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Active: 620 users

1.4 Bug cannot cancle orders by pressing ESC

Forum Index > SC2 General
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DarkZonk
Profile Joined April 2011
22 Posts
September 21 2011 09:07 GMT
#1
There is another annoying bug in 1.4

when i want to inject larva with my queen i use the inejct larva button... then i see that i cant inect atm and want to quit the inject ordner, by pressign ESC... it just doenst work...

same thing is when i click on attack... i want to cancle the attack by pressing esc... it doenst work.. wtf is this shit?

same problems for you?
Tedde93
Profile Joined October 2010
Sweden169 Posts
September 21 2011 09:09 GMT
#2
You could always press h or s? And i wouldn't know i never use esc.
Patiance is the element of succes"
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
Last Edited: 2011-09-21 09:14:27
September 21 2011 09:11 GMT
#3
This is a bug fix as ESC was never supposed to actually do that. I remember reading the same question on the battle net forums and a blue answered.

http://us.battle.net/sc2/en/forum/topic/3123247217
Tofugrinder
Profile Joined September 2010
Austria899 Posts
Last Edited: 2011-09-21 09:17:07
September 21 2011 09:16 GMT
#4
thank god i don't play zerg normally.. this would be really annoying. Everytime i play zerg I do the exact same thing as the OP. I srsly. hope that blizzard doesn't call the original function a "bug"..
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
September 21 2011 09:21 GMT
#5
why would you use esc?
OptimusYale
Profile Blog Joined January 2011
Korea (South)1005 Posts
September 21 2011 09:23 GMT
#6
you use esc to get rid of the screen and deselct, for example you press b instead of v for building/advanced building, going back to the build menu

I just hotkey out of it but I can see why its kind of useful
Acnologia
Profile Joined June 2011
Australia410 Posts
September 21 2011 09:25 GMT
#7
dw you can just re-assign to the escape button
♥
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
September 21 2011 09:26 GMT
#8
will this change using escape to cancel unit/upgrade training? because i do that all the time if i pressed the wrong key or i want to cancel a building.
The world is ending what should we do about it?
DarQraven
Profile Joined January 2010
Netherlands553 Posts
September 21 2011 09:27 GMT
#9
Oh man, that's annoying. I usually run into the same problem with feedback or graviton beam. Even when using escape, accidentally clicking something that cannot be gravitonned or feedbacked is annoying as hell...
ArhK
Profile Joined July 2007
France287 Posts
Last Edited: 2011-09-21 09:31:50
September 21 2011 09:31 GMT
#10
Same here, I use ESC a lot : cancel units in production / larvae, and the other things the OP just stated.


Does anyone has a solution to get back everything pre 1.4 on this front ?
onmach
Profile Blog Joined March 2009
United States1241 Posts
September 21 2011 09:31 GMT
#11
Oh no, just as I was getting to like this patch. I reflexively hit esc to cancel anything. If attack move is messed up this is going to really screw me over.
Xapti
Profile Joined April 2010
Canada2473 Posts
September 21 2011 09:44 GMT
#12
ESC is the hotkey for cancel. Orders such as move, inject larva, and attack cannot be cancelled, they have to be stopped (press S). The action typically needs to have a time for it to be cancelable, such as production of a building or unit, or a few [rare] abilities.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Acrofales
Profile Joined August 2010
Spain17995 Posts
September 21 2011 09:49 GMT
#13
On September 21 2011 18:44 Xapti wrote:
ESC is the hotkey for cancel. Orders such as move, inject larva, and attack cannot be cancelled, they have to be stopped (press S). The action typically needs to have a time for it to be cancelable, such as production of a building or unit, or a few [rare] abilities.

Fine, but if the queen is walking towards the hatchery to inject, it should be cancellable. And no, remapping stop action to the escape key is not a solution as that would require you to hit escape to stop moving, stop attacking, etc.
mizU
Profile Blog Joined April 2010
United States12125 Posts
September 21 2011 09:51 GMT
#14
Can't you right click?
if happy ever afters did exist <3 @watamizu_
Tofugrinder
Profile Joined September 2010
Austria899 Posts
September 21 2011 09:52 GMT
#15
On September 21 2011 18:21 ThatGuy89 wrote:
why would you use esc?

