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Patch 1.4.2 in Early November

Forum Index > SC2 General
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Kroml
Profile Joined September 2011
Turkey308 Posts
October 21 2011 06:16 GMT
#1
Searched and couldn't find any topic about this.

Source : http://us.battle.net/blizzcon/en/forum/topic/3424792839

"BlizzCon 2011 is just around the corner! Attendees are starting to pick up their badges and goody bags this afternoon -- including the cards to redeem for this year's World of Warcraft in-game pet and top-secret StarCraft II in-game gifts -- so we wanted to give you a heads up about when to expect this year's items to show up in-game.

Murkablo, this year's World of Warcraft in-game pet, will be available in-game on Thursday, October 20.

The StarCraft II portrait and decal will be available in next StarCraft II patch (patch 1.4.2), estimated to be released in early November.

Attendees who picked up their goody bags can redeem the codes from their cards now, and the pet, portrait, and decal will automatically appear in the games attached to their Battle.net account at the times above. People who bought the Virtual Ticket will automatically receive their gifts at these times, too."



since it is x.x.2, I am not sure if it there will be any balance changes. But if ppl push a little bit during blizzcon, especially with the "TL interview with Browder", they may add some balance changes.
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
Last Edited: 2011-10-21 06:21:00
October 21 2011 06:17 GMT
#2
1.31 had balance changes, no? I can't remember, but that seems right.

Knowing the date doesn't really do much though. Other than excite me
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
-orb-
Profile Blog Joined September 2007
United States5770 Posts
Last Edited: 2011-10-21 09:08:52
October 21 2011 06:19 GMT
#3
I obviously can't assure/guarantee anything but I'm personally pretty certain there won't be any balance changes in that.

Could be wrong! Certainly not gonna bet my hair on it, that's for sure.

+ Show Spoiler +
I sure would be glad to see some though...
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
October 21 2011 06:21 GMT
#4
On October 21 2011 15:19 -orb- wrote:
I obviously can't assure/guarantee anything but I'm personally pretty certain there won't be any balance changes in that.

Could be wrong! Certainly not gonna bet my hair on it, that's for sure.


Why not?

You need to shave your hair and grow a chin strap to make it big in SC2!
Stephano//HerO//TaeJa//Squirtle//Bomber
_MiU
Profile Joined July 2011
Australia35 Posts
October 21 2011 06:22 GMT
#5
Well the game was balanced not too long ago and pvp is evolving quite well, so I don't think there will be any changes.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 21 2011 06:23 GMT
#6
There won't be a balance change next patch, it's just maintenance and misc. additions.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Cuiu
Profile Joined March 2011
Germany410 Posts
October 21 2011 06:26 GMT
#7
On October 21 2011 15:16 Kroml. wrote:
Searched and couldn't find any topic about this.

Source : http://us.battle.net/blizzcon/en/forum/topic/3424792839

"BlizzCon 2011 is just around the corner! Attendees are starting to pick up their badges and goody bags this afternoon -- including the cards to redeem for this year's World of Warcraft in-game pet and top-secret StarCraft II in-game gifts -- so we wanted to give you a heads up about when to expect this year's items to show up in-game.

Murkablo, this year's World of Warcraft in-game pet, will be available in-game on Thursday, October 20.

The StarCraft II portrait and decal will be available in next StarCraft II patch (patch 1.4.2), estimated to be released in early November.

Attendees who picked up their goody bags can redeem the codes from their cards now, and the pet, portrait, and decal will automatically appear in the games attached to their Battle.net account at the times above. People who bought the Virtual Ticket will automatically receive their gifts at these times, too."



since it is x.x.2, I am not sure if it there will be any balance changes. But if ppl push a little bit during blizzcon, especially with the "TL interview with Browder", they may add some balance changes.


I dont think that there would be a major balance Patch before Hots
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
October 21 2011 06:27 GMT
#8
Yeah, I don't see sweeping changes coming, perhaps some map additions? Some minor tweaks in balance perhaps or maybe just a bug fix patch.
Writer@joonjoewong
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
October 21 2011 06:27 GMT
#9
On October 21 2011 15:21 Za7oX wrote:
Show nested quote +
On October 21 2011 15:19 -orb- wrote:
I obviously can't assure/guarantee anything but I'm personally pretty certain there won't be any balance changes in that.

Could be wrong! Certainly not gonna bet my hair on it, that's for sure.


Why not?

You need to shave your hair and grow a chin strap to make it big in SC2!


Unless you're Nestea? : P
ㅈㅈ
Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2011-10-21 06:35:28
October 21 2011 06:28 GMT
#10
I know it's just the cynic in me, but I'm pretty sure 1.4.2 is going to be a patch just for the portrait and decal.

EDIT: Upon reading the patch summaries on Liquipedia to try and figure out what differentiates 1.X patches from 1.X.Y patches, I have come to the conclusion that it is editor improvements. Bugfixes and balance changes appear in 1.X.Y patches, meaning that only editor improvements appear exclusively in 1.X patches.

