• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:37
CEST 05:37
KST 12:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!31Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era [Personal Project Share] Terran Defense v0.60 BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4539 users

[September] TLPD Race Winrate Graphs - Page 19

Forum Index > SC2 General
Post a Reply
Prev 1 17 18 19 20 21 22 Next All
Hipsv
Profile Blog Joined May 2011
135 Posts
October 12 2011 12:07 GMT
#361
One thing to note is that this seems to be the international version, and because of the lack of games the statistically variance is actually bigger than some of or all of the gap of racial win percentage.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
October 12 2011 12:22 GMT
#362
On October 12 2011 17:40 ExO_ wrote:
Show nested quote +
On October 12 2011 17:38 T0fuuu wrote:
On October 07 2011 22:44 tnud wrote:
Calm the **** down.
[image loading]
It'll be alright
EDIT: Should be noted that the map pool rules a lot of the balance in BW.

THANK YOU SO MUCH ! Protoss complaining about being down for 2 months or so is ridiculous.



*ahem*

Look at may, and watch the trend from there.

You know that they are still at roughly 50pc in GSTL yeah? Its not an individual league but it shows if protoss are given the right maps and the right opponents they can do just as well as any other race. Taking samples of games from gsl where maps arent even picked by the players half the time isnt the best way to look at winrate.

http://www.teamliquid.net/tlpd/sc2-korean/leagues/1555_GSTL_Season_1
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
October 12 2011 12:28 GMT
#363
The number of games is absolutely insufficient. It's insufficient to the point that I'd call these stats irrelevant, by all due respect and appreciation of effort that the TL stuff puts in them.
Not_That
Profile Joined April 2011
287 Posts
October 12 2011 21:45 GMT
#364
On October 12 2011 21:28 Ganseng wrote:
The number of games is absolutely insufficient. It's insufficient to the point that I'd call these stats irrelevant, by all due respect and appreciation of effort that the TL stuff puts in them.


No one cares about ladder stats. These are the stats from the tournaments where the big boys play, and they are the only stats that matter.
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
Last Edited: 2011-10-13 12:43:54
October 13 2011 06:28 GMT
#365
You know I care about stats on ladder, I don't want to be a-moved to death every single time because I'm not as good as Korean pros and I can't split marines and target fire banelings and kite and land EMPs and drop like them and macro up at the same time. There are millions of us, and we are supposed to have fun playing, not just watching the game.
And more than that, believe it or not, there were more than 900 games in tournaments in September, much more.
insolentrus
Profile Joined January 2011
Russian Federation304 Posts
October 13 2011 06:33 GMT
#366
oh god
blizzard
bring back the KA....
im sure even with KA protoss not make more than 50% win rate now -_-
Shorty90
Profile Joined July 2011
Germany154 Posts
October 13 2011 06:49 GMT
#367
On October 13 2011 15:28 Ganseng wrote:
You know I care about stats on ladder, I don't want to be a-moved to death every thingle time because I'm not as good as Korean pros and I can't split marines and target fire banelings and kite and land EMPs and drop like them and macro up at the same time. There are millions of us, and we are supposed to have fun playing, not just watching the game.
And more than that, believe it or not, there were more than 900 games in tournaments in September, much more.


This doesn't matter.
If you don't do the stuff you're talking about than you deserve to lose and should improve before complaining about anything. Also it's just foolish to think that terran has to do more to win and only sounds like you're whining.
I can't believe I ate the whole thing.
ExO_
Profile Blog Joined September 2009
United States2316 Posts
Last Edited: 2011-10-13 06:57:36
October 13 2011 06:56 GMT
#368
On October 12 2011 21:22 T0fuuu wrote:
Show nested quote +
On October 12 2011 17:40 ExO_ wrote:
On October 12 2011 17:38 T0fuuu wrote:
On October 07 2011 22:44 tnud wrote:
Calm the **** down.
[image loading]
It'll be alright
EDIT: Should be noted that the map pool rules a lot of the balance in BW.

THANK YOU SO MUCH ! Protoss complaining about being down for 2 months or so is ridiculous.



*ahem*

Look at may, and watch the trend from there.

You know that they are still at roughly 50pc in GSTL yeah? Its not an individual league but it shows if protoss are given the right maps and the right opponents they can do just as well as any other race. Taking samples of games from gsl where maps arent even picked by the players half the time isnt the best way to look at winrate.

http://www.teamliquid.net/tlpd/sc2-korean/leagues/1555_GSTL_Season_1


That's a terrible example, because I can turn right around and say look at GSL, and then what happens. I think everybody would agree GSTL is a much more unique scenario than standard 1v1 tournaments.

