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Xbox controller and SC2

Forum Index > SC2 General
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Metalreflux
Profile Blog Joined January 2011
United States165 Posts
Last Edited: 2011-10-19 00:22:27
October 18 2011 22:41 GMT
#1
So a good friend of mine has been using an Xbox Controller to play sc2 since its conception. This makes me think that maybe one day SC2 can come to consoles in the near future?

Here's the link, check the vods if you think im trolling

http://www.justin.tv/sc2cress

edit: he plays at a diamond level, and is a very strong macro player.


Why he does it:
+ Show Spoiler +
A long time ago Cress bought a computer monitor that was just so large, it was much like a flat-panel TV. and with a lack of a desk big enough; he started using an entertainment center. So he uses his computer, much like you would a TV and uses his controller for every action he does, except for typing.

So since he already uses the controller and SC2 had a grid-setup; he simply started playing on the controller. There is much more to HOW he does it, but he'd rather keep it a secrete. but that's the why. From my personal analysis. I find that the controller is a viable option for the game, but take far more practice then the mouse and keyboard, but it does have its benefits. For one, it's easier to get into a type of rhythm for the game, and for your macro.

The most common identification is that fact you cant micro. Well, with Micro, you typically aren't doing many amazing feats, but when it comes to moving units around, it's all about practice rather then a handicap. Cress himself, practices his micro quite a bit and maybe it's not up to par, but that's more a fault on his part rather then the controller itself.
moltenlead
Profile Joined December 2010
Canada866 Posts
October 18 2011 22:43 GMT
#2
I really don't think that the pros could achieve any major feats of micro with a controller.... I mean look at Halo Wars.

XBox controllers may be OK as a fun handicap though.
Outsited
Profile Joined April 2011
United States189 Posts
October 18 2011 22:45 GMT
#3
starcraft 1 came to consoles .... shutters.....
Something on your mind ?
Metalreflux
Profile Blog Joined January 2011
United States165 Posts
October 18 2011 22:49 GMT
#4
You can operate well above diamond level with your macro, using the controller and micro comes down to your sensitivity and familiarity with the controller itself
Ayaz2810
Profile Joined September 2011
United States2763 Posts
October 18 2011 22:51 GMT
#5
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
October 18 2011 22:51 GMT
#6
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....


Surprisingly I first got hooked into Starcraft 64, despite how shit the controls were for that game and how slow everything was.

Good times.

Oh and RTS is historically been not good on consoles because of the lack of controls. You can't possibly play SC2 without dumbing down the controls.
castled
Profile Joined March 2011
United States322 Posts
October 18 2011 22:52 GMT
#7
I don't know why you would want to torture yourself playing like this.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 18 2011 22:52 GMT
#8
A game designed for the console would be fine but a game designed for the pc taken to the consoles will just be icky. If there were to be a Starcraft game on consoles I think they would make it specifically for consoles.
rebuffering
Profile Joined December 2010
Canada2436 Posts
October 18 2011 22:55 GMT
#9
this hurts my brain, cuz i think he could be so much better if he just used a kayboard and mouse. Impressive that hes even able to play any level with a controller i suppose.
http://www.twitch.tv/rebufferingg
D3nae
Profile Joined April 2011
Canada12 Posts
October 18 2011 22:57 GMT
#10

XBox controllers may be OK as a fun handicap though.

Totally agree with this statement. I would like to see a couple showmatches of top pros who also like Xbox going head to head with some lower level fans for fun. I think it would be a good time. ^_^

Other than this though, there are reasons why the RTS genre is (for the most part) a PC-dominated scene. I think anyone who could micro and play the game at the highest level with an Xbox controller would be absolutely godlike. Not to mention they probably spend thousands of hours perfecting their control. I never could see Xbox controllers going mainstream as a default control set up for SC2.


"It takes a big man to cry, but it takes a bigger man to laugh at that man."
motumbo
Profile Joined February 2011
United States130 Posts
October 18 2011 22:59 GMT
#11
That is sick. I tried playing Halo Wars and got pissed of because I could not get anything done with a controller. I would be bronze level if I tried to use a controller.
ZenithM
Profile Joined February 2011
France15952 Posts
October 18 2011 23:02 GMT
#12
Lol he seems quite fast and accurate with it, very impressive :D
Tuxedo
Profile Joined October 2010
United States134 Posts
October 18 2011 23:03 GMT
#13
if you watch the stream it is actually quite impressive. I for sure thought he was trolling because he was very accurate and he has mapped out all the hotkeys somehow on an xbox controller, but if you watch you'll see he isn't faking. Of course I would never consider playing this way... but some might.

Dat Ax! I bleed Infinity Seven Black
WArped
Profile Joined December 2010
United Kingdom4845 Posts
October 18 2011 23:03 GMT
#14
This just brings back memory's of the old StarCraft 64.. man that was terrible.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
October 18 2011 23:04 GMT
#15
On October 19 2011 07:51 ayaz2810 wrote:
Show nested quote +
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]


He problaby meant shivers :/
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Philo
Profile Joined September 2010
United States337 Posts
October 18 2011 23:07 GMT
#16
On October 19 2011 08:04 solidbebe wrote:
Show nested quote +
On October 19 2011 07:51 ayaz2810 wrote:
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]


He problaby meant shivers :/


shudders?
Other people do 24 hour streams. I just let GoOdy play a Bo11 TvT. - Special Endrey
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
October 18 2011 23:08 GMT
#17
It's interesting but it's obvious that you're very limited. And I can't help but see this as some kind of stream advertising :p
@nowSimon
minimalistic
Profile Joined August 2010
Hungary157 Posts
October 18 2011 23:09 GMT
#18
On October 19 2011 08:07 Philo wrote:
Show nested quote +
On October 19 2011 08:04 solidbebe wrote:
On October 19 2011 07:51 ayaz2810 wrote:
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]


He problaby meant shivers :/


shudders?


SHOCKERS
"A baby Gracken dies every time you use Ghost + Mech" -unknown chat user
tadL
Profile Joined September 2010
Croatia679 Posts
October 18 2011 23:10 GMT
#19
+ Show Spoiler +
On October 19 2011 07:51 Meteora.GB wrote:
Show nested quote +
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....


Surprisingly I first got hooked into Starcraft 64, despite how shit the controls were for that game and how slow everything was.

Good times.

Oh and RTS is historically been not good on consoles because of the lack of controls. You can't possibly play SC2 without dumbing down the controls.


Same for Shooters, but in Shooters they get an soft Aimbot and for rts - well something similar. A cheat for PC but for Toys total fair and wanted.
Childplay
Profile Joined October 2011
Canada263 Posts
October 18 2011 23:11 GMT
#20
it only works for lower leagues, because its very hard to macro, and you almost insta-lose aginst a half-decent person using a mouse at microing
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
October 18 2011 23:12 GMT
#21
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters
Erzz
Profile Blog Joined August 2010
Canada184 Posts
October 18 2011 23:13 GMT
#22
Might be cool to have two different mouse states. Say you use the left stick to move your army, then start to move the left stick, it saves the mouse's position, then the mouse appears in the bottom right so you can press the hotkeys. Then when you move the left stick again, it loads where the mouse was.