Now to wait for Blizzard to prove my lovely theory wrong.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
cosmo.6792
Profile Joined September 2010
161 Posts
October 21 2011 06:29 GMT
#11
Hmmm... is it possible that this patch will coincide with the release of HotS?
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
October 21 2011 06:30 GMT
#12
Does anyone miss beta, when there were changes every other week. It was fun times. Even if you felt like your race was copping it in the ass.
Qwix
Profile Joined October 2010
531 Posts
Last Edited: 2011-10-21 06:31:13
October 21 2011 06:30 GMT
#13
1.4.2 implements LAN support, calling it.
eNtitY~
Profile Joined January 2007
United States1293 Posts
October 21 2011 06:32 GMT
#14
Do Virtual Ticket holders get the same portrait?
http://www.starcraftdream.com
butter
Profile Blog Joined July 2009
United States785 Posts
October 21 2011 06:32 GMT
#15
On October 21 2011 15:17 Dalguno wrote:
1.31 had balance changes, no? I can't remember, but that seems right.

No, but 1.3.3 did: (Wiki)Patches.
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
Let it Raine
Profile Joined August 2010
Canada1245 Posts
October 21 2011 06:32 GMT
#16
its probably just so they can add the portraits and some bug fixes lol
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
October 21 2011 06:32 GMT
#17
But if ppl push a little bit during blizzcon, especially with the "TL interview with Browder", they may add some balance changes.


Do you honestly believe that an interview of all things is going to do anything? Trust me, nobody can ask anything Browder hasn't already been made aware of.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 21 2011 06:34 GMT
#18
On October 21 2011 15:27 Temporarykid wrote:
Show nested quote +
On October 21 2011 15:21 Za7oX wrote:
On October 21 2011 15:19 -orb- wrote:
I obviously can't assure/guarantee anything but I'm personally pretty certain there won't be any balance changes in that.

Could be wrong! Certainly not gonna bet my hair on it, that's for sure.


Why not?

You need to shave your hair and grow a chin strap to make it big in SC2!


Unless you're Nestea? : P


Just wear a baseball cap.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Pax
Profile Joined August 2010
United States175 Posts
October 21 2011 06:36 GMT
#19
On October 21 2011 15:21 Za7oX wrote:
Show nested quote +
On October 21 2011 15:19 -orb- wrote:
I obviously can't assure/guarantee anything but I'm personally pretty certain there won't be any balance changes in that.

Could be wrong! Certainly not gonna bet my hair on it, that's for sure.


Why not?

You need to shave your hair and grow a chin strap to make it big in SC2!

EG has chinstraps. Dusty B has chinstraps.

Conspiracy?
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it." -Plato
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
Last Edited: 2011-10-21 06:37:18
October 21 2011 06:37 GMT
#20
On October 21 2011 15:29 cosmo.6792 wrote:
Hmmm... is it possible that this patch will coincide with the release of HotS?

Nope. I'm pretty sure the laws of patch notes would state that the release of hots would be 2.0. Wol was 1.0 and each major patch was a tenth and each minor addition to that path was a hundredth.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
Kroml
Profile Joined September 2011
Turkey308 Posts
October 21 2011 06:40 GMT
#21
On October 21 2011 15:32 NicolBolas wrote:
Show nested quote +
But if ppl push a little bit during blizzcon, especially with the "TL interview with Browder", they may add some balance changes.


Do you honestly believe that an interview of all things is going to do anything? Trust me, nobody can ask anything Browder hasn't already been made aware of.


No, I don't believe that, but in my opinion what makes this one special is there is BlizzCon just before November. BlizzCon and interacting with community is the only motivation for me to think positively. Other than that, my view is the same with yours.
NaldoR
Profile Joined November 2010
Singapore2198 Posts
October 21 2011 07:25 GMT
#22
i think it will add the new units in custom games? and of course the blizzcon portraits
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
October 21 2011 07:42 GMT
#23
I think this patch will just add the decals etc., don't read too much into that.
MasterKush
Profile Joined April 2011
United Kingdom568 Posts
October 21 2011 07:46 GMT
#24
Group Replays? Clan Tag Support? Dum dum dum... oO
"Because, maybe, unlike what every whining kid on the internet thinks, terran actually isn't the easiest race? Shocking, I know." - Liquid`Jinro
aksfjh
Profile Joined November 2010
United States4853 Posts
October 21 2011 07:49 GMT
#25
Probably just a content update. They've done this for WoW in the past if I'm not mistaken.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
October 21 2011 07:57 GMT
#26
no way is hots coming out even this year
bbm
Profile Joined April 2011
United Kingdom1320 Posts
October 21 2011 08:02 GMT
#27
On October 21 2011 15:28 Acritter wrote:
I know it's just the cynic in me, but I'm pretty sure 1.4.2 is going to be a patch just for the portrait and decal.

