
[Bcon] Questions For Dustin Browder - Page 14
Forum Index > SC2 General |
1EyedBartender
8 Posts
![]() | ||
![]()
Whitewing
United States7483 Posts
On October 21 2011 01:56 1EyedBartender wrote: Who is Chris and can you guys interview him?! ![]() Chris Metzen. | ||
Shanedon
United States147 Posts
| ||
tofubeans
United States794 Posts
I'd like to practice customs with random people on different ladder maps but the way the system works right now it just takes eternity for someone to actually join a game I create if it's not a top custom map (which has been team monobattles/shattered temple for the past few months) | ||
![]()
Whitewing
United States7483 Posts
On October 21 2011 01:52 nimbus99 wrote: cannons? i dont get what your saying, yeh you have to build a forge which is not a unit building structure, but u can use it late game and cannons are probably the best static d early game. EDIT: you can use forge late game for upgrades* Opening forge massively delays tech, and Protoss needs high tech units in order to survive the mid-game, because gateway units suck so much. If you could build a cyber core after forge and skip the gateway it wouldn't be so bad. | ||
0neder
United States3733 Posts
Do you feel that excitement levels would be consistently improved if Xel Naga towers were used with more restraint or eliminated? Do you feel that terran scanner sweep is too powerful relative to map sizes and creep/cloaking mechanics? | ||
deanx
United States78 Posts
| ||
MonDeW
Denmark369 Posts
Also, what are your thoughts on the current state of TvP? | ||
Shiladie
Canada1631 Posts
On October 21 2011 01:59 tofubeans wrote: Please re-do the custom game aspect of battle.net 2.0... Make it more like how it was for B.net 1.0 where it lists most recent created games where other players can see and join. This way we're not stuck with just team monobattles/shattered temple as the only 2 top custom maps we can play on (with any chance of another player joining......) I'd like to practice customs with random people on different ladder maps but the way the system works right now it just takes eternity for someone to actually join a game I create if it's not a top custom map (which has been team monobattles/shattered temple for the past few months) I hate to come down on just you since these questions are asked over and over in this thread, but read the OP! Side Note: Anything to do with Lan, Battlenet 0.2, Chat Channels almost always leads to a "you need to talk to Chris about that" responses. Try stick to balance/design quesitons/ | ||
Zocat
Germany2229 Posts
- What are your thoughts on "anti-micro" ablities (FF, Concussive shells, fungal)? Do you think it's benefitial / detremental to the game if a player can only watch and not influence the battle? - What are your plans\hopes\ideas that you would do to improve the viewing quality for the spectator in the upcoming expansions or patches, and drive SC2 further as an spectator sport? (stolen from saynomore^^) Unrelated *cough*: - Looking at the Korean proscene (GSL) which is heavily dominated by Terran. Would you consider nerfing Terran for a "better racial distribution" even though that would mean to make Terrans underpowered? - What would you consider your biggest mistake in designing SC2? What would you consider your greatest success? No "back in beta" talk ![]() | ||
Omsomsoms
Croatia194 Posts
| ||
carloselcoco
United States2302 Posts
![]() ![]() ![]() | ||
carloselcoco
United States2302 Posts
On October 21 2011 01:41 lunchrush wrote: You and David Kim both play Terran, don't you? Be honest. David Kim actually plays Random and he is one of the best Randoms in the world atm. He can't participate in SC2 tournaments as he is a Blizzard employee, but if he could he would be pro. | ||
Demonhunter04
1530 Posts
On October 20 2011 23:44 tnud wrote: Feel free to change these up so they don't get so insulting ![]() EDIT: Do you feel that the 1/1/1 build is a problem? Why? How could he? Read this: http://www.teamliquid.net/blogs/viewblog.php?topic_id=261137 | ||
Omsomsoms
Croatia194 Posts
On October 21 2011 02:06 carloselcoco wrote: David Kim actually plays Random and he is one of the best Randoms in the world atm. He can't participate in SC2 tournaments as he is a Blizzard employee, but if he could he would be pro. Uh, I don't really think David Kim is that good, I know he's GM or masters, but I believe I remember one time on Sheth's stream where he was telling David Kim that you could unload marines in bunkers and then salvage them or something like that, so I don't know. Even so, I think that Blizzard's design/balance team definitely has far too few people. | ||
Dubzex
United States6994 Posts
| ||
Demonhunter04
1530 Posts
On October 21 2011 02:09 Omsomsoms wrote: Uh, I don't really think David Kim is that good, I know he's GM or masters, but I believe I remember one time on Sheth's stream where he was telling David Kim that you could unload marines in bunkers and then salvage them or something like that, so I don't know. Even so, I think that Blizzard's design/balance team definitely has far too few people. I find it hard to believe that David Kim didn't already know that. And yes, he is in GM. | ||
gyad
United States423 Posts
I think this is an interesting twist to the whole "why do the maps suck" question | ||
Roxy
Canada753 Posts
Ya, honestly im more interested in this than balance I know that blizzard certainly wont listen to us for balance, but from what I can tell, this guy seems to be more open to suggestions | ||
Doodsmack
United States7224 Posts
| ||
| ||