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On September 17 2011 07:08 Insane wrote:Show nested quote +On September 17 2011 07:05 VTPerfect wrote: if marine = zealot = zergling, i could see 2v2 being a real MU, but as it stands its all about sling/smarine bumrushing the shit out of eachother with little real skill involved. so i don't see how picking up people for 2v2 makes any sense at all. I don't know what a smarine is (speed marine? lol), but that's not at all what 2v2 is. Yeah, there are hellions and roach rushes too T_T
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On September 17 2011 07:05 hipsterHobbit wrote:Show nested quote +On September 17 2011 06:52 IPA wrote:
I want the 2v2 scene to grow but I would hope for better ambassadors. Like who, protech? LOL! manner and 2v2 don't particularly go hand in hand, trust me. Azide, please stop playing the "we're PP and so abused" card, it's not valid. PP has some of the strongest one base pushes and deathball scenarios in the game all the way up from double 4 gate and you know it. You guys probably win 95% of your games that last from 8-13 minutes. yeah it's easy to lose early, but that's because you're trying to eek out an advantage by both going cy core, if one of you forged and one of you fast stalker'd every game your mid game might not be as strong with the double tech you two like to do, but your bitching about being exploited early would cease. By the way, nice pick up.. These guys seem very dedicated from what I've seen, and they're super nice and willing to discuss the game.
levels man, do you really know how bad 2 4 gates are in 2v2 vs good players? sure it would work in RT ladder but common dude... we are talking about sponsored teams at this point in this thread. or teams good enough to be.
PP has a lot of 1 base timing pushes that are strong however we have stopped trying to use these as they arent as good as you think. any team taht knows its coming, instantly shut down. its like a 1 trick pony, only would work once in a bo3 since it is so easily counterable. TZ has just as many strong timing pushes vs PP. if there was a way we could expand and macro and survive we would, trust me. in the maps with a free expo we take it almost every time. in the recent z33k tournament, the casters are predicting "oh they will double 4 gate and get an easy win" but they see us take a nexus and are baffled. we then lose the game to a good timing push by ax/strife.
we never both go cy core fyi, most of the time one will forge and one will gate. because thats the only choice when a zerg is in the equation. if one guy forges and one guy fast stalkers, what does taht accomplish? my stalker will get destroyed by a single proxied marauder which will then proceed to grow in numbers and pick off my gate as speedlings run past the cannons and into my base (tempest, again, comes to mind). so, we must invest massive amounts of cannons and try to get a tech advantage while surviving to kill marauders/marines somehow.
i just wish u would post with some relevant experience dude. like do u not think i know what im talking about after 100s of games as a PP team at top 10 NA ranking at the lowest? you cant tell me like in previous arguments to "try mothership rushing its one of the strongest PP strats out there" because that is laughable and just as bad as every other 1 base timing push if you know its coming
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gogogo ieza & exe, raise spain around the word!!!
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On September 17 2011 07:51 Azide wrote:Show nested quote +On September 17 2011 07:05 hipsterHobbit wrote:On September 17 2011 06:52 IPA wrote:
I want the 2v2 scene to grow but I would hope for better ambassadors. Like who, protech? LOL! manner and 2v2 don't particularly go hand in hand, trust me. Azide, please stop playing the "we're PP and so abused" card, it's not valid. PP has some of the strongest one base pushes and deathball scenarios in the game all the way up from double 4 gate and you know it. You guys probably win 95% of your games that last from 8-13 minutes. yeah it's easy to lose early, but that's because you're trying to eek out an advantage by both going cy core, if one of you forged and one of you fast stalker'd every game your mid game might not be as strong with the double tech you two like to do, but your bitching about being exploited early would cease. By the way, nice pick up.. These guys seem very dedicated from what I've seen, and they're super nice and willing to discuss the game. levels man, [....] because that is laughable and just as bad as every other 1 base timing push if you know its coming
Fast stalker fends off a reaper/overlord scout etc. since your ally went forge first.
As for your main talking point, yes Azide, anything is stoppable when you know it's coming (and good players find ways to scout, go figure!), but that's not particularly relevant in my opinion. Zealots are ridiculously good defensively and protoss has enough "anti-scouting" to be unpredictable and safe in the early game.
What you're arguing is basic starcraft theory and applies to any match up.
You seem to think my argument is hinged on "PP is good because they have strong 1 base timings", but that was just a broad example from the bucket list of strong strategies PP can do. double proxy cheese, all the way to a double deathball, PP is perfectly fine.
your condescending appeal to rank or "playing good people" is, quite frankly, irrelevant as well. I mean, I missed you in PTSL....? ¯\_(ツ)_/¯
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Congratulations! Would love to know how 2v2 teams practice given how little there are on the pro-team scene.
