07 GMT
#178
On October 25 2011 22:15 T.O.P. wrote:
Already thumbed down
Backwater Gulch
Searing Crater

I don't really hate Typhoon Peaks as zerg because it's not impossible. You can win if you outplay your opponent.

2 close spawn maps now


Ive never noticed anything wrong with typhon but people always complain about it. Anybody care to elaborate on why they dont like it.
Terminal
Profile Joined January 2011
United Kingdom2109 Posts
Last Edited: 2011-10-25 17:38:06
October 25 2011 14:07 GMT
#179
Wow gj Blizz, better late than never I guess.

Now just take out Abyssal Caverns and it'll be great.. and keep listening that's a good thing!
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
October 25 2011 14:08 GMT
#180
On October 25 2011 23:07 gogatorsfoster wrote:
Show nested quote +
On October 25 2011 22:15 T.O.P. wrote:
Already thumbed down
Backwater Gulch
Searing Crater

I don't really hate Typhoon Peaks as zerg because it's not impossible. You can win if you outplay your opponent.

2 close spawn maps now


Ive never noticed anything wrong with typhon but people always complain about it. Anybody care to elaborate on why they dont like it.


After a huge topic about it, this was the biggest complaint:

- It is ugly.

So yeah, people are morons
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