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Poll: Hardest race to play at each level of SC2? - Page 12

Forum Index > SC2 General
Post a Reply
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Imerej
Profile Joined March 2011
Canada291 Posts
October 02 2011 18:45 GMT
#221
Terran is hardest at high diamond/masters level. Former Masters zerg who switched to terran a few months ago (before all the Terran imba whine came back). I had to drastically improve my multitasking, map awareness, "tapping", and general APM to get to masters as Terran.
Acritter
Profile Joined August 2010
Syria7637 Posts
October 02 2011 18:45 GMT
#222
This is... a pretty bad poll. It's very hard to just say what makes a race hard to play as, and how that affects every level. It gets even worse when you consider how different players have different strengths. If I were to generalize, I'd say that Zerg requires the most consistent play (larva injects, creep spread), Terran requires the most active play (stutterstep, drops, harass in general), and Protoss requires the most immaculate play (timing pushes, drop and counterattack defense, Forcefields). The issue is that it's hard to say where the cut-offs are where players start to get consistent or start to get active or start to get immaculate. Do players develop a sense of when to hit their Larva injects around Gold, or around Diamond? Do people figure out how to manage their armies at Masters level, or can they start doing that at Platinum? Do players figure out how to lay down good Forcefields at Silver level play, or do you really have to wait until Grandmaster to see effective ones? I'm just not sure what to answer for most of this.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Halcyondaze
Profile Joined January 2011
United States509 Posts
October 02 2011 18:50 GMT
#223
On October 02 2011 16:56 sVnteen wrote:
ok guys im only masters but how can protoss ever be the hardest race?
i played terran and zerg and random also but everything was WAY harder than the protoss
i mean you can really do good stuff with protoss which take a lot of skill and an awful lot of multitasking but in my opinion terran is the hardest by quite a bit
then zerg because of decision making and protoss at the easiest

EDIT:
just look at this:http://www.sc2charts.net/en/edb?zone=7for example and it shows how the metagame is by far hardest for terran right now
(this is only pro level ofc)


The link to your "chart" has only about 600 games recorded. So that makes no argument at all towards the current meta game. If you were to check real statistics you would see that Terran has a 57% WR vs Toss and a 53% WR against Zerg.
xsevR
Profile Joined January 2011
United States324 Posts
October 02 2011 18:54 GMT
#224
Toss at the highest level is hard to play in the sense that there are certain things few people are able to do properly and consistently. I don't think I've ever seen perfect blink micro in a game, maybe a few chinese players coming the closest. No one really does warp prism templar micro perfectly yet (what about using 2-3 prisms?). In pro games, you still see terrible forcefields frequently (split half army, all zealots die), poor phoenix/void ray micro... there's actually some skill required to do this. At the highest level, everyone has the necessary apm to handle the macro/micro of their race, but perfect strategical/tactical execution is different.... most people have stutter stepping figured out.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 02 2011 18:55 GMT
#225
On October 03 2011 03:50 Halcyondaze wrote:
Show nested quote +
On October 02 2011 16:56 sVnteen wrote:
ok guys im only masters but how can protoss ever be the hardest race?
i played terran and zerg and random also but everything was WAY harder than the protoss
i mean you can really do good stuff with protoss which take a lot of skill and an awful lot of multitasking but in my opinion terran is the hardest by quite a bit
then zerg because of decision making and protoss at the easiest

EDIT:
just look at this:http://www.sc2charts.net/en/edb?zone=7for example and it shows how the metagame is by far hardest for terran right now
(this is only pro level ofc)


The link to your "chart" has only about 600 games recorded. So that makes no argument at all towards the current meta game. If you were to check real statistics you would see that Terran has a 57% WR vs Toss and a 53% WR against Zerg.


So.. any link to those real statistics?
"Its easy, just trust your CPU".-Boxer on being good at games
castled
Profile Joined March 2011
United States322 Posts
October 02 2011 19:00 GMT
#226
Regardless of the merits of having a poll like this... I agree with the results we're seeing right now.

Zerg is probably harder for lower level players because scouting and reaction time along with a decent sense of timing are important, and these skills aren't close to developed until diamond/masters level.

Terran is probably the most demanding race in terms of micro and multitasking as explained by others here, so at a master's level the other races will do better since those players are closer to using their race optimally.

At grandmasters Terran becomes easier I suppose, because people have the skills to really unlock the race's power. And then all I can say is based off of results, Protoss makes sense as the hardest race at top level.
sekritzzz
Profile Joined December 2010
1515 Posts
Last Edited: 2011-10-02 19:02:47
October 02 2011 19:01 GMT
#227
On October 03 2011 03:54 xsevR wrote:
Toss at the highest level is hard to play in the sense that there are certain things few people are able to do properly and consistently. I don't think I've ever seen perfect blink micro in a game, maybe a few chinese players coming the closest. No one really does warp prism templar micro perfectly yet (what about using 2-3 prisms?). In pro games, you still see terrible forcefields frequently (split half army, all zealots die), poor phoenix/void ray micro... there's actually some skill required to do this. At the highest level, everyone has the necessary apm to handle the macro/micro of their race, but perfect strategical/tactical execution is different.... most people have stutter stepping figured out.