EDIT: Upon reading the patch summaries on Liquipedia to try and figure out what differentiates 1.X patches from 1.X.Y patches, I have come to the conclusion that it is editor improvements. Bugfixes and balance changes appear in 1.X.Y patches, meaning that only editor improvements appear exclusively in 1.X patches.

Now to wait for Blizzard to prove my lovely theory wrong.


Typical numbering schemes are completely open to interpretation, but the general rule of thumb is that a X.Y.Z where X signifies a massive and significant complete overhaul over the entire system, Y a significant change to one or more parts, and Z is minor changes. There are no guidelines outside of company policy as to what patch names should represent.

For example, Firefox have been quite open in that they have been bumping up their X number simply because IE is at 10 or so, and Chrome is at version 14, and if firefox is only at 5 or 6 they look inferior on a low level.

So you can't read too much into this change other than it probably won't contain any vastly significant changes to the actual build. I wouldn't expect any changes to UI or anything (like we got in 1.4), but as far as I'm concerned all unit statistics (damage, health, build time, spell cost, anything balance related) is up for tweaking.

Maybe.
By.Sun or By.Rain, he always delivers
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
October 21 2011 08:09 GMT
#28
hopefully this patch won't break anything.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
October 21 2011 08:12 GMT
#29
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.
Live and Let Die!
MindRush
Profile Joined April 2010
Romania916 Posts
October 21 2011 08:15 GMT
#30
No balance changes are OK.
Changes in a new patch are not always good.
At the current state of the game, Starcraft2 is pretty balanced.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
Bulkers
Profile Joined September 2010
Poland509 Posts
October 21 2011 08:22 GMT
#31
if they change anything involving balance they usually release the patch on PTR servers like few week before official release, so you can safely assume that it will be just bugfix patch.
Dommk
Profile Joined May 2010
Australia4865 Posts
October 21 2011 08:27 GMT
#32
They PTR all the balance changes before putting them live, so highly unlikely
bLah.
Profile Joined July 2009
Croatia497 Posts
October 21 2011 09:21 GMT
#33
On October 21 2011 17:27 Dommk wrote:
They PTR all the balance changes before putting them live, so highly unlikely


This. You'll know when balance changes are coming because they will be for a couple of weeks on PTR.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2011-10-21 09:25:04
October 21 2011 09:24 GMT
#34
I predict end of 2012 release for hots so I imagine they will still do a couple more balance patches for wings of liberty. If they stopped balancing this game for a year I doubt it and we all know its not coming out within the next 6 months (if it does my mind will be blown).

But I don't think the november patch will be about balance imo.
When I think of something else, something will go here
Lorch
Profile Joined June 2011
Germany3684 Posts
October 21 2011 09:42 GMT
#35
I think they'll announce the start of the HOTS beta this weekend. Depending on that I think it'll be easy to tell whether we will see any more balance changes for wol. If HOTS Beta doesn't start this year we will see some more balance changes, but I don't think blizzard will put any effort in balancing wol once they are focusing on the beta.
StarbugPilo
Profile Joined November 2010
France37 Posts
October 21 2011 09:50 GMT
#36
I can't see this patch not changing anything to bunkers.
I'm Holly, the ship's computer, with an IQ of 6000. The same IQ as 6000 P.E. Teachers.
Roblin
Profile Joined April 2010
Sweden948 Posts
Last Edited: 2011-10-21 09:58:57
October 21 2011 09:57 GMT
#37
On October 21 2011 15:37 Bippzy wrote:
Show nested quote +
On October 21 2011 15:29 cosmo.6792 wrote:
Hmmm... is it possible that this patch will coincide with the release of HotS?

Nope. I'm pretty sure the laws of patch notes would state that the release of hots would be 2.0. Wol was 1.0 and each major patch was a tenth and each minor addition to that path was a hundredth.

this logic does not apply, for example, in other games there are GAME v1.11.4

as for starcraft, I believe there was a 0.10.3 in beta or something.

also, I heard of a game once where the version number increased to have an additional decimal for pi every version: like so

3, 3.1, 3.14, 3.141, 3.1415 and so on.

game versions are not limited by "tenth" or "hundreds", it is simply most commonly:

if we completely revamped the game, we add 1 (and scratch everything after it)

if we made a significant change, we add 0.1

if we made a small change, we add 0.0.1

if we made a tiny (almost irrelevant) change, we either don't mention it at all or we add 0.0.0.1, this is very rare to do.

On October 21 2011 18:50 StarbugPilo wrote:
I can't see this patch not changing anything to bunkers.


touchee'
I'm better today than I was yesterday!
ReligionLOL
Profile Joined August 2011
United States137 Posts
October 21 2011 10:01 GMT
#38
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.
A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand.
Tyree
Profile Joined November 2010
1508 Posts
October 21 2011 10:13 GMT
#39
Chances of Blizzard announcing Diablo 3 release date: 95%
Chances of Blizzard announcing HotS beta: 80%

It will likely start in a month or so, according to sources at Neogaf, few who actually work at Blizzard.
★ Top Gun ★
muzzy
Profile Joined March 2010
United States640 Posts
October 21 2011 12:49 GMT
#40
On October 21 2011 19:01 ReligionLOL wrote:
Show nested quote +
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.