Then you can put control groups or common hotkeys (such as Forcefield and Fungal) on the other buttons.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
October 18 2011 23:15 GMT
#23
His control actuially is pretty damn awesome. The way he moves his mouse and selcts buidlings seems pretty nice to me! How do you hotkey? Whats your controls for this?
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
October 18 2011 23:21 GMT
#24
On October 19 2011 08:15 ZeroCartin wrote:
His control actuially is pretty damn awesome. The way he moves his mouse and selcts buidlings seems pretty nice to me! How do you hotkey? Whats your controls for this?


guess the d-pad would be the choice to hotkey. u got 8 directions. should be working ok. bind sth to hotekey could be trigger+dpad direction
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
MechKing
Profile Blog Joined March 2011
United States3004 Posts
October 18 2011 23:26 GMT
#25
w..why?
metharon
Profile Joined April 2011
Sweden71 Posts
October 18 2011 23:27 GMT
#26
The title reminded me of http://www.warcraftmovies.com/movieview.php?id=167991
Carush
Profile Joined June 2011
United States356 Posts
October 18 2011 23:28 GMT
#27
starcraft 64....................
*pukes*
Outsited
Profile Joined April 2011
United States189 Posts
October 18 2011 23:35 GMT
#28
oops my english sucks i ment to say shudders.P
Something on your mind ?
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
October 18 2011 23:38 GMT
#29
I'm actually impressed at his speed and accuracy... Still mouse+keyboard > controller (this is true for FPS too imo haha)
Jaedong.
Thrill
Profile Blog Joined May 2007
2599 Posts
October 18 2011 23:39 GMT
#30
This might make me a terrible person, but you should have your friend play this guy:

http://www.twitch.tv/spectralsc
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
October 18 2011 23:43 GMT
#31
You can macro alright with it but when it comes to micro, building placement and reaction time, there's really no way to use a controller competitively.

But it's cool that your friend's doing this.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 18 2011 23:48 GMT
#32
You're friend should play vs. Qxc on an arcade stick.
Champi
Profile Joined March 2010
1422 Posts
October 18 2011 23:50 GMT
#33
i took a peek without very high hopes, but i was deffinitely slightly impressed. it wasnt nearly as disgustingly bad as i thought it would be, and he seemed to be able to do some of the things i thought might be impossible to do with an xbox controller (like saved camera locations [maybe didnt pay enough attention to see if that was what he was actually doing])

i still think it would never be as good as a mouse and keyboard, and i dont think u could compete at a high level with it. but i think for casual gamers or just for a bit of fun or relaxing team games. it can suffice.
Xenocryst
Profile Joined December 2010
United States521 Posts
October 18 2011 23:50 GMT
#34
umimaginable
Imalengrat
Profile Blog Joined November 2010
Australia365 Posts
October 19 2011 00:00 GMT
#35
I don't think it could ever work at a high level, but none the less this is awesome!!
Mass Motherships Counters Almost everything
AquaBadger
Profile Joined April 2010
United States16 Posts
October 19 2011 00:04 GMT
#36
Ive tried this for lulz, macro isn't as bad as you think, but i felt very limited as there are simply not enough buttons, as i play zerg and needed a way to backspace inject with queens and needed an extra button to select larva requiring more keys for production then toss. i don't see good forcefields, bling/ling wars or any micro working. I felt completely crippled, stuck to very limited production due to the lack of keys. Note on the d pad, only has 4 buttons. To help reuse buttons I used grid, but there simply are not enough buttons after adding in backspace, control, shift, and 3 control groups, which basically constrained me to having only one hokey for an army.
Conquerer67
Profile Joined May 2011
United States605 Posts
October 19 2011 00:07 GMT
#37
Ok... weird. I can't imagine him getting above plat with that, but it's a nice novelty.

I mean, did anyone ever play Supreme Commander 2 on the 360? No? That's because it sucked balls. But I imagine that making it like that is how you would make it playable, but it could never be gosu status like that.

+ Show Spoiler +
[image loading]
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
svefnleysi
Profile Joined March 2011
Iceland623 Posts
October 19 2011 00:09 GMT
#38
Trying to use an xbox controller for SC2 would break my brain.
Boblhead
Profile Joined August 2010
United States2577 Posts
October 19 2011 00:18 GMT
#39
Have you played the original sc for n64? You couldn't micro good at all....This would look good for the casualest of casual gamers, that are in like bronze.
Metalreflux
Profile Blog Joined January 2011
United States165 Posts
October 19 2011 00:24 GMT
#40
On October 19 2011 09:18 Boblhead wrote:
Have you played the original sc for n64? You couldn't micro good at all....This would look good for the casualest of casual gamers, that are in like bronze.


that seems like a gross over-assumption.
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
October 19 2011 00:27 GMT
#41
someone get this guy a mouse and keyboard, intervention style
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
JiPrime
Profile Joined June 2011
Canada688 Posts
October 19 2011 00:33 GMT
#42
My sympathy for this guy is beyond words.
leBIGcrab
Profile Joined February 2011
France313 Posts
October 19 2011 00:39 GMT
#43
It's awesome, he's pretty good.
Rostam
Profile Blog Joined December 2008
United States2552 Posts
October 19 2011 00:41 GMT
#44
I'm sure you can do it, but what's the point?
BW forever || Thall
PopcornColonel
Profile Joined March 2011
United States769 Posts
October 19 2011 00:43 GMT
#45
On October 19 2011 08:04 solidbebe wrote:
Show nested quote +
On October 19 2011 07:51 ayaz2810 wrote:
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]


He problaby meant shivers :/

Or shudders.

On topic, though, that's pretty masochistic. Whatever floats your boat though.
Zerg delenda est.
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 19 2011 00:44 GMT
#46
well with lots of training i guess its quiet possible to play sc2 with a controller, they kinda have enough buttons now, just need a freaky thumb eye coordination hehe. At some point there is of course a limit reached and the person would probably be better with keyboard and mouse. (mostly because the game was created to use these as controls)

My favorite is still left hand mouse only though. (my mousehand is the right one) And its scary that you can even win that way
plagiarisedwords
Profile Joined November 2010
United Kingdom138 Posts
October 19 2011 00:49 GMT
#47
Also remember that if people knew micro was your weak point they could exploit it by being aggressive early on. You kind of get away with it because people are cautious about just barrelling in with early rushes because they assume you can hold it off effectively
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
October 19 2011 00:52 GMT
#48
This topic doesn't really have any content... all this is is "Hey gais my friend plays SC2 wit xbox controller!".

