• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:52
CEST 08:52
KST 15:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week4[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL70
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings We need to be discussing a new patch right now! Firefly given lifetime ban by ESIC following match-fixing investigation RSL Season 1 - Final Week
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
A cwal.gg Extension - Easily keep track of anyone BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Script to open stream directly using middle click
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues Last Minute Live-Report Thread Resource! [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 564 users

[Aug] TLPD Race Winrate Graphs - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 16 17 18 Next All
etrensce
Profile Joined April 2011
Australia337 Posts
September 05 2011 12:24 GMT
#81
On September 05 2011 20:57 RealQ wrote:
Seriously, the fuck. people are auctually suprised that bio sucks lategame vs Protoss?

How in the world would bio being on par with all protoss techpaths lategame be balanced.

Buff Mech VS P and nerf bio. would fix early game TvP and lategame TvP imo..

but whatever.


yeah great, u buff mech. tvt distills down to pure mech vs mech. balancing a race does not mean balancing 1 matchup
If life gives you lemons, burn lifes house down
Tuk
Profile Joined April 2011
United Kingdom223 Posts
September 05 2011 12:28 GMT
#82
poor toss z/t seem fine
Dudevico
Profile Joined October 2010
Sweden53 Posts
Last Edited: 2011-09-05 12:44:28
September 05 2011 12:42 GMT
#83
Great stuff! I always look forward to seeing the statistics of the month!

I've got one little question though; is it possible that the stats may be misinterpreted at a glance since the winrate percentages are only represented in graphs were the axes are ranged from 40-60%? If you just take a quick look at the graphs without actually looking at the axis values and the point value of the line, the matchup winrates appear ridiculously imbalanced. I realize that for clarity, having a 0-100% axis is inconvenient, but maybe a graph with that could be added as well? You know, just to avoid confusion and misunderstanding

Sorry if I'm being a pedantic and pretentious douche, please just ignore me if you feel that way. Keep up the great work! :D

EDIT:
On September 05 2011 21:24 etrensce wrote:
Show nested quote +
On September 05 2011 20:57 RealQ wrote:
Seriously, the fuck. people are auctually suprised that bio sucks lategame vs Protoss?

How in the world would bio being on par with all protoss techpaths lategame be balanced.

Buff Mech VS P and nerf bio. would fix early game TvP and lategame TvP imo..

but whatever.


yeah great, u buff mech. tvt distills down to pure mech vs mech. balancing a race does not mean balancing 1 matchup


Yeah and imagine the implications of a mech buff in ZvT. I feel ghost/mech will be extremely hard to stop.
:)
Premier
Profile Blog Joined January 2011
United States503 Posts
September 05 2011 12:44 GMT
#84
PvZ and TvZ are getting much better, good to see both zerg and protoss making an improvement this month.
Picture Me Rollin' - DJ Premier, Titan of the Tables
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
September 05 2011 12:47 GMT
#85
On September 05 2011 21:44 Premier wrote:
PvZ and TvZ are getting much better, good to see both zerg and protoss making an improvement this month.


That's because foreigner / korea merger.

If you would look at them separately, i assume terran would be even higher than last
month in korea.
wat
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 05 2011 12:52 GMT
#86
On September 05 2011 19:23 Beyonder wrote:
Show nested quote +
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.

"What am I supposed to do against this?" - "Lose!" :-]
Truedot
Profile Joined August 2011
444 Posts
September 05 2011 12:59 GMT
#87
On September 05 2011 21:52 Black Gun wrote:
Show nested quote +
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.
I used to spend my time not caring about people's language in chat. Until I got hit by blizz. Now I spend my time instigating people to verbal abusive levels, so I can ban them in turn. The circle of life.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 05 2011 13:02 GMT
#88
On September 05 2011 21:59 Truedot wrote:
Show nested quote +
On September 05 2011 21:52 Black Gun wrote:
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.

