• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:22
CEST 15:22
KST 22:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[ASL21] Ro24 Group D [Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 30391 users

[Aug] TLPD Race Winrate Graphs - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 16 17 18 Next All
etrensce
Profile Joined April 2011
Australia337 Posts
September 05 2011 12:24 GMT
#81
On September 05 2011 20:57 RealQ wrote:
Seriously, the fuck. people are auctually suprised that bio sucks lategame vs Protoss?

How in the world would bio being on par with all protoss techpaths lategame be balanced.

Buff Mech VS P and nerf bio. would fix early game TvP and lategame TvP imo..

but whatever.


yeah great, u buff mech. tvt distills down to pure mech vs mech. balancing a race does not mean balancing 1 matchup
If life gives you lemons, burn lifes house down
Tuk
Profile Joined April 2011
United Kingdom223 Posts
September 05 2011 12:28 GMT
#82
poor toss z/t seem fine
Dudevico
Profile Joined October 2010
Sweden53 Posts
Last Edited: 2011-09-05 12:44:28
September 05 2011 12:42 GMT
#83
Great stuff! I always look forward to seeing the statistics of the month!

I've got one little question though; is it possible that the stats may be misinterpreted at a glance since the winrate percentages are only represented in graphs were the axes are ranged from 40-60%? If you just take a quick look at the graphs without actually looking at the axis values and the point value of the line, the matchup winrates appear ridiculously imbalanced. I realize that for clarity, having a 0-100% axis is inconvenient, but maybe a graph with that could be added as well? You know, just to avoid confusion and misunderstanding

Sorry if I'm being a pedantic and pretentious douche, please just ignore me if you feel that way. Keep up the great work! :D

EDIT:
On September 05 2011 21:24 etrensce wrote:
Show nested quote +
On September 05 2011 20:57 RealQ wrote:
Seriously, the fuck. people are auctually suprised that bio sucks lategame vs Protoss?

How in the world would bio being on par with all protoss techpaths lategame be balanced.

Buff Mech VS P and nerf bio. would fix early game TvP and lategame TvP imo..

but whatever.


yeah great, u buff mech. tvt distills down to pure mech vs mech. balancing a race does not mean balancing 1 matchup


Yeah and imagine the implications of a mech buff in ZvT. I feel ghost/mech will be extremely hard to stop.
:)
Premier
Profile Blog Joined January 2011
United States503 Posts
September 05 2011 12:44 GMT
#84
PvZ and TvZ are getting much better, good to see both zerg and protoss making an improvement this month.
Picture Me Rollin' - DJ Premier, Titan of the Tables
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
September 05 2011 12:47 GMT
#85
On September 05 2011 21:44 Premier wrote:
PvZ and TvZ are getting much better, good to see both zerg and protoss making an improvement this month.


That's because foreigner / korea merger.

If you would look at them separately, i assume terran would be even higher than last
month in korea.
wat
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 05 2011 12:52 GMT
#86
On September 05 2011 19:23 Beyonder wrote:
Show nested quote +
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.

"What am I supposed to do against this?" - "Lose!" :-]
Truedot
Profile Joined August 2011
444 Posts
September 05 2011 12:59 GMT
#87
On September 05 2011 21:52 Black Gun wrote:
Show nested quote +
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.
I used to spend my time not caring about people's language in chat. Until I got hit by blizz. Now I spend my time instigating people to verbal abusive levels, so I can ban them in turn. The circle of life.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 05 2011 13:02 GMT
#88
On September 05 2011 21:59 Truedot wrote:
Show nested quote +
On September 05 2011 21:52 Black Gun wrote:
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.

