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Dark Mercenary Model Swap - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 All
Teliko
Profile Joined January 2011
Ireland1044 Posts
June 18 2012 18:39 GMT
#301
Meh, when I was developing this stuff, I'd have had to run sc2 like 50 times a day for testing and probably left it open accidentally half the time. Sometimes remembering the easiest part can slip your mind when the rest of it can get confusing as hell.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-06-18 18:51:06
June 18 2012 18:50 GMT
#302
Will you continue this mod? What about portrait replacement for all units?

I mean Dark Mercenary marine instead standart marine portrait, and also Selendis instead mothership crystal portrait, or Tassadar instead executor, or Confederate Adjutant instead standart one, or greenish Battlecruiser Captain instead current, etc
ensign_lee
Profile Joined June 2010
United States1178 Posts
June 18 2012 18:59 GMT
#303
Holy F how did I miss this thread the first time around?

Hmm...not sure I want the terran armies to look EVEN scarier though. I have enough probelms with the cutesy dropships. Dropships of DOOOM have a psychological added extra-effect. :D
AnalyZ
Profile Joined January 2011
France32 Posts
June 18 2012 19:04 GMT
#304
OMG This is some badass stuff!
Do you think it's possible to have the HybridMaar, Destroyer model swaped with Archon?
And Same with the Ultralisk: HybridReaver or Brutalisk?

omg, excellent work, can anyone confirm that none get banned since 1-2years using that?
Because it could sooo stupid being banned by... modifying texture to have a badasser view...
Teliko
Profile Joined January 2011
Ireland1044 Posts
June 18 2012 19:42 GMT
#305
I can confirm that there've been no reported bans in the year and a half I've been designing mods for sc2, and there's been roughly over 60,000 people who have used them at some point, so it's safe to assume you won't get banned.

I'm not really encouraged enough to adjust or update this mod or others at this moment because I'm not playing sc2 as much right now, but after the arcade patch is released I'll be paying some more attention just to make sure everything still works and to see what new mods can be made. I'll look in to adding some of your suggestions then.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 18 2012 19:56 GMT
#306
Well, I can help with art and my photoshop skills
AnalyZ
Profile Joined January 2011
France32 Posts
June 18 2012 20:34 GMT
#307
Great ,epic and awesome, thx alot :D
julianto
Profile Joined December 2010
2292 Posts
Last Edited: 2012-06-27 04:32:17
June 27 2012 04:03 GMT
#308
Hi, the protoss gateway, forge, and robo do not appear correctly. Their textures are a pure color that matches the player color. All I did was open up base.SC2Assets with MPQ editor and place the Assets folder from the Protoss Buildings into the editor. Is there an additional step I need to take?

edit: Also, on the MPQeditor, for file locale, I choose 0000 neutral, 0409 not English (United States), if that makes any difference.
¯\_(ツ)_/¯
SamuraiSEA
Profile Joined June 2012
Japan89 Posts
June 27 2012 04:11 GMT
#309
Looks pretty cool.. but seems hard to spot if the units were in corner of your sight between the fog of war...

Maybe I'll give it a shot.
Zushen
Profile Joined June 2011
275 Posts
June 30 2012 17:36 GMT
#310
ok so I decided that I would switch to protoss and I would put it the dark protoss theme. Everything is working except for the pylon Its only giving me the old obelisk is there a sepearate download for the new dark pylon that was shown on Xel'naga caverns?
Amridell
Profile Joined December 2011
188 Posts
July 29 2012 02:30 GMT
#311
Does this work with STC? Or does it override it?
"As to the pool game. You'll notice he played like a faggot."
Zushen
Profile Joined June 2011
275 Posts
July 29 2012 02:35 GMT
#312
overrides it
sathin
Profile Joined April 2012
United States46 Posts
July 29 2012 03:04 GMT
#313
says it cant open with adobe or something but i didnt mean to open it with adobe now im stuck and so confused help D:
Amridell
Profile Joined December 2011
188 Posts
July 29 2012 03:17 GMT
#314
On July 29 2012 11:35 Zushen wrote:
overrides it


Well, crap.
"As to the pool game. You'll notice he played like a faggot."
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 29 2012 03:38 GMT
#315
On July 29 2012 12:04 sathin wrote:
says it cant open with adobe or something but i didnt mean to open it with adobe now im stuck and so confused help D:

If you're referring to the MPQ files, you open them with this. http://www.zezula.net/en/mpq/download.html
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
TelecoM
Profile Blog Joined January 2010
United States10722 Posts
July 29 2012 03:52 GMT
#316
STC Over rides it or the mercenary models over rides it? Im using STC and I cant get this to work... T_T
AKA: TelecoM[WHITE] Protoss fighting
MerdaPura
Profile Joined February 2012
Brazil148 Posts
July 29 2012 04:13 GMT
#317
I will give 50000000 internetz to whoever ocmbines STC and this one.
4 realz.
Teliko
Profile Joined January 2011
Ireland1044 Posts
July 30 2012 01:26 GMT
#318
On July 29 2012 13:13 MerdaPura wrote:
I will give 50000000 internetz to whoever ocmbines STC and this one.
4 realz.

It's not really a matter of just combining the two mods. STC is designed by opening every single unit and buildings texture in photoshop and redesigning each one individually to expose more transparency so you can see more of the colour on the default model. It would have taken Pzea a pretty long damn time. As much as I'm all for doing it for this mod, there's really no motive for me to do anything involved with SC2 modding until after we get some answers on patch 1.5. If I was to spend time on turning this mod STC compatible, it's could potentially be a waste of time after the patch hits.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
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