no. this is wrong for so many reasons I'm too lazy to list them all. just look at the graph, you can clearly see that the T winrate is below 65%.
"What am I supposed to do against this?" - "Lose!" :-]
kemsley
Profile Joined October 2010
United Arab Emirates137 Posts
September 05 2011 13:03 GMT
#89
I'm not sure about these statistics - After watching GSL MLG and playing lots I suspect it's actually much worse for Protoss at the moment than it suggests...
Akhee
Profile Joined January 2011
Brazil811 Posts
Last Edited: 2011-09-05 13:07:29
September 05 2011 13:04 GMT
#90
On September 05 2011 20:47 Snowbear wrote:
Show nested quote +
On September 05 2011 20:45 sleepingdog wrote:
On September 05 2011 20:43 Elefanto wrote:
On September 05 2011 20:42 Snowbear wrote:
On September 05 2011 20:37 Yaotzin wrote:
On September 05 2011 20:33 Snowbear wrote:
For example: TvP lategame is impossible for terran, but blizzard can't change this. Why not? Because buffing one of the "supposed" lategame units (like thors, ravens or BC's) would make them too good medgame. The result is that thors, ravens and BC's get demolished lategame, so terrans have to rely on MMM, ghosts and vikings. This is tier 1,5- tier 2 and it's normal that the protoss tier 3 destroys this. Can blizzard do something about this? No. Can they nerf the marine? No.

TvP lategame is impossible for Terran? Have you been away from the game since before the amulet removal or something? ATM Protoss is having huge trouble lategame against Terran - ghosts are wrecking face everywhere. Midgame timing attacks are the only thing ATM that Protoss are having a decent amount of success with.


Post a game where a terran wins lategame against COLLOSSUS, ZEALOT, ARCHON and SPREADED ht's. Marauders die against zealots, so you need marines. Marines melt against HT and collossus. There is no change to win when toss has 5 bases, like they can have on those big GSL maps.

Win a battle as terran? No problem, thats 2 warpins and maxed again. Lose a battle as terran? Warp 1 round, maxed again, attack terrans raxes, GG.


Top vs Genius on Antiga Shipyard.
But that's not really relevant to the topic.


Don't troll-bait

It's obvious that claiming terran is UP vs toss in lategame when EMP has crushed souls lately must be a troll...


Several grandmaster toss friends are telling me that tvp lategame is EASY. They complain about 1-1-1, but if terran goes into a macrogame and they can get 4 bases up, its 90% win. That's THEIR word, not mine!

Another thing they say is that 80% of the terrans are 1-1-1'ing on ladder.


It's easy cause terrans are not used to play macrogames, they do much worse

and even if protoss is ok balanced against terran lategame theres mid and early game that I won't even discuss

also there's pvz infestors..... ok it's depressing me

edit: oh I forgot my lately experiences in pvt lategame when terrans just emp every single ht in a scale of a emp per ht, it doesn't matter about splitting
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
September 05 2011 13:05 GMT
#91
On September 05 2011 22:02 Black Gun wrote:
Show nested quote +
On September 05 2011 21:59 Truedot wrote:
On September 05 2011 21:52 Black Gun wrote:
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.

no. this is wrong for so many reasons I'm too lazy to list them all. just look at the graph, you can clearly see that the T winrate is below 65%.


What? That's not how % works lol
wat
Akhee
Profile Joined January 2011
Brazil811 Posts
September 05 2011 13:08 GMT
#92
On September 05 2011 21:24 etrensce wrote:
Show nested quote +
On September 05 2011 20:57 RealQ wrote:
Seriously, the fuck. people are auctually suprised that bio sucks lategame vs Protoss?

How in the world would bio being on par with all protoss techpaths lategame be balanced.

Buff Mech VS P and nerf bio. would fix early game TvP and lategame TvP imo..

but whatever.


yeah great, u buff mech. tvt distills down to pure mech vs mech. balancing a race does not mean balancing 1 matchup


buff mech. get 1-1-1 even more unbeatable.
Truedot
Profile Joined August 2011
444 Posts
Last Edited: 2011-09-05 13:11:45
September 05 2011 13:09 GMT
#93
On September 05 2011 22:02 Black Gun wrote:
Show nested quote +
On September 05 2011 21:59 Truedot wrote:
On September 05 2011 21:52 Black Gun wrote:
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.

no. this is wrong for so many reasons I'm too lazy to list them all. just look at the graph, you can clearly see that the T winrate is below 65%.


looking back at this graph I;ll give you an example.

http://i.imgur.com/bdP2e.png

See games in may for all races. The lowest win rate and the highest win rate oppose each other.

