[Bcon] Questions For Dustin Browder - Page 15
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Atlas247
Canada318 Posts
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Shiori
3815 Posts
On October 21 2011 02:09 Omsomsoms wrote: Uh, I don't really think David Kim is that good, I know he's GM or masters, but I believe I remember one time on Sheth's stream where he was telling David Kim that you could unload marines in bunkers and then salvage them or something like that, so I don't know. Even so, I think that Blizzard's design/balance team definitely has far too few people. I know a lot of people who have beaten him on ladder. He isn't a pro. He's GM, but not pro. | ||
Roxy
Canada753 Posts
On October 21 2011 02:17 Shiori wrote: I know a lot of people who have beaten him on ladder. He isn't a pro. He's GM, but not pro. If I ever play against david kim on ladder, i'm not going to get upgrades and im not going to micro very well against him. I dont want him to have any more reasons to nerf my race | ||
amazingxkcd
GRAND OLD AMERICA16375 Posts
On October 21 2011 02:17 Shiori wrote: I know a lot of people who have beaten him on ladder. He isn't a pro. He's GM, but not pro. If I ever played him, my first statement would be "Why no LAN?" | ||
bgx
Poland6595 Posts
On October 21 2011 02:16 Doodsmack wrote: Lol 90% of the questions in this thread are basically arguments in the form of a question. Do you really expect them to ask such blatantly loaded questions or are you just using this thread as an opportunity to vent your balance complants? Loaded questions aren't good ones because if Browder answers them as posed, he is basically forced into accepting the stance that is implied in your question. imba or ba? | ||
Daralii
United States16991 Posts
On October 21 2011 02:18 Roxy wrote: If I ever play against david kim on ladder, i'm not going to get upgrades and im not going to micro very well against him. I dont want him to have any more reasons to nerf my race I would hope he spawned as toss and 1/1/1 him, personally. | ||
ProxyKnoxy
United Kingdom2576 Posts
Opinion on the ghost? Opinion on carriers? Opinion on mule - does it in his opinion not punish Terran enough for an 'all in'? View on the infestor and neural parasite? Has its usefulness been significantly reduced? Opinion on ladder maps and 'rush maps' - Does a casual player really enjoy being cheesed/all-inned? Do they ever contact pros for views on balance? How is balance determined? Only on statistics for win rates? How do they balance the game? From the top or the bottom of skill? View on the 1/1/1? What is their reason for the Terran dominance at GSL? What new capabilities do they believe each race will have with the new units - how do they think these new units will influence the game? Do they believe that adding new units shifts the metagame too much? Starting from scratch can completely change the game - will they not let the metagame settle instead of new units every expansion? Opinion on spells that take away from micro and consequently the skill gap - fungal, forcefields, emps, etc. Opinion on the lack of early game scouting for toss and zerg. Is this something he thinks should be improved upon? Do you need a bigger balance team? Do you have destructible rocks at the back of your bra? I'm done. | ||
neagling
Taiwan330 Posts
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Shiori
3815 Posts
On October 21 2011 02:16 Doodsmack wrote: Lol 90% of the questions in this thread are basically arguments in the form of a question. Do you really expect them to ask such blatantly loaded questions or are you just using this thread as an opportunity to vent your balance complants? Loaded questions aren't good ones because if Browder answers them as posed, he is basically forced into accepting the stance that is implied in your question. I think TL has the ability to adapt statements into a more amenable form. The general feel of forum-goers is that the questions asked need to be pointed, hard questions. The community is, with respect to certain areas, in an uproar, and DB needs to see that first hand. There's no need to be impolite toward Blizzard, but substantive, difficult questions need to be posed if any serious progress is to be made. | ||
kingcoyote
United States546 Posts
On October 21 2011 01:19 RavenLoud wrote: Now the 4 gate has been mitigated due to the no warp-in on ramps and the -1 vision up ramps, would you guys consider removing the 20 sec. warpgate nerf? In addition to the 20 sec warpgate nerf, what about the pylon range nerf and zealot/stalker build time nerf? Those changes were also attempts to address the PvP 4 gate issue that were unsuccessful. Now that PvP has finally shifted away from 4 gating, is there any plan to get at least some of that back? | ||
Headnoob
Australia2108 Posts
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RogerChillingworth
2857 Posts
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Omsomsoms
Croatia194 Posts
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Daralii
United States16991 Posts
On October 21 2011 02:21 ProxyKnoxy wrote: Opinion on spells that take away from micro and consequently the skill gap - fungal, forcefields, emps, etc. I don't see why so many people insist on asking Blizzard about this since they've been in SC since its inception. Lockdown, Stasis, Plague, etc. | ||
Plansix
United States60190 Posts
On October 21 2011 02:19 amazingxkcd wrote: If I ever played him, my first statement would be "Why no LAN?" And he will respond: "Stock holders won't let us." | ||
0neder
United States3733 Posts
In-battle micro, army positioning, and related tasks have a higher skill ceiling than scouting with a unit or scanning/overlord/observer (which is easier in SC2 than in BW). Given this reasoning, would it not follow that smaller maps actually magnify skill discrepancies, because the most difficult tasks are given increased importance relative to map size, and players with the best mechanics have a magnified advantage because the lesser player has less opportunity to beat tactics/micro with strategy? In addition, the psychological feeling of having lots of space between you and your opponent probably means more to a weaker player than being able to more easily memorize the map layout. It also allows weaker players to attempt 'hi-tech' strategies with more exciting units that are rarely seen in short games on small, unforgiving maps. This excitement can often balance out the discouragement of a loss, because exciting hi-tech units got into batlles. Do you agree or disagree with this assessment? Why or why not? | ||
Hypatio
549 Posts
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Underoath
Peru113 Posts
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0neder
United States3733 Posts
On October 21 2011 02:23 RogerChillingworth wrote: Would you give Day9 a job at Blizzard? | ||
xevis
United States218 Posts
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