no. this is wrong for so many reasons I'm too lazy to list them all. just look at the graph, you can clearly see that the T winrate is below 65%.
"What am I supposed to do against this?" - "Lose!" :-]
kemsley
Profile Joined October 2010
United Arab Emirates137 Posts
September 05 2011 13:03 GMT
#89
I'm not sure about these statistics - After watching GSL MLG and playing lots I suspect it's actually much worse for Protoss at the moment than it suggests...
Akhee
Profile Joined January 2011
Brazil811 Posts
Last Edited: 2011-09-05 13:07:29
September 05 2011 13:04 GMT
#90
On September 05 2011 20:47 Snowbear wrote:
Show nested quote +
On September 05 2011 20:45 sleepingdog wrote:
On September 05 2011 20:43 Elefanto wrote:
On September 05 2011 20:42 Snowbear wrote:
On September 05 2011 20:37 Yaotzin wrote:
On September 05 2011 20:33 Snowbear wrote:
For example: TvP lategame is impossible for terran, but blizzard can't change this. Why not? Because buffing one of the "supposed" lategame units (like thors, ravens or BC's) would make them too good medgame. The result is that thors, ravens and BC's get demolished lategame, so terrans have to rely on MMM, ghosts and vikings. This is tier 1,5- tier 2 and it's normal that the protoss tier 3 destroys this. Can blizzard do something about this? No. Can they nerf the marine? No.

TvP lategame is impossible for Terran? Have you been away from the game since before the amulet removal or something? ATM Protoss is having huge trouble lategame against Terran - ghosts are wrecking face everywhere. Midgame timing attacks are the only thing ATM that Protoss are having a decent amount of success with.


Post a game where a terran wins lategame against COLLOSSUS, ZEALOT, ARCHON and SPREADED ht's. Marauders die against zealots, so you need marines. Marines melt against HT and collossus. There is no change to win when toss has 5 bases, like they can have on those big GSL maps.

Win a battle as terran? No problem, thats 2 warpins and maxed again. Lose a battle as terran? Warp 1 round, maxed again, attack terrans raxes, GG.


Top vs Genius on Antiga Shipyard.
But that's not really relevant to the topic.


Don't troll-bait

It's obvious that claiming terran is UP vs toss in lategame when EMP has crushed souls lately must be a troll...


Several grandmaster toss friends are telling me that tvp lategame is EASY. They complain about 1-1-1, but if terran goes into a macrogame and they can get 4 bases up, its 90% win. That's THEIR word, not mine!

Another thing they say is that 80% of the terrans are 1-1-1'ing on ladder.


It's easy cause terrans are not used to play macrogames, they do much worse

and even if protoss is ok balanced against terran lategame theres mid and early game that I won't even discuss

also there's pvz infestors..... ok it's depressing me

edit: oh I forgot my lately experiences in pvt lategame when terrans just emp every single ht in a scale of a emp per ht, it doesn't matter about splitting
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
September 05 2011 13:05 GMT
#91
On September 05 2011 22:02 Black Gun wrote:
Show nested quote +
On September 05 2011 21:59 Truedot wrote:
On September 05 2011 21:52 Black Gun wrote:
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.

no. this is wrong for so many reasons I'm too lazy to list them all. just look at the graph, you can clearly see that the T winrate is below 65%.


What? That's not how % works lol
wat
Akhee
Profile Joined January 2011
Brazil811 Posts
September 05 2011 13:08 GMT
#92
On September 05 2011 21:24 etrensce wrote:
Show nested quote +
On September 05 2011 20:57 RealQ wrote:
Seriously, the fuck. people are auctually suprised that bio sucks lategame vs Protoss?

How in the world would bio being on par with all protoss techpaths lategame be balanced.

Buff Mech VS P and nerf bio. would fix early game TvP and lategame TvP imo..

but whatever.


yeah great, u buff mech. tvt distills down to pure mech vs mech. balancing a race does not mean balancing 1 matchup


buff mech. get 1-1-1 even more unbeatable.
Truedot
Profile Joined August 2011
444 Posts
Last Edited: 2011-09-05 13:11:45
September 05 2011 13:09 GMT
#93
On September 05 2011 22:02 Black Gun wrote:
Show nested quote +
On September 05 2011 21:59 Truedot wrote:
On September 05 2011 21:52 Black Gun wrote:
On September 05 2011 19:23 Beyonder wrote:
On September 05 2011 19:20 SwampZero wrote:
Never once in the history of Starcraft II were zerg winning more than terran in TvZ ...

http://i.imgur.com/bdP2e.png

Korea solves! ^_^


i love how in april, the P winrates were below 33% while the T winrates were so high they didnt even fit on the chart anymore.




the top and bottom races on the graph always oppose each other's percentage, so since P is 32, T is 68.

no. this is wrong for so many reasons I'm too lazy to list them all. just look at the graph, you can clearly see that the T winrate is below 65%.


looking back at this graph I;ll give you an example.

http://i.imgur.com/bdP2e.png

See games in may for all races. The lowest win rate and the highest win rate oppose each other.