You kidding?
No way, not even Blizzard would be that ridiculous.

HOTS by end of 2012 at the latest. It'll likely be by Q2 2012, depending on D3 release date. They won't want to release both games simultaneously.

MattBarry
Profile Joined March 2011
United States4006 Posts
October 21 2011 13:07 GMT
#41
1.3.3 was a really big balance patch. They do balance changes in these kind of patches
Platinum Support GOD
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 21 2011 13:16 GMT
#42
But if ppl push a little bit during blizzcon, especially with the "TL interview with Browder", they may add some balance changes.

That is pure speculation. If they were to change the entire games balance based on interviews at Blizzcon it would either be magnanimous or terrifying.

I'm going to go with terrifying, thinking it implies they failed to notice it being said a dozen times before.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 21 2011 13:22 GMT
#43
hope they change map pool or LAN support or remove rocks or something
wishfull thinking I know
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 21 2011 13:31 GMT
#44
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.


I think thats a little bit of an exaggeration. Its not perfect but its not a joke either.
madestro
Profile Joined October 2010
Costa Rica108 Posts
October 21 2011 13:38 GMT
#45
This patch is likely to be about minor bug fixes, blizzcon portraits and decals, and probably some promotional stuff for HotS to be included in WoL but I can't see any mayor balance changes happening.
I also don't see HotS released this year or early next one, most likely at the end of next year so we will see some more changes in balance before the new ladder kicks in; here's hoping for a december or january release of Diablo 3 though, that'll blow my mind
I do agree balance changes are not always good, the infestor change for instance was not good and protoss was already figuring out some ways to fight it, blizz needs to let the game develop a bit before changing balance issues, I know it takes time but the great players of SC2 are working on solving "overpowered" builds and then they throw a monkey wrench in their plans.
Here's hoping the new units won't suck and my prayers of fixing the hydra so it's viable be answered !!!
"The Swarm will consume all." - Queen of Blades
wiredrat
Profile Joined October 2011
Spain4 Posts
October 21 2011 13:41 GMT
#46
My guess is that the new patch will come with the start of the new season. It will include map pool changes.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
October 21 2011 13:42 GMT
#47
I will be very disappointed if they don't make some balance changes soon, there are some obvious imbalances that need to be addressed.
:)
forumtext
Profile Joined September 2011
575 Posts
Last Edited: 2011-10-21 13:47:02
October 21 2011 13:43 GMT
#48
On October 21 2011 22:22 HaXXspetten wrote:
hope they change map pool or LAN support or remove rocks or something
wishfull thinking I know


Destructible rocks now behaves like critters, they move around randomly all over the map. Zerg borrow units can now move under the rock for protection. Terran can build bunkers on top to increase bunker range by 1. Protoss zealot with charge will now push the rock at the direction of the charge.
Sumadin
Profile Joined August 2011
Denmark588 Posts
October 21 2011 13:50 GMT
#49
Early november would just be around the time they Concluded the winners for the TL map making contest. We might just see some map changes.
The basic key to beating a priest is playing a deck that is terrible.
Roxy
Profile Joined November 2010
Canada753 Posts
October 21 2011 13:51 GMT
#50
More well deserved nerfs for protoss?

Need to delay thermal lance
they can still make a 1 base 2 colosus timing push before the 10 minute mark
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
StarbugPilo
Profile Joined November 2010
France37 Posts
October 21 2011 13:52 GMT
#51
Destructible rocks now behaves like critters, they move around randomly all over the map. Zerg borrow units can now move under the rock for protection. Terran can build bunkers on top to increase bunker range by 1. Protoss zealot with charge will now push the rock at the direction of the charge.


There you go. I knew it would be bunker related.

I'm Holly, the ship's computer, with an IQ of 6000. The same IQ as 6000 P.E. Teachers.
wiredrat
Profile Joined October 2011
Spain4 Posts
October 21 2011 14:03 GMT
#52
Blizzard takes balancing very seriously. Proper match balance is what makes a good game a great one. They make a lot of maths and statistics on match all around the world to see if things are going ok or they need to fix them up. I month ago they posted about it.
Just because I'm in big problems against mass marine It doesn't mean that medivacs or stim should be nerfed. I would be very happy if they do, but I know that is just my issue and I have to deal with it.
So, as someone else noted before, Blizzard tests balance changes and no tests has been done since 1.4.1. Don't expect balance changes.
StarbugPilo
Profile Joined November 2010
France37 Posts
October 21 2011 14:18 GMT
#53
Everything in this thread is pure speculation anyway.
Let's wait until it's released. We'll have material to discuss then.