Am I saying that right?
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Grats to both parties! I really wanna see more 2v2 tournaments
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nobody tell protech. otherwise he'll get banned again for his posts. =)
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well theres actually a number of 2v2 tournaments out there, particularly the ones by z33k and itsgosu. with of course the EG Masters, there might actually be a solid development of 2v2 play which is great.
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sweet. they're the best when it comes to 2v2ing. great pickup ^______^
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Really good pickups.
Known as one of the best 2v2 teams in Europe and I'd say they are far better than Crap Protech
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On September 17 2011 11:50 JiYan wrote: well theres actually a number of 2v2 tournaments out there, particularly the ones by z33k and itsgosu. with of course the EG Masters, there might actually be a solid development of 2v2 play which is great.
it's not really "development" right now it's more like "devolution"
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On September 17 2011 11:27 hipsterHobbit wrote:Show nested quote +On September 17 2011 07:51 Azide wrote:On September 17 2011 07:05 hipsterHobbit wrote:On September 17 2011 06:52 IPA wrote:
I want the 2v2 scene to grow but I would hope for better ambassadors. Like who, protech? LOL! manner and 2v2 don't particularly go hand in hand, trust me. Azide, please stop playing the "we're PP and so abused" card, it's not valid. PP has some of the strongest one base pushes and deathball scenarios in the game all the way up from double 4 gate and you know it. You guys probably win 95% of your games that last from 8-13 minutes. yeah it's easy to lose early, but that's because you're trying to eek out an advantage by both going cy core, if one of you forged and one of you fast stalker'd every game your mid game might not be as strong with the double tech you two like to do, but your bitching about being exploited early would cease. By the way, nice pick up.. These guys seem very dedicated from what I've seen, and they're super nice and willing to discuss the game. levels man, [....] because that is laughable and just as bad as every other 1 base timing push if you know its coming Fast stalker fends off a reaper/overlord scout etc. since your ally went forge first. As for your main talking point, yes Azide, anything is stoppable when you know it's coming (and good players find ways to scout, go figure!), but that's not particularly relevant in my opinion. Zealots are ridiculously good defensively and protoss has enough "anti-scouting" to be unpredictable and safe in the early game. What you're arguing is basic starcraft theory and applies to any match up. You seem to think my argument is hinged on "PP is good because they have strong 1 base timings", but that was just a broad example from the bucket list of strong strategies PP can do. double proxy cheese, all the way to a double deathball, PP is perfectly fine. your condescending appeal to rank or "playing good people" is, quite frankly, irrelevant as well. I mean, I missed you in PTSL....? ¯\_(ツ)_/¯
What good is a fast stalker vs a proxied marauder? I have no issue with reaper/overlords.
A lot of things are scoutable, yes... a 3 gate expo vs zerg in 1v1 is scoutable... can the zerg punish it and win every time once they know what the protoss is doing? no, of course not. they can apply pressure and try to... but depending on how its played out someone will win and lose. double proxy is terrible LOL only good thing would be double deathball but good luck getting ot that point. and we have lost multiple games at that point in the game to good macro players.
you missed me in PSTL because i was gone for the summer when the open bracket was being done. otherwise i would have taken ur spot (im assumign you were in it)
"playing good people" ---> just like 4-0'd u brah
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PP is a strong matchup against PT or TT but chanceless against TZ or PZ and maybe ZZ
nuff said
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Since when was there a 2v2 scene ;o
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On September 17 2011 17:43 John Madden wrote: Since when was there a 2v2 scene ;o
It's been around for a little bit, but just recently started getting some notice (Thank EGMC and the PTSL Staff for that)
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On September 17 2011 17:39 Skillver wrote: PP is a strong matchup against PT or TT but chanceless against TZ or PZ and maybe ZZ
nuff said
yup, agree! as i said earlier, as soon as a zerg is in the equation
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Not a good move imo, just my personal opionion but i can't stand players like executor and TT1.
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I would never forget the dark past executor has back in BW, once cheater, always cheater, soemthing you cant change.
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On September 17 2011 18:05 IntotheNorth wrote: I would never forget the dark past executor has back in BW, once cheater, always cheater, soemthing you cant change.
I don't see how this statement makes any sense. Do you mean this literally? I mean, you can stop using hacks/cheats. If you are refering to people thinking of them as hackers/cheaters, then I guess it makes sense.
Anyhow, it's always nice to see the 2v2 scene grow, it makes for some interesting matches for sure. Good luck to fnatic in further team leagues! 
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Kennigit
Canada19447 Posts
lol Xeris, i don't think you can say "i believe in innocent until proven guilty" when there is a history of hacking haha.
Either way, they did well in PSTL, congrats on the pick up.
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