• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:28
CEST 05:28
KST 12:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed15Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
RSL Revival patreon money discussion thread Esports World Cup 2025 - Brackets Revealed Who will win EWC 2025? The GOAT ranking of GOAT rankings Server Blocker
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Soulkey Muta Micro Map? [ASL19] Finals Recap: Standing Tall
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Korean Music Discussion Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 615 users

New HotS Units/Abilities in Blizzcon - Page 193

Forum Index > SC2 General
Post a Reply
Prev 1 191 192 193 194 195 378 Next
VoiceOfDecember
Profile Joined December 2010
Australia206 Posts
October 21 2011 22:28 GMT
#3841
Jesus tap-dancing Christ....

This has made my day. I am one happy little zerg buddy :D
If I keep making drones and expanding while fending off their attacks, I'm sure to win...right?
BronzeKnee
Profile Joined March 2011
United States5217 Posts
October 21 2011 22:28 GMT
#3842

On October 22 2011 07:21 smitty5569 wrote:

And the Viper sounds OP. Protoss relies on power like colossi, archons and so on because gateway units are trash. And now the viper can pull those power units to the front to instantly be killed.

Kinda disappointed as a Protoss unit.


So what you do is use a Replicant to replicate a Viper, and pull your Colossus right back.

HypernovA
Profile Joined October 2010
Canada556 Posts
October 21 2011 22:28 GMT
#3843
So Protoss has become even more immune to drops. Can't warp in units? Just recall the army.
susiederkins
Profile Joined March 2011
United States87 Posts
Last Edited: 2011-10-21 22:32:21
October 21 2011 22:29 GMT
#3844
Sooo....if we want to be able to move out on the map and fight cloaked units or even think about taking a third we have to get to lair + build whatever tech building the viper requires + get the viper out + use the one time ability on a random unit?

...

Zerg doesnt get contained enough as it is?
babylon
Profile Blog Joined April 2011
8765 Posts
October 21 2011 22:29 GMT
#3845
On October 22 2011 07:27 blade55555 wrote:
Wow so the viper can only do the detection once? It seems zerg just devolves every expansion in terms of detecting.

Overlord in bw, now it was the overseer which an overlord morphs into now its a viper that can only give 1 unit then you have to make a whole new viper to get detection.

DT's i'm having nightmares .

But burrowed banelings that can move! :D

Sorry, that's one of the only things my brain latched onto. That and the increased hydra speed.
TroubL
Profile Joined February 2011
Lithuania126 Posts
October 21 2011 22:29 GMT
#3846
On October 22 2011 07:28 Amlitzer wrote:
Some of these are cool, some are meh, and the rest are just pants on head retarded. I can't help but think that balance is going to be more messed up in HotS than it ever was in WoL. A lot of these units are just lame. The Swarm Host is basically blizzard going "we want to introduce lurkers, but we don't want to appear lazy, so lets make a dumb version of it!" Just give us back lurkers blizzard, no one will criticize you for your lack of creativity more than the player complain about zerglings still being in the game. I can say that without a doubt if HotS launches as is, I'm race switching from protoss to zerg.


ahh common you didn't even played it bro, protoss look fun aswell
''Special Tactics since 1998'' - WhiteRa
FeUerFlieGe
Profile Joined April 2011
United States1193 Posts
October 21 2011 22:30 GMT
#3847
On October 22 2011 07:27 TutsiRebel wrote:
ROFL @ people who think Zerg doesn't need mobile detection until tier 2.5

seriously, it's incredible how stupid some of you are


Technically we have mobile detection at t1 with a evo chamber =)
To unpathed waters, undreamed shores. - Shakespeare
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-10-21 22:31:32
October 21 2011 22:31 GMT
#3848
On October 22 2011 07:28 TroubL wrote:
Show nested quote +
On October 22 2011 07:25 Heavenly wrote:
People might be missing the point on the Oracle. Sure it might not kill workers, but it does make things like zealot drops more effective because the biggest problem with zealot drops/storm drops is that you can just run your workers away and take little damage. This locks them in place.


but there're many other mineral fields you can target them which are not locked


Nevermind, thought that it blocked worker movement. That sounds pretty lame.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
October 21 2011 22:31 GMT
#3849
On October 22 2011 07:28 tuho12345 wrote:
Show nested quote +
On October 22 2011 07:21 XRaDiiX wrote:
On October 22 2011 07:15 tuho12345 wrote:
On October 22 2011 07:11 XRaDiiX wrote:
I can See it Now Oracle comes into Zerg's Main/Natural Shuts Down Spores DT's Come in and Snipe Spores..___>>> Then Proceed to kill Zerg Spire GG

From what i've seen Oracle disables Spores Lets hope it doesn't Disable their Detection

Oracle can only stop the econ and production. Stop spreading bullshit



Actually your the Bull Shitter.

