Another Neural Parasite Change. - Page 42
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laharl23
United States582 Posts
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Soulriser
United States192 Posts
On September 16 2011 11:31 Heavenly wrote: How often do you see Nestea and Losira mass infestors? Typical "my units are horrible, all die in one hit, always have to sacrifice 100 food for 10" qq mentality. how often do you see other players all kill GSL Code S? there are other players that arent NesTea and Losira, dont forget that. hydras are horrible, they have 80 hp, and quite literally die to 2 colossus hits(from 1 colossus, less then that if there are multiple). they are.. the second slowest unit zergs have off creep, second to queens, so you cannot reinforce with them. corrupters lose 1v1 against any air unit in the game i believe. except MAYBE pheonix. they cant shoot down, their damage isnt that good, and theyre really only good for making brood lords. brood lords are good, but they take forever to get out. no one "brood lord rushes' plus, they are extremely expensive. (lair>spire>hive>greater spire>corrupters>THEN brood lords). no other unit in the game takes that long to get out. and again, theyre really fucking slow ultras are slow, fucking huge, and dont do that great of damage. so yes, typical Zerg QQ. its just whining when even pro players agree with these facts. | ||
Moa
United States790 Posts
On September 16 2011 11:22 EliteReplay wrote: ok, what will be a good change for you? Can please elaborate something balanced? I'll do it for him, no change. Neural was fine, nobody good was even thinking that it needed a change. | ||
Resistentialism
Canada688 Posts
On September 16 2011 11:41 Soulriser wrote: hydras are horrible, they have 80 hp, and quite literally die to 2 colossus hits(from 1 colossus, less then that if there are multiple). they are.. the second slowest unit zergs have off creep, second to queens, so you cannot reinforce with them. 0 carapace hydras die to +3 attack colossus, you've got us there! (with 1 carapace the hydras regen one last hit point and take a third swipe) | ||
BarbieHsu
574 Posts
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Soulriser
United States192 Posts
On September 16 2011 11:45 Resistentialism wrote: 0 carapace hydras die to +3 attack colossus, you've got us there! (with 1 carapace the hydras regen one last hit point and take a third swipe) would you like to dispute the rest of my argument about why hydras or any other units i listed are bad? or are you just going to cite 1 example that really isnt relevant to my post? | ||
gosublade
632 Posts
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Zaurus
Singapore676 Posts
On September 16 2011 11:41 Soulriser wrote: how often do you see other players all kill GSL Code S? there are other players that arent NesTea and Losira, dont forget that. hydras are horrible, they have 80 hp, and quite literally die to 2 colossus hits(from 1 colossus, less then that if there are multiple). they are.. the second slowest unit zergs have off creep, second to queens, so you cannot reinforce with them. corrupters lose 1v1 against any air unit in the game i believe. except MAYBE pheonix. they cant shoot down, their damage isnt that good, and theyre really only good for making brood lords. brood lords are good, but they take forever to get out. no one "brood lord rushes' plus, they are extremely expensive. (lair>spire>hive>greater spire>corrupters>THEN brood lords). no other unit in the game takes that long to get out. and again, theyre really fucking slow ultras are slow, fucking huge, and dont do that great of damage. so yes, typical Zerg QQ. its just whining when even pro players agree with these facts. | ||
Heavenly
2172 Posts
On September 16 2011 11:41 Soulriser wrote: how often do you see other players all kill GSL Code S? there are other players that arent NesTea and Losira, dont forget that. hydras are horrible, they have 80 hp, and quite literally die to 2 colossus hits(from 1 colossus, less then that if there are multiple). they are.. the second slowest unit zergs have off creep, second to queens, so you cannot reinforce with them. corrupters lose 1v1 against any air unit in the game i believe. except MAYBE pheonix. they cant shoot down, their damage isnt that good, and theyre really only good for making brood lords. brood lords are good, but they take forever to get out. no one "brood lord rushes' plus, they are extremely expensive. (lair>spire>hive>greater spire>corrupters>THEN brood lords). no other unit in the game takes that long to get out. ultras are slow, fucking huge, and dont do that great of damage. so yes, typical Zerg QQ. its just whining when even pro players agree with these facts. Lol, Nestea did not have any particularly good opponents whatsoever and loses to terran and makes a TON of mistakes versus them. He was one baneling bomb from not making it out of the groups versus IMHappy who outplayed him hard. There have been GSL runs that have been almost flawless, MC dropped maybe 2-3 games in each GSL he won. But Nestea never loses to protoss, and I don't remember the last time I saw him make an infestor. . Don't use hydras versus colossi in that case, maybe? Don't use them off creep? Corruptors do well versus air, they beat voidrays cost-effectively and beat unmicro'd vikings. Ever wonder why broodlords take so long to get out? Maybe because it would be extremely broken if they could come out earlier? People like you act like zerg never wins games, except they do great around the world. Oh no all of my units aren't super cost efficient even though my race is meant to be the swarm, with high econ and weak units. Pro players don't 'agree with your facts'. IdrA used to back when he a-moved roach/hydra/corruptor at maxed protoss armies that cost half again what his did. That's about it. Do any pro zergs actually struggle versus protoss nowadays? | ||