They add up to 100 together which converts to 100%.

Example 1: PvT may
45.1 vs 55.9 opposing numbers in percentages, add them together to get 100.

Example 2:
ZvT may.
59.3 vs 40.7

again, the numbers oppose each other. add them up to 100.

this is basic math.
I used to spend my time not caring about people's language in chat. Until I got hit by blizz. Now I spend my time instigating people to verbal abusive levels, so I can ban them in turn. The circle of life.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
September 05 2011 13:10 GMT
#94
Mhmmm.... That happens when Protoss wins most games with Timing-attacks and ppl start to figure them out IMHO, while Korean Terran-Players also know how to macro very well.... Btw. Why don't we see Death-Balls from Protoss that often anymore against Zerg? It's not like the build got nerfed or sth.

I also think that Protoss will soon get a better win-stat against Terran, cuz they'll too figure out how to beat abusing timing-attacks aka the 1/1/1-Build.

But I guess with the patch coming up and if Protoss utilizes the Prism more, it could even out quite a bit.

I highly question the use of this Graph though, cuz most players are still using the Ladder-Maps and on those Maps, it's a totally different story, especially on high masters where so many ppl just abuse the hell out of early aggression etc.
https://soundcloud.com/thesamplethief
Dandy_Moustachu
Profile Joined July 2010
France422 Posts
Last Edited: 2011-09-05 13:11:40
September 05 2011 13:11 GMT
#95
On September 05 2011 20:33 Snowbear wrote:
Show nested quote +
On September 05 2011 20:29 Tsubbi wrote:
On September 05 2011 20:26 Snowbear wrote:
On September 05 2011 20:24 Yaotzin wrote:
On September 05 2011 20:19 Numy wrote:
On September 05 2011 20:09 Yaotzin wrote:
If the unknown Terrans qualified..well..that would be just evidence that the problem is worse than it appears, obviously. If top 10 Protoss/Zerg players can't even get in Code A...thankfully this didn't happen.


God forbid people qualify based on skill instead of being known.

Right, so if GSL is hugely lopsided to Terrans, it's just because they're all better. It could *never* be imbalanced.

I don't understand why people so hate the idea that the game just might be imbalanced. What are you proposing, that Terran players are all consistently more skilled than Zerg and Protoss players? Seriously? It's far more likely that they're just playing a race that's stronger.


It has been said 10000 times: Terran is a finnished race, protoss and zerg are not. It has nothing to do with imbalance.


i can't understand this attitude, balancing the game is a very hard task, but small tweaks could be made very easily without breaking the game, like decresing marine fire rate by 5% or decreasing mule mining by 5, then see what happens


No, it's not possible to nerf marines, same for marauders. If you knew terran, they you knew that there is no lategame unit.

Blizzard is known for making balanced games, so do you really think they won't nerf something when it's possible?

For example: TvP lategame is impossible for terran, but blizzard can't change this. Why not? Because buffing one of the "supposed" lategame units (like thors, ravens or BC's) would make them too good medgame. The result is that thors, ravens and BC's get demolished lategame,so terrans have to rely on MMM, ghosts and vikings. This is tier 1,5- tier 2 and it's normal that the protoss tier 3 destroys this. Can blizzard do something about this? No. Can they nerf the marine? No.


Why med game terran would be too good if they buff "thor, ravens, BC" ?
Because Terran can have them a lot quicker then zerg or toss have their End Game unit ?

if so, then add 20s (random number here :D) building time factory / starport / armory / Fusion core.
Pif Paf Pouf
SwampZero
Profile Joined September 2010
Greece350 Posts
September 05 2011 13:11 GMT
#96
Terran Winrates: We're gonna need a bigger chart...
Truedot
Profile Joined August 2011
444 Posts
September 05 2011 13:14 GMT
#97
On September 05 2011 22:10 kickinhead wrote:
Mhmmm.... That happens when Protoss wins most games with Timing-attacks and ppl start to figure them out IMHO, while Korean Terran-Players also know how to macro very well.... Btw. Why don't we see Death-Balls from Protoss that often anymore against Zerg? It's not like the build got nerfed or sth.