I'm Holly, the ship's computer, with an IQ of 6000. The same IQ as 6000 P.E. Teachers.
Quotidian
Profile Joined August 2010
Norway1937 Posts
October 21 2011 14:31 GMT
#54
On October 21 2011 21:49 muzzy wrote:
Show nested quote +
On October 21 2011 19:01 ReligionLOL wrote:
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.

You kidding?
No way, not even Blizzard would be that ridiculous.

HOTS by end of 2012 at the latest. It'll likely be by Q2 2012, depending on D3 release date. They won't want to release both games simultaneously.




I'm expecting HOTS to be out in roughly the same time frame as WOL. So somewhere between may and early august, I guess
iky43210
Profile Blog Joined May 2011
United States2099 Posts
October 21 2011 14:34 GMT
#55
Diablo 3 is next year, so don't expect HOTS anytime soon
Soulriser
Profile Joined July 2011
United States192 Posts
October 21 2011 14:37 GMT
#56
1.4.2.:fixed an issue where we made players keep using our shitty map pool on ladder
adrift
Profile Joined August 2010
192 Posts
Last Edited: 2011-10-21 14:40:21
October 21 2011 14:39 GMT
#57
hoping for small ghost nerf

maybe reduce snipe range a little and small emp nerf
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
October 21 2011 14:43 GMT
#58
On October 21 2011 23:39 adrift wrote:
hoping for small ghost nerf

maybe reduce snipe range a little and small emp nerf


And then you woke up, fighting broodlord infestor
Toadvine
Profile Joined November 2010
Poland2234 Posts
October 21 2011 15:22 GMT
#59
On October 21 2011 23:43 Snowbear wrote:
Show nested quote +
On October 21 2011 23:39 adrift wrote:
hoping for small ghost nerf

maybe reduce snipe range a little and small emp nerf


And then you woke up, fighting broodlord infestor


You're right man, it's impossible to snipe infestors or broodlords with 1 less range on snipe. I mean, Protoss have range 9 on Feedback and Colossi, and they lose to Broodlord/Infestor every time. Blizzard should probably nerf Broodlord range instead, cause Ghosts obviously aren't good enough against Zerg T3 yet.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
VIPMoon
Profile Joined October 2011
Canada11 Posts
October 21 2011 15:25 GMT
#60
I hope that the portrait and the Decal are worth the $40, lmaoo but I cant wait to see MVP kill everyone. <3
adrift
Profile Joined August 2010
192 Posts
Last Edited: 2011-10-21 15:28:53
October 21 2011 15:26 GMT
#61
Ghosts aren't strong enough against late game protoss either. I think they should probably make emp remove 100% of shields instead of a flat amount. Also should probably let them be built out of reactors to make sure they can keep up with late game zerg production.

Its just too hard to make your deathball of ghosts while also pumping 20 marines out of a time out of all your reactors. We all know terran has a really hard time with mineral income and needing to build more barracks for tech labs is just too much.

User was warned for this post
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 15:26 GMT
#62
On October 22 2011 00:22 Toadvine wrote:
Show nested quote +
On October 21 2011 23:43 Snowbear wrote:
On October 21 2011 23:39 adrift wrote:
hoping for small ghost nerf

maybe reduce snipe range a little and small emp nerf


And then you woke up, fighting broodlord infestor


You're right man, it's impossible to snipe infestors or broodlords with 1 less range on snipe. I mean, Protoss have range 9 on Feedback and Colossi, and they lose to Broodlord/Infestor every time. Blizzard should probably nerf Broodlord range instead, cause Ghosts obviously aren't good enough against Zerg T3 yet.

Ghosts too good against lategame zerg? Better nerf toss.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
KimJongChill
Profile Joined January 2011
United States6429 Posts
October 21 2011 15:27 GMT
#63
Best patch yet.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Leah
Profile Joined October 2011
Germany33 Posts
October 21 2011 15:29 GMT
#64
Maybe a New Icon for Burrow :D
Xaggah
Profile Joined October 2010
Canada45 Posts
October 21 2011 15:31 GMT
#65
I think this patch will be mainly maintenance and junk. Maybe introduce a new service? maybe... paid name change??
For The Swarm!!
Tropical Bob
Profile Joined August 2010
United States127 Posts
October 21 2011 16:05 GMT
#66
On October 21 2011 23:37 Soulriser wrote:
1.4.2.:fixed an issue where we made players keep using our shitty map pool on ladder

That would be the greatest patch they ever did or would release. Ever.
Usagi
Profile Blog Joined August 2010
Spain1647 Posts
October 21 2011 16:11 GMT
#67
On October 21 2011 15:27 Temporarykid wrote:
Show nested quote +
On October 21 2011 15:21 Za7oX wrote:
On October 21 2011 15:19 -orb- wrote:
I obviously can't assure/guarantee anything but I'm personally pretty certain there won't be any balance changes in that.

Could be wrong! Certainly not gonna bet my hair on it, that's for sure.


Why not?