Soulriser
United States192 Posts
On September 16 2011 11:49 Heavenly wrote: Lol, Nestea did not have any particularly good opponents whatsoever and loses to terran and makes a TON of mistakes versus them. He was one baneling bomb from not making it out of the groups versus IMHappy who outplayed him hard. There have been GSL runs that have been almost flawless, MC dropped maybe 2-3 games in each GSL he won. But Nestea never loses to protoss, and I don't remember the last time I saw him make an infestor. . Don't use hydras versus colossi in that case, maybe? Don't use them off creep? Corruptors do well versus air, they beat voidrays cost-effectively and beat unmicro'd vikings. Ever wonder why broodlords take so long to get out? Maybe because it would be extremely broken if they could come out earlier? People like you act like zerg never wins games, except they do great around the world. Oh no all of my units aren't super cost efficient even though my race is meant to be the swarm, with high econ and weak units. Pro players don't 'agree with your facts'. IdrA used to back when he a-moved roach/hydra/corruptor at maxed protoss armies that cost half again what his did. That's about it. Do any pro zergs actually struggle versus protoss nowadays? so the other 2 times hes won GSL Code S he has never had good opponents either? thats really crazy. and here i thought NesTea was arguably the best player in the world. i didnt think anyone else had won 3 GSL Code S's or all-killed GSL Code S before. ill keep going then, no one, ever uses hydras against Terran. the problem with having a 'niche' unit, is that theres no point to having it if there is another unit that fills the roll just as well, and can also do other things. i.e., the infestor. the only really good thing that corrupters do is corruption, and make brood lords. and how easy is it to snipe a broodlord? did i mention how slow they were? terran and Protoss win games as well. 20 terrans in gsl code s? there might be a reason for that. sure, zerg can swarm, but who says their units have to be shit? i dont think ive ever seen blizzard say "well, zergs have larvae and therefore their units have to be subpar". and ive seen many terran and protoss players macro extremely well. | ||
sc2trainer
63 Posts
On September 16 2011 11:12 graniten wrote: im joking with you retards relax User was temp banned for this post. LOL | ||
PresenceSc2
Australia4032 Posts
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Whitewing
United States7483 Posts
On September 16 2011 11:41 Soulriser wrote: how often do you see other players all kill GSL Code S? there are other players that arent NesTea and Losira, dont forget that. hydras are horrible, they have 80 hp, and quite literally die to 2 colossus hits(from 1 colossus, less then that if there are multiple). they are.. the second slowest unit zergs have off creep, second to queens, so you cannot reinforce with them. corrupters lose 1v1 against any air unit in the game i believe. except MAYBE pheonix. they cant shoot down, their damage isnt that good, and theyre really only good for making brood lords. brood lords are good, but they take forever to get out. no one "brood lord rushes' plus, they are extremely expensive. (lair>spire>hive>greater spire>corrupters>THEN brood lords). no other unit in the game takes that long to get out. and again, theyre really fucking slow ultras are slow, fucking huge, and dont do that great of damage. so yes, typical Zerg QQ. its just whining when even pro players agree with these facts. Corrupters beat phoenix handily, they beat viking 1v1 if you use corruption on it, and clearly they own medivacs, ravens and banshees. Don't forget mutas. They also do pretty well vs. battlecruisers and carriers, although you need more than 1 for the kill (If you didn't, that'd be stupid). | ||
Dommk
Australia4865 Posts
On September 16 2011 11:21 coL.CatZ wrote: this change is just as bad unfortunately. Its like saying, since most people can't micro or target fire, we'll make it easy for them and ridiculously easy for actual good players Ofcourse it is just as bad, it is meant to be a nerf ![]() | ||
PresenceSc2
Australia4032 Posts
On September 16 2011 03:49 R0YAL wrote: Better course of action. But wheres the "FG now slows units instead of eliminating all micro entirely" change? You sir are smarter than Blizzard. | ||
Dommk
Australia4865 Posts
a 50% movespeed snare would be just as bad as a Root. Protoss units are slow, you can't exactly micro a unit that has been reduced to the speed of a High Templar. I.E See Concussive shell vs Protoss | ||
sc2trainer
63 Posts
I second the motion of fungal only slowing. It's the reason infestors are used mainly anyways and it's way stronger than storm. It's just so powerful. You mad when forcefields trap you? How about a spell that takes less skill and adds a decent dps. | ||
ShrimpDance
392 Posts
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ILoveCoffee
Malaysia164 Posts
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SnowK
United States245 Posts
hydras are horrible, they have 80 hp, and quite literally die to 2 colossus hits(from 1 colossus, less then that if there are multiple). they are.. the second slowest unit zergs have off creep, second to queens, so you cannot reinforce with them. Colossus attack for 15 x2. Hydras have 80 hp. Let's try that problem again. | ||
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