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New HotS Units/Abilities in Blizzcon - Page 126

Forum Index > SC2 General
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Cyanocyst
Profile Joined October 2010
2222 Posts
Last Edited: 2011-10-21 19:11:54
October 21 2011 19:09 GMT
#2501
On October 22 2011 04:02 XRaDiiX wrote:
Anyone find it kind of Weird that there is 2 new units for Zerg in HOTS and Zerg had alot less units in WOL so there are 3 new Units for Protoss and Terran LOL? This makes even more new units for Terran and Protoss relative to Zergs unique Units lol.


Yeah i agree, I don't mind Toss getting 3 new units so much. Not to mention they lost 2 units.

Though Terran with 3 new ones? Seems like a lot to me. Unless they remove some of the things that Terran has now.

Btw: Not saying anything about balance, simply that Terran has a lot of units.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
mumakil
Profile Joined September 2010
Finland33 Posts
October 21 2011 19:09 GMT
#2502
On October 22 2011 04:09 Whitewing wrote:
Show nested quote +
On October 22 2011 04:03 mumakil wrote:
Thors are 600 minerals now and require a fusion core. Theyve got the aoe ability from single player.You can only have 1 thor at a time now,.a la mothership


That sounds like complete bullshit and a huge troll.



Just posting what i have heard .

info comes from a /r/starcraft mod so i have no reason to doubt the info.

http://twitter.com/#!/aceanuu
"The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games."- Bobby Kotick Bringing despair and darkness to the gaming world since 1991
J.E.G.
Profile Joined May 2010
United States389 Posts
October 21 2011 19:09 GMT
#2503
replicate ghost then emp ghost ball yay
Do or do not; there is no try.
Zer atai
Profile Joined September 2011
United States691 Posts
October 21 2011 19:10 GMT
#2504
no more carriers? no more mothership?
Want to sport eSports? Disable adblock. P.S. En Taro Adun!!
Ayaz2810
Profile Joined September 2011
United States2763 Posts
October 21 2011 19:10 GMT
#2505
On October 22 2011 04:01 LoLAdriankat wrote:
Show nested quote +
On October 22 2011 04:00 MasterFischer wrote:
Pandas..... hahhahahahaha


Man i'm glad I quit WoW so long ago...

FUCKING PANDAS ! :D hahaha'

Gosh, it's kinda annoying seeing all these WoW and ex-WoW players not knowing that the Pandaren race has been in the lore as long as Night Elves have.


Doesn't make it any less stupid of an addition. Big fat kung fu pandas. No thanks. I too, am glad as hell that I quit. ENJOY ALL YOUR EASY EPICS YOU FAT PANDAS.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
ExileR
Profile Joined November 2010
United States89 Posts
October 21 2011 19:10 GMT
#2506
[image loading]
TaKemE
Profile Joined April 2010
Denmark1045 Posts
October 21 2011 19:10 GMT
#2507
Looking at the video queens can shoot something at buildings that does alot dmg it seems
Ordained
Profile Joined June 2010
United States779 Posts
October 21 2011 19:10 GMT
#2508
They took out Zerg detection and gave them a ghetto scan. Yep, this makes sense.
"You are not trying to win, you are trying to be awesome" -Day[9]
TiTanIum_
Profile Joined August 2011
Brazil1335 Posts
October 21 2011 19:10 GMT
#2509
I want to kite protoss through shredders!
lazydino
Profile Joined October 2010
Canada331 Posts
October 21 2011 19:10 GMT
#2510
Fuck. Protoss needs ground units.
"I have this moron thing that I do, it's called thinking" - George Carlin
GinDo
Profile Blog Joined September 2010
3327 Posts
October 21 2011 19:10 GMT
#2511
I'm officially switching to Zerg.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
J.E.G.
Profile Joined May 2010
United States389 Posts
October 21 2011 19:10 GMT
#2512
also, new trailer
Do or do not; there is no try.
bioniK
Profile Joined November 2010
United States65 Posts
October 21 2011 19:10 GMT
#2513
RIP Carriers
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 19:11 GMT
#2514
LMAO air units pulling Colossi willy nilly with no physics whatsoever. Wow. Make them ground units at least so it's believable!

Battle Hellions look too humaniform. Need to be bulkier? Or were those WarHounds?
CmdrDashy
Profile Joined February 2011
Australia62 Posts
October 21 2011 19:11 GMT
#2515
On October 22 2011 04:04 TheGlassface wrote:
Show nested quote +
On October 22 2011 04:02 xsevR wrote:
On October 22 2011 03:54 CmdrDashy wrote:
the replicant doesn't seem as useful for stealing units but for changin your own unit composition to react extremely quickly to the opponents compostion. Like when facing the 1/1/1 you don't know how many banshees the terran will make so if you only create a few stalkers to combat the marine tank you lose. With replicants you could see the composition and then change accordingly.

this stealing other units seems far to hard to do in large enough numbers to make it worth while and even then the replicated units would be rigght next to the oppoenents units and therefore dead.


That's really smart. Maybe replicants are meant to be able to give flexibility to the unit composition rather than just stealing enemy units.


That's what warp ins are for...


sure making units is a great way to make the units. but have you tried warping in 4-5 stalkers agianst 4 banshees in a 1/1/1 push? It does not go well. And this would be far more on the fly and reactionary as they are not going to reveal their composition that early for you to tailor make yours.
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 19:11 GMT
#2516
On October 22 2011 04:09 zeehar wrote:
Show nested quote +
On October 22 2011 04:07 Grummler wrote:
On October 22 2011 03:39 galivet wrote:
The new protoss units don't sound very fun to me.

Replicant:
If I wanted to use zerg or terran units, I would play zerg or terran. These things sound like such a pain in the ass to micro: Have to get it melee range of an enemy unit, cast the spell, then get away without losing the replicant. Seems very micro-intensive, especially against concussive shell. So to me this unit sounds like a big APM-dump that I can use to do something that I can also achieve just by changing my race before the match starts.


Ok, so maybe i am dumb, but i dont get your post.

1. The Replicant allows you to use your enemy units in combination with your own. Changing to Terran limits your unit choice to pure terran, picking zerg allows you to control your enemy units for a very short amount of time. So "just changing my race" doesnt work.

2. You dont need to get in melee range.

But maybe its not me who is dumb.


according to askjoshy, they do have to get into melee range.

Replicants in the gameplay trailer were able to copy siege tanks up a ramp with a full wall of marines between them, though.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Caddy
Profile Joined July 2011
United Kingdom178 Posts
October 21 2011 19:11 GMT
#2517
That's some pretty insane changes.
Mowr
Profile Joined November 2010
Sweden791 Posts
October 21 2011 19:11 GMT
#2518
Naniwa doesn't like korean food it seems.
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
BlackGosu
Profile Blog Joined March 2011
Canada1046 Posts
October 21 2011 19:11 GMT
#2519
so guys, is the reverse dark swarm like defilers or like corsairs? im not getting it...
Jar Jar Binks
mrtomjones
Profile Joined April 2011
Canada4020 Posts
October 21 2011 19:12 GMT
#2520
On October 22 2011 04:08 Roe wrote:
Show nested quote +
On October 22 2011 04:05 XRaDiiX wrote:
im seeing alot of Complaints from Terran and Protoss but you guys got 3 new units Zerg only got 2 .

HOTS looking to be awesome ....

i dont get why after a few hours people still think that hellion transforming is a new unit

because... it is? Is the baneling a new unit? Yes.
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