You need to shave your hair and grow a chin strap to make it big in SC2!


Unless you're Nestea? : P


Nestea with a chinstrap and bulky muscles would be even more GODLIKE!
BabyCrusher
Profile Joined June 2011
United States25 Posts
October 23 2011 12:26 GMT
#68
David Kim already said they were nerfing the EMP radius.
"Only in death are we truly free"
Dalavita
Profile Joined August 2010
Sweden1113 Posts
October 23 2011 12:30 GMT
#69
On October 21 2011 15:28 Acritter wrote:
I know it's just the cynic in me, but I'm pretty sure 1.4.2 is going to be a patch just for the portrait and decal.

EDIT: Upon reading the patch summaries on Liquipedia to try and figure out what differentiates 1.X patches from 1.X.Y patches, I have come to the conclusion that it is editor improvements. Bugfixes and balance changes appear in 1.X.Y patches, meaning that only editor improvements appear exclusively in 1.X patches.

Now to wait for Blizzard to prove my lovely theory wrong.


Nothing cynical about it. They just want to add decals and portraits for the Blizzcon goers.
blackbrrd
Profile Joined September 2010
Norway477 Posts
October 23 2011 12:32 GMT
#70
Nerfing Snipe too would sound like a good idea to me.
+ Show Spoiler +

After watching MVP snipe like twenty broodlords from Nestea at Blizzcon I do feel Snipe works a bit too well against Zerg. It's effectively one unit that kills all of Zerg tier 2.5 and 3. (Ultralisk, Broodlord, Infestor).

Btw, I am beginning to understand the map selection they have in the GSL. Shattered Temple and Shakuras Platau don't really look like very good maps. Thank God GSL had the balls to start using their own maps.
mnck
Profile Joined April 2010
Denmark1518 Posts
October 23 2011 12:42 GMT
#71
On October 23 2011 21:26 BabyCrusher wrote:
David Kim already said they were nerfing the EMP radius.


A change like this I think will be for a major patch I think. But guess it's plausible to see such a change in a patch soon. I just got the feeling it was something they were still discussing. And I felt it was big enough change to put in a "minor" patch. Altho inconsistency in patch numbering wouldn't surprise me.
@Munck
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 23 2011 13:53 GMT
#72
David Kim did say that there will be more balance patches in WoL. He mentioned a nerf to EMP and a buff to protoss ground upgrades
you no take candle
setmeal
Profile Joined March 2011
162 Posts
October 23 2011 14:42 GMT
#73
On October 23 2011 22:53 sc2holar wrote:
David Kim did say that there will be more balance patches in WoL. He mentioned a nerf to EMP and a buff to protoss ground upgrades


Where did you hear this? This will be some really good news for Protosses.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 23 2011 14:45 GMT
#74
On October 23 2011 23:42 setmeal wrote:
Show nested quote +
On October 23 2011 22:53 sc2holar wrote:
David Kim did say that there will be more balance patches in WoL. He mentioned a nerf to EMP and a buff to protoss ground upgrades


Where did you hear this? This will be some really good news for Protosses.


personally.....


I heard it straight from David Kims mouth on the blizzcon paid stream
PopcornColonel
Profile Joined March 2011
United States769 Posts
October 23 2011 15:03 GMT
#75
It will be more than likely just bug fixes or tweaks... Hoping for a ghost change, though.
Zerg delenda est.
SirKibbleX
Profile Blog Joined October 2006
United States479 Posts
October 23 2011 17:01 GMT
#76
Easy fix. Snipe now does 30 damage to biological (+20 to light). Still ignores armor.

Still kills Marines, Workers(?), Zerglings, and does good damage to Zealots. Doesn't kill Tier 3 Zerg Tech units. You can shift around the base damage and bonus vs. light to balance it out.
Praemonitus, Praemunitus.
Khad
Profile Blog Joined July 2011
Venezuela27 Posts
October 23 2011 17:54 GMT
#77
I Want my portrait !!!! :D
Quiero volver a ver torneos en centros comerciales!
OhMyGawd
Profile Joined February 2011
United States264 Posts
Last Edited: 2011-10-23 18:03:04
October 23 2011 17:59 GMT
#78
My guess
-Ghost nerf (Snipe and EMP)
-Protoss buff
-Map changes; ie no close spawns
-Some small miscellaneous zerg buff/tweak
-And another change to bunker, maybe 50% salvage this time
zomg
TKHawkins
Profile Joined October 2011
United States103 Posts
October 23 2011 18:00 GMT
#79
On October 21 2011 15:26 Cuiu wrote:


I dont think that there would be a major balance Patch before Hots


HotS is still a ways away. We don't even have a release date yet. I doubt WoL will go for several months without any balance changes. Granted, this might depend on what you consider a "major" balance change as opposed to minor tweaks.
kevinmon
Profile Joined January 2011
United States540 Posts
October 23 2011 18:01 GMT
#80
On October 24 2011 02:59 OhMyGawd wrote:
My guess
-Ghost nerf (Snipe and EMP)
-Protoss buff
-Map changes; ie no close spawns
-Some small miscellaneous zerg buff
-And another change to bunker, maybe 50% salvage this time