Edit: and I would like to highlight "given the right maps and right opponents". Any race can be at 50% given those 2 things. Problem is more often than not, you won't get them
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
October 13 2011 07:09 GMT
#369
On October 13 2011 15:49 Shorty90 wrote:
Show nested quote +
On October 13 2011 15:28 Ganseng wrote:
You know I care about stats on ladder, I don't want to be a-moved to death every thingle time because I'm not as good as Korean pros and I can't split marines and target fire banelings and kite and land EMPs and drop like them and macro up at the same time. There are millions of us, and we are supposed to have fun playing, not just watching the game.
And more than that, believe it or not, there were more than 900 games in tournaments in September, much more.


This doesn't matter.
If you don't do the stuff you're talking about than you deserve to lose and should improve before complaining about anything. Also it's just foolish to think that terran has to do more to win and only sounds like you're whining.

It sounds like Protoss are whining non-stop for a month now.
Not_That
Profile Joined April 2011
287 Posts
October 13 2011 13:58 GMT
#370
On October 13 2011 16:09 Ganseng wrote:
Show nested quote +
On October 13 2011 15:49 Shorty90 wrote:
On October 13 2011 15:28 Ganseng wrote:
You know I care about stats on ladder, I don't want to be a-moved to death every thingle time because I'm not as good as Korean pros and I can't split marines and target fire banelings and kite and land EMPs and drop like them and macro up at the same time. There are millions of us, and we are supposed to have fun playing, not just watching the game.
And more than that, believe it or not, there were more than 900 games in tournaments in September, much more.


This doesn't matter.
If you don't do the stuff you're talking about than you deserve to lose and should improve before complaining about anything. Also it's just foolish to think that terran has to do more to win and only sounds like you're whining.

It sounds like Protoss are whining non-stop for a month now.


Protoss have been whining for a lot longer than a month, and they will continue to do so until Blizzard does something to bring them more up to par with the other races. Look at the win stats and see if you can tell why...
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
October 13 2011 15:10 GMT
#371
I really don't get the "Toss need KA for late game defenders advantage" arguement.

Yes, Terran can retreat to bunkers, but aren't there photon cannons at the protoss expansions? They cost only minerals after all. Personally as a terran would trade bunkers and missile turrets for photon cannons in a heart beat. A defensive structure that costs no gas and no supply, is errected reasonable fast and shoots ground? Hell yeah!

You say PF is soooo good? PF costs 150/150 and the opportunity cost of 3 SCVs (that the constant MULE from an orbital would have provided. I would say it's fair to equate that with 4 photon cannons. With a full chargelot/archon warpin those 4 cannons will fare as well against most surviving terran armies as a PF with one round of bio troops coming after 15 secs.

I think a protoss has already provided us with the example, why terran needs 1.5 min to catch up with protoss production on equal rax/gateway count, though for some reason the protoss doesn't use chronoboost.
He also failed to mention the fact that gateways that are being camped are still useful, because the reinforcements can group up at any pylon without problems whereas terrans suffer heavy losses as their units leave the raxes in little groups.

The moment the forge is a natural part of a BO is the moment the protoss defenders advantage exceeds the terran's.

Note: I'm just commenting on the "Toss need KA for late game defenders advantage" arguement. I do NOT say that P>T or that T>P.
galivet
Profile Joined February 2011
288 Posts
October 13 2011 15:34 GMT
#372
This is pretty much what you get when one race (Protoss) is easier to master but has a lower skill-cap while the other races are more difficult to master but have a higher skill-cap: low-level players do better than they should and pro players do worse than they should.

One kind of "solution" is to make the easier race even easier through naked buffs like +1 immortal range. But it's really hit-or-miss whether or not that effects the pro level. For example, a pro player playing at the protoss skill-cap probably saw no benefit from +1 immortal range because he's already skilled enough at micro to ensure that his immortals are always in range and target-firing appropriately.

The better kind of solution is to raise the skill-cap of the weaker race by adding new micro-intensive units and/or abilities. And that's what Blizzard is going to do in the expansion.

There are three kinds of players:

"Protoss is already strong enough, maybe too strong": You need to get better at the game.

"Protoss is underpowered, but every time blizzard buffs the race it seems to get stronger": You need to get better at the game.

"Protoss is underpowered, and none of blizzard's buffs help": You need to wait on the expansion because your problem is either playing protoss close to the race's skillcap or playing against protoss opponents who can't beat you because they are skill-capped.
Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2011-10-13 16:48:28
October 13 2011 16:48 GMT
#373
On October 12 2011 21:28 Ganseng wrote:
The number of games is absolutely insufficient. It's insufficient to the point that I'd call these stats irrelevant, by all due respect and appreciation of effort that the TL stuff puts in them.


Prove it. Since you can either do the math very fast in your head or you have it written down somewhere it should be very easy for you to show it to the rest of us, right?
Or are you just another one of those "Oh I heard the word 'sample size' somewhere, better post something about it!!" guys?