because I, and appearently many others, used to do it for over a year now, and it's always frustrating when features are taken out and you have to learn something new. (just imagine how often player who did this before will now press escape 2-3 times, wonder why nothing happens and then press s, which basically means loosing a lot of time)
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
September 21 2011 09:55 GMT
#16
just right click
www.root-gaming.com
Nerrimus
Profile Joined December 2007
Malaysia15 Posts
September 21 2011 10:06 GMT
#17
I think you can bind an alternate key for stop in the hotkey menu, so you have S and ESC to stop.
LayZRR
Profile Joined February 2011
Germany449 Posts
September 21 2011 10:06 GMT
#18
On September 21 2011 18:23 OptimusYale wrote:

I just hotkey out of it but I can see why its kind of useful



What else to do? If you misslick on "b" instead of "v".
ArhK
Profile Joined July 2007
France287 Posts
September 21 2011 10:10 GMT
#19
Why did they have to change this ? What was the usecase scenario where the "old" ESC function was a problem...?
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
September 21 2011 10:18 GMT
#20
WHAT
that was one hell of a terrible 'fix'
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
labbe
Profile Joined October 2010
Sweden1456 Posts
September 21 2011 10:24 GMT
#21
Why would you press ESC when you just can press stop?
Lega-
Profile Joined August 2011
Canada141 Posts
September 21 2011 10:28 GMT
#22
Same thing goes for warping in units as protoss. If I select my warpgate hotkey and then select a stalker for example but then I change my mind, I can't escape out. Seems like I am stuck warping in a stalker no matter what! This is definitely no good.
Kokosaft
Profile Joined April 2010
Germany172 Posts
September 21 2011 10:28 GMT
#23
Well, what op describes i just do with the "Stop" button (standardkeys: s)
and i guess cancelling buildings/unit queues etc isnt affected by that change
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
September 21 2011 10:31 GMT
#24
Move whole hand to push escape, or simply reissue orders (right click) or push S for stop. hmm...

Escape still cancels buildings, upgrades, units, etc. You'll get used to using something else to undo commands, might take a game or two. I don't see the issue tbh.
aka ChillyGonzalo / GnozL
Spartacus.
Profile Joined April 2010
Turkey84 Posts
Last Edited: 2011-09-21 10:34:40
September 21 2011 10:34 GMT
#25
On September 21 2011 19:28 KraVe wrote:
Same thing goes for warping in units as protoss. If I select my warpgate hotkey and then select a stalker for example but then I change my mind, I can't escape out. Seems like I am stuck warping in a stalker no matter what! This is definitely no good.

Can't you just right click?
Tuthur
Profile Joined July 2010
France985 Posts
September 21 2011 10:36 GMT
#26
I always pressed Esc (didn't know you could press stop, thanks TL!) and did some ladder games today and cancelled stuff without any problem, I was playing Zerg and cancelled evolution chambers and spine crawlers.
Tazerenix
Profile Joined December 2010
Australia340 Posts
September 21 2011 11:10 GMT
#27
On September 21 2011 18:55 coL.drewbie wrote:
just right click

Yep, thats what i'll do when using actions.

Does anyone know whether ESC will still close a chat input box in-game, I use it for that all the time.
Tofugrinder
Profile Joined September 2010
Austria899 Posts
September 21 2011 11:10 GMT
#28
On September 21 2011 19:34 Spartacus. wrote:
Show nested quote +
On September 21 2011 19:28 KraVe wrote:
Same thing goes for warping in units as protoss. If I select my warpgate hotkey and then select a stalker for example but then I change my mind, I can't escape out. Seems like I am stuck warping in a stalker no matter what! This is definitely no good.

Can't you just right click?

can people stop giving non related advice? If one is used to press a key in a certain situation one would like to be able to do that after the patch without learning everything new.

this "fix" must be reverted asap
Spartacus.
Profile Joined April 2010
Turkey84 Posts
September 21 2011 11:13 GMT
#29
can people stop giving non related advice? If one is used to press a key in a certain situation one would like to be able to do that after the patch without learning everything new.
Why don't you read the message I responded to? He said "seems like I am stuck warping in a stalker no matter what!" so I suggested another way to do it.
euroboy
Profile Joined September 2010
Sweden536 Posts
September 21 2011 11:18 GMT
#30
Right click is the right way and so much faster, thank Blizzard for improving your mechanics
MepHiii
Profile Joined March 2011
Poland191 Posts
September 21 2011 11:22 GMT
#31
I believe most of you don't realize what he means, he's referring to when you have the mouse cursor already changed to do whatever action he was about to do and wants to get rid of it

say he wants to build an extractor but realises, he has already taken both, now his extractor is locked to his mouse and he wants to cancel this via ESC, which is what i do, too. am i right, OP?
AmericanUmlaut
Profile Blog Joined November 2010
Germany2577 Posts
September 21 2011 11:22 GMT
#32
This is honestly not a huge deal - you'll get used to it and in a week or two your muscle memory will be reset and you won't even remember that this was an issue. I don't know why they made the change, though, since I can't imagine a situation in which it's actually a problem.