From Reddit

Oracle
Description: The Oracle is a psionic warship, built from a Stargate, that uses several unique abilities to raid and harass the enemy. The first is Entomb, which can temporarily block mineral fields from being harvested. Another ability, Preordain, grants vision of a targeted enemy building, allowing the protoss to see which units or technologies are being researched. Rounding out its kit is Phase Shift, which phases a target building, preventing it from being attacked, using its abilities, or granting technology. Not only can structures like missile turrets be prevented from attacking, but using this ability on a zerg Spire would block the production of Mutalisks, Corruptors, and air upgrades.


You might wanna read this Buddy

Prevent attacking = prevent scouting and see the cloak units? Cool story bro.


We don't know the Specific Details yet.... Buddy
Never GG MKP | IdrA
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2011-10-21 22:32:19
October 21 2011 22:31 GMT
#3850
I want to see Lurkers instead of the Swarm Host and Goliaths instead of the Warhound. And leave Carriers in the game, just make them viable, you can cut that stupid replicant out and make the Oracle actually decent instead of just annoying.

Everyone would love it...

Make it so Blizzard!
terran0330
Profile Joined November 2010
New Zealand106 Posts
Last Edited: 2011-10-21 22:33:43
October 21 2011 22:32 GMT
#3851
http://us.battle.net/blizzcon/en/live-stream/

Edit: oh wait, its WoL
Brotoss FTW
Phaded
Profile Joined August 2010
Australia579 Posts
October 21 2011 22:32 GMT
#3852
Purpose of the transforming helion is to deal with late game chargelots
I am down but I am far from over
Achilles306
Profile Joined October 2011
Canada84 Posts
October 21 2011 22:32 GMT
#3853
Lots of new stuff looks really cool. How much of it will make it out of beta? I can already see a few things that will need to be removed for balance imo. DT openings will stop zerg from getting a 3rd base before lair now. Ultra burrow charge could be really good vs siege lines.

Protoss gained a town portal, but besides that got worse.

Not sure what 1 thor is going to do... Remove mothership, but make thor a hero unit? Does Terran really need more aoe?

As a Protoss player HOTS make me TT
casualman
Profile Joined April 2010
United States1198 Posts
October 21 2011 22:32 GMT
#3854
I really don't think abduct on viper is a good idea. It feels to dawn of war-y and honestly will just fuck over pvz even more as now all our important dps units will either be neural'd or abducted.

Rapist viper.
GuMiho <3
Roxy
Profile Joined November 2010
Canada753 Posts
October 21 2011 22:33 GMT
#3855
Im feeling like protoss is getting a bit of the shaft

Replicator seems like it has potential.. both good and bad. could help if we get a tank. but if we lose 200/200 for nothing, tha twill suck a lot

zerg and terran feel better. protoss feels different

will reserve further judgement until later

I just feel like stalkers are screwed (between marauders and mechrauders and dark swarm/fungal)
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
ZergrayNVoid
Profile Joined October 2011
United States17 Posts
October 21 2011 22:34 GMT
#3856
On October 22 2011 06:33 sGs.Kal_rA wrote:
Show nested quote +
On October 22 2011 06:12 Crisco wrote:
On October 22 2011 06:11 forsooth wrote:
On October 22 2011 05:50 0neder wrote:
On October 22 2011 05:49 forsooth wrote:
If Blizzard thought blue flame needed to be nerfed, why would they even consider burrow move banelings? Mineral lines will cease to exist when Zerg is in a game.

Scanner sweep is ridiculously huge in SC2. The least they can do it they don't nerf it is to buff burrowed stuff.

Scanner sweep? Please tell me you're joking. We're talking about a tier 1 unit that has the ability to instantly annihilate any mineral line, anywhere on the map, at any time. This isn't a pull and scatter your workers scenario like when hellions/DTs/mutas/etc. show up and save a decent chunk of them if you do it right. This is an instant loss of 20 workers with no warning and no ability to save a single one of them. It's a terrible idea.


you realize burrowed movement is tier 3 right?

