New HotS Units/Abilities in Blizzcon - Page 174
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TxT
Norway7 Posts
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CrAzEdMiKe
Canada151 Posts
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Hollis
United States505 Posts
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Maxie
Sweden2653 Posts
On October 22 2011 06:18 Grummler wrote: Well, sorry for the "troll", but i am just getting sick of a certain posting patter in this thread: 1. Make random false statement 2. Follow it up with a racial bias Also i dont think you need to watch that movie in slow motion several times. Its pretty obvious that the replicants are not at melee range. And yeah, there was probably an observer nearby. But so what, its not like protoss never uses observers to get vision on high ground. And you could do the exact same thing on low ground without an observer but with *insert random protoss unit* giving vision. So i think the replicant could be a very strong unit. Doesnt have to be though, depends on its cost etc. I never said anything about melee range, I thought of the fact that a siege tank actually can shoot further than it's own LoS, and I didn't really expect the replicant to have an insane LoS. That's what I'm wondering, at the moment - in the video there's only LoS on the whole screen, I didn't see an observer either, so I wonder exactly how big it's LoS is, if you can copy anything you can see even if the replicant is miles away, etc. | ||
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Myles
United States5162 Posts
On October 22 2011 06:18 XRaDiiX wrote: Anyone Else see the Possibilities here with the Replicant Lol you can Turn them into MULES And Mass Recall them to Your NEXUS! You must understand this protoss you now have Mules! I got the dumbest grin on my face right now. | ||
ZenithM
France15952 Posts
On October 22 2011 06:21 tehemperorer wrote: It would probably be easier to make a bunch of replicants, a robo and a stargate, and make 1 immo and 1 void ray. Have the replicants replicate either of the two, then just attack with a mass of them and not allow opponent to react Then he makes Marines... Darn. | ||
RDaneelOlivaw
Vatican City State733 Posts
On October 22 2011 06:17 whoopadeedoo wrote: Burrow movement banelings is insane. They're like moving spider mines. I think this is one of the first abilities that's going to get a serious nerf. It's hive tech. You have no excuse for not having detection out by then. If they are massing up loads of them to kill your mineral lines they will have insufficient vespene gas for other units to defend your inevitable push | ||
KristianJS
2107 Posts
It's going to be messy as fuck for a while though, that's for sure. | ||
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The_Templar
your Country52797 Posts
... + Show Spoiler + MY EYES!!!!!!!!!!!!!!!! | ||
bovineblitz
United States314 Posts
On October 22 2011 06:21 McFeser wrote: Next time Blizzard gets ready to announce new units I am going to spend the week before making my own fake knockoffs, then leaking them to general public to ensue mass confusion Make them ugly and ridiculous and people will believe they're real after the HoTS reveal. | ||
EtohEtoh
Canada669 Posts
the other changes seem... ok. | ||
chestnutman
176 Posts
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dudecrush
Canada418 Posts
God I love Blizzard sometimes. | ||
acidstormy
United States191 Posts
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Crisco
1170 Posts
On October 22 2011 06:22 GGTesomas wrote: It's hive tech. You have no excuse for not having detection out by then. If they are massing up loads of them to kill your mineral lines they will have insufficient vespene gas for other units to defend your inevitable push see, i'm not the only one who says it's tier 3. sigh | ||
XRaDiiX
Canada1730 Posts
On October 22 2011 06:22 Hollis wrote: Rest ye well, colossus in PvZ. You were a formidable enemy and caused many a tear in your day. Best One Liner Ever | ||
oopee
Finland9 Posts
On the upside, looking forward to winter maps & terran mech. What's the idea behind the ghost cloak change? | ||
SnipedSoul
Canada2158 Posts
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Glacial
United Kingdom124 Posts
On October 22 2011 06:11 roymarthyup wrote: mutas are going to be dead and worthless against toss now all nexus's get a free mothership over it . i used to rush motherships against zerg to counter muta. mutas strength is their mobility, and mass recall countered mutalisks nicely and allowed me to defend 4+ bases however now against zerg every single nexus gets a free mothership.... every nexus can use mass recall holy crap mutas will be dead against protoss completely Yeah, it looks like its going to give the Protoss some great mobility. But it means that if the Protoss player want to use it in that fashion then they are not going to be using many if ANY chronoboosts on unit/research production. Not only that, but say you see an army recalled on top of your mutalisks, what do you do? Fly away. The same as if you would when you encounter blink stalkers. Then what? That nexus has lost 75/100 energy and they can't recall to that base again for ages... I don't think it negates muta harrass, just changes the nature of it somewhat. | ||
Canadium
Canada171 Posts
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