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1v1 Season 4 map pool did change ! - Page 7

Forum Index > SC2 General
983 CommentsPost a Reply
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ikarus777
Profile Joined February 2011
United States17 Posts
October 25 2011 13:53 GMT
#121
Okay guys, it looks like close positions on The Shattered Temple has been removed as well. However, as Abyssal Caverns hasn't been updated and is still at 1.0, it is totally unchanged.

I can post pics if needed.
KimJongChill
Profile Joined January 2011
United States6429 Posts
October 25 2011 13:53 GMT
#122
My..my dreams have come true.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
October 25 2011 13:54 GMT
#123
Metalopolis is at version 1.2 now. I believe the last one was 1.1.

I also tested 10 games on Metalopolis 1.2.
6 cross spawn 4 close air spawn 0 close spawn
Oracle comes in, Scvs go down, never a miscommunication.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
October 25 2011 13:54 GMT
#124
This is actually a passable map pool! GJ Blizz!

But I wish they would have announced the removal of typhon sooner I just spent all day practicing builds on it because it's the only map where it's really difficult to forge fast expand.
NExt
Profile Blog Joined September 2010
Australia1651 Posts
October 25 2011 13:54 GMT
#125
ive never used Map Editor

can someone check if they applied this no close pos to Shattered as well?
Waiting for Protoss Jesus
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
October 25 2011 13:54 GMT
#126
I'm glad they removed Backwater and Searing Crater. two bad maps that needed to go.
aka: KTVindicare the Geeky Bartender
RudePlague
Profile Blog Joined March 2011
Great Britain113 Posts
October 25 2011 13:54 GMT
#127
It's pretty lame to remove more maps than they add in.

I'm glad they've taken out some of the worse maps (though I liked Typhon) but it's going to be a little dull playing on such a small pool for the whole season.

Kind of a meh move, good, but would have been better if they'd put in say Daybreak and another good community map as well as returning Metalopolis.



RogerChillingworth
Profile Joined March 2010
Chad3131 Posts
Last Edited: 2011-10-25 13:55:15
October 25 2011 13:55 GMT
#128
yeah i was really disappointed at DB's response about maps during the kennigit interview. "oh yeah, that sounds like a big problem you guys are having..."

"...."

Just add in GSL/community maps to the fucking ladder! Embrace the community!
Grimss
Profile Joined February 2011
France18 Posts
Last Edited: 2011-10-25 13:56:07
October 25 2011 13:55 GMT
#129
WOW awesome my 3 vetoed !! time to make strategic vetos

Can someone in NA check if they removed close pose in Shattered temple too ?
luckyjj10
Profile Joined October 2010
Canada33 Posts
October 25 2011 13:55 GMT
#130
I seriously think I'm dreaming about being on TL at work. I'm really asleep right now and this isn't happening.

Abyssal's difference between farther and close positions isn't as drastic i find.
ALPINA
Profile Joined May 2010
3791 Posts
October 25 2011 13:55 GMT
#131
On October 25 2011 22:54 T.O.P. wrote:
Metalopolis is at version 1.2 now. I believe the last one was 1.1.

I also tested 10 games on Metalopolis 1.2.
6 cross spawn 4 close air spawn 0 close spawn


Wow can't believe if that's true!
You should never underestimate the predictability of stupidity
RogerChillingworth
Profile Joined March 2010
Chad3131 Posts
October 25 2011 13:56 GMT
#132
yeah this is truly good news that meta and shattered 2.0 are in. Just goes to show what little changes can have on the game.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
October 25 2011 13:56 GMT
#133
On October 25 2011 22:53 ikarus777 wrote:
Okay guys, it looks like close positions on The Shattered Temple has been removed as well. However, as Abyssal Caverns hasn't been updated and is still at 1.0, it is totally unchanged.

I can post pics if needed.


Hooooooooooooly shit

I'm back to playing Zerg on the ladder.
♥ The world needs more hearts! ♥
Xenomorph
Profile Joined May 2010
United States137 Posts
October 25 2011 13:56 GMT
#134
Shattered AND metro with close spawns removed? I might actually get to FE without being crushed on those maps now!
Intrepid Traveler
OxyFuel
Profile Joined August 2011
Canada195 Posts
Last Edited: 2011-10-25 13:57:39
October 25 2011 13:56 GMT
#135
Did they fix close spawns on Shattered Temple?

EDIT: Nevermind, my bad, missed post above me.
Flash | Boxer | qxc | KawaiiRice | LuckyFool | Avilo
Pixel.
Profile Joined April 2010
Netherlands287 Posts
October 25 2011 13:57 GMT
#136
Can any 1 Check the Shattered Temple ? Mabye they change it to (:
Member of KnightS* www.Ks-gaming.com Pixel.323
Onox
Profile Joined June 2011
United States1072 Posts
Last Edited: 2011-10-25 13:57:56
October 25 2011 13:57 GMT
#137
This is actually awesome, I now have 3 vetoes I don't know what to do with. I still don't like abyssal caverns. But as for the other 2 they were hard choices!
With close positions removed? It sounds like Blizzard finally did something right.
BeeNu
Profile Joined June 2011
615 Posts
Last Edited: 2011-10-25 13:58:56
October 25 2011 13:57 GMT
#138
ooooh snap. Metalopolis is back, Backwater Gulch is gone, Searing Crater is gone, Typhon Peak is gone...

THIS
IS
SICK

The map pool actually looks . . . FUN

I don't think I have to veto a single map!
luckyjj10
Profile Joined October 2010
Canada33 Posts
October 25 2011 13:58 GMT
#139
On October 25 2011 22:53 ikarus777 wrote:
Okay guys, it looks like close positions on The Shattered Temple has been removed as well. However, as Abyssal Caverns hasn't been updated and is still at 1.0, it is totally unchanged.

I can post pics if needed.



Post pics for shattered because I think people are too excited to read and are missing your post.
ribboo
Profile Joined October 2010
Sweden1842 Posts
Last Edited: 2011-10-25 13:58:36
October 25 2011 13:58 GMT
#140
It only took them slightly over a year. But it doesn't matter. Close position is gone! YAAY :D
Thank you Blizz!
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