If it's such a big deal, though, just remap your escape key. If I understand the patch notes correctly, the escape key itself can't be mapped any more if you use grid layout, but you can just remap the key to another symbol in the keyboard software and then map that symbol to cancel.
The frumious Bandersnatch
IronDoc
Profile Joined August 2011
United Kingdom27 Posts
September 21 2011 11:52 GMT
#33
Such a stupid change. Before, it was the same button for all types of cancel (building, production, spells etc) and now it's right click for half of them.
Right click is less intuitive anyway since right click is normally used for giving orders not cancelling them.
loafster
Profile Joined August 2011
United States16 Posts
September 22 2011 09:54 GMT
#34
y u no work ESC key?!
lol I kept pressing esc in the two games I just played. Well at least now I know that nothing is broken.
tjosan
Profile Joined January 2010
Sweden120 Posts
September 22 2011 10:34 GMT
#35
I love this change. Pressing esc t cancel injects is a bad habit I've ahd for ages and it's been causing me to cancel my lair upgrade sooooo many times. Good times Blizzard.
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
September 23 2011 06:40 GMT
#36
why would you hit esc for canceling an inject command? Just right click your queen it only requires your mouse...
@ostojiy
windsupernova
Profile Joined October 2010
Mexico5280 Posts
September 23 2011 06:42 GMT
#37
Í didn't even know you could do that.

I always used move command. Well, you can probably report this to the Bug report Forum on Bnet
"Its easy, just trust your CPU".-Boxer on being good at games
LtLolburger
Profile Joined August 2010
New Zealand365 Posts
September 23 2011 06:49 GMT
#38
Uhmmm... what about phoenix and graviton beam? I really liked esc because it meant you don't have to individually select the graviton-ing phoenix to get away quick if you needed to....
It is sometimes an appropriate response to reality to go insane. -Philip K. Dick
DarQraven
Profile Joined January 2010
Netherlands553 Posts
September 23 2011 10:50 GMT
#39
On September 23 2011 15:49 LtLolburger wrote:
Uhmmm... what about phoenix and graviton beam? I really liked esc because it meant you don't have to individually select the graviton-ing phoenix to get away quick if you needed to....


That's exactly the thing. It simply doesn't make sense to make two different cancel/stop keys for different kinds of actions or processes to cancel. It's like if they made it so that marines, marauders and vikings could be a+clicked, but you had to click the attack icon + click target for all other units. Quite a nonsensical change and it can't imagine why it was needed in the first place.
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 23 2011 11:00 GMT
#40
On September 23 2011 19:50 DarQraven wrote:
Show nested quote +
On September 23 2011 15:49 LtLolburger wrote:
Uhmmm... what about phoenix and graviton beam? I really liked esc because it meant you don't have to individually select the graviton-ing phoenix to get away quick if you needed to....


That's exactly the thing. It simply doesn't make sense to make two different cancel/stop keys for different kinds of actions or processes to cancel. It's like if they made it so that marines, marauders and vikings could be a+clicked, but you had to click the attack icon + click target for all other units. Quite a nonsensical change and it can't imagine why it was needed in the first place.


no its understandable, since canceling graviton beam with s would be quiet deadly, just how canceling an inject with esc can be quiet deadly. Not really needed imo, if people want to do it bad let them.
NExt
Profile Blog Joined September 2010
Australia1651 Posts
September 23 2011 11:02 GMT
#41
PEOPLE READ THE PATCH NOTES BEFORE REPORTING A BUG !

whilst i don't agree with the CHANGE of removing esc. Read the damn notes please.
Waiting for Protoss Jesus
Altar
Profile Joined May 2008
United States577 Posts
September 23 2011 11:05 GMT
#42
I don't understand why you would want to move your hand all that way to cancel something when you can do it easier without even moving your hand... This isn't even an issue.
Heavens to Betsy
r3SpaVVn
Profile Joined November 2010
Germany109 Posts
Last Edited: 2011-09-23 12:40:48
September 23 2011 12:37 GMT
#43
as far as i know this "bug fix" only changes the behaviour with things that change the cursor to this kinda "cross" like drop, inject, chronoboost, etc. but you can cancel those things by right-clicking anywhere. so you can still cancel upgrades and all those things with the esc button.