Okay. Tier 1 is a bad idea, duh. Tier 3 is still a bad idea. Example: Terran on 4-5 bases spread out across the map, trying to push the zerg. Zerg takes one ling, makes it into a bling, burrows and then just sneaks around to an expansion and blow up the scvs. What I'm trying to say is that the terran will be stretched way to thin in defending all his bases. Waste of money to put up turrets everywhere. 150 for a turret is no joke.. Positioning it will be a bitch to make sure it can cover the entire mineral line.

Okay, now lets say youve successful managed to establish detection around your new expo. Now how the fuck are you supposed to kill the bings? Okay, hold back a couple marines to deal with the blings (well, now your main army is weaker......... -_-) or set up a planetary. Planatary = less orbitals = less scans = better for zerg as now pretty much everything can burrow and move around. Fuck.


This is a nice, but totally bunk description of how that would work, simply because there are already existing means of accomplishing the same task that are no less threatening to the terran player: burrow roaches and burrow infestors, both of which are tier 2.
The dreaded jack of trades.
Phaded
Profile Joined August 2010
Australia579 Posts
October 21 2011 22:34 GMT
#3857
From the panel
Warhound- purpose is antimech, smaller and faster
Thor is the new Terran mothership. High hp high dmg, only 1 at a time
I am down but I am far from over
Xation
Profile Blog Joined April 2011
Canada147 Posts
October 21 2011 22:35 GMT
#3858
Buff the Mothership, remove it next expansion. :/
Liquid HerO bonjwa. Stardust fighting! -Jester 1754
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 22:35 GMT
#3859
Hmm. The more I think about these units, the more I think they should just buff gateway units, give gateways inverse cooldown w/ warpgates, and replace the colossus. Anyone?
tuho12345
Profile Blog Joined July 2011
4482 Posts
October 21 2011 22:35 GMT
#3860
On October 22 2011 07:31 XRaDiiX wrote:
Show nested quote +
On October 22 2011 07:28 tuho12345 wrote:
On October 22 2011 07:21 XRaDiiX wrote:
On October 22 2011 07:15 tuho12345 wrote:
On October 22 2011 07:11 XRaDiiX wrote:
I can See it Now Oracle comes into Zerg's Main/Natural Shuts Down Spores DT's Come in and Snipe Spores..___>>> Then Proceed to kill Zerg Spire GG

From what i've seen Oracle disables Spores Lets hope it doesn't Disable their Detection

Oracle can only stop the econ and production. Stop spreading bullshit



Actually your the Bull Shitter.

From Reddit

Oracle
Description: The Oracle is a psionic warship, built from a Stargate, that uses several unique abilities to raid and harass the enemy. The first is Entomb, which can temporarily block mineral fields from being harvested. Another ability, Preordain, grants vision of a targeted enemy building, allowing the protoss to see which units or technologies are being researched. Rounding out its kit is Phase Shift, which phases a target building, preventing it from being attacked, using its abilities, or granting technology. Not only can structures like missile turrets be prevented from attacking, but using this ability on a zerg Spire would block the production of Mutalisks, Corruptors, and air upgrades.


You might wanna read this Buddy

Prevent attacking = prevent scouting and see the cloak units? Cool story bro.


We don't know the Specific Details yet.... Buddy

And yet you were already make theory craft about DTs rush, snipe spore crawler and insta win? You think Blizz is that stupid? They take months and years to work on the game and can't see it. But you just need a couple minutes to see the flaws already? lol gg
Prev 1 191 192 193 194 195 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 260
NeuroSwarm 200
StarCraft: Brood War
ajuk12(nOOB) 25
Icarus 4
LuMiX 1
Dota 2
monkeys_forever995
Counter-Strike
Stewie2K864
Other Games
summit1g16003
shahzam1089
JimRising 560
WinterStarcraft273
C9.Mang0259
ViBE244
Trikslyr67
Organizations
Other Games
gamesdonequick4083
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH126
• Hupsaiya 117
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt508
• Lourlo486
Upcoming Events
CranKy Ducklings
6h 33m
Epic.LAN
8h 33m
CSO Contender
13h 33m
Sparkling Tuna Cup
1d 6h
Online Event
1d 12h
Esports World Cup
3 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
4 days
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational: ShowMatche
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
2025 ACS Season 2
Championship of Russia 2025
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.