Xbox controller and SC2 - Page 6
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pezit
Sweden302 Posts
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ChaosTerran
Austria844 Posts
On October 19 2011 12:38 Sanchonator wrote: console shooters are far easier than PC shooters.. comparing getting a random kill in a DM server to getting a kill in halo is just plain dumb.. almost every gun in cs can kill in 1 hit with a headshot.. and any random noob can get a lucky headshot Which is indeed exactly my point. In counter strike every noob can hit a lucky headshot, in Halo1 and 2 you wouldn't even hit a single shot as a complete newbie. Controlling a game with a controller instead of M&K is alot harder and takes longer to learn. Of course Halo3 and Reach have been dumbed down so that 1 lucky nade can earn you a kill. But in Halo1 or 2 you could play the game for an entire year and the good 1v1 players would still smoke you 15:0 with absolute ease. I was semi-decent at both games and got to play pros every now and then in matchmaking (ladder) and even though we were a pretty decent team MLG teams like carbon destroyed us 50:10 or 50:20 on our own host and there were teams that we beat 50:5. What I'm trying to say is, that in these two halo games the skill gap was HUGE far greater than in any PC shooter. Look at the german counterstrike EPS where the top teams lose like 6-10 round to lower tier teams because of bad luck. sure they win in the end, but it's not as decisively as a top halo1 or halo2 team would win. Halo2 was probably the most consistant esport game ever, top teams were top teams and unbeatable for worse teams, there was no luck factor (there even is a luck factor in sc2 which results in better players losing sometimes), in Halo2 1 team dominated MLG for an entire year, simply untouched and even in europe we had a team that dominated the european scene. all this changed when Halo3 came out, because it made things easier for noobs to get kills. so yeah halo3 and reach are a disgrace, but halo1 or halo2 for that matter take more skill and were more consistent esport games than any other shooter because the better team won 100% of the time. edit: And to anyone who says that MK players are much better than players with controllers. I play Halo2 on Vista quite frequently on the PC with a controller against people with MK and in nearly 90% of my games I end up with a kill/death ratio of 200 kills to 5 deaths or something silly like that and I was good in halo2 but I was far from being one of the best (lvl40 team hardcore if anyone played the game and also played some international tournaments but MLG pros were 3 time better than me) an MLG pro would probably go 200:0 against these great PC gamers. I mean seriously I played about 500 games on H2 Vista and how come that I never met a single MK player that was actually semi-decent?Some of them even said they have a counter strike background which made things even more disappointing). So no, I don't buy that whole "i could rape everyone on halo with MK" thing, from my own experience I can tell that MK players are actually god awful at Halo. | ||
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Werk
United States294 Posts
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akalarry
United States1978 Posts
but i'm impressed, he's pretty damn accurate with his controller. also he looks so chill just laying on his chair playing. looks like he's having a lot of fun. | ||
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BroboCop
United States373 Posts
now on a serious note, how does that even work, would be nice to see a schematic of an xbox controller and what does what. | ||
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FinalForm
United States450 Posts
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Scrimpton
United Kingdom465 Posts
On October 19 2011 11:53 doko100 wrote: What's so bad about shooters on console? I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games. Pubkills/random scrims != pro level Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time. The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter. cs vs Halo is like sc2 vs Pikmin | ||
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0neder
United States3733 Posts
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ChaosTerran
Austria844 Posts
On October 19 2011 15:30 Scrimpton wrote: Pubkills/random scrims != pro level Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time. The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter. cs vs Halo is like sc2 vs Pikmin And I can guarantee you that you won't get a single kill against a top halo1 or 2 team even after 1 year of practise. It's so much harder to get kills in H1 or H2 compared to Counterstrike. In CS worse teams can win like 4-5 lucky rounds unless they are alot worse than the other team. In Halo1 or Halo2 you will get absolutely demolished if you are slightly worse than the team you are up against. yes if you compare halo to cs its like comparing sc2 to pikmin, just that halo would be sc2 and cs would be pikmin I have played both games, so trust me I know what I'm talking about (unlike you). | ||
