KT Rolster getting some serious hardware. - Page 11
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Phaded
Australia579 Posts
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Glurkenspurk
United States1915 Posts
On October 25 2011 11:33 Stipulation wrote: Still waiting for the mixed BW/WoL tournaments ![]() Brood war of liberty tournament, gogo. | ||
AnachronisticAnarchy
United States2957 Posts
Fixed. But seriously though, you wouldn't spend this much money on hardware this strong if you weren't going to move to a more modern game (read: SC2). | ||
ReaperX
Hong Kong1758 Posts
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Incanus
Canada695 Posts
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theTrashBat
United Kingdom2 Posts
On October 25 2011 11:12 VoirDire wrote: For just sc2 it's a dumb configuration. Maybe they want to get "future safe". Sc2 is single threaded and 32 bit which means 8 GB ram will never ever be used, sc2 won't even use 2 gb ram. In addition, Sc2 doesn't Anti Aliasing or huge textures, so the high end graphics card won't really be used either. What sc2 uses though, is the processor. And since it's single threaded, more than 2 CPU cores won't do anything for sc2 performance. They should have skipped some of the ram and graphics card and got i7 processors. There are several inaccuracies in your post. 1). SC2 is not single threaded. It has been stated by their lead engine programmer that threads 0 and 1 are the most heavily utilized, but the other two are also utilized to a lesser extent. 2). The amount of memory address space is determined by the operating system and not the application. Assuming that they will be running Win7 64bit, SC2 can utilize as much of that 8GB of RAM as it needs to. 3). MSAA/FSAA can be force enabled via driver. 4). You state that SC2 only takes advantage of 1 thread yet then recommend that they buy more expensive CPUs whose main advantage is the fact that they have hyper-threading which provides 8 logical threads instead of 4. The core clock speeds of the i5-2500k and the i7-2600k are almost identical (only a difference of .10GHz) and the i-7 only provides an extra 2 mb of shared L3 Cache. In terms of SC2 performance these chips are almost identical yet the i-7 is a lot more expensive. | ||
dtz
5834 Posts
There is no way that a precision freak like Flash who measures every single possible distance with a ruler would be comfortable playing BW in widescreen. Unless ProLeague/OGN starts using widescreen monitors for their BW then these monitors are going to be used to play a different game. | ||
domovoi
United States1478 Posts
On October 25 2011 11:31 Holcan wrote: Yes, through comparative measure it is quite easy to tell the challenge of a game. Especially dealing with the skill cap, and mechanics, which are quite obvious when comparing a new streamlined game compared to an outdated game. This is some very shoddy reasoning. You're basically presuming at the outset that SC2 is an easier game based entirely on your own subjective feelings about it. From there, you conclude that the skill cap must explain the success of foreigners and the volatility in results. You cannot conclude a priori that SC2 is an easier game. Many of the mechanics are easier, but that doesn't mean it's an easier game. In fact, it's quite obvious that the top SC2 players are far from perfect players, so despite some mechanics requiring less APM, there are a lot of areas of improvement to sink extra APM into. Moreover, game sense and timings are also a big part of a successful player and have nothing to do with easier mechanics. You have absolutely zero evidence that anyone has come close to hitting the SC2 skill cap in terms of mechanics, game sense and timing. There is simply no reason to conclude that volatile results are a result of players hitting the skill cap rather than the obvious fact that the top SC2 players simply aren't as good as the top BW players. There is variance in the results because there is more parity in terms of inherent skill within SC2 at the moment due to the lack of "bonjwa" players. And even then, the variance within SC2 is not particularly high. | ||
VoirDire
Sweden1923 Posts
On October 25 2011 11:15 Medrea wrote: SC2 uses 2 cores but its third and fourth core optimization could use some work. Also you can apply anti aliasing to SC2 through drivers EZPZ. Also i7 processors are inferior to i5 2500k for SC2, I don't know why you are bringing it up. It only makes sense for people who are really into streaming, which i doubt the entire team is. Sc2s 2nd core performance could use some work also. Sc2 "uses" multiple cores but all the work load is put on a single core. One can open Windows task manager, click the performance tab and then load up a 8 player sc2 replay and run it in 8x. You'll quickly see which core is designated for sc2. You are probably right in that the 2500k seems like the optimal CPU for sc2, but I think that the i7 2700k would outperform it simply due to the higher clock rate. | ||