They add up to 100 together which converts to 100%.

Example 1: PvT may
45.1 vs 55.9 opposing numbers in percentages, add them together to get 100.

Example 2:
ZvT may.
59.3 vs 40.7

again, the numbers oppose each other. add them up to 100.

this is basic math.
I used to spend my time not caring about people's language in chat. Until I got hit by blizz. Now I spend my time instigating people to verbal abusive levels, so I can ban them in turn. The circle of life.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
September 05 2011 13:10 GMT
#94
Mhmmm.... That happens when Protoss wins most games with Timing-attacks and ppl start to figure them out IMHO, while Korean Terran-Players also know how to macro very well.... Btw. Why don't we see Death-Balls from Protoss that often anymore against Zerg? It's not like the build got nerfed or sth.

I also think that Protoss will soon get a better win-stat against Terran, cuz they'll too figure out how to beat abusing timing-attacks aka the 1/1/1-Build.

But I guess with the patch coming up and if Protoss utilizes the Prism more, it could even out quite a bit.

I highly question the use of this Graph though, cuz most players are still using the Ladder-Maps and on those Maps, it's a totally different story, especially on high masters where so many ppl just abuse the hell out of early aggression etc.
https://soundcloud.com/thesamplethief
Dandy_Moustachu
Profile Joined July 2010
France422 Posts
Last Edited: 2011-09-05 13:11:40
September 05 2011 13:11 GMT
#95
On September 05 2011 20:33 Snowbear wrote:
Show nested quote +
On September 05 2011 20:29 Tsubbi wrote:
On September 05 2011 20:26 Snowbear wrote:
On September 05 2011 20:24 Yaotzin wrote:
On September 05 2011 20:19 Numy wrote:
On September 05 2011 20:09 Yaotzin wrote:
If the unknown Terrans qualified..well..that would be just evidence that the problem is worse than it appears, obviously. If top 10 Protoss/Zerg players can't even get in Code A...thankfully this didn't happen.


God forbid people qualify based on skill instead of being known.

Right, so if GSL is hugely lopsided to Terrans, it's just because they're all better. It could *never* be imbalanced.

I don't understand why people so hate the idea that the game just might be imbalanced. What are you proposing, that Terran players are all consistently more skilled than Zerg and Protoss players? Seriously? It's far more likely that they're just playing a race that's stronger.


It has been said 10000 times: Terran is a finnished race, protoss and zerg are not. It has nothing to do with imbalance.


i can't understand this attitude, balancing the game is a very hard task, but small tweaks could be made very easily without breaking the game, like decresing marine fire rate by 5% or decreasing mule mining by 5, then see what happens


No, it's not possible to nerf marines, same for marauders. If you knew terran, they you knew that there is no lategame unit.

Blizzard is known for making balanced games, so do you really think they won't nerf something when it's possible?

For example: TvP lategame is impossible for terran, but blizzard can't change this. Why not? Because buffing one of the "supposed" lategame units (like thors, ravens or BC's) would make them too good medgame. The result is that thors, ravens and BC's get demolished lategame,so terrans have to rely on MMM, ghosts and vikings. This is tier 1,5- tier 2 and it's normal that the protoss tier 3 destroys this. Can blizzard do something about this? No. Can they nerf the marine? No.


Why med game terran would be too good if they buff "thor, ravens, BC" ?
Because Terran can have them a lot quicker then zerg or toss have their End Game unit ?

if so, then add 20s (random number here :D) building time factory / starport / armory / Fusion core.
Pif Paf Pouf
SwampZero
Profile Joined September 2010
Greece350 Posts
September 05 2011 13:11 GMT
#96
Terran Winrates: We're gonna need a bigger chart...
Truedot
Profile Joined August 2011
444 Posts
September 05 2011 13:14 GMT
#97
On September 05 2011 22:10 kickinhead wrote:
Mhmmm.... That happens when Protoss wins most games with Timing-attacks and ppl start to figure them out IMHO, while Korean Terran-Players also know how to macro very well.... Btw. Why don't we see Death-Balls from Protoss that often anymore against Zerg? It's not like the build got nerfed or sth.