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Scrimpton
United Kingdom465 Posts
On October 19 2011 15:34 doko100 wrote: And I can guarantee you that you won't get a single kill against a top halo1 or 2 team even after 1 year of practise. It's so much harder to get kills in H1 or H2 compared to Counterstrike. In CS worse teams can win like 4-5 lucky rounds unless they are alot worse than the other team. In Halo1 or Halo2 you will get absolutely demolished if you are slightly worse than the team you are up against. yes if you compare halo to cs its like comparing sc2 to pikmin, just that halo would be sc2 and cs would be pikmin I have played both games, so trust me I know what I'm talking about (unlike you). So being unkillable and having regen health makes a game MORE hardcore/competetive..? Okay there son, time for bed! A bit derailed now though, if you want to flame me or continue on this discussion go to PM, hopefully no damage done to the thread! Saw a vod of OP and it's sort of.. heartwarming | ||
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Probe1
United States17920 Posts
On October 19 2011 09:07 Conquerer67 wrote: Ok... weird. I can't imagine him getting above plat with that, but it's a nice novelty. I mean, did anyone ever play Supreme Commander 2 on the 360? No? That's because it sucked balls. But I imagine that making it like that is how you would make it playable, but it could never be gosu status like that. + Show Spoiler + ![]() Strangely enough he's in masters. I skipped through a few games.. and I can't explain how. But he is! | ||
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ChaosTerran
Austria844 Posts
On October 19 2011 15:37 Scrimpton wrote: So being unkillable and having regen health makes a game MORE hardcore/competetive..? Okay there son, time for bed! A bit derailed now though, if you want to flame me or continue on this discussion go to PM, hopefully no damage done to the thread! Saw a vod of OP and it's sort of.. heartwarming you are not unkillable at all lol, the kill times with the br in halo2 was like 1,2 seconds or something for a 4shot. health regen was only relevant once you won a battle, it actually gave the better player more chances to win individual battles, which actually increases individual skill compared to games like counter strike. And I don't see why health regen would make any game less competitive, it gives the better player more chances to beat their opponent... but let me guess getting a lucky kill with a burstfire headshot is more skillful and make a game more competitive? yeah i guess it's really time to go to bed for you. | ||
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John Madden
American Samoa894 Posts
On October 19 2011 11:45 isleyofthenorth wrote: seeing people play fps on a pad makes me facepalm, but this easily tops it. BECAUSE HE SITS AT A COMPUTER SO HE NEEDS KEYBOARD AND MOUSE ANYWAYS..... It's all fun and games bro | ||
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Pandemona
Charlie Sheens House51493 Posts
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gosuMalicE
Canada676 Posts
On October 19 2011 15:30 Scrimpton wrote: Pubkills/random scrims != pro level Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time. The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter. cs vs Halo is like sc2 vs Pikmin Quake vs CS is like Mushihimesama Futari Black Label vs Hello kitty island adventure | ||
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alokin
Canada269 Posts
+ Show Spoiler + that protoss is the easiest race to play...... ![]() | ||
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Nyovne
Netherlands19138 Posts
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S2Lunar
1051 Posts
Sorry haven't seen the stream. | ||
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Beece
United States62 Posts
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CptCutter
United Kingdom370 Posts
On October 19 2011 07:59 motumbo wrote: That is sick. I tried playing Halo Wars and got pissed of because I could not get anything done with a controller. I would be bronze level if I tried to use a controller. halowars was really intuitive with its control system. of course it wasn't up to par with a mouse and keyboard, but the biggest thing hindering your micro at halowars was not the controller but the pathfinding (damn ensemble and their shitty formation pathfinding). using a controller does not stop micro, it just makes it harder and requires much much more practice to do properly. but it is do-able. | ||
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