Very little people give credit to MC for having this skill. Strategically, I don't think MC is top notch but his quick and accurate decision making/execution is what used to put MC up there. To consistently force field well is very hard given all the different possibilities when it comes to units/terrain/how many units/etc.

Most people think its ffff and spam it like mad, sadly it isnt the case. FF placement make some of the biggest differences in mini skirmishes/battles.
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
October 02 2011 19:05 GMT
#228
--- Nuked ---
Theovide
Profile Joined September 2010
Sweden914 Posts
October 02 2011 19:05 GMT
#229
On October 03 2011 03:50 Halcyondaze wrote:
Show nested quote +
On October 02 2011 16:56 sVnteen wrote:
ok guys im only masters but how can protoss ever be the hardest race?
i played terran and zerg and random also but everything was WAY harder than the protoss
i mean you can really do good stuff with protoss which take a lot of skill and an awful lot of multitasking but in my opinion terran is the hardest by quite a bit
then zerg because of decision making and protoss at the easiest

EDIT:
just look at this:http://www.sc2charts.net/en/edb?zone=7for example and it shows how the metagame is by far hardest for terran right now
(this is only pro level ofc)


The link to your "chart" has only about 600 games recorded. So that makes no argument at all towards the current meta game. If you were to check real statistics you would see that Terran has a 57% WR vs Toss and a 53% WR against Zerg.

Afaik the real statistics you are talking about was pre 1.4, meanwhile this is after 1.4, and as terran was quite soundly nerfed in 1.4 these charts could well be representative of the current w/l. Doesn't mean it's imbalanced though as the patch is still fresh it can be temproary as terrans haven't adjusted with their nerfs. Nor does win percentage have much with what is hardest to play, or well I guess that depends on the definition of hardest to play, some would say per defintion the race with the lowest w/l is the hardest to play.
Chronald
Profile Joined December 2009
United States619 Posts
Last Edited: 2011-10-02 19:09:13
October 02 2011 19:06 GMT
#230
On October 02 2011 17:05 ondik wrote:
Z
T
P
P

I don't see how terran's hardest for diamond/masters, the players there are good enough to abuse majority of things the race offers.


This.

Once you can build marines non-stop and then box your scvs and all-in as a Diamond or Master level player, you can win with a massive winrate.

As opposed to P or Z where you have to build more than workers and one unit to win (well not always true for Z, it usually is).

Terran all-ins make them way easier to play at D/M level than any other race.

Also - if you want to use charts about top level players, please refer to the Progamer ranking page found here :
http://www.sc2charts.net/en/edb/ranking/players

As you will see, the first Protoss on this list is MC at #8. The next protoss is Naniwa at 17! HuK 21, Mana 25. So that means at top level, there are 4 protoss players in the top 25. What does that tell you about difficulty?
Got that.
HardCorey
Profile Blog Joined May 2010
United States709 Posts
October 02 2011 19:09 GMT
#231
I think we need one more poll:


Did you pick your own race for the poll of your rank/division?
Don't Worry, Be Happy.
Sith Inquisitor
Profile Joined August 2011
Germany113 Posts
October 02 2011 19:10 GMT
#232
Terran has alot of need for Micro and Multitasking if you wanna be really good. Drops, Marine Micro, Siege Tanks, Vikings/Ghosts...
And you can't just queue up 5 more gateways with 1 Probe.

♥ MVP_Keen ♥ oGs.MC ♥ LiquidTLO ♥ mouzThorZain ♥
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
October 02 2011 19:11 GMT
#233
[QUOTE]On October 03 2011 04:06 Chronald wrote:
[QUOTE]On October 02 2011 17:05 ondik wrote:

[url=http://www.sc2charts.net/en/edb/ranking/players]http://www.sc2charts.net/en/edb/ranking/players[/url]

As you will see, the first Protoss on this list is MC at #8. The next protoss is Naniwa at 17! HuK 21, Mana 25. So that means at top level, there are 4 protoss players in the top 25. What does that tell you about difficulty?[/QUOTE]

If you want a straight answer, nothing.
Br33zyy
Profile Joined June 2011
United States296 Posts
October 02 2011 19:13 GMT
#234
I actually agree with the polls so far. Z is pretty tough to learn at the lower levels and the whole reaction/timing thing. the diamond/masters terran is pretty tough to play at that point IMO. About toss having a hard time in GM, i can agree and disagree. i just feel like protoss needs to be further explored.
Ohhh lawd..
Theovide
Profile Joined September 2010
Sweden914 Posts
October 02 2011 19:15 GMT
#235
On October 03 2011 04:06 Chronald wrote:
Show nested quote +
On October 02 2011 17:05 ondik wrote:
Z
T
P
P

I don't see how terran's hardest for diamond/masters, the players there are good enough to abuse majority of things the race offers.