Not much to say here. Your friend can keep his "secrets".
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Brandish
Profile Blog Joined November 2010
United States339 Posts
October 19 2011 00:56 GMT
#49
why does he want to keep it a secret? I think thats the most interesting part to this post. Even after watching the stream I'm having trouble imagining how he maps it out.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
October 19 2011 00:59 GMT
#50
lol even though its impressive, there's no way a controller could ever mimic the precision and flexibility offered by the mice and keyboard combo. There's a reason why shooters on consoles are considered a joke.
When they see MC Probe, all the ladies disrobe.
Kyles92
Profile Joined October 2010
England183 Posts
October 19 2011 01:01 GMT
#51
I tried watching the VOD I can't bring myself to watch it more than 2 minutes.
LovE-
Profile Blog Joined September 2010
United States1963 Posts
October 19 2011 01:01 GMT
#52
... Not nearly as effective.. and you can see it from his play.
LovE.311 (NA) || @LovE_Sc2
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
October 19 2011 01:03 GMT
#53
I used to play the shit out of Red Alert(1,2, and retaliation) on the Playstation, and i love it. But that's probably because thats the only way I had experienced it. I don't think I could ever play SC2 on an xbox controller though, even though I am quite good with the control.
Jieun <3
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 19 2011 01:05 GMT
#54
Starcraft 64.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Shaok
Profile Joined October 2010
297 Posts
Last Edited: 2011-10-19 01:12:49
October 19 2011 01:05 GMT
#55
sc2 has the keybind remapping which allows more standardized controls which makes using a controller with less (but not that much less) buttons work. He's just not fast enough with it, can be similar effectiveness as a keyboard and mouse just from watching him. Can at least get to masters and GM, but win a GSL idk.

The people talking shit about controllers who aren't even as good as this guy should be completely embarassed.

You are the one who limits yourself based on your own perception of how things should be.. The reality is actually different.

Take for example pro players (HuK, etc) using just the mouse to play vs a diamond player and still winning decisively.
Wafflelisk
Profile Joined October 2011
Canada1061 Posts
October 19 2011 01:05 GMT
#56
As an aside, Starcraft 64 got me in to SC.. I mean, I was like 12 years old, but still! :D
Waffles > Pancakes
Skeet11
Profile Joined October 2010
United States15 Posts
October 19 2011 01:13 GMT
#57
I could see it working well enough, the fact he's Diamond is pretty amazing. For what it is, Halo Wars was a great game but SC2 is a whole different beast. Mouse and Keyboard is no question how it hould be played, but it's cool someone can do it well with a gamepad.
Duder.
Soulish
Profile Joined April 2010
Canada1403 Posts
October 19 2011 01:19 GMT
#58
On October 19 2011 08:09 minimalistic wrote:
Show nested quote +
On October 19 2011 08:07 Philo wrote:
On October 19 2011 08:04 solidbebe wrote:
On October 19 2011 07:51 ayaz2810 wrote:
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]


He problaby meant shivers :/


shudders?


SHOCKERS

udders
me all in, he drone drone drone, me win
Syth
Profile Joined October 2011
36 Posts
Last Edited: 2011-10-19 08:46:25
October 19 2011 01:20 GMT
#59
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 19 2011 01:21 GMT
#60
On October 19 2011 07:41 Metalreflux wrote:
So a good friend of mine has been using an Xbox Controller to play sc2 since its conception. This makes me think that maybe one day SC2 can come to consoles in the near future?

Here's the link, check the vods if you think im trolling

http://www.justin.tv/sc2cress

edit: he plays at a diamond level, and is a very strong macro player.

Does not compute.
Nothingtosay
Profile Blog Joined February 2011
United States875 Posts
October 19 2011 01:22 GMT
#61
On October 19 2011 10:21 ZAiNs wrote:
Show nested quote +
On October 19 2011 07:41 Metalreflux wrote:
So a good friend of mine has been using an Xbox Controller to play sc2 since its conception. This makes me think that maybe one day SC2 can come to consoles in the near future?

Here's the link, check the vods if you think im trolling

http://www.justin.tv/sc2cress

edit: he plays at a diamond level, and is a very strong macro player.

Does not compute.


Xbox controller? He probably has masters level macro with keyboard.
[QUOTE][B]On October 16 2011 13:00 Anihc wrote:[/B] No, you're the one who's wrong. Nothingtosay got it right.[/QUOTE]:3
Soulish
Profile Joined April 2010
Canada1403 Posts
October 19 2011 01:24 GMT
#62
this guy is actually sick with the controller
me all in, he drone drone drone, me win
MadJack
Profile Blog Joined March 2010
Peru357 Posts
October 19 2011 01:25 GMT
#63
This makes no sense, playing computer games with controllers when u have access to keyboard and mouse, that its more easier and precise.

In fact it could be the other way around, you can see why the eagle eyes was born (device that lets you connect keyboard and mouse to xbox/ps3)
이제동 화이팅! / http://www.youtube.com/watch?v=26jjD3ro-Xk /
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 19 2011 01:26 GMT
#64
He must have excellent mechanics though, imagine what he could do with more flexible control.
FOOTBALL
Goshdarnit
Profile Joined August 2011
United States540 Posts
October 19 2011 01:27 GMT
#65
On October 19 2011 08:10 tadL wrote:
+ Show Spoiler +
On October 19 2011 07:51 Meteora.GB wrote:
Show nested quote +
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....


Surprisingly I first got hooked into Starcraft 64, despite how shit the controls were for that game and how slow everything was.

Good times.

Oh and RTS is historically been not good on consoles because of the lack of controls. You can't possibly play SC2 without dumbing down the controls.


Same for Shooters, but in Shooters they get an soft Aimbot and for rts - well something similar. A cheat for PC but for Toys total fair and wanted.


I am pretty sure you can turn off the auto assist in many shooters, I do it sometimes.
SecondChance
Profile Joined December 2010
Australia603 Posts
October 19 2011 01:32 GMT
#66
On October 19 2011 08:04 solidbebe wrote:
Show nested quote +
On October 19 2011 07:51 ayaz2810 wrote:
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]


He problaby meant shivers :/


The troll is strong in this one.

Starcraft with xbox controller?

Kill. Me. Now.
I see the want to in your eyes.
NoScary
Profile Joined November 2010
United States151 Posts
October 19 2011 01:33 GMT
#67
On October 19 2011 08:09 minimalistic wrote:
Show nested quote +
On October 19 2011 08:07 Philo wrote:
On October 19 2011 08:04 solidbebe wrote:
On October 19 2011 07:51 ayaz2810 wrote:
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....



.... shutters.....

[image loading]


He problaby meant shivers :/


shudders?


SHOCKERS


Shoppers!

[image loading]
"And when he came back to, he was flat on his back on the beach in the freezing sand, and it was raining out of a low sky, and the tide was way out." From birth to death, no time to rest, no time to waste.
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
October 19 2011 01:34 GMT
#68
I couldnt take anything here serious because all the shutters ahahahaha such a funny pic.

I liked starcraft 64 : (
"A bullet to the head will solve your problems."
Steak_
Profile Joined August 2011
United States192 Posts
October 19 2011 01:35 GMT
#69
Playing with a controller actually doesn't seem that bad if I think about it, you have ten buttons (up, down, left, right, back, start, A, B, X, Y), R3+R4 for left/right click, and could multiply your buttons by four by holding down triggers + buttons. Not sure how his mapping is different, but it's basically the same thing as a keyboard, but there's contrast between mouse + joystick.
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 19 2011 01:43 GMT
#70
Dunno what you mean by shockers, mapping definately is wierd.
FOOTBALL
ballasdontcry
Profile Joined January 2011
Canada595 Posts
Last Edited: 2011-10-19 01:53:06
October 19 2011 01:49 GMT
#71
so i'm watching the stream now...

ok nvm he's playing a custom map, the timer thing really threw me off
Conquerer67
Profile Joined May 2011
United States605 Posts
October 19 2011 01:53 GMT
#72
On October 19 2011 10:49 ballasdontcry wrote:
so i'm watching the stream now...

he only has such a small army at 34:00? and still on 2 bases? wtf?

is this really diamond league he's playing against? i regularly play plat players that are better than what he's facing. that single viking mineral line harass is really, really cute by his T opponent.