Edit: Do 95%
NoScary
Profile Joined November 2010
United States151 Posts
October 13 2011 16:51 GMT
#374
Have any other zergs seen an increase in mech? In my very limited recent ladder experience the standard TvZ opening has been mass helion into mech. It is very much catching me off guard.
"And when he came back to, he was flat on his back on the beach in the freezing sand, and it was raining out of a low sky, and the tide was way out." From birth to death, no time to rest, no time to waste.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
October 13 2011 16:54 GMT
#375
On October 13 2011 15:56 ExO_ wrote:
Show nested quote +
On October 12 2011 21:22 T0fuuu wrote:
On October 12 2011 17:40 ExO_ wrote:
On October 12 2011 17:38 T0fuuu wrote:
On October 07 2011 22:44 tnud wrote:
Calm the **** down.
[image loading]
It'll be alright
EDIT: Should be noted that the map pool rules a lot of the balance in BW.

THANK YOU SO MUCH ! Protoss complaining about being down for 2 months or so is ridiculous.



*ahem*

Look at may, and watch the trend from there.

You know that they are still at roughly 50pc in GSTL yeah? Its not an individual league but it shows if protoss are given the right maps and the right opponents they can do just as well as any other race. Taking samples of games from gsl where maps arent even picked by the players half the time isnt the best way to look at winrate.

http://www.teamliquid.net/tlpd/sc2-korean/leagues/1555_GSTL_Season_1



Edit: and I would like to highlight "given the right maps and right opponents". Any race can be at 50% given those 2 things. Problem is more often than not, you won't get them

Well then the game isnt broken or imbalanced. We just need better maps and a better tournament format.

GSTL is interesting because players are picked to be sent out and maps are known ahead of time. So protoss are usually sent out in the most favourable conditions. But hey whining protoss players will never want to look at data that shows protoss winning. They just want the easyway out and blame losses on the game.
icarly
Profile Joined August 2011
United States400 Posts
October 13 2011 16:57 GMT
#376
On October 14 2011 01:51 INFDexter wrote:
Have any other zergs seen an increase in mech? In my very limited recent ladder experience the standard TvZ opening has been mass helion into mech. It is very much catching me off guard.


mass hellion into mech loses straight up to any kind of early roach aggression and since so many zergs do that on ladder it won't be really popular.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
October 14 2011 15:11 GMT
#377
Korean added
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
October 14 2011 15:21 GMT
#378
On October 15 2011 00:11 pPingu wrote:
Korean added


Thanks!

hmm, pretty much turned out the way I expected unfortunately
SharkSpider
Profile Joined May 2010
Canada606 Posts
October 14 2011 15:30 GMT
#379
On October 12 2011 21:28 Ganseng wrote:
The number of games is absolutely insufficient. It's insufficient to the point that I'd call these stats irrelevant, by all due respect and appreciation of effort that the TL stuff puts in them.

Statistically, the games are significant if they represent a fair sample of the level that the study is aimed at describing. My only complaint is that the data is dominated by less prestigious tournaments than say, MLGs and GSLs. That said, it's a pretty fair representation of
which races are winning more at a high level, which is literally what the measure is. It's not concrete proof of any sort of game imbalance or anything.
Roxy
Profile Joined November 2010
Canada753 Posts
October 14 2011 15:31 GMT
#380
On October 13 2011 15:33 insolentrus wrote:
oh god
blizzard
bring back the KA....
im sure even with KA protoss not make more than 50% win rate now -_-


IMO
more protoss problems stem from the early game

having said that
terran drops have way too much reward for the risk all throughout the game

KA would even that out (assuming you are not on cooldown when they drop)

Interesting fact:
your first HT with KA costs more than teching to and building a mothership
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
Prev 1 17 18 19 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 162
StarCraft: Brood War
NaDa 76
Noble 34
Leta 23
Icarus 5
Dota 2
The International36647
NeuroSwarm178
Fuzer 143
League of Legends
JimRising 687
Counter-Strike
taco 405
Super Smash Bros
Mew2King112
Other Games
summit1g6809
C9.Mang0486
WinterStarcraft327
ViBE164
Maynarde130
Trikslyr44
Organizations
Other Games
gamesdonequick972
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 87
• davetesta23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 757
Upcoming Events
CranKy Ducklings
6h 24m
PiG Sty Festival
8h 24m
herO vs Krystianer
Solar vs Cure
IPSL
12h 24m
Sparkling Tuna Cup
1d 6h
PiG Sty Festival
1d 8h
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 12h
OSC
1d 20h
Afreeca Starleague
2 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2 days
The Patches Monday
2 days
[ Show More ]
Afreeca Starleague
3 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.