This has made my day. I am one happy little zerg buddy :D
New HotS Units/Abilities in Blizzcon - Page 193
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VoiceOfDecember
Australia206 Posts
This has made my day. I am one happy little zerg buddy :D | ||
BronzeKnee
United States5212 Posts
On October 22 2011 07:21 smitty5569 wrote: And the Viper sounds OP. Protoss relies on power like colossi, archons and so on because gateway units are trash. And now the viper can pull those power units to the front to instantly be killed. Kinda disappointed as a Protoss unit. So what you do is use a Replicant to replicate a Viper, and pull your Colossus right back. | ||
HypernovA
Canada556 Posts
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susiederkins
United States87 Posts
... Zerg doesnt get contained enough as it is? | ||
babylon
8765 Posts
On October 22 2011 07:27 blade55555 wrote: Wow so the viper can only do the detection once? It seems zerg just devolves every expansion in terms of detecting. Overlord in bw, now it was the overseer which an overlord morphs into now its a viper that can only give 1 unit then you have to make a whole new viper to get detection. DT's i'm having nightmares ![]() But burrowed banelings that can move! :D Sorry, that's one of the only things my brain latched onto. That and the increased hydra speed. | ||
TroubL
Lithuania126 Posts
On October 22 2011 07:28 Amlitzer wrote: Some of these are cool, some are meh, and the rest are just pants on head retarded. I can't help but think that balance is going to be more messed up in HotS than it ever was in WoL. A lot of these units are just lame. The Swarm Host is basically blizzard going "we want to introduce lurkers, but we don't want to appear lazy, so lets make a dumb version of it!" Just give us back lurkers blizzard, no one will criticize you for your lack of creativity more than the player complain about zerglings still being in the game. I can say that without a doubt if HotS launches as is, I'm race switching from protoss to zerg. ahh common you didn't even played it bro, protoss look fun aswell | ||
FeUerFlieGe
United States1193 Posts
On October 22 2011 07:27 TutsiRebel wrote: ROFL @ people who think Zerg doesn't need mobile detection until tier 2.5 seriously, it's incredible how stupid some of you are Technically we have mobile detection at t1 with a evo chamber =) | ||
Heavenly
2172 Posts
On October 22 2011 07:28 TroubL wrote: but there're many other mineral fields you can target them which are not locked Nevermind, thought that it blocked worker movement. That sounds pretty lame. | ||
XRaDiiX
Canada1730 Posts
On October 22 2011 07:28 tuho12345 wrote: Prevent attacking = prevent scouting and see the cloak units? Cool story bro. We don't know the Specific Details yet.... Buddy | ||
BronzeKnee
United States5212 Posts
Everyone would love it... Make it so Blizzard! | ||
terran0330
New Zealand106 Posts
Edit: oh wait, its WoL ![]() | ||
Phaded
Australia579 Posts
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Achilles306
Canada84 Posts
Protoss gained a town portal, but besides that got worse. Not sure what 1 thor is going to do... Remove mothership, but make thor a hero unit? Does Terran really need more aoe? As a Protoss player HOTS make me TT | ||
casualman
United States1198 Posts
Rapist viper. | ||
Roxy
Canada753 Posts
Replicator seems like it has potential.. both good and bad. could help if we get a tank. but if we lose 200/200 for nothing, tha twill suck a lot zerg and terran feel better. protoss feels different ![]() will reserve further judgement until later I just feel like stalkers are screwed (between marauders and mechrauders and dark swarm/fungal) | ||
ZergrayNVoid
United States17 Posts
On October 22 2011 06:33 sGs.Kal_rA wrote: Okay. Tier 1 is a bad idea, duh. Tier 3 is still a bad idea. Example: Terran on 4-5 bases spread out across the map, trying to push the zerg. Zerg takes one ling, makes it into a bling, burrows and then just sneaks around to an expansion and blow up the scvs. What I'm trying to say is that the terran will be stretched way to thin in defending all his bases. Waste of money to put up turrets everywhere. 150 for a turret is no joke.. Positioning it will be a bitch to make sure it can cover the entire mineral line. Okay, now lets say youve successful managed to establish detection around your new expo. Now how the fuck are you supposed to kill the bings? Okay, hold back a couple marines to deal with the blings (well, now your main army is weaker......... -_-) or set up a planetary. Planatary = less orbitals = less scans = better for zerg as now pretty much everything can burrow and move around. Fuck. This is a nice, but totally bunk description of how that would work, simply because there are already existing means of accomplishing the same task that are no less threatening to the terran player: burrow roaches and burrow infestors, both of which are tier 2. | ||
Phaded
Australia579 Posts
Warhound- purpose is antimech, smaller and faster Thor is the new Terran mothership. High hp high dmg, only 1 at a time | ||
Xation
Canada147 Posts
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0neder
United States3733 Posts
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tuho12345
4482 Posts
On October 22 2011 07:31 XRaDiiX wrote: We don't know the Specific Details yet.... Buddy And yet you were already make theory craft about DTs rush, snipe spore crawler and insta win? You think Blizz is that stupid? They take months and years to work on the game and can't see it. But you just need a couple minutes to see the flaws already? lol gg | ||
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