Wishful thinking.
Protoss won't get buffed, and they definitely won't remove close spawns because Blizzard likes "fast more intense games".
DreamChaser
Profile Blog Joined February 2011
1649 Posts
October 23 2011 18:02 GMT
#81
Look i dont care about any balance changes. All i want to know is if my in-game graphics are going to be fixed since 1.4 i've been playing with graphics and words that look like SANSKRIT
Plays against every MU with nexus first.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
October 23 2011 18:05 GMT
#82
If there are balance changes in this patch I hope it comes early enough to get a couple weeks of practice in before mlg providence, I hate balance patches right before tournament or big event.
Noxie
Profile Blog Joined April 2010
United States2227 Posts
October 23 2011 18:12 GMT
#83
doubt we will see balance changes during this patch.. but who knows.. could be a pleasant surprise
k!llua
Profile Blog Joined March 2010
Australia895 Posts
October 23 2011 18:16 GMT
#84
There's no guarantee HotS will be a 2.0; Brood war, after all, was patch 1.5.
my hair is a wookie, your argument is invalid
Qxz
Profile Joined May 2011
Canada189 Posts
October 23 2011 18:57 GMT
#85
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)
Yoshi Kirishima
Profile Blog Joined July 2009
United States10348 Posts
October 23 2011 19:01 GMT
#86
Yup i really really really hope they finally fix those gfx issues =/
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
lowercase
Profile Joined September 2010
Canada1047 Posts
October 23 2011 19:09 GMT
#87
I heard chatter about them reducing the radius of EMP because it was dealing too much damage, which isn't not really supposed to do. This is about the only thing I can think of that will certainly be patched.
That is not dead which can eternal lie...
happyness
Profile Joined June 2010
United States2400 Posts
Last Edited: 2011-10-23 19:13:45
October 23 2011 19:12 GMT
#88
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


Belshir Beach and Dual Sight aren't very good maps. They would be better than abyssal and gulch though(but I thought they took gulch out already?). Plus, besides the power of 1-1-1, Xel Naga is a good map.

Overall the replacements would be a nice change, but most of the GSL maps aren't great either
Yoshi Kirishima
Profile Blog Joined July 2009
United States10348 Posts
Last Edited: 2011-10-23 19:27:58
October 23 2011 19:27 GMT
#89
On October 24 2011 04:09 lowercase wrote:
I heard chatter about them reducing the radius of EMP because it was dealing too much damage, which isn't not really supposed to do. This is about the only thing I can think of that will certainly be patched.


Oh yeah I can see this, either that or make EMP slower (unlikely) or make it cost like 100 energy instead cus 75 is really cheap o.o (unlikely since they want it to cost 75 energy like fungal and psy storm)

Also I can see them putting a 1-2 second cooldown on the snipe ability, ghosts are extremely flexible and have really strong late game power.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Whalecore
Profile Joined March 2009
Norway1110 Posts
October 23 2011 20:28 GMT
#90
They also mentioned possibly making +2 and +3 Protoss upgrades a bit cheaper to make them a bit more affordable late game.
Playgu
Lorch
Profile Joined June 2011
Germany3684 Posts
October 23 2011 20:31 GMT
#91
From what I got from blizzcon:
-Lower EMP radius
-Make +2/+3 Toss upgrades cheaper

Dunno if that's hots or the future of wol.
I'd rather see map changes though, some of the current ladder maps are really terrible.
Ownos
Profile Joined July 2010
United States2147 Posts
October 23 2011 20:36 GMT
#92
On October 21 2011 21:49 muzzy wrote:
Show nested quote +
On October 21 2011 19:01 ReligionLOL wrote:
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.

You kidding?
No way, not even Blizzard would be that ridiculous.

HOTS by end of 2012 at the latest. It'll likely be by Q2 2012, depending on D3 release date. They won't want to release both games simultaneously.




I believe it. The progress they showed for multiplayer is extremely abysmal. I watched all the panels and I don't know if they mentioned all this is really early or late. I think at the art panel they mentioned one or two units was done a week or so ago... so looks like some units were scrapped together to show for Blizzcon. Especially the 2 protoss units... really? We get 2 more snow globe units? Sentry wasn't enough? Generic mechwarrior bot in the warhound?
...deeper and deeper into the bowels of El Diablo
Yosen3002
Profile Joined October 2011
35 Posts
October 23 2011 20:43 GMT
#93
On October 24 2011 04:12 happyness wrote:
Show nested quote +
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


Belshir Beach and Dual Sight aren't very good maps. They would be better than abyssal and gulch though(but I thought they took gulch out already?). Plus, besides the power of 1-1-1, Xel Naga is a good map.

Overall the replacements would be a nice change, but most of the GSL maps aren't great either



?