Thinking the same thing. He's probably lying about his league just to get more publicity.

To get that out of my system, I will rewatch the IdrA vs Bomber games from MLG.

/nerdboner
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Trict
Profile Joined March 2011
Canada182 Posts
October 19 2011 01:53 GMT
#73
Been working on some peripherals to help out something like making my drum pedal as a couple extra buttons for the key board or using it for hotkeys. Still working on it though
annYeong(o11)
Profile Blog Joined November 2009
Canada784 Posts
Last Edited: 2011-10-19 01:57:04
October 19 2011 01:55 GMT
#74
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....


I still have nightmares...

Also, remember Halo Wars? That was fucking terrible

But if it works for your friend, than sure, no one's stopping him, rock on.
Founder of the KiWiKaKi Fanclub: teamliquid.net/forum/viewmessage.php?topic_id=188537 my keyboard is like half broken. like terran. please ignore typos, thanks
Metalreflux
Profile Blog Joined January 2011
United States165 Posts
October 19 2011 02:05 GMT
#75
On October 19 2011 10:21 ZAiNs wrote:
Show nested quote +
On October 19 2011 07:41 Metalreflux wrote:
So a good friend of mine has been using an Xbox Controller to play sc2 since its conception. This makes me think that maybe one day SC2 can come to consoles in the near future?

Here's the link, check the vods if you think im trolling

http://www.justin.tv/sc2cress

edit: he plays at a diamond level, and is a very strong macro player.

Does not compute.


along with playing sc2, there are several principles you gotta work on, to become a better player

multitasking
macro
micro
choice-making

he has multitasking and macro down, and you learn choice-making kind of, as you rank up in the ladder. and micro is something people can always work on, so if you saw these 4 principles as bars on a graph, his macro would be his highest attribute. the rest just kind of... get worked on.
Xenocryst
Profile Joined December 2010
United States521 Posts
October 19 2011 02:16 GMT
#76
how does this work??? how do u micro?
Brutaxilos
Profile Blog Joined July 2010
United States2633 Posts
October 19 2011 02:24 GMT
#77
it will never go on consoles and i would never want it on consoles. people need to stop making these hope threads.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
ChineseWife
Profile Joined August 2010
United States373 Posts
October 19 2011 02:36 GMT
#78
i cant watch
Oops I made no units
isleyofthenorth
Profile Blog Joined June 2009
Austria894 Posts
October 19 2011 02:45 GMT
#79
seeing people play fps on a pad makes me facepalm, but this easily tops it. BECAUSE HE SITS AT A COMPUTER SO HE NEEDS KEYBOARD AND MOUSE ANYWAYS.....
GumThief
Profile Joined April 2010
Canada284 Posts
October 19 2011 02:46 GMT
#80
funny thing is that starcraft for the N64 had the same dulled down mechanics that we see in sc2 now LOL ~____~
:))
Shaok
Profile Joined October 2010
297 Posts
Last Edited: 2011-10-19 02:53:27
October 19 2011 02:48 GMT
#81
On October 19 2011 10:35 Steak_ wrote:
Playing with a controller actually doesn't seem that bad if I think about it, you have ten buttons (up, down, left, right, back, start, A, B, X, Y), R3+R4 for left/right click, and could multiply your buttons by four by holding down triggers + buttons. Not sure how his mapping is different, but it's basically the same thing as a keyboard, but there's contrast between mouse + joystick.


People love to be ignorant trolls. Its the way of the internet, and has been between the computer and console communities for ages. They don't realize that keyboard and mouse are the objects we use today. It could be changed completely and people would still be able to adapt and perform at high levels eventually. It's warming up to the new way of playing and not limiting yourself to this "fake reality" they've made for themselves.

It seems like this whole argument between controller and keyboard/mouse is just a pride thing anyway.
Remfire
Profile Joined October 2010
492 Posts
October 19 2011 02:51 GMT
#82
Its different, but I love my keyboard and mouse soo much. To each there own.
ChaosTerran
Profile Joined August 2011
Austria844 Posts
Last Edited: 2011-10-19 02:53:23
October 19 2011 02:53 GMT
#83
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
October 19 2011 02:53 GMT
#84
That is pretty cool man. I'll never do it, but still pretty cool.
ponyo.848
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 19 2011 02:56 GMT
#85
Whatever he feels comfortable with, I guess.

I think I saw a video and some photos of a guy who competed at an MLG with a stylus and pad, and actually doing surprisingly decent despite his supposed controller handicap.

I'm sure there are even a few people out there who use ball mice:
[image loading]

Granted, they're probably being handicaped by it, but I guess there is a certain fun/novelty factor to playing with exotic controls.
ㅇㅅㅌㅅ
Falling
Profile Blog Joined June 2009
Canada11471 Posts
October 19 2011 03:02 GMT
#86
How big exactly is his screen that it doesn't fit on his desk? Because personally I find that while big screens are nice, once the screen it's pushing too much into my periphery, I find it rather uncomfortable as I can't view the whole screen at once.

Forgive my ignorance, but exactly how does the building hotkeys, army hotkeys, and unit hotkeys work as I don't see how you get so much utility out of so few buttons... although 'e' is for everything.

Personally I can't stand controllers as my thumb control is awful compared to my left-right mouse button skills. Can you do the sort of old-school muta, or vulture micro with this sort of set-up? (Not the specifics, but more the high speed attack retreat that sky rockets your apm.) Although fun for a console gamer, it seems more of a limitation.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
October 19 2011 03:05 GMT
#87
Universe at War allowed for PC players to play vs Xbox players. Hilarity ensued. :D
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
HardMacro
Profile Blog Joined September 2011
Canada361 Posts
October 19 2011 03:18 GMT
#88
As impressive as this guy manages to make the best use of the controller (with a clever hotkey/macro setup, his macro was actually half decent for his level), it was still painful to watch.

His FF "micro" was so inefficient and slow that even though he was watching and controlling his zealot/sentry army the whole time, the FFs were still placed AFTER speedlings have left his ramp.

Painful... Just painful...
¯\_(ツ)_/¯ saving this here because I use it, don't know how to make it, and don't know it's name
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 19 2011 03:20 GMT
#89
I think if you're looking at the PC vs console debate you have to look at shooters. There's a large competitive scene for both PC shooters and console shooters, and its pretty universally acknowledged that mouse and keyboard allows for more control - to the point that some games released on both are balanced differently (snipers nerfed on PC). Despite this there's still a big competive scene on consoles, 'cause if everyone's playing at the same difficulty its all even.