I also think that Protoss will soon get a better win-stat against Terran, cuz they'll too figure out how to beat abusing timing-attacks aka the 1/1/1-Build.

But I guess with the patch coming up and if Protoss utilizes the Prism more, it could even out quite a bit.

I highly question the use of this Graph though, cuz most players are still using the Ladder-Maps and on those Maps, it's a totally different story, especially on high masters where so many ppl just abuse the hell out of early aggression etc.



Because MC and other people changed how people play normally to almost always blink stalker. Its more effective than a ball because of its ridiculous mobility.

zerg status mobility with protoss damage and HP values, and the ability to have ever living units, vs building a ball that gets chain fungaled.

Its still viable, its still damn deadly in the right hands, and it still overpowers a zerg that doesn't just mass infestors forever, but its not as efficient as blink stalker.
I used to spend my time not caring about people's language in chat. Until I got hit by blizz. Now I spend my time instigating people to verbal abusive levels, so I can ban them in turn. The circle of life.
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
September 05 2011 13:15 GMT
#98
On September 05 2011 22:10 kickinhead wrote:
Mhmmm.... That happens when Protoss wins most games with Timing-attacks and ppl start to figure them out IMHO, while Korean Terran-Players also know how to macro very well.... Btw. Why don't we see Death-Balls from Protoss that often anymore against Zerg? It's not like the build got nerfed or sth.

LOL at this post. You are saying that korean terrans prefer to macro, but most of the times they win with 1-1-1, interesting. We don't see deathballs against zerg because of the infestor.
EmilA
Profile Joined October 2010
Denmark4618 Posts
September 05 2011 13:19 GMT
#99
Eh, these numbers are incredibly close, I don't understand why you're all complaining. I think it's reasonable to assume that the balance changes next patch will bump protoss up a fair bit and providing no metagame changes, will leave us with very good stats.
http://dotabuff.com/players/122305951 playing other games
sraelgaiznaer
Profile Joined October 2010
Philippines423 Posts
September 05 2011 13:22 GMT
#100
On September 05 2011 22:19 EmilA wrote:
Eh, these numbers are incredibly close, I don't understand why you're all complaining. I think it's reasonable to assume that the balance changes next patch will bump protoss up a fair bit and providing no metagame changes, will leave us with very good stats.


what? how can you say its balanced? have you looked at it historically? :|
Prev 1 2 3 4 5 6 7 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#80
WardiTV993
OGKoka 358
Rex115
IntoTheiNu 47
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 358
ProTech119
Rex 115
Hui .96
StarCraft: Brood War
Horang2 5039
Bisu 2180
GuemChi 1423
EffOrt 1304
Mini 1059
Mind 830
firebathero 506
actioN 395
Hyuk 353
ggaemo 234
[ Show more ]
Zeus 191
Soulkey 184
Snow 184
Sharp 171
ToSsGirL 122
Backho 95
Hyun 67
[sc1f]eonzerg 50
Hm[arnc] 45
Shine 38
JYJ 37
Bale 25
GoRush 19
Sacsri 18
scan(afreeca) 15
yabsab 13
SilentControl 12
soO 12
Icarus 6
Noble 2
Terrorterran 2
eros_byul 1
Dota 2
qojqva2332
syndereN290
Counter-Strike
olofmeister1962
zeus537
allub320
x6flipin274
edward94
oskar30
Other Games
singsing2516
B2W.Neo1636
hiko566
Lowko336
crisheroes314
Livibee304
Fuzer 196
ArmadaUGS130
Sick117
Mew2King44
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2419
• Jankos891
Upcoming Events
Monday Night Weeklies
2h 38m
Replay Cast
10h 38m
Sparkling Tuna Cup
20h 38m
Afreeca Starleague
20h 38m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 10h
Replay Cast
1d 19h
Afreeca Starleague
1d 20h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
[ Show More ]
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
5 days
RSL Revival
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.