I also think that Protoss will soon get a better win-stat against Terran, cuz they'll too figure out how to beat abusing timing-attacks aka the 1/1/1-Build.

But I guess with the patch coming up and if Protoss utilizes the Prism more, it could even out quite a bit.

I highly question the use of this Graph though, cuz most players are still using the Ladder-Maps and on those Maps, it's a totally different story, especially on high masters where so many ppl just abuse the hell out of early aggression etc.



Because MC and other people changed how people play normally to almost always blink stalker. Its more effective than a ball because of its ridiculous mobility.

zerg status mobility with protoss damage and HP values, and the ability to have ever living units, vs building a ball that gets chain fungaled.

Its still viable, its still damn deadly in the right hands, and it still overpowers a zerg that doesn't just mass infestors forever, but its not as efficient as blink stalker.
I used to spend my time not caring about people's language in chat. Until I got hit by blizz. Now I spend my time instigating people to verbal abusive levels, so I can ban them in turn. The circle of life.
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
September 05 2011 13:15 GMT
#98
On September 05 2011 22:10 kickinhead wrote:
Mhmmm.... That happens when Protoss wins most games with Timing-attacks and ppl start to figure them out IMHO, while Korean Terran-Players also know how to macro very well.... Btw. Why don't we see Death-Balls from Protoss that often anymore against Zerg? It's not like the build got nerfed or sth.

LOL at this post. You are saying that korean terrans prefer to macro, but most of the times they win with 1-1-1, interesting. We don't see deathballs against zerg because of the infestor.
EmilA
Profile Joined October 2010
Denmark4618 Posts
September 05 2011 13:19 GMT
#99
Eh, these numbers are incredibly close, I don't understand why you're all complaining. I think it's reasonable to assume that the balance changes next patch will bump protoss up a fair bit and providing no metagame changes, will leave us with very good stats.
http://dotabuff.com/players/122305951 playing other games
sraelgaiznaer
Profile Joined October 2010
Philippines423 Posts
September 05 2011 13:22 GMT
#100
On September 05 2011 22:19 EmilA wrote:
Eh, these numbers are incredibly close, I don't understand why you're all complaining. I think it's reasonable to assume that the balance changes next patch will bump protoss up a fair bit and providing no metagame changes, will leave us with very good stats.


what? how can you say its balanced? have you looked at it historically? :|
Prev 1 2 3 4 5 6 7 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 294
StarCraft: Brood War
Zeus 1139
Nal_rA 763
Leta 535
PianO 344
HiyA 245
JulyZerg 161
sorry 90
NaDa 65
GoRush 63
soO 60
[ Show more ]
Rock 32
Aegong 29
Noble 25
ivOry 6
Dota 2
ODPixel205
NeuroSwarm115
League of Legends
JimRising 794
Counter-Strike
Stewie2K1634
Super Smash Bros
Westballz46
Heroes of the Storm
Khaldor171
Other Games
summit1g11077
ViBE185
Trikslyr28
Organizations
Other Games
gamesdonequick35515
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH361
• practicex 28
• Sammyuel 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota280
Upcoming Events
RSL Revival
3h 8m
SHIN vs Clem
Cure vs TBD
FEL
5h 8m
FEL
9h 8m
Gerald vs PAPI
Spirit vs ArT
CSO Cup
9h 8m
BSL20 Non-Korean Champi…
11h 8m
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
DaveTesta Events
11h 8m
Sparkling Tuna Cup
1d 3h
RSL Revival
1d 3h
Classic vs TBD
FEL
1d 8h
BSL20 Non-Korean Champi…
1d 11h
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
[ Show More ]
Wardi Open
2 days
Replay Cast
3 days
WardiTV European League
3 days
PiGosaur Monday
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
Epic.LAN
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.