So playing with a controller is almost certainly a handicap, but unless you're playing at a competitive level who really cares. Sure you may be a bit lower on the ladder from where you could be if you used a mouse/keyboard, but that's really not important.
Sanchonator
Profile Joined September 2010
Australia490 Posts
October 19 2011 03:38 GMT
#90
On October 19 2011 11:53 doko100 wrote:
Show nested quote +
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



console shooters are far easier than PC shooters.. comparing getting a random kill in a DM server to getting a kill in halo is just plain dumb.. almost every gun in cs can kill in 1 hit with a headshot.. and any random noob can get a lucky headshot
oDieN[Siege]
Profile Joined November 2009
United States2905 Posts
October 19 2011 03:46 GMT
#91
where in the vods show this isn't just a troll? until proof, i say this is fake.
말크 : ^_^~ NeO)GabuAt, vGODieN
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2011-10-19 04:08:32
October 19 2011 04:05 GMT
#92
Sure he's pretty good and can get into diamond with the controller, maybe even masters if he keeps trying hard, but that doesn't mean it's a viable option. I'm sure someone could get into masters just using the mouse if he tried hard enough, but obviously using a keyboard will make you better.

I remember Day[9] said once he had a friend who got up to D+ or C- on iccup just using a mouse, and when he finally convinced him to use a keyboard he quickly shot up to C or C+. It's a silly self-restricting handicap that only sets you back.


On October 19 2011 12:38 Sanchonator wrote:
Show nested quote +
On October 19 2011 11:53 doko100 wrote:
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



console shooters are far easier than PC shooters.. comparing getting a random kill in a DM server to getting a kill in halo is just plain dumb.. almost every gun in cs can kill in 1 hit with a headshot.. and any random noob can get a lucky headshot



I'd like to see Doko try to get even one random lucky kill on a top level Quake pro. He would probably die thousands of times before you could get one lucky kill, regardless of weapons. There is a reason that every quakecon Fatal1ty has a small event where anyone who can kill him once gets a free Fatal1ty line headset, and only ends up giving out a couple of them.

Compare that to Halo 2 or Halo 1, any noob can throw a lucky grenade, or maybe pick up the rocket launcher and get a kill or two in a game to 25.
NeXiLe
Profile Joined February 2006
Canada262 Posts
Last Edited: 2011-10-19 04:29:12
October 19 2011 04:28 GMT
#93
People are seriously arguing that a controller can ACTUALLY compete with a keyboard + mouse? And bringing up fps games makes that even less understandable.

Personally, I'm a pretty good css player (cal-i, esea-i, etc.) and at a recent lan in vancouver, had the opportunity to watch "top level" halo and black ops players (360.) After watching them, I can confidently say that even though I've only played halo a few times in my life, if I had a chance to learn the maps for a day or 2 and was were given a mouse, I would easily compete with those players (and most likely win.) Anyone who's ever been semi-decent at a pc shooter would never argue with that. Watching console shooters looks soooo slow, I can't stand it.

On October 19 2011 11:53 doko100 wrote:
I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.


The only reason it's going to be harder to get a lucky kill on a halo pro is because it takes like 3x as many shots to kill someone. That's also why cs matches are 5v5. No 5 new players will EVER beat a team of 5 good players.
Sadist
Profile Blog Joined October 2002
United States7327 Posts
October 19 2011 04:29 GMT
#94
On October 19 2011 11:56 eviltomahawk wrote:
Whatever he feels comfortable with, I guess.

I think I saw a video and some photos of a guy who competed at an MLG with a stylus and pad, and actually doing surprisingly decent despite his supposed controller handicap.

I'm sure there are even a few people out there who use ball mice:
[image loading]

Granted, they're probably being handicaped by it, but I guess there is a certain fun/novelty factor to playing with exotic controls.



Cyrax supposedly played with a trackball back in the day.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
genius_man16
Profile Joined February 2011
United States749 Posts
Last Edited: 2011-10-19 04:36:45
October 19 2011 04:36 GMT
#95
Shit, why is he still using his controller if he's in diamond? He'd easily get to mid masters if he switched to keyboard/mouse.

Pretty cool vid tho. I wouldn't get past gold if i tried to use a controller, lol.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
October 19 2011 04:38 GMT
#96
On October 19 2011 12:46 ODieN wrote:
where in the vods show this isn't just a troll? until proof, i say this is fake.

Look at his pointer movements. its pretty obvious.
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2011-10-19 04:40:29
October 19 2011 04:39 GMT
#97
On October 19 2011 08:04 solidbebe wrote:
Show nested quote +
On October 19 2011 07:51 ayaz2810 wrote:
On October 19 2011 07:45 Outsited wrote:
starcraft 1 came to consoles .... shutters.....


.... shutters.....

[image loading]


He problaby meant shivers :/

*Shudders

On October 19 2011 11:56 eviltomahawk wrote:
Whatever he feels comfortable with, I guess.

I think I saw a video and some photos of a guy who competed at an MLG with a stylus and pad, and actually doing surprisingly decent despite his supposed controller handicap.

I'm sure there are even a few people out there who use ball mice:
[image loading]

Granted, they're probably being handicaped by it, but I guess there is a certain fun/novelty factor to playing with exotic controls.

with the way the reflection off the ball looks, I thought it was a HUGE scroll wheel at first XD
:)
peekn
Profile Blog Joined June 2010
United States1152 Posts
October 19 2011 04:41 GMT
#98
Games like RTS's and MMO's should stay on the PC I would hate a world where RTS games were built on the console and then ported onto the PC...

I mean that has already happened with FPS games...so we aren't that far off.
Fiercegore
Profile Joined July 2010
United States294 Posts
Last Edited: 2011-10-19 04:45:32
October 19 2011 04:45 GMT
#99
The only reason it's going to be harder to get a lucky kill on a halo pro is because it takes like 3x as many shots to kill someone. That's also why cs matches are 5v5. No 5 new players will EVER beat a team of 5 good players.


I don't think in any game in the history of the world would a new team of players will ever beat a team of good players.

Also lol at using a controller for Starcraft 2, although I'll give him props. I'm gonna bust out my joystick and play some FPS :D
http://us.battle.net/sc2/en/profile/506893/1/Fiercegore/
Ruscour
Profile Blog Joined April 2011
5233 Posts
October 19 2011 04:58 GMT
#100
I want a copy of Starcraft 64.
pezit
Profile Joined October 2010
Sweden302 Posts
October 19 2011 05:19 GMT
#101
Like playing hockey with a golf club.
ChaosTerran
Profile Joined August 2011
Austria844 Posts
Last Edited: 2011-10-19 06:13:15
October 19 2011 06:01 GMT
#102
On October 19 2011 12:38 Sanchonator wrote:
Show nested quote +
On October 19 2011 11:53 doko100 wrote:
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



console shooters are far easier than PC shooters.. comparing getting a random kill in a DM server to getting a kill in halo is just plain dumb.. almost every gun in cs can kill in 1 hit with a headshot.. and any random noob can get a lucky headshot


Which is indeed exactly my point. In counter strike every noob can hit a lucky headshot, in Halo1 and 2 you wouldn't even hit a single shot as a complete newbie. Controlling a game with a controller instead of M&K is alot harder and takes longer to learn. Of course Halo3 and Reach have been dumbed down so that 1 lucky nade can earn you a kill. But in Halo1 or 2 you could play the game for an entire year and the good 1v1 players would still smoke you 15:0 with absolute ease. I was semi-decent at both games and got to play pros every now and then in matchmaking (ladder) and even though we were a pretty decent team MLG teams like carbon destroyed us 50:10 or 50:20 on our own host and there were teams that we beat 50:5. What I'm trying to say is, that in these two halo games the skill gap was HUGE far greater than in any PC shooter. Look at the german counterstrike EPS where the top teams lose like 6-10 round to lower tier teams because of bad luck. sure they win in the end, but it's not as decisively as a top halo1 or halo2 team would win.

