[D]Are mutalisks overpowered in WOL?? - Page 15
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ishboh
United States954 Posts
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SoKHo
Korea (South)1081 Posts
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Stress
United States980 Posts
On the other hand, my skill with Zerg is about at the same level and I have a horrible time dealing with mutas in zvz. To me it is basically instant win if you catch your opponent off guard with them. But overall I wouldn't consider them OP the slightest bit. Edit: as I typed this out I just saw EGiNcontroL get destroyed by them. | ||
JonnyLaw
United States3482 Posts
This is a very recent example of the difficulties which mutas create in the PvZ matchup. Attack and pray while they're expanding and killing your base. Or turtle and cry as they pick away at your main while banking a lot of money for a strong tech switch off 5 base. | ||
adacan
United States117 Posts
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Rumpus
United States136 Posts
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hipsterHobbit
United States218 Posts
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Makura
United States317 Posts
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Plansix
United States60190 Posts
On October 26 2011 03:32 adacan wrote: Aren't phoenix like the hard counter to mass mutalisks. Seems that only a few can completely crush any number of mutas. Besides archons, templars, blink stalkers all do a pretty good job against them. No they are a counter to a small number of mutas, but get worst the more mutas there are. And all of these units need to catch the mutas and fight them in a sustained battle. This is why protos has sucha problem with them, because the mutas simply leave when your army shows up. They are brutal and get force protoss into a base-trade that really feels like it favors the zerg. I would love a unit that could shoot 1 time and really do some damage to a flock of mutas, which is what I am hoping the tempest will do. | ||
Morning
18 Posts
Also, blizzard has said that if they were focused only on balance, they wouldn't change multiplayer at all in HotS; it may be that blizzard just doesn't think that mutalisks create fun games for the player on the receiving end. Obviously, I don't actually know what blizzard is thinking, but these are my guesses. | ||
KimJongChill
United States6429 Posts
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Kal_rA
United States2925 Posts
It isn't creative to make the same unit again. If your going to copy your own work, do it right (especially when the original worked so well!) haha | ||
Alzadar
Canada5009 Posts
It is impossible to propely defend your base against a pack of Mutalisks. Cannons are terrible compared to the cheaper anti-air of the other races, and your army can only be in so many places at once. You can split it it up, but do that too many times and you are just donating units to the Zerg. Mutalisk builds are weak to 2-base allins, but you can't magically change your build after you scout Mutalisks incoming. A hastily thrown together assault is pretty much always going to fall apart against the pre-emptive spine crawlers and zerglings of your opponent. | ||
Deathmanbob
United States2356 Posts
On October 26 2011 03:23 ishboh wrote: no mutas are not OP against terran or toss imo. thors+marines did just fine against mutas and stalkers are more than enough to deal with mutas (especially with blink) 30 muta will easily clean up 30 stalkers even with blink. At some point the splash dmg from muta is just so out of control that toss really has no answer to it besides i hope the zerg is bad enough to let me get a storm off, or fly right into arcons. This is how it feels from a toss point of view, in all honesty thought mutas are my crutch, i just cant beat them so i might be biased | ||
koppik
United States676 Posts
I think it's more of a design choice that they don't want mutalisks to be massed up to 30 or so. | ||
Plansix
United States60190 Posts
On October 26 2011 03:23 ishboh wrote: no mutas are not OP against terran or toss imo. thors+marines did just fine against mutas and stalkers are more than enough to deal with mutas (especially with blink) But Protoss buildings are really bad against mutas. In the style were people go mass mutas, they don't ever fight the army directly. This sort of base trade style really hard to deal with on large maps. You can't deal with the mutas because you need your WHOLE ARMY to fight them and they will never commit. | ||
4Servy
Netherlands1542 Posts
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Mitchlew
Australia428 Posts
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rotegirte
Germany2859 Posts
On October 26 2011 03:25 SoKHo wrote: You probably never played protoss and had to deal with mass muta... There is almost nothing that protoss can do to deal with it. Archons are too slow, blink stalkers are actually quite bad against muta, no way your gonna get a storm off on a good player, and phoenix are good in low # to low # combat, but not massed. Protoss AA is pretty shitty. But wouldn't that fall under "well, if you let the protoss acquire 200/200, it is hard"? It's not like dozens of mutas appear out of thin air | ||
PH
United States6173 Posts
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