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[Bcon] Questions For Dustin Browder - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 44 Next All
1EyedBartender
Profile Joined June 2011
8 Posts
October 20 2011 16:56 GMT
#261
Who is Chris and can you guys interview him?!
Whitewing
Profile Joined October 2010
United States7483 Posts
October 20 2011 16:57 GMT
#262
On October 21 2011 01:56 1EyedBartender wrote:
Who is Chris and can you guys interview him?!


Chris Metzen.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Shanedon
Profile Joined April 2010
United States147 Posts
October 20 2011 16:58 GMT
#263
I was wondering if they thought more in detail about the cliff walking/jumping ability, as it adds a new aspect to Starcraft 2 that its predecessor obviously didn't have, and if they plan to make any other changes to the game provoking more situation based units.
Gyar...
tofubeans
Profile Joined January 2011
United States794 Posts
October 20 2011 16:59 GMT
#264
Please re-do the custom game aspect of battle.net 2.0... Make it more like how it was for B.net 1.0 where it lists most recent created games where other players can see and join. This way we're not stuck with just team monobattles/shattered temple as the only 2 top custom maps we can play on (with any chance of another player joining......)

I'd like to practice customs with random people on different ladder maps but the way the system works right now it just takes eternity for someone to actually join a game I create if it's not a top custom map (which has been team monobattles/shattered temple for the past few months)
Whitewing
Profile Joined October 2010
United States7483 Posts
October 20 2011 17:00 GMT
#265
On October 21 2011 01:52 nimbus99 wrote:
Show nested quote +
On October 21 2011 01:43 Reborn8u wrote:

Terran gets bunkers which they can salvage and only need a barracks, zerg gets spine crawlers which they can move and only needs a spawning pool, any chance in HOTS that protoss will get a defensive structure that only requires a gateway (like a shield battery)?




cannons? i dont get what your saying, yeh you have to build a forge which is not a unit building structure, but u can use it late game and cannons are probably the best static d early game.

EDIT: you can use forge late game for upgrades*


Opening forge massively delays tech, and Protoss needs high tech units in order to survive the mid-game, because gateway units suck so much. If you could build a cyber core after forge and skip the gateway it wouldn't be so bad.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
0neder
Profile Joined July 2009
United States3733 Posts
October 20 2011 17:01 GMT
#266
4. Relative to Brood War, in SC2, detection and vision are much easier to come by, particularly for Terran. Between Xel Naga towers, much large scanner sweep sizes, and sensor towers, many games have both opponents have near omniscience. Many games are reduced to mostly turtling until an army is maxed out. This rarely happened in Brood War, because the lack of huge vision areas forced players to take more chances and have increased activity in 'feeling out' what was going on and where the enemy was.

Do you feel that excitement levels would be consistently improved if Xel Naga towers were used with more restraint or eliminated? Do you feel that terran scanner sweep is too powerful relative to map sizes and creep/cloaking mechanics?
deanx
Profile Joined April 2010
United States78 Posts
October 20 2011 17:01 GMT
#267
Can you ask him to get indalamar in on naming some stuff for sc2?
MonDeW
Profile Joined June 2011
Denmark369 Posts
October 20 2011 17:02 GMT
#268
Are you thinking of removing the Marauder? As Jinro stated, its like a bike with helping-wheels on it, it gets the job done sooo fast. And they're so boring to use.

Also, what are your thoughts on the current state of TvP?
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
October 20 2011 17:02 GMT
#269
On October 21 2011 01:59 tofubeans wrote:
Please re-do the custom game aspect of battle.net 2.0... Make it more like how it was for B.net 1.0 where it lists most recent created games where other players can see and join. This way we're not stuck with just team monobattles/shattered temple as the only 2 top custom maps we can play on (with any chance of another player joining......)

I'd like to practice customs with random people on different ladder maps but the way the system works right now it just takes eternity for someone to actually join a game I create if it's not a top custom map (which has been team monobattles/shattered temple for the past few months)


I hate to come down on just you since these questions are asked over and over in this thread, but read the OP!

Side Note: Anything to do with Lan, Battlenet 0.2, Chat Channels almost always leads to a "you need to talk to Chris about that" responses. Try stick to balance/design quesitons/
Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2011-10-20 17:05:18
October 20 2011 17:04 GMT
#270
- Why did you decide to buff the mothership instead of the carrier (when having the choice, mentioned in the situation report), after Blizzard said in earlier interviews, that the mothership "is more geared towards casual players".

- What are your thoughts on "anti-micro" ablities (FF, Concussive shells, fungal)? Do you think it's benefitial / detremental to the game if a player can only watch and not influence the battle?

- What are your plans\hopes\ideas that you would do to improve the viewing quality for the spectator in the upcoming expansions or patches, and drive SC2 further as an spectator sport? (stolen from saynomore^^)

Unrelated *cough*:
- Looking at the Korean proscene (GSL) which is heavily dominated by Terran. Would you consider nerfing Terran for a "better racial distribution" even though that would mean to make Terrans underpowered?

- What would you consider your biggest mistake in designing SC2? What would you consider your greatest success? No "back in beta" talk
Omsomsoms
Profile Joined September 2011
Croatia194 Posts
October 20 2011 17:05 GMT
#271
Ask something about Xel'naga towers :X, while I hate to echo other people in this thread, I think it (along with scanner sweep T_T) limits some really really interesting possible strategies, counter-attack paths, tech choices, timings, etc, removing them could really add to the skillcap of the game as compared to brood war.
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
October 20 2011 17:05 GMT
#272
So in MLG Orlando we saw (P)HuK and (P)MC in the finals. Will Protoss finally be nerffed?
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
October 20 2011 17:06 GMT
#273
On October 21 2011 01:41 lunchrush wrote:
You and David Kim both play Terran, don't you? Be honest.