Halo2 was probably the most consistant esport game ever, top teams were top teams and unbeatable for worse teams, there was no luck factor (there even is a luck factor in sc2 which results in better players losing sometimes), in Halo2 1 team dominated MLG for an entire year, simply untouched and even in europe we had a team that dominated the european scene. all this changed when Halo3 came out, because it made things easier for noobs to get kills. so yeah halo3 and reach are a disgrace, but halo1 or halo2 for that matter take more skill and were more consistent esport games than any other shooter because the better team won 100% of the time.


edit: And to anyone who says that MK players are much better than players with controllers. I play Halo2 on Vista quite frequently on the PC with a controller against people with MK and in nearly 90% of my games I end up with a kill/death ratio of 200 kills to 5 deaths or something silly like that and I was good in halo2 but I was far from being one of the best (lvl40 team hardcore if anyone played the game and also played some international tournaments but MLG pros were 3 time better than me) an MLG pro would probably go 200:0 against these great PC gamers. I mean seriously I played about 500 games on H2 Vista and how come that I never met a single MK player that was actually semi-decent?Some of them even said they have a counter strike background which made things even more disappointing).

So no, I don't buy that whole "i could rape everyone on halo with MK" thing, from my own experience I can tell that MK players are actually god awful at Halo.
Werk
Profile Blog Joined October 2010
United States294 Posts
October 19 2011 06:03 GMT
#103
In the great words of one DJwheat...."Heathen input device"
Do Werk Son
akalarry
Profile Joined January 2011
United States1978 Posts
October 19 2011 06:14 GMT
#104
obviously wouldn't work at the highest level.

but i'm impressed, he's pretty damn accurate with his controller.

also he looks so chill just laying on his chair playing. looks like he's having a lot of fun.
BroboCop
Profile Joined December 2010
United States373 Posts
October 19 2011 06:19 GMT
#105
i didnt know starcraft3 was already out.
now on a serious note, how does that even work, would be nice to see a schematic of an xbox controller and what does what.
FinalForm
Profile Joined August 2010
United States450 Posts
October 19 2011 06:20 GMT
#106
yeah, after watching the vods its pretty obvious that he is heavily reliant on control groups and a-moving. Because he cant rapidly box select in battles his units stay in ball formation. There isn't much stim and spread, splitting, or pull back of weak units. Defiantly and an amazing feat though.
Scrimpton
Profile Joined August 2010
United Kingdom465 Posts
October 19 2011 06:30 GMT
#107
On October 19 2011 11:53 doko100 wrote:
Show nested quote +
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



Pubkills/random scrims != pro level

Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time.
The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter.

cs vs Halo is like sc2 vs Pikmin
Protoss is the only race with "pro" in it
0neder
Profile Joined July 2009
United States3733 Posts
October 19 2011 06:32 GMT
#108
There's a reason Microsoft prevented cross-platform PC/console online gaming, and it's not because controllers are superior. Love consoles too, but I'm just saying...
ChaosTerran
Profile Joined August 2011
Austria844 Posts
October 19 2011 06:34 GMT
#109
On October 19 2011 15:30 Scrimpton wrote:
Show nested quote +
On October 19 2011 11:53 doko100 wrote:
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



Pubkills/random scrims != pro level

Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time.
The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter.

cs vs Halo is like sc2 vs Pikmin



And I can guarantee you that you won't get a single kill against a top halo1 or 2 team even after 1 year of practise. It's so much harder to get kills in H1 or H2 compared to Counterstrike. In CS worse teams can win like 4-5 lucky rounds unless they are alot worse than the other team. In Halo1 or Halo2 you will get absolutely demolished if you are slightly worse than the team you are up against.

yes if you compare halo to cs its like comparing sc2 to pikmin, just that halo would be sc2 and cs would be pikmin

I have played both games, so trust me I know what I'm talking about (unlike you).
Scrimpton
Profile Joined August 2010
United Kingdom465 Posts
October 19 2011 06:37 GMT
#110
On October 19 2011 15:34 doko100 wrote:
Show nested quote +
On October 19 2011 15:30 Scrimpton wrote:
On October 19 2011 11:53 doko100 wrote:
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



Pubkills/random scrims != pro level

Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time.
The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter.

cs vs Halo is like sc2 vs Pikmin



And I can guarantee you that you won't get a single kill against a top halo1 or 2 team even after 1 year of practise. It's so much harder to get kills in H1 or H2 compared to Counterstrike. In CS worse teams can win like 4-5 lucky rounds unless they are alot worse than the other team. In Halo1 or Halo2 you will get absolutely demolished if you are slightly worse than the team you are up against.

yes if you compare halo to cs its like comparing sc2 to pikmin, just that halo would be sc2 and cs would be pikmin

I have played both games, so trust me I know what I'm talking about (unlike you).



So being unkillable and having regen health makes a game MORE hardcore/competetive..?
Okay there son, time for bed!

A bit derailed now though, if you want to flame me or continue on this discussion go to PM, hopefully no damage done to the thread!
Saw a vod of OP and it's sort of.. heartwarming
Protoss is the only race with "pro" in it
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 19 2011 06:38 GMT
#111
On October 19 2011 09:07 Conquerer67 wrote:
Ok... weird. I can't imagine him getting above plat with that, but it's a nice novelty.

I mean, did anyone ever play Supreme Commander 2 on the 360? No? That's because it sucked balls. But I imagine that making it like that is how you would make it playable, but it could never be gosu status like that.

+ Show Spoiler +
[image loading]

Strangely enough he's in masters. I skipped through a few games.. and I can't explain how. But he is!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
ChaosTerran
Profile Joined August 2011
Austria844 Posts
Last Edited: 2011-10-19 06:44:25
October 19 2011 06:44 GMT
#112
On October 19 2011 15:37 Scrimpton wrote:
Show nested quote +
On October 19 2011 15:34 doko100 wrote:
On October 19 2011 15:30 Scrimpton wrote:
On October 19 2011 11:53 doko100 wrote:
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



Pubkills/random scrims != pro level

Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time.
The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter.

cs vs Halo is like sc2 vs Pikmin



And I can guarantee you that you won't get a single kill against a top halo1 or 2 team even after 1 year of practise. It's so much harder to get kills in H1 or H2 compared to Counterstrike. In CS worse teams can win like 4-5 lucky rounds unless they are alot worse than the other team. In Halo1 or Halo2 you will get absolutely demolished if you are slightly worse than the team you are up against.

yes if you compare halo to cs its like comparing sc2 to pikmin, just that halo would be sc2 and cs would be pikmin

I have played both games, so trust me I know what I'm talking about (unlike you).



So being unkillable and having regen health makes a game MORE hardcore/competetive..?
Okay there son, time for bed!