VeryAverage
United States424 Posts
On October 25 2011 12:12 VoirDire wrote: Sc2s 2nd core performance could use some work also. Sc2 "uses" multiple cores but all the work load is put on a single core. One can open Windows task manager, click the performance tab and then load up a 8 player sc2 replay and run it in 8x. You'll quickly see which core is designated for sc2. You are probably right in that the 2500k seems like the optimal CPU for sc2, but I think that the i7 2700k would outperform it simply due to the higher clock rate. Yes, but you are going to be spending more money for a very slight increase in performance. It's widely accepted that at this moment, the best PC you are going to get for your dollar would be the i5 2500k, a 560ti fermi and 4 GB RAM (and obviously the appropriate motherboard, case and PSU) Getting 8 GB is not a big deal though, because quite honestly, it's so damn cheap there's no reason not to get those 4 extra for future proofing purposes. | ||
Euronyme
Sweden3804 Posts
I don't know if they're driven by the game or the group mentality though so maybe they simply don't care. I wonder if they're keeping the other screens for bw practice? seems like an unfair disadvantage to be forced to practice on a screen that's meant for another generation of games. | ||
Holcan
Canada2593 Posts
On October 25 2011 12:00 domovoi wrote: This is some very shoddy reasoning. You're basically presuming at the outset that SC2 is an easier game based entirely on your own subjective feelings about it. From there, you conclude that the skill cap must explain the success of foreigners and the volatility in results. You cannot conclude a priori that SC2 is an easier game. Many of the mechanics are easier, but that doesn't mean it's an easier game. In fact, it's quite obvious that the top SC2 players are far from perfect players, so despite some mechanics requiring less APM, there are a lot of areas of improvement to sink extra APM into. Moreover, game sense and timings are also a big part of a successful player and have nothing to do with easier mechanics. You have absolutely zero evidence that anyone has come close to hitting the SC2 skill cap in terms of mechanics, game sense and timing. There is simply no reason to conclude that volatile results are a result of players hitting the skill cap rather than the obvious fact that the top SC2 players simply aren't as good as the top BW players. There is variance in the results because there is more parity in terms of inherent skill within SC2 at the moment due to the lack of "bonjwa" players. And even then, the variance within SC2 is not particularly high. You didn't even read my post, no where did i say people hit a skill cap...this is pointless, you arent even arguing against me, you take a select paragraph and choose which part you don't like about it, without reading my post in its entirety. I thought maybe I was enlightening an ignorant to the ways of the skill, but it appears that you are arguing just for the sake of arguing. Good night. | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
Flash is god. | ||
eviltomahawk
United States11133 Posts
Compromise. God of the cyborgs. | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
no,Flash is god. oh and this news does not relate to SC2 at all,don't see why its here though. | ||
Keone
United States812 Posts
On October 25 2011 12:34 BLinD-RawR wrote: no,Flash is god. oh and this news does not relate to SC2 at all,don't see why its here though. Agreed, Flash is god. I guess it's here because there's the POSSIBILITY that it's something SC2-related, so people can speculate their hearts out in this thread. | ||
VoirDire
Sweden1923 Posts
On October 25 2011 12:20 VeryAverage wrote: Yes, but you are going to be spending more money for a very slight increase in performance. It's widely accepted that at this moment, the best PC you are going to get for your dollar would be the i5 2500k, a 560ti fermi and 4 GB RAM (and obviously the appropriate motherboard, case and PSU) Getting 8 GB is not a big deal though, because quite honestly, it's so damn cheap there's no reason not to get those 4 extra for future proofing purposes. Yes, the 2500k is the best bang for the buck for gaming currently as we already established. I'm not interested in discussing general gaming hardware in this thread. If they're just going for optimal starcraft 2 performance, it's CPU performance that should be focused. Not ram or GPU. Why future proof with ram? Better to just buy more ram if you need it. It's not like it's hard to install ram. | ||
Euronyme
Sweden3804 Posts
TL never disappoints. | ||
red4ce
United States7313 Posts
On October 25 2011 12:50 Euronyme wrote: I love the computer performance discussion running between worried bw posters and hopeful sc2 posters lmao ^_^ TL never disappoints. Not worried in the least. When IM or SlayerS (or EG lol) starts paying out 8 GSL 1st place prizes in base salary to someone, then I'll be worried. | ||
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