This.

Once you can build marines non-stop and then box your scvs and all-in as a Diamond or Master level player, you can win with a massive winrate.

As opposed to P or Z where you have to build more than workers and one unit to win (well not always true for Z, it usually is).

Terran all-ins make them way easier to play at D/M level than any other race.

Also - if you want to use charts about top level players, please refer to the Progamer ranking page found here :
http://www.sc2charts.net/en/edb/ranking/players

As you will see, the first Protoss on this list is MC at #8. The next protoss is Naniwa at 17! HuK 21, Mana 25. So that means at top level, there are 4 protoss players in the top 25. What does that tell you about difficulty?

That's silly, you cannot base that terran is the easiest on master/dia because of the 3rax all in. Nearly no players use that at masters/dia level, because it actually doesn't give you a lot of success.
msjakofsky
Profile Joined June 2011
1169 Posts
Last Edited: 2011-10-02 19:20:54
October 02 2011 19:16 GMT
#236
On October 03 2011 03:19 secretary bird wrote:
Show nested quote +
On October 03 2011 01:38 msjakofsky wrote:
people are not able to comprehend the difference between "hardest to play" and "hardest to succeed with"


What is the difference?

It is always easy to be unsuccesful but if you re trying to win but cant it was too hard.

Unless you mean the skill cap for Protoss in GM for example isnt high enough so its not harder to play but they cant actually play at a higher level to get the win because its not possible to win if the terran or zerg plays too good or something?



thanks for proving my point

if zerg didn't have queens, creep, and had only 1 fighting unit, hydra for example- zerg would be the easiest race to play, but the hardest to succeed with. entirely different things

you know, just like a car with servo wheel is easier to drive than one without it, but if the 2nd car is faster it's still easier to win a speed race with it.

Protoss macro mechanics are obviously the easiest due to warpgate and chrono being more straight forward than larva/orbital spells. one could argue that micro is the most important/difficult for toss, but still 90% of the people here just wote on protoss cuz they have the worst statistics in korea, which obviously doesn't mean they're the hardest to play. not having succesful strategies =/= hardest to play.

at the highest levels the question is probably related with skill cap of mechanics, which is the highest for terran in my opinion.
GreEny K
Profile Joined February 2008
Germany7312 Posts
October 02 2011 19:22 GMT
#237
Just as in BW, the easiest to play in low levels is Protoss. That's because their units are the strongest and players can just run over others with mass units. In the higher levels, it is the hardest because you actually need timings to win, you can't just mass up a ball and win all day.
Why would you ever choose failure, when success is an option.
msjakofsky
Profile Joined June 2011
1169 Posts
October 02 2011 19:24 GMT
#238
On October 03 2011 04:22 GreEny K wrote:
Just as in BW, the easiest to play in low levels is Protoss. That's because their units are the strongest and players can just run over others with mass units. In the higher levels, it is the hardest because you actually need timings to win, you can't just mass up a ball and win all day.


the question wasn't "which race is hardest to win with", we have statistics for that.
Lobber
Profile Joined August 2010
Canada414 Posts
October 02 2011 19:26 GMT
#239
On October 03 2011 03:35 Ermac wrote:
Show nested quote +
On October 03 2011 02:59 Lobber wrote:
On October 03 2011 02:57 butchji wrote:
On October 02 2011 17:18 Binabik wrote:
On October 02 2011 17:10 DjRetro wrote:
The most difficult race to play in masters and grand masters is Terran... i'm absolutely convinced of that. In higher levels of play, you need a lot of APM and multitasking to play as terran.


However, i'm a bit confused... i don't understand why the poll shows us that protoss is more difficult than terran in GM... in a lot of cases, as masters (high) you can play against a GM guy perfectly... that's a fact.

APM and multitasking is no problem in GM, decision making seperates weak from strong players.



)))) Look at SjoW or GoOdy or... and those are not only GrandMasters but top pros. A lot of GM don't have multitasking.

I played goody last night... And lost... But he really didn't seem like some high level pro or anything, his multitasking wasn't amazing and his engagement positioning was so-so... Though it was PvP so who knows?


Last time I checked Goody was Terran.

Good has a NA account he offrace P on, or at least that's what people were saying earlier...
You are not your APM, you are not you ladder ranking.
Mista_Masta
Profile Joined January 2009
Netherlands557 Posts
October 02 2011 19:28 GMT
#240
I only voted for the Gold/Platinum poll, as I play in Platinum League. I play Random, and to me personally Terran is the most difficult race to use. I think that's mostly because of the reasons mentioned in the OP, I simply don't have the level of multitasking to control all my units well and keep producing units as well. Zerg and Protoss are slightly more forgiving in the sense that you can micro your units, and then go back and instantly produce a huge army, after which you can go micro your units again.
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