A bit derailed now though, if you want to flame me or continue on this discussion go to PM, hopefully no damage done to the thread!
Saw a vod of OP and it's sort of.. heartwarming



you are not unkillable at all lol, the kill times with the br in halo2 was like 1,2 seconds or something for a 4shot. health regen was only relevant once you won a battle, it actually gave the better player more chances to win individual battles, which actually increases individual skill compared to games like counter strike.

And I don't see why health regen would make any game less competitive, it gives the better player more chances to beat their opponent... but let me guess getting a lucky kill with a burstfire headshot is more skillful and make a game more competitive? yeah i guess it's really time to go to bed for you.
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 19 2011 08:07 GMT
#113
On October 19 2011 11:45 isleyofthenorth wrote:
seeing people play fps on a pad makes me facepalm, but this easily tops it. BECAUSE HE SITS AT A COMPUTER SO HE NEEDS KEYBOARD AND MOUSE ANYWAYS.....

It's all fun and games bro
FOOTBALL
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
October 19 2011 08:17 GMT
#114
I find it fascinating how he plays at a decent level with a Xbox Controller! Its very good, diamond level nice macro. I just don't get how you can use the build functions and hotkeys properly its crazy! Good luck none the less
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
gosuMalicE
Profile Joined March 2011
Canada676 Posts
October 19 2011 08:25 GMT
#115
On October 19 2011 15:30 Scrimpton wrote:
Show nested quote +
On October 19 2011 11:53 doko100 wrote:
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



Pubkills/random scrims != pro level

Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time.
The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter.

cs vs Halo is like sc2 vs Pikmin

Quake vs CS is like Mushihimesama Futari Black Label vs Hello kitty island adventure
I play Protoss, because lets face it, who doesn't love hyper-advanced Egyptian ninja-aliens that kill people with lightsabres attached to both arms?
alokin
Profile Joined March 2011
Canada269 Posts
October 19 2011 08:28 GMT
#116
FINALLY A MYTH CONFIRMED

+ Show Spoiler +
that protoss is the easiest race to play......
twitch.tv/alokin1 come join me!
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
October 19 2011 08:53 GMT
#117
Get back on topic please. Derailments after this post will be met with moderation.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
S2Lunar
Profile Joined June 2011
1051 Posts
October 19 2011 08:55 GMT
#118
Uhh... how does he assign/use his hotkeys? o.o

Sorry haven't seen the stream.
Beece
Profile Joined May 2010
United States62 Posts
October 19 2011 08:56 GMT
#119
all i have to say is...LOL
A man chooses! A slave obeys!
CptCutter
Profile Joined September 2010
United Kingdom370 Posts
October 19 2011 09:01 GMT
#120
On October 19 2011 07:59 motumbo wrote:
That is sick. I tried playing Halo Wars and got pissed of because I could not get anything done with a controller. I would be bronze level if I tried to use a controller.


halowars was really intuitive with its control system. of course it wasn't up to par with a mouse and keyboard, but the biggest thing hindering your micro at halowars was not the controller but the pathfinding (damn ensemble and their shitty formation pathfinding).

using a controller does not stop micro, it just makes it harder and requires much much more practice to do properly. but it is do-able.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
October 19 2011 12:43 GMT
#121
That guy is the supreme master of the Xbox 360 controller. I wouldn't want to go through that torture.
The spice must flow
justBunneh
Profile Joined September 2011
Canada38 Posts
October 19 2011 12:51 GMT
#122
That's pretty cool Lol. Personally i prefer the PC, Mouse, Keyboard setup than console for FPS or RTS. I feel there is better accuracy on mouse and ish moar fun to push keys than console buttons :3

Kind of interesting, how do the hotkeys work?
Summon your Zealots!
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
October 19 2011 13:07 GMT
#123
Always interesting to see people playing in different ways, I've considered trying this in the past for shits and giggles...

Wonder how high he can get in the ladders?
skipgamer
Profile Blog Joined April 2010
Australia701 Posts
Last Edited: 2011-10-19 13:38:48
October 19 2011 13:17 GMT
#124
wow... that is absolutely Crazy! he must have a lot of practice controlling a cursor with an analog stick because that seriously a great achievement to be able to play SC2.

He gets huge props from me.
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2011-10-19 13:39:59
October 19 2011 13:37 GMT
#125
On October 19 2011 15:44 doko100 wrote:
Show nested quote +
On October 19 2011 15:37 Scrimpton wrote:
On October 19 2011 15:34 doko100 wrote:
On October 19 2011 15:30 Scrimpton wrote:
On October 19 2011 11:53 doko100 wrote:
On October 19 2011 08:12 Vaelone wrote:
I think the only RTS I've tried on console was Red Alert on PS1.

Never again for me.

But hey they already play FPS games seriously on consoles so why not RTS while at it? Before you even notice the SC2 pro scene will be playing on consoles instead of PC's.

shockershuddershiversshutters


What's so bad about shooters on console?

I played alot of shooters on both PC (CS 1.6, CSS, UT) and Console and from my experience Halo1 and Halo2 were the most individually skillful FPS games of them all. The skill gap in these two games was huge and it was basically impossible for a noob to even kill a semi-decent player nevermind a pro. Even noobs could get lucky kills on pros in CS 1.6 deathmatch. of course halo3 and reach are a totally different story because the games were dumbed down like hell to be more appealing to casual players. But point still is that console FPS are very skillful and not comparable to console RTS games.



Pubkills/random scrims != pro level

Try being in the top 0.5% of all cs players, and then take on a top tier team, you will lose 0-1:15 every time.
The margin for error is much lower, the reactions must be sharper and thus the teamwork that much tighter.

cs vs Halo is like sc2 vs Pikmin



And I can guarantee you that you won't get a single kill against a top halo1 or 2 team even after 1 year of practise. It's so much harder to get kills in H1 or H2 compared to Counterstrike. In CS worse teams can win like 4-5 lucky rounds unless they are alot worse than the other team. In Halo1 or Halo2 you will get absolutely demolished if you are slightly worse than the team you are up against.

yes if you compare halo to cs its like comparing sc2 to pikmin, just that halo would be sc2 and cs would be pikmin

I have played both games, so trust me I know what I'm talking about (unlike you).



So being unkillable and having regen health makes a game MORE hardcore/competetive..?
Okay there son, time for bed!

A bit derailed now though, if you want to flame me or continue on this discussion go to PM, hopefully no damage done to the thread!
Saw a vod of OP and it's sort of.. heartwarming



you are not unkillable at all lol, the kill times with the br in halo2 was like 1,2 seconds or something for a 4shot. health regen was only relevant once you won a battle, it actually gave the better player more chances to win individual battles, which actually increases individual skill compared to games like counter strike.

And I don't see why health regen would make any game less competitive, it gives the better player more chances to beat their opponent... but let me guess getting a lucky kill with a burstfire headshot is more skillful and make a game more competitive? yeah i guess it's really time to go to bed for you.