On September 21 2011 20:10 Tazerenix wrote:
Show nested quote +
On September 21 2011 18:55 coL.drewbie wrote:
just right click

Yep, thats what i'll do when using actions.

Does anyone know whether ESC will still close a chat input box in-game, I use it for that all the time.


You can also just hit "enter" again without having anything typed in.
r3SpaVVn
Profile Joined November 2010
Germany109 Posts
Last Edited: 2011-09-23 12:40:41
September 23 2011 12:39 GMT
#44
EDIT: sorry for double post, can't seem to find the edit button on the iphone, so i ran up to my computer to excuse the double post :D
Telenil
Profile Joined September 2010
France484 Posts
September 23 2011 12:43 GMT
#45
I don't understand why you would want to move your hand all that way to cancel something when you can do it easier without even moving your hand...
For one, I can hit Esc on the keyboard without looking away from the screen, while I'd probably need to check where to put my finger if I had to press Z to cancel Graviton (I play in Grid on an Azerty keyobard).
I suppose I could get used to it just like I can press T or W without looking at the keyboard, but currently I'd rather use Esc.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2011-09-23 13:20:38
September 23 2011 13:19 GMT
#46
On September 23 2011 21:43 Telenil wrote:
Show nested quote +
I don't understand why you would want to move your hand all that way to cancel something when you can do it easier without even moving your hand...
For one, I can hit Esc on the keyboard without looking away from the screen, while I'd probably need to check where to put my finger if I had to press Z to cancel Graviton (I play in Grid on an Azerty keyobard).
I suppose I could get used to it just like I can press T or W without looking at the keyboard, but currently I'd rather use Esc.


Lol wat?

You already use T and W for most everything else anyway, especially if you are using the grid setup. You can hit any key without looking away from the screen if you practice it enough, so I don't see how using ESR was helpful. Anyway...how could using ESC be useful for anyone using grid?
"We have unfinished business, I and he."
Sbuiko
Profile Joined April 2011
Switzerland56 Posts
Last Edited: 2011-09-23 15:04:47
September 23 2011 14:57 GMT
#47
ESC is a key that's all alone, there's no other keys around it and therefore it's super easy to hit. I do missclick often and suck. As a gold zerg, who uses grid layout my most pressed buttons are T for attack (accidentall R for patrol), ESC for cancel and Y for various updates and injects (accidental SHIFT or X). B is just not in a usual finger movement path, and therefore the chance for me to accidentally hit space is very high, which is disastrous at all times. A button to cancel anything and all action that does not have nearby super large keys which would jank me away from the current position is super useful.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 23 2011 15:08 GMT
#48
You should all be using right click anyways so it's 10x quicker, so thank blizzard for improving your game...
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Sbuiko
Profile Joined April 2011
Switzerland56 Posts
September 24 2011 03:56 GMT
#49
So you use right click to cancel buildings, upgrades and morphing units? Works super fast?
Buddhist
Profile Joined April 2010
United States658 Posts
Last Edited: 2011-09-24 06:16:15
September 24 2011 06:14 GMT
#50
Press "s". That's what the key is for.

On September 23 2011 21:43 Telenil wrote:
Show nested quote +
I don't understand why you would want to move your hand all that way to cancel something when you can do it easier without even moving your hand...
For one, I can hit Esc on the keyboard without looking away from the screen, while I'd probably need to check where to put my finger if I had to press Z to cancel Graviton (I play in Grid on an Azerty keyobard).
I suppose I could get used to it just like I can press T or W without looking at the keyboard, but currently I'd rather use Esc.

This will sound dickish, but you should probably learn to type so that this is no longer an issue for you. Not only will it help you with SC2, but it'll help you with... typing.

If you need to look at your keyboard to type, then you don't know how to type. My keys don't even have lettering on them.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 24 2011 07:00 GMT
#51
To cancel buildings/units/upgrades you still can hit escape.
If you want to cancel a COMMAND, such as larvae inject, you werent supposed to be able to use escape, and I dont honestly know why you would ever get used to that (I never even knew you could use escape to stop that... how did you guys figure out that you could?)... hopefully it doesnt effect you much and you can just get used to right clicking/hitting s/hitting h.
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