Most of the GSL maps are really good imho which is quite natural given they actually know something about esport maps.

And Xelnaga is absolutely not fine, its really really bad TvZ. Thats the reason its out of most of the tournament pools.
Like a Boss
Profile Joined January 2011
502 Posts
October 23 2011 21:21 GMT
#94
This patch needs to come sooner... Terran still needs some nerfing while Zerg needs some adjusments and protoss as well.
Ben...
Profile Joined January 2011
Canada3485 Posts
October 23 2011 22:42 GMT
#95
On October 24 2011 05:43 Yosen3002 wrote:
Show nested quote +
On October 24 2011 04:12 happyness wrote:
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


Belshir Beach and Dual Sight aren't very good maps. They would be better than abyssal and gulch though(but I thought they took gulch out already?). Plus, besides the power of 1-1-1, Xel Naga is a good map.

Overall the replacements would be a nice change, but most of the GSL maps aren't great either



?

Most of the GSL maps are really good imho which is quite natural given they actually know something about esport maps.

And Xelnaga is absolutely not fine, its really really bad TvZ. Thats the reason its out of most of the tournament pools.
I think he's talking about how Dual Sight is notoriously anti-Protoss. In GSL Protoss have well under 50% win/loss because of how open it is (I'm trying to find the stat but I'm having no luck, I read it on here somewhere). I can't comment on the new Belshir Beach, but the old was considered Zerg favoured and was vetoed a lot. And yes, you're right, Xel'Naga was phased out for a good reason.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
October 23 2011 22:44 GMT
#96
On October 24 2011 03:57 Qxz wrote:
Patch 1.4.2:
- Replaced Searing Crater with Belshir Beach
- Replaced Abyssal Cavern with TestBug
- Replaced Backwater Gulch with Dual Sight
- Replaced TalDarim Altar with Terminus RE
- Replaced The Shattered Temple with Crossfire
- Replaced Xel Naga Caverns with DayBreak

8)


A man can only wish................... sigh....
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2011-10-23 22:46:43
October 23 2011 22:45 GMT
#97
i spoke with david kim a little bit at blizzcon and he said a balance patch is coming within the next "few weeks"

most likely a very small radius decrease for EMP
blabberrrrr
Yoshi Kirishima
Profile Blog Joined July 2009
United States10348 Posts
October 24 2011 00:50 GMT
#98
On October 24 2011 07:45 blabber wrote:
i spoke with david kim a little bit at blizzcon and he said a balance patch is coming within the next "few weeks"

most likely a very small radius decrease for EMP


ohh rly ? nice

i wonder why they dont just start season 4 with the patch =/ lol
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Razultull
Profile Joined April 2011
United States36 Posts
November 01 2011 13:34 GMT
#99
On October 24 2011 03:02 DreamChaser wrote:
Look i dont care about any balance changes. All i want to know is if my in-game graphics are going to be fixed since 1.4 i've been playing with graphics and words that look like SANSKRIT


haha. You'd be surprised how many games derive "alien" looking languages from sanskritic fonts. I you were to look at a lot of Star Wars material, most of the alien languages have a hindi script.
"Only Dull People Are Brilliant At Breakfast"
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
November 01 2011 13:37 GMT
#100
On October 24 2011 05:36 Ownos wrote:
Show nested quote +
On October 21 2011 21:49 muzzy wrote:
On October 21 2011 19:01 ReligionLOL wrote:
On October 21 2011 17:12 Tommylew wrote:
yeh wont be a patch before HOTS, hopefully in HOTS they sort out every issue as this game is a joke at the moment. The new units need to change so many matchups.

hots is 2+ years out.

You kidding?
No way, not even Blizzard would be that ridiculous.

HOTS by end of 2012 at the latest. It'll likely be by Q2 2012, depending on D3 release date. They won't want to release both games simultaneously.




I believe it. The progress they showed for multiplayer is extremely abysmal. I watched all the panels and I don't know if they mentioned all this is really early or late. I think at the art panel they mentioned one or two units was done a week or so ago... so looks like some units were scrapped together to show for Blizzcon. Especially the 2 protoss units... really? We get 2 more snow globe units? Sentry wasn't enough? Generic mechwarrior bot in the warhound?

2+ years out is way too much though, despite it not looking very finished. That's what the beta is for, which will probably be out by Q1 2012. Sooo the real game will prob be out by Q3 2012 I'd guess.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
November 01 2011 13:45 GMT
#101
Why do so many people not know if balance changes are coming? 1.4.2 has been out on the PTR for a while now...
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 01 2011 13:50 GMT
#102
On November 01 2011 22:45 Cyber_Cheese wrote:
Why do so many people not know if balance changes are coming? 1.4.2 has been out on the PTR for a while now...

This thread was revived from the 24th of October.

The patch notes for 1.4.2 were released on the 26th of October as seen here

So, the majority of this thread took place before the release of the 1.4.2 patch notes, or PTR release.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
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