Anyone can 4 shot on xbox, it isn't difficult. Even if you only have a 10% chance to hit that 4 shot then that's still 1:10. I played both Counterstrike and Halo (in halo 2 I got high enough where basically every game would be a modder, so I got tired of playing and stopped, I think it was mid-30s somewhere) as well and honestly they are about the same difficulty. Try a 1v1 in Quake however, and that's a whole different story. With much faster movement (which you need to be good to pull off smoothly already) guns that don't 1 shot ( so you need really good aim) and a bunch of powerups on the map (like +shield and +hp that the better player will have control of the whole game) it is much, MUCH harder to score a random kill than in halo OR counterstrike. When I played (and I was pretty damn bad) most of my games would be completely one-sided for me or the other person, since I played for map control and my aim was pretty abysmal, so I would survive long enough and get enough powerups to just wear the other guy down eventually.
xsevR
Profile Joined January 2011
United States324 Posts
October 19 2011 14:31 GMT
#126
I have an adapter for an N64 to USB... maybe I should break it out for SC64 2?
I don't even like playing Xbox games with the xbox controller... it's just so clunky. I would really like to see how someone does this efficiently though.
Adrenaline Seed
Profile Joined August 2010
United States194 Posts
October 19 2011 18:44 GMT
#127
101 buttons on keyboard, 6400+ dpi for mice now

I don't think there is any advantage. Also a larger monitor is not an advantage either.

Anyways if you want to do it just for the challenge, anyone can easily do so. No reason to try to make a console version. It is not like the 90's where a gaming computer cost 10 times as much as a gaming console and computer monitors and televisions were two different devices.
Think Big. Act Small. Fail Fast. Learn Quickly.
Shaok
Profile Joined October 2010
297 Posts
Last Edited: 2011-10-19 18:53:38
October 19 2011 18:51 GMT
#128
On October 19 2011 22:37 Najda wrote:


Anyone can 4 shot on xbox, it isn't difficult. Even if you only have a 10% chance to hit that 4 shot then that's still 1:10. I played both Counterstrike and Halo (in halo 2 I got high enough where basically every game would be a modder, so I got tired of playing and stopped, I think it was mid-30s somewhere) as well and honestly they are about the same difficulty. Try a 1v1 in Quake however, and that's a whole different story. With much faster movement (which you need to be good to pull off smoothly already) guns that don't 1 shot ( so you need really good aim) and a bunch of powerups on the map (like +shield and +hp that the better player will have control of the whole game) it is much, MUCH harder to score a random kill than in halo OR counterstrike. When I played (and I was pretty damn bad) most of my games would be completely one-sided for me or the other person, since I played for map control and my aim was pretty abysmal, so I would survive long enough and get enough powerups to just wear the other guy down eventually.


Mid 30s is not high in halo 2... argument nullified.

Doing anything consistently at the PRO level is difficult. If you aren't pro you will think everything is simple until you've understood what it actually takes to be pro.

4 shotting a halo 2 level 30 is terribly easy. 4 shotting walshy, victory x, etc is a different story and good luck with that one.
ZarMulix
Profile Joined October 2010
United States77 Posts
Last Edited: 2011-10-19 22:31:44
October 19 2011 21:55 GMT
#129
I played Walshy a few times in Halo 3 with a few of his friends. While I didn't find him that special (he was solid though), his team had kind of insane teamwork and cooperation and that in itself made the game infinitely harder than a standard game.

But back to the point of the poster above me, there were a lot of things high level people did to take advantage of the fact that you don't style instantly. Call it what you want, but I don't necessarily think this is inherently "easier." The game just emphasized different aspects of gameplay more than others. All FPS games involve twitch reflexes, coordination, map control, strategies, timing, etc. Just because you don't die instantly doesn't mean it's a dumbed down game.

There are a lot of things you can experiment with because of things like regen and dying in 4 shots. For example you can turn your back to ensure you don't get headshotted while you take cover or get help from a teammate, when walking in the open you can have teammates take fire for the more wounded ones in order to increase survivability, you can use tricks like grenade jumping to actually turn it into kills (maybe not done at the pro level, but it can be used in sticky situations).
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
October 19 2011 21:58 GMT
#130
This makes me think of exploring Starcraft RPG's on console! Imagine a Raynor/Kerrigan/Zeratul rpg xD
Micro your Macro
Adrenaline Seed
Profile Joined August 2010
United States194 Posts
October 19 2011 22:01 GMT
#131
On October 20 2011 06:58 CookieMaker wrote:
This makes me think of exploring Starcraft RPG's on console! Imagine a Raynor/Kerrigan/Zeratul rpg xD


They tried it awhile back, project was canceled or put on hold.
Think Big. Act Small. Fail Fast. Learn Quickly.
HardMacro
Profile Blog Joined September 2011
Canada361 Posts
Last Edited: 2011-11-09 00:27:26
November 09 2011 00:26 GMT
#132
I have a guest pass available and a very programmable Logitech F310 controller, I played my first game and got CRUSHED. I think I have a decent setup, but the learning curve is MUCH steeper than I had thought.

Setup:

Right stick - mouse control, set to 50% acceleration (tested various %s and 50% seems to be the best).

Left top button (where my left index finger presses) - left click

Right top button - right click

Left bottom button (left middle finger) - "A" key

Right bottom button - "H" key

Left D-pad (8 directions, top, top right, right, bottom right, etc.) - control groups 1-8

Left stick (4 directions) - "S", "E", "X", "D"

ABXY buttons on the right hand side - "B", "V", "C", "F"

Left stick click - "F1"

Right stick click - "F2"

Back button - "F3"

Start button - "F4"


And that's all the keys available on the controller, I feel maybe I should only have 4 control groups and free up the D-pad for more location F keys, since scrolling is really difficult. Also, another possibility is to bind the left stick to the arrow keys, so I can pan the camera more easily but that would take up 4 hotkey spots.

Man, why I am putting myself through this experiment I do not know... I could have played 20x better with mouse only. Anyway, any suggestions to a good control key setup would be appreciated

Edit: typo
¯\_(ツ)_/¯ saving this here because I use it, don't know how to make it, and don't know it's name
VersesVersus
Profile Joined November 2011
Canada25 Posts
November 09 2011 01:26 GMT
#133
Your friend looks like a young David Bowie, otherwise I'm sure you could play at a high level on a controller but there will always be a skill cap for both mice/keyboard and controller options, and I see the traditional being the higher cap.
My Music-Videogame Blog Check it out @: http://versesversusblog.blogspot.com/
StuBob
Profile Joined March 2010
United States373 Posts
November 09 2011 01:54 GMT
#134
The best setup AFAIK is to have the sticks be ctrl/alt so that when you have them pushed, you get different commands. Then you would want to use gridhotkeys...
I play RANDOM!
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
November 09 2011 02:00 GMT
#135
On November 09 2011 10:54 StuBob wrote:
The best setup AFAIK is to have the sticks be ctrl/alt so that when you have them pushed, you get different commands. Then you would want to use gridhotkeys...



The thought of doing this made my head hurt a little bit. I could never get used to a controller for a game that requires more than 8 buttons to be pushed :p
"We have unfinished business, I and he."
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
November 09 2011 02:02 GMT
#136
The whole awesomeness of sc2 and rts's in general are the use of the keyboard. (I might be a retard and not realize that you mentionned that your friend uses a keyboard). Using a plain-old console joystick to micro is just ridiculously silly and the game changes completely for the worst. Totally disagree with this idea. Keyboards ftw.
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