David Kim actually plays Random and he is one of the best Randoms in the world atm. He can't participate in SC2 tournaments as he is a Blizzard employee, but if he could he would be pro.
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
Demonhunter04
Profile Joined July 2011
1530 Posts
October 20 2011 17:08 GMT
#274
On October 20 2011 23:44 tnud wrote:
Show nested quote +
On October 20 2011 11:45 tnud wrote:
Browder. Too many questions to list, I'll run off a few. Maybe someone will ask them at the multiplayer panel..

The "WHY?!" list:
  • WHY?! close spawns.
  • WHY?! do you have terrible maps in the pool/not using community maps or showing interest in doing so.
  • WHY?! no LAN for tournaments now that the game already is cracked and working on LAN for pirates.
  • WHY?! the custom games system and upload limitations still are shit.
  • WHY?! name change is not available yet. Seriously, this would earn you money. Announced a year ago..
  • WHAT?! in gods name went though your head when you announced you added "micro" to the Phoenix with its auto attack in the Beta.
  • WHY?! do you have so few people working on WoL post release content that you JUST fixed the Yamato Cannon upgrade image not being a Yamato Cannon icon. What next, going to fix roach speed/roach borrow movement a year after release?!
  • WHY?! can't I watch a replay with my friend without timing it over Skype.

Hopefully this isn't looked upon as bashing. I'm just asking why. I expect him to have a few reasonable answers, and some not quite as reasonable. Clan system was announced for "future expansions". If it isn't in HotS add that to the list.

EDIT: I haven't totally given up on HotS. In fact, I expect it to top WoL in all regards. I just don't find them trying to impress me with it at all currently.. and it's supposed to release "soon".

Feel free to change these up so they don't get so insulting
EDIT: Do you feel that the 1/1/1 build is a problem? Why?


How could he? Read this:

http://www.teamliquid.net/blogs/viewblog.php?topic_id=261137
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Omsomsoms
Profile Joined September 2011
Croatia194 Posts
October 20 2011 17:09 GMT
#275
On October 21 2011 02:06 carloselcoco wrote:
Show nested quote +
On October 21 2011 01:41 lunchrush wrote:
You and David Kim both play Terran, don't you? Be honest.


David Kim actually plays Random and he is one of the best Randoms in the world atm. He can't participate in SC2 tournaments as he is a Blizzard employee, but if he could he would be pro.


Uh, I don't really think David Kim is that good, I know he's GM or masters, but I believe I remember one time on Sheth's stream where he was telling David Kim that you could unload marines in bunkers and then salvage them or something like that, so I don't know. Even so, I think that Blizzard's design/balance team definitely has far too few people.
Dubzex
Profile Joined October 2010
United States6994 Posts
October 20 2011 17:09 GMT
#276
I thought I saw [Bacon], but now I am just disappointed.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Demonhunter04
Profile Joined July 2011
1530 Posts
Last Edited: 2011-10-20 17:11:08
October 20 2011 17:10 GMT
#277
On October 21 2011 02:09 Omsomsoms wrote:
Show nested quote +
On October 21 2011 02:06 carloselcoco wrote:
On October 21 2011 01:41 lunchrush wrote:
You and David Kim both play Terran, don't you? Be honest.


David Kim actually plays Random and he is one of the best Randoms in the world atm. He can't participate in SC2 tournaments as he is a Blizzard employee, but if he could he would be pro.


Uh, I don't really think David Kim is that good, I know he's GM or masters, but I believe I remember one time on Sheth's stream where he was telling David Kim that you could unload marines in bunkers and then salvage them or something like that, so I don't know. Even so, I think that Blizzard's design/balance team definitely has far too few people.


I find it hard to believe that David Kim didn't already know that. And yes, he is in GM.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
gyad
Profile Joined May 2010
United States423 Posts
October 20 2011 17:15 GMT
#278
Let's say hypothetically, that Nestea gets cheesed out of the Blizzcon tournament by a Terran using Proxy 11-11 Barracks on Close Position Shattered Temple, what would be their stance on something like that? Obviously they can't manipulate the results because that would ruin the integrity of the tournament. Would they simply say something like "The better player won" or "It's unfortunately that the stars aligned and caused Nestea to lose".

I think this is an interesting twist to the whole "why do the maps suck" question
Roxy
Profile Joined November 2010
Canada753 Posts
October 20 2011 17:16 GMT
#279
On October 21 2011 01:57 Whitewing wrote:
Show nested quote +
On October 21 2011 01:56 1EyedBartender wrote:
Who is Chris and can you guys interview him?!


Chris Metzen.



Ya, honestly im more interested in this than balance

I know that blizzard certainly wont listen to us for balance, but from what I can tell, this guy seems to be more open to suggestions
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
October 20 2011 17:16 GMT
#280
Lol 90% of the questions in this thread are basically arguments in the form of a question. Do you really expect them to ask such blatantly loaded questions or are you just using this thread as an opportunity to vent your balance complants? Loaded questions aren't good ones because if Browder answers them as posed, he is basically forced into accepting the stance that is implied in your question.
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